1. 604f138 Update to 1.7.10. Thanks for getting the API stuff set up, @unpairedbracket, I'm using Forge 1152 now. by Aidan C. Brady · 10 years ago
  2. 4d0f276 Fix a server crash relating to a client-side only class initialization (credit to @kosakriszi). Closes #1442. by Ben Spiers · 10 years ago
  3. ff1b3b7 Config GUIs are cool. by Ben Spiers · 10 years ago
  4. ac223c8 Fix ic2 pulling and IConfigurable passthrough (leaving the OreDict fix for the Pull Request). getConnectedOutputters was broken. by Ben Spiers · 10 years ago
  5. 3a027d0 Aaaaaaand ComputerCraft. by Ben Spiers · 10 years ago
  6. f463416 Metallurgy was easier than expected. by Ben Spiers · 10 years ago
  7. 2646371 Galacticraft and MFR API Optional-ing by Ben Spiers · 10 years ago
  8. 8ddda5d BuildCraft now also working without shipping API by Ben Spiers · 10 years ago
  9. 611d4c8 Got some IC2 stuff working now. Turns out I was being stupid. by Ben Spiers · 10 years ago
  10. ab07313 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  11. bc3636a Quick cleanup by Aidan C. Brady · 10 years ago
  12. 9c58ed5 Start of work on Doing It Right™. Appears to work for cofh's API, not yet for IC2 or BC. Not sure why. Might have to ask @cpw. by Ben Spiers · 10 years ago
  13. 82a708c Remove bits of APIs that are unneeded. First step in attempting to Do It Right™ by Ben Spiers · 10 years ago
  14. d5812b6 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  15. 5764707 Fix OreDict registration typo by Aidan C. Brady · 10 years ago
  16. 4b0386f Merge pull request #1432 from Adaptivity/patch-3 by Aidan · 10 years ago
  17. 1252cf7 Update ru_RU.lang by Anton · 10 years ago
  18. 59df1b5 Properly load MekanismTools configuration by Aidan C. Brady · 10 years ago
  19. b3a3dbb Corrected that fix! by Aidan C. Brady · 10 years ago
  20. 62e14b3 Fixed loop with Portable Tank push by Aidan C. Brady · 10 years ago
  21. b7a142b Fluidic Plenisher model! by Aidan C. Brady · 10 years ago
  22. efc7276 Fix offsets, implement some of @tterrag1098's changes by Aidan C. Brady · 10 years ago
  23. 098a746 Fixed PRC NEI issue, fixed bucket not sustaining inventory, fixed a few other things by Aidan C. Brady · 10 years ago
  24. 28766f0 Merge pull request #1425 from dschub/oredict-fmp by Aidan · 10 years ago
  25. cf1469c Fix weird blending issue with Dynamic Glass, gave Seismic Vibrator an on texture by Aidan C. Brady · 10 years ago
  26. 99c1f44 Fixed refs to refresh() method by Aidan C. Brady · 10 years ago
  27. e2dd5a0 You can now push fluids in through the bottom of a Portable Tank, and it will route to the first empty tank above! by Aidan C. Brady · 10 years ago
  28. 2729567 Whoops - fixed crash. Also added recipe for Plenisher. by Aidan C. Brady · 10 years ago
  29. d9658a1 Transmitter network efficiency overhaul! Transmitter networks now only refresh acceptors on the transmitter that initiated the refresh instead of resetting the entire grid. by Aidan C. Brady · 10 years ago
  30. fba83a3 Fluidic Plenisher work - just about done! by Aidan C. Brady · 10 years ago
  31. df8d651 Fix crash when mining BlockMultipart with Atomic Disassembler by Daniel Schubert · 10 years ago
  32. 90da466 Started work on Fluidic Plenisher by Aidan C. Brady · 10 years ago
  33. 55937cd Portable Tanks are polished as far as I can see! Also added a few missing localizations. by Aidan C. Brady · 10 years ago
  34. d7b0899 Fixed glowing tanks, fixed blend screwup when in toolbar, quick cleanup by Aidan C. Brady · 10 years ago
  35. 7924531 Dispensers can now latch balloons onto nearby entities, also working Portable Tank GUI by Aidan C. Brady · 10 years ago
  36. 5852b59 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  37. 77207ce A few GUI fixes by Aidan C. Brady · 10 years ago
  38. a350b69 Merge pull request #1418 from dschub/armor-render by Aidan · 10 years ago
  39. a3784d1 More portable tank work, mainly on GUIs by Aidan C. Brady · 10 years ago
  40. 61f914e Smooth rendering of Wind Turbine by Daniel Schubert · 10 years ago
  41. adc8a9b Portable Buckets...a lot more work than I thought by Aidan C. Brady · 10 years ago
  42. b390808 Fix armor rendering by Daniel Schubert · 10 years ago
  43. fd74ee5 Started work on Portable Tank by Aidan C. Brady · 10 years ago
  44. ead4af2 Fixed transporter item rendering, fixed WAILA display bug. Dispensers now eject balloon entities! by Aidan C. Brady · 10 years ago
  45. 0528f1a Fix NEI offset for PRC, gave PRC a model, added specific sides for machines by Aidan C. Brady · 10 years ago
  46. 32303a2 Merge pull request #1414 from dschub/auto-eject-color by Aidan · 10 years ago
