1. 4ddcb15 TileNetwork capability now working in full, fixed up Logistical Transporter packet management by aidancbrady · 8 years ago
  2. 87910ba Fixed up some capability stuff by aidancbrady · 8 years ago
  3. 7ded539 Merge branch '1.8.9' of https://github.com/aidancbrady/Mekanism into 1.8.9 by aidancbrady · 8 years ago
  4. bfba299 Fixed transmitter data request, internal rendering now works on world load by aidancbrady · 8 years ago
  5. 55fe80e Merge branch '1.8.9' of github.com:aidancbrady/Mekanism into 1.8.9 by Ben Spiers · 8 years ago
  6. 48a493a Fix glow panel models on texture rebake by Ben Spiers · 8 years ago
  7. 5ca5288 Properly generify some things by Ben Spiers · 8 years ago
  8. bc1f428 (Hopefully) fixed transmitter connections on world load by aidancbrady · 8 years ago
  9. 8954baa Fixed Mechanical Pipe internal rendering, add Diversion Transporter and Restrictive Transporter rendering by aidancbrady · 8 years ago
  10. c8f3fca Merge branch 'development' into 1.8.9 by aidancbrady · 8 years ago
  11. 9c1fe98 Add in the missing resources for the remaining transmitters. @unpairedbracket, do you have any ideas for the colored glass of transporters? by aidancbrady · 8 years ago
  12. 1e0d04a Fixed Energy Cube output, fixed multiblock max size, fixed Electric Pump heavy water pumping by aidancbrady · 8 years ago
  13. 18bd17d Fixed Security Desk not invalidating by aidancbrady · 8 years ago
  14. 6c85136 Merge branch '1.8.9' of https://github.com/aidancbrady/Mekanism into 1.8.9 by aidancbrady · 8 years ago
  15. 001c9a8 A few minor improvements, need to sort out capabilities for gas network by aidancbrady · 8 years ago
  16. 1483110 Merge branch '1.8.9' of github.com:aidancbrady/Mekanism into 1.8.9 by Ben Spiers · 8 years ago
  17. f395fba Fix a slight error in the large transmitter blend by Ben Spiers · 8 years ago
  18. f982aa8 Merge branch '1.8.9' of https://github.com/aidancbrady/Mekanism into 1.8.9 by aidancbrady · 8 years ago
  19. 8e9f2e6 Add "flip-v": true to basic unicable blockstate file. by Ben Spiers · 8 years ago
  20. d5656b0 Merge branch 'development' into 1.8.9 by aidancbrady · 8 years ago
  21. aeb0014 Merge branch '1.8.9' of github.com:aidancbrady/Mekanism into 1.8.9 by Ben Spiers · 8 years ago
  22. b8b2fd4 Get most of the transmitters rendering properly by Ben Spiers · 8 years ago
  23. e208ddc Fixed Turbine Stats crash by aidancbrady · 8 years ago
  24. cf3dc59 Fixed Turbine container crash by aidancbrady · 8 years ago
  25. ffd39dc Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by aidancbrady · 8 years ago
  26. 0e0f958 Bumped version, fixed Steel Casing recipe, fixed erratic heat behavior, fixed Turbine render crash, added missing localization, fixed Bin crafting crash by aidancbrady · 8 years ago
  27. 711fa80 Merge pull request #3227 from karakufire/loc_ja-JP by Aidan · 8 years ago
  28. b812330 Remove printlns by aidancbrady · 8 years ago
  29. 38b4dab Merge branch '1.8.9' of https://github.com/aidancbrady/Mekanism into 1.8.9 by aidancbrady · 8 years ago
  30. 5249c0b Add content renderers for the rest of the transmitters, everything works as far as I can see but for some reason it takes a block update to actually start calling the special renderers by aidancbrady · 8 years ago
  31. ffb114e Merge branch '1.8.9' of github.com:aidancbrady/Mekanism into 1.8.9 by Ben Spiers · 8 years ago
  32. 901fbb5 Fix some gradle deps and stuff by Ben Spiers · 8 years ago
