- 7109e84 Gui element stuff. by Ben Spiers · 11 years ago
- c20282d Update .gitignore for moved builds by Ben Spiers · 11 years ago
- 7c4d0ba Properly register items, kill old transmitter code and converter as users will be starting from a clean world by Aidan C. Brady · 11 years ago
- 7b5dd5c Remove println, we're golden guys :) by Aidan C. Brady · 11 years ago
- a231e18 Whoops! Mekanism should load now... by Aidan C. Brady · 11 years ago
- 3a5e182 I guess I don't need CCL by Aidan C. Brady · 11 years ago
- 56f3c7f Hopefully that'll do it! by Aidan C. Brady · 11 years ago
- ae38aef Hopefully get that manifest working by Aidan C. Brady · 11 years ago
- d325373 Force a manifest by Aidan C. Brady · 11 years ago
- dce4c91 Fix? by Aidan C. Brady · 11 years ago
- f2b4849 Hopefully get a load plugin working by Aidan C. Brady · 11 years ago
- 33af84b And the Electric Chest by Ben Spiers · 11 years ago
- 6dd01ea Nerf speed upgrades like I said I was going to and then forgot. by Ben Spiers · 11 years ago
- 4e276f4 Fix tooltips being annoying with NEI's rendering of 3D blocks. by Ben Spiers · 11 years ago
- 392f930 Hopefully make gradle delete the everything jar after building and extracting the other jars. by Ben Spiers · 11 years ago
- 0dd45ef Undo the attempt, I’ll leave this up to you @unpairedbracket by Aidan Brady · 11 years ago
- 05bbcd4 Attempt to remove MekanismAll, I really have no idea what I’m doing though by Aidan Brady · 11 years ago
- ce6321a Remove @Override, thanks @Kobata by Aidan Brady · 11 years ago
- 3ed6584 Fix, perhaps? by Aidan Brady · 11 years ago
- de06b70 Launch, not laumch by Aidan Brady · 11 years ago
- 709ae89 Make gradle put jars in the same places as ant and put together MDK zips, and version them properly. It also reobfuscates JItemMultipart subclasses properly if that's what you were fighting with, @aidancbrady. by Ben Spiers · 11 years ago
- a155754 Pull my own version of MItemMultiPart by Aidan Brady · 11 years ago
- 537e599 DepLoader, hope this works by Aidan Brady · 11 years ago
- e3b3f89 Remove failed fix attempt by Aidan Brady · 11 years ago
- d293eea Let’s hope this works by Aidan Brady · 11 years ago
- c33400b Don’t download FMP, use provided src by Aidan Brady · 11 years ago
- 7c0ed22 Fixes by Aidan Brady · 11 years ago
- 62eb4f6 Lies -> by Aidan Brady · 11 years ago
- 255f2dc Another build attempt by Aidan Brady · 11 years ago
- 64e8dbe Fix bad characters by Aidan Brady · 11 years ago
- 72fe9ac Call releaseJars by Aidan Brady · 11 years ago
- 4f68913 Maybe fix build? Also temporarily adding FMP lib by Aidan Brady · 11 years ago
- 36c6b8c Build work by Aidan Brady · 11 years ago
- 55a0e39 Digital Miner inverse mode by Aidan C. Brady · 11 years ago
- c824aea Start work on inverse DM filter system by Aidan C. Brady · 11 years ago
- 5a35957 Update ItemAttacher to work with new transmitters by Aidan Brady · 11 years ago
- e5400a2 Revert "Attempt to fix fault build via submodule" by Aidan Brady · 11 years ago
- 7d57681 Attempt to fix fault build via submodule by Aidan Brady · 11 years ago
- 1835f6f Update TE, add module config syncing by Aidan Brady · 11 years ago
- a4f6690 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
- 8118e96 Fix weird connection issue by Aidan Brady · 11 years ago
- 187403e Fixed a factory transfer issue by Aidan C. Brady · 11 years ago
- f78c467 Merge pull request #777 from VeryBigBro/patch-7 by Aidan · 11 years ago
- b538565 Removed println, fixed possible crash by Aidan C. Brady · 11 years ago
- 12c9646 Update ru_RU.lang by Anton · 11 years ago
- c0dba3c Fixed GUI issue, fixed particles by Aidan C. Brady · 11 years ago
- eb6db2d Fix Electrolytic Separator crash by Aidan C. Brady · 11 years ago
- 5e8dcd6 Fix crash due to java being bad by Aidan C. Brady · 11 years ago
- 1ec410d Added NEI stack iteration implementation for Metallurgic infuses by Aidan C. Brady · 11 years ago
- 2cf27c6 Added Compressed Redstone as an efficient means of obtaining redstone infuse by Aidan Brady · 11 years ago
- cb0b6f4 New, awesome Electrolytic Separator GUI :) by Aidan Brady · 11 years ago
- 99ca8f6 Cleanups and fixes from the electrolytic separator update by Aidan Brady · 11 years ago
- 26f8aef Add check for old separators, add colorblind support to Logistical Transporter by Aidan Brady · 11 years ago
- 7ad60f0 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
- 9acc744 Fixed differing gas networks being able to merge, fix API issue by Aidan Brady · 11 years ago
- f84bc43 Move separator into mek core, let IDEA optimise imports. Hope I didn't screw anything up too badly. by Ben Spiers · 11 years ago