  47. 356367a Fix Logistical Sorter auto-eject coloring by Daniel Schubert · 10 years ago
  48. 1e643a9 Fixed Jetpack key bindings (also fixed crash) by Aidan C. Brady · 10 years ago
  49. fbbea1b Key bindings no longer crash, added PRC sound effect by Aidan C. Brady · 10 years ago
  50. 5fd89a7 Added recipe for PRC, energy type is now controlled by server (closes #1369) by Aidan C. Brady · 10 years ago
  51. 75f09ad Seismic Vibrator model by Aidan C. Brady · 10 years ago
  52. 2663be0 Allow Glow panels to be placed and stay in hollow covers again. by Ben Spiers · 10 years ago
  53. 366a51e Crash fix! by Aidan C. Brady · 10 years ago
  54. ac6ee85 Quickly prevent NPEs in machines with empty tanks by Ben Spiers · 10 years ago
  55. 982c742 Fix cable dupe by Aidan C. Brady · 10 years ago
  56. 4fdae8c Cherrypicked @dschub's vein fix - thanks! by Aidan C. Brady · 10 years ago
  57. 90c1c69 Updated Cofh API by Aidan C. Brady · 10 years ago
  58. 6cd3ae4 Updated IC2 API, fixed paxels by Aidan C. Brady · 10 years ago
  59. f2b914e Loads of GUI/NEI work. Tomorrow I need to get overlays to render on GuiElement slots by Aidan C. Brady · 10 years ago
  60. 3a81058 Fix more transmitter render issues, also started on PRC NEI module by Aidan C. Brady · 10 years ago
  61. 5c36612 Updated NEI module to reflect new GUI changes, added PRC to RecipeHelper by Aidan C. Brady · 10 years ago
  62. 3b99d37 Work on NEI module by Aidan C. Brady · 10 years ago
  63. a40ab96 Added OreDict-based dye recipes, fixed MekanismTools item positioning by Aidan C. Brady · 10 years ago
  64. 6ede930 A few small fixes by Aidan C. Brady · 10 years ago
  65. 9dea537 Whoops - added indexed click impl by Aidan C. Brady · 10 years ago
  66. 31dd643 Add necessary GUI implementation for new mod ID filters by Aidan C. Brady · 10 years ago
  67. 1a0821c Found work-around for javac issue - need to remember to submit an issue to oracle tomorrow by Aidan C. Brady · 10 years ago
  68. 7b6eb46 Hopefully fixed Forge by Aidan C. Brady · 10 years ago
  69. 70abe40 Mod ID filters :) by Aidan C. Brady · 10 years ago
  70. 73135fb Merge pull request #1409 from Adaptivity/patch-3 by Aidan · 10 years ago
  71. c9ce7f1 Hopefully got NEI to download by Aidan C. Brady · 10 years ago
  72. 5a4b229 Whoops by Aidan C. Brady · 10 years ago
  73. c2e0e2e Try updating forge by Aidan C. Brady · 10 years ago
  74. 8b79045 Hopefully fix something by Aidan C. Brady · 10 years ago
  75. 9697319 Another fix by Aidan C. Brady · 10 years ago
  76. df13fd4 Hopefully fixed build by Aidan C. Brady · 10 years ago
  77. 0b3244c Update ru_RU.lang by Anton · 10 years ago
  78. 704b3e2 Attempt to fix build script by Aidan C. Brady · 10 years ago
  79. dd4fa16 Update FMP and CCLIB versions by Aidan C. Brady · 10 years ago
  80. 43a80c7 Update forge version by Aidan C. Brady · 10 years ago
  81. 517c2a7 Re-added NEI by Aidan C. Brady · 10 years ago
  82. c8fb800 Updated localization yet again, fixed a small bug by Aidan C. Brady · 10 years ago
  83. ef7f6e9 Glow panels now break off of non-solid surfaces by Aidan C. Brady · 10 years ago
  84. 8147796 Fix all render issues. 1.7 is now officially more stable than 1.6 (but not stable enough) by Aidan C. Brady · 10 years ago
  85. 9ae7cc0 Merge pull request #1398 from Adaptivity/patch-3 by Aidan · 10 years ago
  86. e5f7690 Rewrite networking code for the 100th time to fix memory leak by Aidan C. Brady · 10 years ago
  87. 2b9735d Update en_US.lang by Anton · 10 years ago
  88. be38831 Glow panels render, but are really screwed up by Aidan C. Brady · 10 years ago
  89. f3894f2 Added repair capabilities to armor and tools by Aidan C. Brady · 10 years ago
  90. 3992a6a Several more fixes! by Aidan C. Brady · 10 years ago
  91. 49c7b10 Improved gas handling, fixed ignoring "NONE" connection. Also got common-side tick handlers up and running again by Aidan C. Brady · 10 years ago
  92. 8685664 Added Electric Pump energy usage config value, also fixed a few bugs with the new Gas-Burning Generator by Aidan C. Brady · 10 years ago
  93. d7fdc3a Greatly improved localization by Aidan C. Brady · 10 years ago
  94. c875dab Updated recipes by Aidan C. Brady · 10 years ago
  95. 7c7e5e2 Update box blacklist to parse with block name instead of ID by Aidan C. Brady · 10 years ago
  96. d6d7000 Update PacketPipeline to reflect new 6.0.5 transmitter packet changes by Aidan C. Brady · 10 years ago
  97. dd83381 Bug fixes! by Aidan C. Brady · 10 years ago
  98. 726d9eb Atomic Disassembler now can cut down trees with vein mode by Aidan C. Brady · 10 years ago
  99. 85f31fb Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  100. 4334690 Improved localization by Aidan C. Brady · 10 years ago