1. 41b2d1c Start on Salination Plant fancy render by Aidan Brady · 11 years ago
  2. 44ae2e8 Added null check for Vaygrim by Aidan Brady · 11 years ago
  3. fedb728 Oops! by Aidan Brady · 11 years ago
  4. db02927 Fix up GUIs by Aidan Brady · 11 years ago
  5. 175f3e8 Got GUIs working with new fanciness by Aidan Brady · 11 years ago
  6. 9acc264 A few fixes by Aidan Brady · 11 years ago
  7. da6c0a2 Finish base code for gas-based advanced machinery by Aidan Brady · 11 years ago
  8. 4fb335b Lay down framework for gas-based advanced machines by Aidan Brady · 11 years ago
  9. 1de691b Fix stacking of brine buckets by Aidan Brady · 11 years ago
  10. 6d366c0 Brine Buckets! by Aidan Brady · 11 years ago
  11. 4d29a57 A few fixes, new textures by Aidan Brady · 11 years ago
  12. 3e6a017 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  13. d3ae5be Work on things! by Aidan C. Brady · 11 years ago
  14. 4e49ec6 Remove redundant energy unit in cable tooltip. by ruifung · 11 years ago
  15. f6bca1d Added Salination Plant component recipes, removed a few printlns, more descriptive multiblock issue notifications by Aidan C. Brady · 11 years ago
  16. ee0193c Made that sawmill quieter by Aidan Brady · 11 years ago
  17. 053b6f3 Salination Controller GUI handler because I’m nice by Aidan Brady · 11 years ago
  18. e83455a Fix cable tooltip by Aidan Brady · 11 years ago
  19. 40663d6 Fixed #838, thanks @Not-steve by Aidan Brady · 11 years ago
  20. 9c5ee1e Fix silk not working by Aidan Brady · 11 years ago
  21. 7d69639 A few bug fixes by Aidan C. Brady · 11 years ago
  22. b893498 Fix spawner config by Aidan C. Brady · 11 years ago
  23. 5e775a9 Fixed recipe conflict by Aidan C. Brady · 11 years ago
  24. ab58f76 Tooltips! by Aidan C. Brady · 11 years ago
  25. d03b2b2 Fix Gas Masks making you completely invincible by Aidan C. Brady · 11 years ago
  26. da8a1a7 Fixes! :) by Aidan C. Brady · 11 years ago
  27. fe2deb9 And yet more Salination Plant work! by Aidan C. Brady · 11 years ago
  28. ae5fe1c Just about finished Salination Plant multiblock stuff by Aidan C. Brady · 11 years ago
  29. 5142251 Don't auto-build multiblock by Aidan C. Brady · 11 years ago
  30. 992b24e Fixes by Aidan C. Brady · 11 years ago
  31. 98f3f54 More salivation plant work by Aidan C. Brady · 11 years ago
  32. e726e50 Work on Salination Plants by Aidan C. Brady · 11 years ago
  33. 7ed788c Finalized Salination Controller algo by Aidan C. Brady · 11 years ago
  34. 56db973 Work on multiblock algorithm by Aidan C. Brady · 11 years ago
  35. 804d071 More work on salivation controllers by Aidan C. Brady · 11 years ago
  36. 83ee208 Added a few cool textures, neatened up Salination Tank structure code by Aidan C. Brady · 11 years ago
  37. fb140d4 Fix silly recipe bug by Aidan Brady · 11 years ago
  38. 71cfd3c Better textures, sounds for Chemical Infuser, Chemical Oxidizer & Precision Sawmill, sounds now fade in by Aidan Brady · 11 years ago
  39. 8f6b618 Work on recipes, fixed a few bugs by Aidan Brady · 11 years ago
  40. 0aafa16 Fix a few things, start on recipes by Aidan Brady · 11 years ago
  41. 398dffb Added config option to disable Cardboard Boxes picking up spawners by Aidan Brady · 11 years ago
  42. 4d9c2ad Fixed Gas Mask location by Aidan C. Brady · 11 years ago
  43. b82f96d Fixed a few textures, added Salt, added NEI recipe handler for Precision Sawmill by Aidan C. Brady · 11 years ago
  44. 3016917 Fixed Cardboard side texture by Aidan C. Brady · 11 years ago
  45. dd8e77d Precision Sawmill textures by Aidan C. Brady · 11 years ago
  46. 5dfee9e Precision Sawmill and overall Chance Machine framework GUI & Container by Aidan C. Brady · 11 years ago
  47. 19b36e9 Work on Precision Sawmill, added Sawdust, finished ChanceMachine tile and recipe foundation by Aidan C. Brady · 11 years ago
  48. 763c5de Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
  49. 5ffd553 Start on to-be-named log processor by Aidan Brady · 11 years ago
  50. ebdbdbe Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  51. 89a70f4 Cardboard Boxes. Yep :) by Aidan C. Brady · 11 years ago
  52. 2717f6f Redstone sensitivity on transmitters. by Ben Spiers · 11 years ago
  53. f59e12d Fix Atomic Disassembler vein issue by Aidan Brady · 11 years ago
  54. 9eef8c4 Allow for SMP-side mc dir access by Aidan Brady · 11 years ago
  55. 16219e5 Fix a few debug codes by Aidan C. Brady · 11 years ago
  56. d3f4934 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  57. 282c6fc Fixed that crash by Aidan C. Brady · 11 years ago
