1. 44addd9 Untested max/min support by Aidan Brady · 11 years ago
  2. 8fdfe8d Items render smaller by Aidan Brady · 11 years ago
  3. d2894d0 Began work on a more advanced ItemStack filter system, with min and max pull ranges by Aidan Brady · 11 years ago
  4. b1f2a61 Minor changes, nothing noticeable by Aidan C. Brady · 11 years ago
  5. a80b18b Remove printlns by Aidan Brady · 11 years ago
  6. 5181305 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  7. 961537a Revert to old Crusher texture by Aidan Brady · 11 years ago
  8. f273814 Updated BuildCraft API, implemented full-fledged BC energy support, allowed Logistical Transporters to connect to BuildCraft machines, allowed Logistical Transporters to output to double chests, fixed energy leak by Aidan C. Brady · 11 years ago
  9. e2e9c79 Fix robit render! by Aidan C. Brady · 11 years ago
  10. 88d0d31 Fix side color thingy! by Aidan Brady · 11 years ago
  11. 1ff600b Added configurable restrictive input colors to all configurable machines, added some dandy sound effects by Aidan Brady · 11 years ago
  12. 3b746e4 Fix wrenching by Aidan Brady · 11 years ago
  13. d825154 Fixed Pressurized Tube connection render to Gas Tanks by Aidan Brady · 11 years ago
  14. 99a6035 BioGenerator fancy biofuel render :D by Aidan C. Brady · 11 years ago
  15. 716c0b0 Fix crash when using a wrench on a GasTank by Matt Chance · 11 years ago
  16. 01a6174 Lots of things! by Aidan Brady · 11 years ago
  17. c3fa020 New Electric Pump model! by Aidan Brady · 11 years ago
  18. 2ecc480 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  19. 6d734c2 New models and fixes! by Aidan Brady · 11 years ago
  20. 8fe921e Add config option to allow powering Railcraft and other MJ machines without BC loaded. Hopefully won't cause bugs... by Ben Spiers · 11 years ago
  21. 65012d8 Fix up inventory insert calculation by Aidan Brady · 11 years ago
  22. dcea9fa Item rendering :D by Aidan Brady · 11 years ago
  23. 64fe3a2 Fix typo, start work on fancy Energy Cube rendering :) by Aidan Brady · 11 years ago
  24. d1a1e33 New Metallurgic Infuser model, more efficient active state management by Aidan Brady · 11 years ago
  25. 2a73dc3 Gave the Solar Generator a new model by Aidan Brady · 11 years ago
  26. 289a2ee Configurable machine output colors by Aidan C. Brady · 11 years ago
  27. 7991421 Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :) by Aidan Brady · 11 years ago
  28. 8db9c73 Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends by Aidan Brady · 11 years ago
  29. c281fcb Fix up a bunch of issues. This should fix epicbastion's problem honestly. by Aidan Brady · 11 years ago
  30. 35a83f5 Fix crash! by Aidan C. Brady · 11 years ago
  31. cb30b11 Killed the rest of the references by Aidan C. Brady · 11 years ago
  32. 9b4bd09 Remove the rest of the Theoretical Elementizer references by Aidan C. Brady · 11 years ago
  33. 91a8839 Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal. by Aidan C. Brady · 11 years ago
  34. a19c440 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 11 years ago
  35. 64c37f4 Hopefully fixed that pesky crash by Aidan C. Brady · 11 years ago
  36. cecff29 Update IC2 API. by Aidan Brady · 11 years ago
  37. f0b6799 Machines eject into transporters. by Aidan C. Brady · 11 years ago
  38. a00a557 Preload sounds on game startup, immediately fire updateScreen() on OreDict filter calculation, added restriction transporter recipe by Aidan C. Brady · 11 years ago
  39. 2b37fe3 Fix output algorithm by Aidan C. Brady · 11 years ago
  40. fa92b70 Immediately load stacks if new filter calculation performed by Aidan C. Brady · 11 years ago
  41. 43ee7f6 Fix hashCode() crash by Aidan C. Brady · 11 years ago
  42. abe549b Started some work on more filter tab information. by Aidan C. Brady · 11 years ago
  43. f9350c4 Fixed a few bugs! by Aidan Brady · 11 years ago
  44. 102b0ff Fixed output randomization by Aidan Brady · 11 years ago
  45. 04d9b3d Some fixes by Aidan Brady · 11 years ago
  46. 656f749 Lots of progress on ejectors and GUIs by Aidan C. Brady · 11 years ago
  47. 2c49ca4 Began work on automatic machine item ejection (much smaller project than transporters!) by Aidan Brady · 11 years ago
  48. 6837b1f Bumped version! by Aidan C. Brady · 11 years ago
  49. e155dfd Logistical Sorters use energy by Aidan C. Brady · 11 years ago
  50. 70bed1b Fixed bug causing ghost items and crash by Aidan C. Brady · 11 years ago