  33. 30510ef Transmitter Render Work OBJ models are really nice to work with by Ben Spiers · 8 years ago
  34. 7b21d05 After much tedious work, managed to get universal cable contents to render. All the rest should now be pretty easy. by aidancbrady · 8 years ago
  35. dff7e68 Start messing around with transmitter special rendering. Still can't see anything by aidancbrady · 8 years ago
  36. 5bd1882 ja_JP.lang - translate generators and ores tooltip, fix some entries by karakufire · 8 years ago
  37. fc90f64 ja_JP.lang - translate general machinery and Blocks(without ores) tooltip. by karakufire · 8 years ago
  38. 31138e8 ja_JP.lang - little fix/change by karakufire · 8 years ago
  39. 935d4bf ja_JP.lang - fix/change some entries by karakufire · 8 years ago
  40. 87d2305 Merge branch '1.8.9' of github.com:aidancbrady/Mekanism into 1.8.9 by Ben Spiers · 8 years ago
  41. b6e0997 Merge branch 'master' into 1.8.9 by aidancbrady · 8 years ago
  42. ada8823 Merge pull request #3226 from Vexatos/patch-15 by Aidan · 8 years ago
  43. 1e461ab JEI integration is done! by aidancbrady · 8 years ago
  44. 7f06823 Update de_DE.lang by Vexatos · 8 years ago
  45. 2f7f38f A bit more work. Gotta pause to release v9 for 1.7.10 :) by aidancbrady · 8 years ago
  46. 7183aa2 Remove legacy implementations by aidancbrady · 8 years ago
  47. 261a32e Fixed slurry gas sprites, add chemical machine JEI handlers, start work on remaining machines by aidancbrady · 8 years ago
  48. 1a6ba6b ja_JP.lang - translate tooltip and gui text by karakufire · 8 years ago
  49. a2143cc Added chance machine JEI support, added fuel display to advanced machine JEI handlers, add classes for remaining machinery by aidancbrady · 8 years ago
  50. bdc0715 Loads of JEI work- got basic machine and advanced machine stuff mostly working, still need to do chance machines and everything else by aidancbrady · 8 years ago
  51. be863a4 Add Mekanism Shaped and Mekanism Shapeless recipe handlers, use ItemDataUtils to consolidate non-subtype-based NBT data into a single compound by aidancbrady · 8 years ago
  52. d4a6fa4 IConfigurable capability and PoC for transmitter render by Ben Spiers · 8 years ago
  53. 20203cd ja_JP.lang - gui and tooltip translation progress by karakufire · 8 years ago
  54. d3b2865 ja_JP.lang - fix/change some translation(items and blocks) by karakufire · 8 years ago
  55. a7c61f1 ja_JP.lang tweak some entries based on v9 by karakufire · 8 years ago
  56. 2f61ea1 Set up element bounds and hidden items in JEI, also merged in fixed GUIs by aidancbrady · 8 years ago
  57. 89604ac Start on JEI plugin, bump Forge version, fixed Mod ID filters (ItemRegistryUtils) by aidancbrady · 8 years ago
  58. ac7f2f9 Remove unused commands in .obj and .mtl files, remove Electric Pump and Fluidic Plenisher TESRs by aidancbrady · 8 years ago
  59. 9af9adb Use getGeneralQuads() instead of handlePerspective() to fix lighting issues by aidancbrady · 8 years ago
  60. 2b9e49a Remove all CCLib dependencies by aidancbrady · 8 years ago
  61. c002ac6 Glow Panels render in item form, use getEffectiveSide() instead of isRemote when checking packet security by aidancbrady · 8 years ago
  62. 64f6015 Colored glow panels, in block form at least! Now to get them to render in item form... by aidancbrady · 8 years ago
  63. d5c8a8d Merge branch '1.8.9' of github.com:aidancbrady/Mekanism into 1.8.9 by Ben Spiers · 8 years ago
  64. 459a61c Fix Adv. Pur. Factory textures by Ben Spiers · 8 years ago
