1. 22d80c2 Make reinforced plastic blocks actually harder and more explosion-resistant than the others by Ben Spiers · 10 years ago
  2. ddc67b4 Microblock-enable our blocks. by Ben Spiers · 10 years ago
  3. 9f91e08 Gave the Upgrade Management GUI a scrollbar to allow for more than 4 upgrade types to be present in a single machine by Aidan C. Brady · 10 years ago
  4. 237f2cb Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 by Aidan C. Brady · 10 years ago
  5. 1833bc0 Implemented InvTweaks API. @unpairedbracket, mind sorting out the @Optional stuff for this? I'm not sure how to do that with annotations. by Aidan C. Brady · 10 years ago
  6. 60130d0 Restrict the creative frequencies to creative-moded players. by Ben Spiers · 10 years ago
  7. 84c13e0 Add creative frequencies to the entangled blocks. by Ben Spiers · 10 years ago
  8. 0bab2c2 Quick fix by Aidan C. Brady · 10 years ago
  9. ee47115 Finished off GuiScrollList and implemented it in the Dictionary :) by Aidan C. Brady · 10 years ago
  10. c38d0e4 A bit more work by Aidan Brady · 10 years ago
  11. 62743cf Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 by Aidan Brady · 10 years ago
  12. 89bc7ed Started work on a scroll list GUI element by Aidan Brady · 10 years ago
  13. de880c5 Make Pressurized Tubes able to pull from IGasHandlers. Hopefully I didn't screw anything up too badly. by Ben Spiers · 10 years ago
  14. c66f3a4 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 by Aidan Brady · 10 years ago
  15. 1d6de97 A bit of package reorganization, added InventoryNetwork to transporters by Aidan Brady · 10 years ago
  16. 191d964 More Entanglement work. Now has a gui, can set it's frequency. by Ben Spiers · 10 years ago
  17. e9b87f8 Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  18. 98ee002 Merge back the network fixes by Aidan C. Brady · 10 years ago
  19. e032eb0 Fixed the network CME (badly), also added "dustWood" as an OreDict entry for Sawdust by Aidan C. Brady · 10 years ago
  20. 229913d Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  21. ef9741a Fixed cable functionality by Aidan C. Brady · 10 years ago
  22. a3c6b9d Fixed cable functionality by Aidan C. Brady · 10 years ago
  23. cbc1bae Fixed a connected texture renderer bug by Aidan Brady · 10 years ago
  24. 05a7bf3 Made the statistics tab a bit neater by Aidan C. Brady · 10 years ago
  25. 50ebdf9 Slot overlay no longer displays when reactor is not formed by Aidan C. Brady · 10 years ago
  26. bfddd56 Fixed Flamethrower positioning by Aidan C. Brady · 10 years ago
  27. 3b53614 Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  28. d4039d7 Fix the no-update issues by Aidan C. Brady · 10 years ago
  29. ed919fa Fixed the no-update issues by Aidan C. Brady · 10 years ago
  30. a0b8ab0 Quick cleanup by Aidan Brady · 10 years ago
  31. 4d4926d Fixed Dynamic Tanks not updating when being filled with buckets. I knew I missed something. by Aidan Brady · 10 years ago
  32. 40659dc Very start of a working teleportation system. Works for Energy and Fluids, probably Gases. Not Items yet. by Ben Spiers · 10 years ago
  33. f596848 Fix some deprecation warnings by Ben Spiers · 10 years ago
  34. 520bf46 Fix my typo by Ben Spiers · 10 years ago
  35. 76d2997 A quick fix by Aidan C. Brady · 10 years ago
  36. 9566e25 Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  37. 3523d03 Digital Miner now mines blocks one chunk at a time - this will make the chunkloading upgrade easy. by Aidan C. Brady · 10 years ago
  38. cf18bc4 Remove unnecessary entity registrations - registerModEntity does it for us. Pray to any and all applicable supernatural entities that this solves the (EntityLivingBase)EntityBalloon crash by Ben Spiers · 10 years ago
  39. c04fdd4 Started work on PathfinderCache - this will store paths that have been already calculated for later use. When a path becomes possibly invalidated, it is removed from the cache. by Aidan C. Brady · 10 years ago
  40. 6ff0a14 More fixes by Aidan C. Brady · 10 years ago
  41. 4a07fd7 A few more fixes by Aidan C. Brady · 10 years ago
  42. 13f279e Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  43. 312c8ef Push back those fixes by Aidan C. Brady · 10 years ago
  44. c040e14 EnergyNetwork fixes by Aidan C. Brady · 10 years ago
  45. d550866 Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  46. 12ad58b Turns out I was sending a ton of packets to the entire player list on the server when it wasn't actually necessary at all, switched to new sendToReceivers() method by Aidan C. Brady · 10 years ago
  47. 7634c29 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  48. 1fd5e49 Major packet improvements - trying to get on the good side of server owners. More to come. by Aidan C. Brady · 10 years ago
  49. 81d3d53 Merge branch 'development' into 1.8 by Aidan Brady · 10 years ago