- a50efa8 Make ComputerCraft modems placeable on energy cubes again. I think it broke when the nice model was added. by Ben Spiers · 11 years ago
- 87a95e0 Add Chlorine, do more E. Separator work, including temporary lava/brine substitute. I think it's pretty much finished for now, though maybe it could do with a new model. by Ben Spiers · 11 years ago
- ea96a7d Start work on updating the electrolytic separator. It can output both gases now! Should support recipes as well. by Ben Spiers · 11 years ago
- c8d765b Merge pull request #772 from Vexatos/patch-1 by Aidan · 11 years ago
- abb8b0a Merge pull request #773 from VeryBigBro/patch-6 by Aidan · 11 years ago
- 5da3b31 Make CIC use sulfur instead of gunpowder as a backup resource, dynamic GUI title rendering to prevent escaping by Aidan Brady · 11 years ago
- 00bbb9d Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
- 3990ab4 Have NEI plugin iterate over possible fuel stacks, register sulfur dust in oredict by Aidan Brady · 11 years ago
- 30e8c19 Update ru_RU.lang by Anton · 11 years ago
- 701f206 Update de_DE.lang by Vexatos · 11 years ago
- a5e62bf Fixed factory connection issue by Aidan C. Brady · 11 years ago
- ea76a68 Fix factory GUI support with sulfuric acid by Aidan C. Brady · 11 years ago
- c72f04b Fixed factory gas management bug by Aidan C. Brady · 11 years ago
- 0385123 Unfudge that merge. by Ben Spiers · 11 years ago
- 7236638 Clean up supportsUpgrades a bit by Ben Spiers · 11 years ago
- 67d38fd Removed Chemical Combiner (hopefully all references) by Aidan C. Brady · 11 years ago
- a07ca18 Change to Infuser for final stage of the contact process by Ben Spiers · 11 years ago
- a5e33d0 Merge pull request #771 from VeryBigBro/patch-5 by Aidan · 11 years ago
- 13a322d Update ru_RU.lang by Anton · 11 years ago
- 4785182 Merge pull request #770 from Vexatos/patch-1 by Aidan · 11 years ago
- 4f0b47a Merge pull request #769 from VeryBigBro/patch-4 by Aidan · 11 years ago
- 0703bb6 Update de_DE.lang by Vexatos · 11 years ago
- f9dce4d Update ru_RU.lang by Anton · 11 years ago
- 692a8a0 Finished Chemical Infuser rendering, added in recipes for new machines (including Combiner which means there may be a tiny conflict if you’ve already started on the name change @unpairedbracket) by Aidan Brady · 11 years ago
- c1e40be Added Chemical Infuser model, still need to add dynamic rendering (shouldn't be too hard since I already have Chemical Oxidizer framework complete by Aidan C. Brady · 11 years ago
- 544d96f Get most of the contact process stuff working with WIP textures and such. .langs will need updating again for new things (Chemical Combiner is a provisional name though, for the time being.) by Ben Spiers · 11 years ago
- 571ad39 Sulphur dioxide and sulphur trioxide by Ben Spiers · 11 years ago
- 69032ed Merge pull request #768 from Vexatos/patch-1 by Aidan · 11 years ago
- 371efa9 Fix item render by Aidan C. Brady · 11 years ago
- 08f0b93 Fix Chemical Oxidizer operation issue by Aidan C. Brady · 11 years ago
- 2dc6a35 Fix a GUI bug, fixed gas tanks not loading properly, fix a few culling issues with Chemical Oxidizer, made gas render visually in Chemical Oxidizer by Aidan C. Brady · 11 years ago
- 5f3dca8 Update de_DE.lang by Vexatos · 11 years ago
- a277b6e Fixed a few bugs and reverted name changes of Sulfuric Acid in liquid/gas form. Even though it's not scientifically correct, it fits better with the Mekanism theme and is easier to understand. by Aidan C. Brady · 11 years ago
- 750bb2d Rename Oxidation Chamber to Chemical Oxidizer and added model, will explain why below. This means a minor lang update @crafteverywhere, @VeryBigBro, @Vexatos by Aidan C. Brady · 11 years ago
- be33883 Merge pull request #762 from VeryBigBro/patch-3 by Ben Spiers · 11 years ago
- da8417b Merge pull request #760 from Vexatos/patch-1 by Ben Spiers · 11 years ago
- 5bf4b55 Update ru_RU.lang by Anton · 11 years ago
- 2d260d1 Update de_DE.lang by Vexatos · 11 years ago
- ebc1cce Update names of some things. by Ben Spiers · 11 years ago
- 48b3e48 Re-enable indev machines for now, change Chemical Formulator to Oxidation Chamber, introduce sulphur dust. by Ben Spiers · 11 years ago
- 14b9d7b Gradilisation, without moving everything around because that's annoying and makes merges difficult, and this way ant will still work as well. by Ben Spiers · 11 years ago
- c3d3c78 British English localisation by Ben Spiers · 11 years ago
- de93c37 Fix a little chunk loading issue by Aidan Brady · 11 years ago
- e6051ee Fixed TE bug by Aidan Brady · 11 years ago