  51. 4962dd6 Fix silly GUI crash by Aidan C. Brady · 11 years ago
  52. 9496f7d Rewrote pathfinder, added in Restrictive Transporters, added option to have null color in filters, added default outputting filter for sorter by Aidan C. Brady · 11 years ago
  53. 013a2a7 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 11 years ago
  54. a3afca5 Fixed up pathfinder, fixed most bugs and began work on a restriction transporter by Aidan C. Brady · 11 years ago
  55. df896ec Fixed that pesky crash, thanks Vaygrim! by Aidan Brady · 11 years ago
  56. 001ce43 Scrolling :) Next is adding something similar to RP's "restriction tube!" by Aidan Brady · 11 years ago
  57. a2443f9 Fix generator names by Aidan C. Brady · 11 years ago
  58. 2f3160c Better packet management for Logistical Transporters, smoother-looking item movement by Aidan C. Brady · 11 years ago
  59. d8a4ecb Don't launch VoiceClient unless VoiceServerEnabled is set to true by Aidan C. Brady · 11 years ago
  60. 2fb13e1 Fix pick block crash on sorter by Aidan C. Brady · 11 years ago
  61. 8478096 Minor fix by Aidan Brady · 11 years ago
  62. a63573d Added transporter recipe, items now drop when necessary by Aidan Brady · 11 years ago
  63. cb555e9 Filters are now editable by GUI! by Aidan C. Brady · 11 years ago
  64. a500d0f Edit/delete filter packets by Aidan C. Brady · 11 years ago
  65. 5e7c01c Client/server GUI communication logistics by Aidan C. Brady · 11 years ago
  66. f60106f Filter panel buttons render! by Aidan C. Brady · 11 years ago
  67. 4272c4c Fix up custom slot render, got scroll bar working by Aidan C. Brady · 11 years ago
  68. def9764 Remove IAccessibleGui by Aidan Brady · 11 years ago
  69. 340ccd1 Slightly better packet management, removed Control Panel by Aidan Brady · 11 years ago
  70. f4ced36 Add option to disable voice server by Aidan Brady · 11 years ago
  71. 0bab44a Fixes, filters technically work now! by Aidan Brady · 11 years ago
  72. 9b378f1 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  73. 3dab655 Fix possible NPE by Aidan Brady · 11 years ago
  74. 4a042cf Some work on networking logistics of GUI by Aidan C. Brady · 11 years ago
  75. a8d6386 GUIs are cool :D by Aidan C. Brady · 11 years ago
  76. 3a9a518 Major GUI work! by Aidan C. Brady · 11 years ago
  77. 51f24f0 Worked on that GUI, I think I've got down how this is gonna work by Aidan Brady · 11 years ago
  78. 8bb6b7a Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  79. b405c42 Remove useless InventoryNetwork by Aidan Brady · 11 years ago
  80. b8935f8 Started on sorter GUI! by Aidan C. Brady · 11 years ago
  81. b49defa Fixed some things!! by Aidan C. Brady · 11 years ago
  82. 8d9ee35 Sorter work - hopefully outputs items now! :D by Aidan C. Brady · 11 years ago
  83. e9c038c More progress on Logistical Sorter by Aidan C. Brady · 11 years ago
  84. 5a748c5 More work on the Logistical Sorter! by Aidan C. Brady · 11 years ago
  85. 51289b8 Made base code for Logistical Sorter, this may end up being more complex than the transporters themselves. by Aidan C. Brady · 11 years ago
  86. 609d9c5 Fixed server connection issue! by Aidan C. Brady · 11 years ago
  87. 6b6a834 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 11 years ago
  88. 61f8a06 Fixed pathfinding, hopefully fixed crash and build failure by Aidan C. Brady · 11 years ago
  89. 54ac6ba Deleted old files by Aidan Brady · 11 years ago
  90. ab8361f Just about finished rendering! :D by Aidan C. Brady · 11 years ago
  91. 84f7bd1 Finished core code for item tags, onto rendering! by Aidan C. Brady · 11 years ago
  92. 61c7b3e Started adding color tags for transport, shouldn't be too hard! by Aidan C. Brady · 11 years ago
  93. 9983ee4 Killed a few lines of code that were the result of two crashes. by Aidan C. Brady · 11 years ago
  94. da71396 Functional inventory management :D by Aidan Brady · 11 years ago
  95. 4f773bb Began adding inventory algorithms. by Aidan C. Brady · 11 years ago
  96. 9fabab1 Just about done with rendering, next steps are final bug fixes and inventory management implementations by Aidan C. Brady · 11 years ago
  97. 8cc6d32 Fix up bounds by Aidan C. Brady · 11 years ago
  98. 89eda12 Got more things working! by Aidan C. Brady · 11 years ago
  99. c7dcea6 Rendering is partially-functional; I have an idea to make this more efficient, will do later by Aidan C. Brady · 11 years ago
  100. 33c8f96 Some work on rendering, still really incomplete by Aidan C. Brady · 11 years ago