1. 2d3dda2 Get all registered fluids to show up in Portable tanks in NEI. by Ben Spiers · 10 years ago
  2. 1c71614 Properly localise fluid names on machine blocks by Ben Spiers · 10 years ago
  3. 14852b0 Move some more code into the Blocks and Items classes, and fix the ObjectHolder annotations. Don't think it's going to be possible to make the Tools items work with ObjectHolder (they'd need to be final fields I think) because the material enums need to be initialised first. by Ben Spiers · 10 years ago
  4. 2048083 Fix energy cubes not coming from NEI charged by Ben Spiers · 10 years ago
  5. 7c123a9 Fix Factory container slot ids by Ben Spiers · 10 years ago
  6. 233f538 Merge branch 'development' into 1.8 by Aidan Brady · 10 years ago
  7. 8e10c4f Fixed panel harvest levels by Aidan Brady · 10 years ago
  8. 33970b6 Updated Multiblock Controller textures, added multi-meta capability to Connected Texture Renderer by Aidan Brady · 10 years ago
  9. 0de2877 Updated the RP API to hash e853d244 by Byron Shelden · 10 years ago
  10. 19cfb7b Generalized the actual manager, and the data manager (by means of reflection) by Aidan Brady · 10 years ago
  11. c97f617 Generalized some of the multiblock code into a stricter format by Aidan Brady · 10 years ago
  12. 8f6cf7e Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 by Aidan Brady · 10 years ago
  13. d1bef0b Fixes! The new system just about works, I just need to work on Dynamic Tank inventory merging. by Aidan Brady · 10 years ago
  14. e0e5452 Remove some bad imports by Ben Spiers · 10 years ago
  15. 34b4742 Start on framework for energy/fluid/gas/item teleportation by Ben Spiers · 10 years ago
  16. 548c5b0 More work, currently broken by Aidan Brady · 10 years ago
  17. fc7dd3e Started on a new, more modular approach to controller-less multiblocks, allowing for the creation of the EIM by Aidan Brady · 10 years ago
  18. 1cfe6fc Started work on implementation of Dynamic Tank cache merging, fixed Salination Tank not rendering at height 3, made sure all multiblocks load after partial chunk load by Aidan Brady · 10 years ago
  19. 4090fcf Reactor now auto-forms by Aidan Brady · 10 years ago
  20. 22db67c Spacing cleanup by Aidan Brady · 10 years ago
  21. dde9b53 Fixed the addition of the "creative control circuit" by Aidan Brady · 10 years ago
  22. d9bb584 Naming standards :) by Aidan Brady · 10 years ago
  23. 725b746 Make the mod classes significantly less godlike. by Ben Spiers · 10 years ago
  24. 6762f41 Glowing lasers and laser amplifier model! by Aidan Brady · 10 years ago
  25. 6e975ee Made them really infinite by Aidan Brady · 10 years ago
  26. da35b50 Creative Energy Cube now won't be drained of or receive power. by Aidan Brady · 10 years ago
  27. ed4aa76 Merge branch 'development' into 1.8 by Aidan Brady · 10 years ago
  28. 7e378dd Fixed Atomic Disassembler issue by Aidan Brady · 10 years ago
  29. b2e676a Fixed an API issue, fixed Robit nametag not updating, fixed Sorter Mod ID filter bugginess by Aidan Brady · 10 years ago
  30. 269343f Revert back to the old method of power distribution to fix BuildCraft issues. We shouldn't try to make up for other mods' bugs. by Aidan Brady · 10 years ago
  31. 285423d Merge branch 'development' into 1.8 by Aidan Brady · 10 years ago
  32. 4a70449 Merge branch 'master' into development by Aidan Brady · 10 years ago
  33. 56e6cbc Merge pull request #1590 from Tonius/patch-1 by Aidan · 10 years ago
  34. 057c4d0 Merge pull request #1596 from mymagadsl/patch-3 by Aidan · 10 years ago
  35. 5f83a42 Make some textures more transparent to get a better look at the fusion plasma. by Ben Spiers · 10 years ago
  36. a6ff475 Fusion reactor NBT save/load, and a first attempt at plasma render. Fusion reactor is basically finished at this point. by Ben Spiers · 10 years ago
  37. d7c060d Update BC API and fix up EnergyNet and CableUtils to work with the new MjAPI by Ben Spiers · 10 years ago
  38. d832119 Oops by Ben Spiers · 10 years ago
  39. 4faa733 Merge branch 'development' into 1.8 by Ben Spiers · 10 years ago
  40. 59dab7c Move StackUtil to api package for not causing errors. by Ben Spiers · 10 years ago
  41. 1b54cfb More laser amplifier changes by Ben Spiers · 10 years ago
  42. d4f05c8 Some cleanup of MekanismUtils and more EnergyDisplay changes to use our energy units. by Ben Spiers · 10 years ago
  43. 26bc15a Adding Lit Redstone Ore to OreDict is well and truly broken. by Ben Spiers · 10 years ago
  44. b62c5c8 Get basic functionality working for the Laser Amplifier. No mode changing yet, and using the laser model in lieu of the actual one. by Ben Spiers · 10 years ago
  45. bfe3b54 Merge branch 'development' into 1.8 by Ben Spiers · 10 years ago
  46. 78addc3 Stop a potential NPE in Gas Gauges. by Ben Spiers · 10 years ago
  47. 2b7300b Stop a potential NPE in Gas Gauges. by Ben Spiers · 10 years ago
