1. c1aadd2 NEI localization stuff by Aidan Brady · 11 years ago
  2. ba62cc5 Fix that sound issue by Aidan C. Brady · 11 years ago
  3. 7537d53 Fix JABBA dupe bug by Aidan C. Brady · 11 years ago
  4. eca663a Added missing macerator recipes by Aidan C. Brady · 11 years ago
  5. a2c392f Fixed dumb cardboard boxes by Aidan C. Brady · 11 years ago
  6. e11a79b Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  7. a001abd Fix Cardboard Box recipe by Aidan C. Brady · 11 years ago
  8. 56943c8 Fix transmitter issue by Aidan Brady · 11 years ago
  9. 0a0e329 Ore gasses! For use in T4 (5x) ore processing. by Aidan C. Brady · 11 years ago
  10. 7c5fe23 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  11. 6f723f6 Crystals! Currently useless. by Aidan C. Brady · 11 years ago
  12. 1ca4aa6 Factories now accept proper gasses by Aidan Brady · 11 years ago
  13. 52aa704 Add in textures for some future stuff by Aidan C. Brady · 11 years ago
  14. ad38b6f Minor fix by Aidan C. Brady · 11 years ago
  15. 93b7321 T3 ore processing now uses Hydrogen Chloride by Aidan C. Brady · 11 years ago
  16. 8c05c53 A few recipe enhancements by Aidan C. Brady · 11 years ago
  17. 740f458 Fix NEI support to dynamically accept different gas types by Aidan C. Brady · 11 years ago
  18. ee2b81c Fix up Clay Block recipe by Aidan Brady · 11 years ago
  19. 31fbf5e Added clay recipe, thanks @VapourDrive! by Aidan C. Brady · 11 years ago
  20. 769a8a8 Work on things! by Aidan C. Brady · 11 years ago
  21. a4017fc Work on things! by Aidan Brady · 11 years ago
  22. 6eb72a7 Whoops! Fixed crash… by Aidan Brady · 11 years ago
  23. f5c607b Fix up blacklist for cardboard boxes! by Aidan Brady · 11 years ago
  24. 705352e Finish NEI support for Advanced Machines (I think) by Aidan C. Brady · 11 years ago
  25. 7db4a11 Fixes by Aidan C. Brady · 11 years ago
  26. 0314b11 Hopefully fix some things by Aidan C. Brady · 11 years ago
  27. 74a64b3 pulpWood for sawdust by Aidan C. Brady · 11 years ago
  28. 9b7abb8 Added null check by Aidan C. Brady · 11 years ago
  29. 61306fd More work on things by Aidan C. Brady · 11 years ago
  30. 95a3084 Work on basic block multi-id-meta stuff by Aidan C. Brady · 11 years ago
  31. af1ab18 Finish Salination Controller rendering, start work on a separate Salination Controller block. by Aidan C. Brady · 11 years ago
  32. 0f06146 You think sleep can stop me? HA! ...work on rendering. by Aidan C. Brady · 11 years ago
  33. 41b2d1c Start on Salination Plant fancy render by Aidan Brady · 11 years ago
  34. 44ae2e8 Added null check for Vaygrim by Aidan Brady · 11 years ago
  35. fedb728 Oops! by Aidan Brady · 11 years ago
  36. db02927 Fix up GUIs by Aidan Brady · 11 years ago
  37. 175f3e8 Got GUIs working with new fanciness by Aidan Brady · 11 years ago
  38. 9acc264 A few fixes by Aidan Brady · 11 years ago
  39. da6c0a2 Finish base code for gas-based advanced machinery by Aidan Brady · 11 years ago
  40. 4fb335b Lay down framework for gas-based advanced machines by Aidan Brady · 11 years ago
  41. 1de691b Fix stacking of brine buckets by Aidan Brady · 11 years ago
  42. 6d366c0 Brine Buckets! by Aidan Brady · 11 years ago
  43. 4d29a57 A few fixes, new textures by Aidan Brady · 11 years ago
  44. 3e6a017 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  45. d3ae5be Work on things! by Aidan C. Brady · 11 years ago
  46. 4e49ec6 Remove redundant energy unit in cable tooltip. by ruifung · 11 years ago
  47. f6bca1d Added Salination Plant component recipes, removed a few printlns, more descriptive multiblock issue notifications by Aidan C. Brady · 11 years ago
  48. ee0193c Made that sawmill quieter by Aidan Brady · 11 years ago
  49. 053b6f3 Salination Controller GUI handler because I’m nice by Aidan Brady · 11 years ago
  50. e83455a Fix cable tooltip by Aidan Brady · 11 years ago
  51. 40663d6 Fixed #838, thanks @Not-steve by Aidan Brady · 11 years ago
  52. 9c5ee1e Fix silk not working by Aidan Brady · 11 years ago
  53. 7d69639 A few bug fixes by Aidan C. Brady · 11 years ago
  54. b893498 Fix spawner config by Aidan C. Brady · 11 years ago
  55. 5e775a9 Fixed recipe conflict by Aidan C. Brady · 11 years ago
  56. ab58f76 Tooltips! by Aidan C. Brady · 11 years ago