  50. 008afaf Merge branch 'master' into development by Aidan Brady · 10 years ago
  51. 91dbb7f Add CC IPeripheralProvider to Bounding, EnergyCube and Generator blocks by Ben Spiers · 10 years ago
  52. 799f49d Move to Forge block rotation implementation. by Ben Spiers · 10 years ago
  53. 2ba639f Fix running with Forestry but not BC. by Ben Spiers · 10 years ago
  54. 14b40d9 Started work on Range4D for new packet system by Aidan Brady · 10 years ago
  55. 78c0cc4 Fixed an issue where networks would be forgotten, made shift-M turn jetpack off immediately, simplified network code a bit by Aidan Brady · 10 years ago
  56. 321411e Fixed incorrect Advanced Solar Generator generation rate display by Aidan Brady · 10 years ago
  57. 08914da Fixed Electric Pump lag - was able to completely eliminate system of node cleaning while boosting performance immensely by Aidan Brady · 10 years ago
  58. faad976 Merge branch 'development' into 1.8 by Aidan Brady · 10 years ago
  59. 20dc1ae Bump version to 7.1.0. by Aidan Brady · 10 years ago
  60. 7c82080 Merge branch 'master' into development by Aidan Brady · 10 years ago
  61. 1896a42 Cleaned up that fix by Aidan Brady · 10 years ago
  62. a865a19 Implement canConnectEnergy so RF cables don't connect when they shouldn't by Ben Spiers · 10 years ago
  63. 7a67fbf Fluidic Plenisher now detects block updates directly below it, and will replace the block if necessary. Will also no longer replace other source blocks. by Aidan C. Brady · 10 years ago
  64. 1221549 Fixed a Digital Miner oversight, fixed Bins losing NBT data and allow Bins to accept items with varying item damage by Aidan C. Brady · 10 years ago
  65. 06c66d5 Tiny cleanup by Aidan C. Brady · 10 years ago
  66. 69874de Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  67. 87c7d88 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  68. 873af4b Cleanup by Aidan C. Brady · 10 years ago
  69. ed9db80 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  70. 27b61e2 Fixed a few bugs by Aidan C. Brady · 10 years ago
  71. aee18c0 Merge pull request #1622 from bshelden/1614-powergen-config by Aidan · 10 years ago
  72. 92cfc31 Merge pull request #1625 from jstockwin/development by Aidan · 10 years ago
  73. afd3b52 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 by Aidan C. Brady · 10 years ago
  74. dd2eb3a Fixed an electric chest crash by Aidan C. Brady · 10 years ago
  75. 5b3cd7e Merge pull request #1639 from jstockwin/heatGeneratorFix by Aidan · 10 years ago
  76. 6f9e13a Add passive and steam generation Stats to reactor. by Ben Spiers · 10 years ago
  77. e6957c1 Update Forge by Ben Spiers · 10 years ago
  78. dffee5a Add Statistics tab to Reactor by Ben Spiers · 10 years ago
  79. 12f9753 Move Laser range and usage to config by Ben Spiers · 10 years ago
  80. 8509eba Stop pipes connecting to front of Heat Generator. by jstockwin · 10 years ago
  81. 9652b7a Allow top/bottom to interact with charging slot by Ben Spiers · 10 years ago
  82. 432eab1 Move LaserManager out of api to fix some import errors. by Ben Spiers · 10 years ago
  83. 03a7252 Fix controller texture on items by Ben Spiers · 10 years ago
  84. fad0da2 Fix a deprecated method by Ben Spiers · 10 years ago
  85. 2d3dda2 Get all registered fluids to show up in Portable tanks in NEI. by Ben Spiers · 10 years ago
  86. 1c71614 Properly localise fluid names on machine blocks by Ben Spiers · 10 years ago
  87. 14852b0 Move some more code into the Blocks and Items classes, and fix the ObjectHolder annotations. Don't think it's going to be possible to make the Tools items work with ObjectHolder (they'd need to be final fields I think) because the material enums need to be initialised first. by Ben Spiers · 10 years ago
  88. 2048083 Fix energy cubes not coming from NEI charged by Ben Spiers · 10 years ago
  89. 7c123a9 Fix Factory container slot ids by Ben Spiers · 10 years ago
  90. 943cd1e Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  91. 04987a5 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  92. 32a52c5 Fix the BuildCraft leak quickly by Ben Spiers · 10 years ago
  93. 9f0e564 Fix some Server-side packets being sent by the client by Ben Spiers · 10 years ago
  94. 79ce886 Fixed some Electric Chest bugs by jstockwin · 10 years ago
  95. 020d347 Added additional power generation configuration (#1164) by Byron Shelden · 10 years ago
  96. 233f538 Merge branch 'development' into 1.8 by Aidan Brady · 10 years ago
  97. 8e10c4f Fixed panel harvest levels by Aidan Brady · 10 years ago
  98. 26ffda6 Merge pull request #1617 from bshelden/rf-api-update by Aidan · 10 years ago
  99. 33970b6 Updated Multiblock Controller textures, added multi-meta capability to Connected Texture Renderer by Aidan Brady · 10 years ago
  100. 0de2877 Updated the RP API to hash e853d244 by Byron Shelden · 10 years ago