  48. cf53322 Update zh_TW.lang by mymagadsl · 10 years ago
  49. 6f4e0da Fix a small advanced solar placement bug. by Ben Spiers · 10 years ago
  50. 9413950 Merge branch 'development' into 1.8 by Ben Spiers · 10 years ago
  51. c339ee7 Merge branch 'master' into development by Ben Spiers · 10 years ago
  52. c974646 Fix trying to use IC2 EnergyNet without IC2 installed. It would never work anyway. by Ben Spiers · 10 years ago
  53. 1d52a4f Add a Creative Energy Cube that's always half-full so it can sink or provide arbitrary amounts of energy. by Ben Spiers · 10 years ago
  54. 38b5542 Add tabs to Fuel and Heat GUIs to get to the other one. by Ben Spiers · 10 years ago
  55. f21568d Textures for Fusion Fluids by Ben Spiers · 10 years ago
  56. cf4df09 Fix a crash casting null to float by Ben Spiers · 10 years ago
  57. 5dcd9ab Add an injection rate text field by Ben Spiers · 10 years ago
  58. 9696ad2 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 by Aidan Brady · 10 years ago
  59. 1ad7fe8 Salination Plant now auto-forms by Aidan Brady · 10 years ago
  60. fef1fb6 Committed the other files I meant to commit. by Tonius · 10 years ago
  61. d6cf9a8 Various fixes to rendering by Tonius · 10 years ago
  62. e2913e2 Work on reactor GUI. by Ben Spiers · 10 years ago
  63. e004fdc Merge branch 'development' into 1.8 by Ben Spiers · 10 years ago
  64. d0d660b Merge branch 'master' into development by Ben Spiers · 10 years ago
  65. 1d61c3d Tweak energynet logic a bit to safeguard against overly high tiers of IC2 acceptor and things that implement everything but with only one working. by Ben Spiers · 10 years ago
  66. 31e24ec Fixed default enchantibilities by Aidan C. Brady · 10 years ago
  67. 3abd80f Generators now sustain fluid and gas data by Aidan C. Brady · 10 years ago
  68. ce5bddb Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  69. ab34edc Finished off new system of sustained data by Aidan C. Brady · 10 years ago
  70. 94c3a6a Started work on a new system of managing sustained data by Aidan C. Brady · 10 years ago
  71. 7ac7fbc Sustained gas and fluid support for Chemical Washer, Chemical Crystallizer and Chemical Infuser by Aidan C. Brady · 10 years ago
  72. 2876eb5 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  73. ba289ce Added sustained fluid and gas tanks to PRC and Electrolytic Separator, fixed Gas Generator losing energy when being picked up by Aidan C. Brady · 10 years ago
  74. aaffc3e Updated some imports and added textures by Aidan C. Brady · 10 years ago
  75. 3d1b256 Merge pull request #1576 from fewizz/patch-1 by Aidan · 10 years ago
  76. f768dab Update ru_RU.lang by fewizz · 10 years ago
  77. 1689031 Fix Gas Generator not accepting Buildcraft fuels. by jmongeon · 10 years ago
  78. 22b3097 Laser model! Also added some new Reactor Block assets. by Aidan C. Brady · 10 years ago
  79. 5f268ae More texture updates by Aidan C. Brady · 10 years ago
  80. b992d68 Updated some textures, also added textures for Laser and upcoming Neutronic Centrifuge by Aidan C. Brady · 10 years ago
  81. 5bee399 Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  82. bb8985b Fixed a few energy transfer issues by Aidan C. Brady · 10 years ago
  83. 2b5bb53 Fixed a few recipe issues by Aidan C. Brady · 10 years ago
  84. d8e94b0 Added effect information to upgrade GUI by Aidan C. Brady · 10 years ago
  85. 52efdac Eliminated the deprecated "getSpeedMultiplier()" and "getEnergyMultiplier()" methods by Aidan C. Brady · 10 years ago
  86. 523ec21 Added button to remove upgrade, fixed font size. Almost done! by Aidan C. Brady · 10 years ago
  87. 790cd33 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 by Aidan C. Brady · 10 years ago
  88. 6470f69 A big load of work on the new upgrade GUI by Aidan C. Brady · 10 years ago
  89. 84daf18 More Reactor GUI work by Ben Spiers · 10 years ago
  90. 775ba68 Tweaking of lasers for packet-efficiency by Ben Spiers · 10 years ago
  91. c66676d Fix some Server-side packets being sent by the client by Ben Spiers · 10 years ago
  92. 327389a Get Lasers kind of working vs. dediservers by Ben Spiers · 10 years ago
  93. dd421f7 This should stop the servercrashing issue by Ben Spiers · 10 years ago
  94. a2bb224 Fix transmitter render pass to stop things occluding incorrectly, make lasers get stronger and weaker as they start and stop by Ben Spiers · 10 years ago
  95. e35a673 Get lasers rendering. I've yet to proxy it off, so THIS WILL CRASH DEDICATED SERVERS by Ben Spiers · 10 years ago
  96. 733da73 Add LiquidChlorine meta file by Ben Spiers · 10 years ago
  97. 99482d8 Fixed a minor issue by Aidan C. Brady · 10 years ago
  98. 25cf523 A few fixes by Aidan C. Brady · 10 years ago
  99. 076c5f7 More work! by Aidan C. Brady · 10 years ago
  100. 2523d2f Did some work on actual upgrade system by Aidan C. Brady · 10 years ago