  57. d03b2b2 Fix Gas Masks making you completely invincible by Aidan C. Brady · 11 years ago
  58. da8a1a7 Fixes! :) by Aidan C. Brady · 11 years ago
  59. fe2deb9 And yet more Salination Plant work! by Aidan C. Brady · 11 years ago
  60. ae5fe1c Just about finished Salination Plant multiblock stuff by Aidan C. Brady · 11 years ago
  61. 5142251 Don't auto-build multiblock by Aidan C. Brady · 11 years ago
  62. 992b24e Fixes by Aidan C. Brady · 11 years ago
  63. 98f3f54 More salivation plant work by Aidan C. Brady · 11 years ago
  64. e726e50 Work on Salination Plants by Aidan C. Brady · 11 years ago
  65. 7ed788c Finalized Salination Controller algo by Aidan C. Brady · 11 years ago
  66. 56db973 Work on multiblock algorithm by Aidan C. Brady · 11 years ago
  67. 804d071 More work on salivation controllers by Aidan C. Brady · 11 years ago
  68. 83ee208 Added a few cool textures, neatened up Salination Tank structure code by Aidan C. Brady · 11 years ago
  69. fb140d4 Fix silly recipe bug by Aidan Brady · 11 years ago
  70. 71cfd3c Better textures, sounds for Chemical Infuser, Chemical Oxidizer & Precision Sawmill, sounds now fade in by Aidan Brady · 11 years ago
  71. 8f6b618 Work on recipes, fixed a few bugs by Aidan Brady · 11 years ago
  72. 0aafa16 Fix a few things, start on recipes by Aidan Brady · 11 years ago
  73. 398dffb Added config option to disable Cardboard Boxes picking up spawners by Aidan Brady · 11 years ago
  74. 4d9c2ad Fixed Gas Mask location by Aidan C. Brady · 11 years ago
  75. b82f96d Fixed a few textures, added Salt, added NEI recipe handler for Precision Sawmill by Aidan C. Brady · 11 years ago
  76. 3016917 Fixed Cardboard side texture by Aidan C. Brady · 11 years ago
  77. dd8e77d Precision Sawmill textures by Aidan C. Brady · 11 years ago
  78. 5dfee9e Precision Sawmill and overall Chance Machine framework GUI & Container by Aidan C. Brady · 11 years ago
  79. 19b36e9 Work on Precision Sawmill, added Sawdust, finished ChanceMachine tile and recipe foundation by Aidan C. Brady · 11 years ago
  80. 763c5de Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
  81. 5ffd553 Start on to-be-named log processor by Aidan Brady · 11 years ago
  82. ebdbdbe Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  83. 89a70f4 Cardboard Boxes. Yep :) by Aidan C. Brady · 11 years ago
  84. 2717f6f Redstone sensitivity on transmitters. by Ben Spiers · 11 years ago
  85. f59e12d Fix Atomic Disassembler vein issue by Aidan Brady · 11 years ago
  86. 9eef8c4 Allow for SMP-side mc dir access by Aidan Brady · 11 years ago
  87. 16219e5 Fix a few debug codes by Aidan C. Brady · 11 years ago
  88. d3f4934 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  89. 282c6fc Fixed that crash by Aidan C. Brady · 11 years ago
  90. a1cc44b Iteration #2 of salination plants, they have a more defined shape now but the algorithm seems very costly so it only does it when configurated. Still work to do. by Ben Spiers · 11 years ago
  91. 6fa8ceb Make a start on the Salination plant. Primitive so far but the multiblock system just about works. by Ben Spiers · 11 years ago
  92. 7b5b5b3 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
  93. 70d3140 Config property for displaying different energy units by Aidan Brady · 11 years ago
  94. 88d7653 Added some more blocks to Digital Miner blacklist. by Aidan C. Brady · 11 years ago
  95. a3012b0 Fixed vein Redstone Ore support by Aidan Brady · 11 years ago
  96. 1df6fc6 Unless we set up an access transformer, this is necessary on my end by Aidan Brady · 11 years ago
  97. ce7fbaa Remove a loop in the solar generator code that was causing a big performance hit. As far as I can tell all it did was disable it if there were other solars above. By all means put it back if it was more important than that. by Ben Spiers · 11 years ago
  98. f87c27a Make the standard power bar a GuiElement. I think it might be good to move towards a more modular gui system. Have more stuff done in code and less in graphics. by Ben Spiers · 11 years ago
  99. 0b98b08 Add fancy energy info tabs, fix a few things, bump up both energy usage and generation on some machines/generators by Aidan C. Brady · 11 years ago
  100. 34cda86 Start work on something :) by Aidan Brady · 11 years ago