1. 64e9996 no message by Aidan C. Brady · 10 years ago
  2. d24eadd Added in algorithm to merge both fluid and item data of Dynamic Tank multi blocks by Aidan C. Brady · 10 years ago
  3. 540eed9 Added cache implementation of EIM by Aidan C. Brady · 10 years ago
  4. c24c11c Make things like the ExtraUtils muffler actually have an effect on our machines. VERY HACKY. by Ben Spiers · 10 years ago
  5. 6b4ef3b Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  6. 8c58a9e Fixed crash related to OreDictCache by Aidan C. Brady · 10 years ago
  7. 833e0dc Began base implementation of the Energized Induction Matrix by Aidan C. Brady · 10 years ago
  8. 6316ec5 Fix the network fix (doEmit was always being called with tryAgain false). by Ben Spiers · 10 years ago
  9. ed11c63 Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  10. a8993cb Only break Logistical Sorter algorithm when items are actually sent by Aidan C. Brady · 10 years ago
  11. f8c954f Change the small transmitter model to solve the texture problem. by Ben Spiers · 10 years ago
  12. 57452a5 Fixed a crash, also fixed the Logistical Transporter not connecting on chunk load. by Aidan C. Brady · 10 years ago
  13. 497af91 Cleanup by Aidan C. Brady · 10 years ago
  14. b657c0f Fixed Diversion Transporter not rendering unlit redstone torch, forced Diversion Transporter to render center by Aidan C. Brady · 10 years ago
  15. f0dd207 Fixed transmitter texture inconsistency, fixed Logistical Transporter render by Aidan C. Brady · 10 years ago
  16. b408154 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 by Aidan C. Brady · 10 years ago
  17. aa2c796 Began the actual implementation of PathfinderCache by Aidan C. Brady · 10 years ago
  18. 13a88c6 Merge branch 'development' into 1.8 by Aidan Brady · 10 years ago
  19. db8ec6c Fix energy and gas transmitters rendering without proper transparency. by Ben Spiers · 10 years ago
  20. c706d2e Fix ports not connecting and being able to reignite a hot reactor without the proper procedure. by Ben Spiers · 10 years ago
  21. 090bd9b Get rid of two redundant factory methods. by Ben Spiers · 10 years ago
  22. 0ac4494 Fix Gas Networks losing all their capacity by Ben Spiers · 10 years ago
  23. a9191fa Fix Dissolution Chamber upgrades. Closes #1690 by Ben Spiers · 10 years ago
  24. 9b46044 Step 1 of enormous Logistical Transmitter efficiency overhaul - the recursive inventory finder algorithm has been eliminated with the use of the InventoryNetwork's consistency. by Aidan C. Brady · 10 years ago
  25. f08601a Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  26. d3b5676 Transmitter networks now keep track of all connected sides of acceptors. This should fix many future bugs, and it will also allow me to implement a better caching system for Logistical Transporters. by Aidan C. Brady · 10 years ago
  27. db3c786 Cherry-pick: by Ben Spiers · 10 years ago
  28. 73f23ab Reduce default hydrogen energy density to match old hydrogen generator generation, by popular demand. Add comment to avoid confusion over electrolytic separator usage. by Ben Spiers · 10 years ago
  29. 8f9a2d3 Overhaul transmitter rendering, to make everything look a little nicer. Turn-offable by config in case people prefer the "classic" look. by Ben Spiers · 10 years ago
  30. 3fcce24 Move client configs to their own category, with new gui screen to match. by Ben Spiers · 10 years ago
  31. 41e118b Merge branch 'development' into 1.8 by Ben Spiers · 10 years ago
  32. 7813fad Make redstone-split transmitters join correctly again. Presumably this being broken is why merge() was unused. by Ben Spiers · 10 years ago
  33. e4c2692 Fix not sending tile updates by Ben Spiers · 10 years ago
  34. dc922a3 Remove two entirely unreferenced Config variables from the config class. by Ben Spiers · 10 years ago
  35. 9739068 Make Glow Plastic microblocks glow. by Ben Spiers · 10 years ago
  36. 22d80c2 Make reinforced plastic blocks actually harder and more explosion-resistant than the others by Ben Spiers · 10 years ago
  37. ddc67b4 Microblock-enable our blocks. by Ben Spiers · 10 years ago
  38. 9f91e08 Gave the Upgrade Management GUI a scrollbar to allow for more than 4 upgrade types to be present in a single machine by Aidan C. Brady · 10 years ago
  39. 237f2cb Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 by Aidan C. Brady · 10 years ago
  40. 1833bc0 Implemented InvTweaks API. @unpairedbracket, mind sorting out the @Optional stuff for this? I'm not sure how to do that with annotations. by Aidan C. Brady · 10 years ago
  41. 60130d0 Restrict the creative frequencies to creative-moded players. by Ben Spiers · 10 years ago
  42. 84c13e0 Add creative frequencies to the entangled blocks. by Ben Spiers · 10 years ago
  43. 0bab2c2 Quick fix by Aidan C. Brady · 10 years ago
  44. ee47115 Finished off GuiScrollList and implemented it in the Dictionary :) by Aidan C. Brady · 10 years ago
  45. c38d0e4 A bit more work by Aidan Brady · 10 years ago
  46. 62743cf Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 by Aidan Brady · 10 years ago
  47. 89bc7ed Started work on a scroll list GUI element by Aidan Brady · 10 years ago
  48. de880c5 Make Pressurized Tubes able to pull from IGasHandlers. Hopefully I didn't screw anything up too badly. by Ben Spiers · 10 years ago