  65. a10c57f Work on custom model handling by aidancbrady · 8 years ago
  66. 32659f0 Remove traces of 'dump' buttons by aidancbrady · 8 years ago
  67. 571a14b Fixed continuous block updates, fixed Heavy Water texture by aidancbrady · 8 years ago
  68. 566907a GUI fixes, fixed Electrolytic Separator model- need to figure out why heavy water texture is acting weird by aidancbrady · 8 years ago
  69. 20bd989 Merge branch 'development' into 1.8.9 by aidancbrady · 8 years ago
  70. 7ae6061 Fixed packet security by aidancbrady · 8 years ago
  71. 1c90980 Fixed 'other dust' registration by aidancbrady · 8 years ago
  72. 9ec5606 Better fake player reporting, thanks to @DraksterAU by aidancbrady · 8 years ago
  73. a01562e Fixed config sync, fixed all generator rendering, fixed generator GUI issue by aidancbrady · 8 years ago
  74. 2bab84e Add missing resource by aidancbrady · 8 years ago
  75. e308cd1 More rendering work. I can't figure out the deal with these generator resources, it's freaking me out by aidancbrady · 8 years ago
  76. 99630d3 Merge branch 'development' into 1.8.9 by aidancbrady · 8 years ago
  77. 481535f Remove unnecessary models, fixed some missing texture errors, continued work on MekanismGenerators by aidancbrady · 8 years ago
  78. 78b1166 Merge pull request #3216 from sfmiyuki/patch-2 by Aidan · 8 years ago
  79. e4b8fe5 Merge pull request #3213 from MineWitherMC/development by Aidan · 8 years ago
  80. e1d0c39 Update ru_RU.lang by MultiDragon · 8 years ago
  81. a7b4c1f Update zh_CN.lang by sfmiyuki · 8 years ago
  82. 4205c55 Start work on generator rendering, I'm gonna stick with ISBRH for now until I decide which models can be transitioned by aidancbrady · 8 years ago
  83. 542b39c More MekanismGenerators updating. I've done about everything other than rendering and jsonification by aidancbrady · 8 years ago
  84. eecb73f Update ru_RU.lang by MultiDragon · 8 years ago
  85. acac114 Update ru_RU.lang by MultiDragon · 8 years ago
  86. b2cdda0 Update ru_RU.lang by MultiDragon · 8 years ago
  87. 3b0bcc1 More generators work, still working out those errors by aidancbrady · 8 years ago
  88. 8fc7e9e Remove lombok references, I thought I stripped all of those by aidancbrady · 8 years ago
  89. 88bc1dc Merge branch '1.8.9' of https://github.com/aidancbrady/Mekanism into 1.8.9 by aidancbrady · 8 years ago
  90. 5675226 Merge branch 'development' into 1.8.9 by aidancbrady · 8 years ago
  91. d51aa1b Merge branch '1.8.9' of github.com:aidancbrady/Mekanism into 1.8.9 by Ben Spiers · 8 years ago
  92. ce3bb08 Fixed Fusion Reactor air block check by aidancbrady · 8 years ago
  93. 735106c Begin work on MekanismGenerators by aidancbrady · 8 years ago
  94. 59eca85 Complete merge, fixed third person perspective, add Digital Miner overlay, clean up Energy Cube tier management by aidancbrady · 8 years ago
  95. f51221f Implemented custom resistance for Refined Obsidian by aidancbrady · 8 years ago
  96. 10098e3 Fixed missing texture errors, fixed bounding block particles, fixed Digital Miner in-world and item render by aidancbrady · 8 years ago
  97. 20bef9c More things are now rendering properly, we're almost done by aidancbrady · 8 years ago
  98. 8493e6f Begin overhauling TE renders. Certain blocks are gonna need to remain TESRs by aidancbrady · 8 years ago
  99. 8b1017a Lots and lots of fancy rendering! by aidancbrady · 8 years ago
  100. f4023f8 Item and Block render of Personal Chest and Solar Neutron Activator by aidancbrady · 8 years ago