  58. a1cc44b Iteration #2 of salination plants, they have a more defined shape now but the algorithm seems very costly so it only does it when configurated. Still work to do. by Ben Spiers · 11 years ago
  59. 6fa8ceb Make a start on the Salination plant. Primitive so far but the multiblock system just about works. by Ben Spiers · 11 years ago
  60. 7b5b5b3 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
  61. 70d3140 Config property for displaying different energy units by Aidan Brady · 11 years ago
  62. 88d7653 Added some more blocks to Digital Miner blacklist. by Aidan C. Brady · 11 years ago
  63. a3012b0 Fixed vein Redstone Ore support by Aidan Brady · 11 years ago
  64. 1df6fc6 Unless we set up an access transformer, this is necessary on my end by Aidan Brady · 11 years ago
  65. ce7fbaa Remove a loop in the solar generator code that was causing a big performance hit. As far as I can tell all it did was disable it if there were other solars above. By all means put it back if it was more important than that. by Ben Spiers · 11 years ago
  66. f87c27a Make the standard power bar a GuiElement. I think it might be good to move towards a more modular gui system. Have more stuff done in code and less in graphics. by Ben Spiers · 11 years ago
  67. 0b98b08 Add fancy energy info tabs, fix a few things, bump up both energy usage and generation on some machines/generators by Aidan C. Brady · 11 years ago
  68. 34cda86 Start work on something :) by Aidan Brady · 11 years ago
  69. 73f0c64 Quick cleanup by Aidan Brady · 11 years ago
  70. 210e949 Slow, med and fast rates for Atomic Disassembler by Aidan Brady · 11 years ago
  71. b49d067 Some hopeful performance improvements to getConnections() and emit() by Ben Spiers · 11 years ago
  72. 6728abd Added vein mining to Atomic Disassembler, bumped energy usage by Aidan C. Brady · 11 years ago
  73. 836dd3c Electrolytic Separator NEI plugin by Aidan C. Brady · 11 years ago
  74. 6eb43d1 Just about finished Rotary Condensentrator NEI support by Aidan C. Brady · 11 years ago
  75. dac7fd4 Work on Rotary Condensentrator recipe handler by Aidan Brady · 11 years ago
  76. c61db44 Going to use Sulfuric Acid/Sulfur in the Chemical Injection Chamber until we get Salt/Brine/etc down by Aidan Brady · 11 years ago
  77. 531bfe8 Add base class for Rotary Condensentrator NEI plugin as well by Aidan Brady · 11 years ago
  78. f7eb278 Chemical Infuser recipe handler! by Aidan Brady · 11 years ago
  79. 723be4c NEI gas lookups for usage and crafting working! by Aidan C. Brady · 11 years ago
  80. 40684e2 Start work on Electrolytic Separator and Chemical Oxidizer recipe handlers. Also start work on gas/fluid NEI lookups! by Aidan Brady · 11 years ago
  81. 973dd92 Remove println, add progress action by Aidan Brady · 11 years ago
  82. df2ea31 Updated GUI textures to fix copy alpha screw up by Aidan Brady · 11 years ago
  83. 47e24b8 Added in a recipe handler for the Chemical Oxidizer by Aidan C. Brady · 11 years ago
  84. d21415f Fixed smelting recipes by Aidan C. Brady · 11 years ago
  85. a518527 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  86. ec9a77d Fixed bedrock issue, transmitters can now be wrenched by IC2 wrenches by Aidan C. Brady · 11 years ago
  87. e113af9 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
  88. 1151084 Fixed a crash by Aidan Brady · 11 years ago
  89. 8886b4c Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  90. 3a37ac7 Added in some most likely temporary recipes for new UniCable tiers by Aidan C. Brady · 11 years ago
  91. 2644fed A few corner cases in GUI checks, closes #795 by Aidan Brady · 11 years ago
  92. f0e5c7c General cleanup by Aidan C. Brady · 11 years ago
  93. 88da994 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  94. 738292b For some reason yPos isn't centered. I don't know why. by Aidan C. Brady · 11 years ago
  95. 849273f Try and fix a strange crash that can't happen but is happening anyway. by Ben Spiers · 11 years ago
  96. 2600f8f Balloons are cool :) by Aidan C. Brady · 11 years ago
  97. 54b4e75 Start work on balloon entity base raytrace by Aidan Brady · 11 years ago
  98. ddae9ed Fixed bug with balloons moving with entities by Aidan C. Brady · 11 years ago
  99. 4395f3a You can now place balloons on entities. Still a bit buggy, and they don't float or anything, but it works. by Aidan C. Brady · 11 years ago
  100. ca207eb Recipe fixes by Ben Spiers · 11 years ago