  49. c66f3a4 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 by Aidan Brady · 10 years ago
  50. 1d6de97 A bit of package reorganization, added InventoryNetwork to transporters by Aidan Brady · 10 years ago
  51. 191d964 More Entanglement work. Now has a gui, can set it's frequency. by Ben Spiers · 10 years ago
  52. e9b87f8 Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  53. 98ee002 Merge back the network fixes by Aidan C. Brady · 10 years ago
  54. e032eb0 Fixed the network CME (badly), also added "dustWood" as an OreDict entry for Sawdust by Aidan C. Brady · 10 years ago
  55. 229913d Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  56. ef9741a Fixed cable functionality by Aidan C. Brady · 10 years ago
  57. a3c6b9d Fixed cable functionality by Aidan C. Brady · 10 years ago
  58. cbc1bae Fixed a connected texture renderer bug by Aidan Brady · 10 years ago
  59. 05a7bf3 Made the statistics tab a bit neater by Aidan C. Brady · 10 years ago
  60. 50ebdf9 Slot overlay no longer displays when reactor is not formed by Aidan C. Brady · 10 years ago
  61. bfddd56 Fixed Flamethrower positioning by Aidan C. Brady · 10 years ago
  62. 3b53614 Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  63. d4039d7 Fix the no-update issues by Aidan C. Brady · 10 years ago
  64. ed919fa Fixed the no-update issues by Aidan C. Brady · 10 years ago
  65. a0b8ab0 Quick cleanup by Aidan Brady · 10 years ago
  66. 4d4926d Fixed Dynamic Tanks not updating when being filled with buckets. I knew I missed something. by Aidan Brady · 10 years ago
  67. 40659dc Very start of a working teleportation system. Works for Energy and Fluids, probably Gases. Not Items yet. by Ben Spiers · 10 years ago
  68. f596848 Fix some deprecation warnings by Ben Spiers · 10 years ago
  69. 520bf46 Fix my typo by Ben Spiers · 10 years ago
  70. 76d2997 A quick fix by Aidan C. Brady · 10 years ago
  71. 9566e25 Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  72. 3523d03 Digital Miner now mines blocks one chunk at a time - this will make the chunkloading upgrade easy. by Aidan C. Brady · 10 years ago
  73. cf18bc4 Remove unnecessary entity registrations - registerModEntity does it for us. Pray to any and all applicable supernatural entities that this solves the (EntityLivingBase)EntityBalloon crash by Ben Spiers · 10 years ago
  74. c04fdd4 Started work on PathfinderCache - this will store paths that have been already calculated for later use. When a path becomes possibly invalidated, it is removed from the cache. by Aidan C. Brady · 10 years ago
  75. 6ff0a14 More fixes by Aidan C. Brady · 10 years ago
  76. 4a07fd7 A few more fixes by Aidan C. Brady · 10 years ago
  77. 13f279e Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  78. 312c8ef Push back those fixes by Aidan C. Brady · 10 years ago
  79. c040e14 EnergyNetwork fixes by Aidan C. Brady · 10 years ago
  80. d550866 Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  81. 12ad58b Turns out I was sending a ton of packets to the entire player list on the server when it wasn't actually necessary at all, switched to new sendToReceivers() method by Aidan C. Brady · 10 years ago
  82. 7634c29 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  83. 1fd5e49 Major packet improvements - trying to get on the good side of server owners. More to come. by Aidan C. Brady · 10 years ago
  84. 81d3d53 Merge branch 'development' into 1.8 by Aidan Brady · 10 years ago
  85. 008afaf Merge branch 'master' into development by Aidan Brady · 10 years ago
  86. 91dbb7f Add CC IPeripheralProvider to Bounding, EnergyCube and Generator blocks by Ben Spiers · 10 years ago
  87. 799f49d Move to Forge block rotation implementation. by Ben Spiers · 10 years ago
  88. 2ba639f Fix running with Forestry but not BC. by Ben Spiers · 10 years ago
  89. 14b40d9 Started work on Range4D for new packet system by Aidan Brady · 10 years ago
  90. 78c0cc4 Fixed an issue where networks would be forgotten, made shift-M turn jetpack off immediately, simplified network code a bit by Aidan Brady · 10 years ago
  91. 321411e Fixed incorrect Advanced Solar Generator generation rate display by Aidan Brady · 10 years ago
  92. 08914da Fixed Electric Pump lag - was able to completely eliminate system of node cleaning while boosting performance immensely by Aidan Brady · 10 years ago
  93. faad976 Merge branch 'development' into 1.8 by Aidan Brady · 10 years ago
  94. 20dc1ae Bump version to 7.1.0. by Aidan Brady · 10 years ago
  95. 7c82080 Merge branch 'master' into development by Aidan Brady · 10 years ago
  96. 1896a42 Cleaned up that fix by Aidan Brady · 10 years ago
  97. a865a19 Implement canConnectEnergy so RF cables don't connect when they shouldn't by Ben Spiers · 10 years ago
  98. 7a67fbf Fluidic Plenisher now detects block updates directly below it, and will replace the block if necessary. Will also no longer replace other source blocks. by Aidan C. Brady · 10 years ago
  99. 1221549 Fixed a Digital Miner oversight, fixed Bins losing NBT data and allow Bins to accept items with varying item damage by Aidan C. Brady · 10 years ago
  100. 06c66d5 Tiny cleanup by Aidan C. Brady · 10 years ago