- 1df6fc6 Unless we set up an access transformer, this is necessary on my end by Aidan Brady · 11 years ago
- dc69809 Merge branches 'development' and 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
- 5a477fd Colorful! by Aidan C. Brady · 11 years ago
- ce7fbaa Remove a loop in the solar generator code that was causing a big performance hit. As far as I can tell all it did was disable it if there were other solars above. By all means put it back if it was more important than that. by Ben Spiers · 11 years ago
- f87c27a Make the standard power bar a GuiElement. I think it might be good to move towards a more modular gui system. Have more stuff done in code and less in graphics. by Ben Spiers · 11 years ago
- 9393ddc Cooler energy info tab by Aidan C. Brady · 11 years ago
- 0b98b08 Add fancy energy info tabs, fix a few things, bump up both energy usage and generation on some machines/generators by Aidan C. Brady · 11 years ago
- 01f3569 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
- 34cda86 Start work on something :) by Aidan Brady · 11 years ago
- 73f0c64 Quick cleanup by Aidan Brady · 11 years ago
- 210e949 Slow, med and fast rates for Atomic Disassembler by Aidan Brady · 11 years ago
- b49d067 Some hopeful performance improvements to getConnections() and emit() by Ben Spiers · 11 years ago
- e2cdf62 New Hydrogen Chloride texture by Aidan C. Brady · 11 years ago
- 6728abd Added vein mining to Atomic Disassembler, bumped energy usage by Aidan C. Brady · 11 years ago
- 836dd3c Electrolytic Separator NEI plugin by Aidan C. Brady · 11 years ago
- 6eb43d1 Just about finished Rotary Condensentrator NEI support by Aidan C. Brady · 11 years ago
- dac7fd4 Work on Rotary Condensentrator recipe handler by Aidan Brady · 11 years ago
- c0356d4 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
- c61db44 Going to use Sulfuric Acid/Sulfur in the Chemical Injection Chamber until we get Salt/Brine/etc down by Aidan Brady · 11 years ago
- 3d89829 Fix macquotes in mcmod.info files. by Ben Spiers · 11 years ago
- 531bfe8 Add base class for Rotary Condensentrator NEI plugin as well by Aidan Brady · 11 years ago
- f7eb278 Chemical Infuser recipe handler! by Aidan Brady · 11 years ago
- 723be4c NEI gas lookups for usage and crafting working! by Aidan C. Brady · 11 years ago
- 40684e2 Start work on Electrolytic Separator and Chemical Oxidizer recipe handlers. Also start work on gas/fluid NEI lookups! by Aidan Brady · 11 years ago
- 973dd92 Remove println, add progress action by Aidan Brady · 11 years ago
- df2ea31 Updated GUI textures to fix copy alpha screw up by Aidan Brady · 11 years ago
- 47e24b8 Added in a recipe handler for the Chemical Oxidizer by Aidan C. Brady · 11 years ago
- d21415f Fixed smelting recipes by Aidan C. Brady · 11 years ago
- a518527 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
- ec9a77d Fixed bedrock issue, transmitters can now be wrenched by IC2 wrenches by Aidan C. Brady · 11 years ago
- e113af9 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
- 1151084 Fixed a crash by Aidan Brady · 11 years ago
- 8886b4c Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
- 3a37ac7 Added in some most likely temporary recipes for new UniCable tiers by Aidan C. Brady · 11 years ago
- 2644fed A few corner cases in GUI checks, closes #795 by Aidan Brady · 11 years ago
- f0e5c7c General cleanup by Aidan C. Brady · 11 years ago
- 88da994 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
- 738292b For some reason yPos isn't centered. I don't know why. by Aidan C. Brady · 11 years ago
- 849273f Try and fix a strange crash that can't happen but is happening anyway. by Ben Spiers · 11 years ago
- 2600f8f Balloons are cool :) by Aidan C. Brady · 11 years ago
- 54b4e75 Start work on balloon entity base raytrace by Aidan Brady · 11 years ago
- ddae9ed Fixed bug with balloons moving with entities by Aidan C. Brady · 11 years ago
- 4395f3a You can now place balloons on entities. Still a bit buggy, and they don't float or anything, but it works. by Aidan C. Brady · 11 years ago
- ca207eb Recipe fixes by Ben Spiers · 11 years ago
- a05afb6 Mechanical Pipe rendering adjustments. Couldn't be bothered to make 100 different models in blender. Maybe I'll write a python script to do it for me. Might make a bigger version of the shaped in/out model to better fit the mechanical pipe. by Ben Spiers · 11 years ago
- 4ab61c8 Organized some classes, began work on balloon entity connections by Aidan Brady · 11 years ago
- 45eef14 Fix a missed println by Aidan C. Brady · 11 years ago
- dc52ca5 Updated Donator list, thanks for paying off this month's server fees Nephatrine :) by Aidan C. Brady · 11 years ago
- 0d4c018 Fix a transporter thing. by Ben Spiers · 11 years ago
- 333afdc Remove the old transmitter renderer, enable the new one to render in hand and inventory by Ben Spiers · 11 years ago
- 2cad514 Localization for new cables by Aidan Brady · 11 years ago
- ac07e54 Separate the current buffer from the throughput when examining a network by Ben Spiers · 11 years ago
- d0f64eb Tiered UniCables. Pending recipes and capacity balance. Other limitations may be imposed on low-tier cables if we think of any. by Ben Spiers · 11 years ago
- b299ad4 Rendering fixes and improvements by Ben Spiers · 11 years ago
- 1129a33 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
- a9143ee Added Electrolytic Separator recipes to RecipeHelper API by Aidan C. Brady · 11 years ago
- 6d37ec3 Add more missing locales by Aidan Brady · 11 years ago
- ab26ba5 More avoidance of crashing due to separator changes. by Ben Spiers · 11 years ago
- 8ba9aef Add missing localization by Aidan Brady · 11 years ago
- 30055fc Fixed Balloons screwing up (again) by Aidan Brady · 11 years ago
- 4b1adf7 Stop FML complaining about item conflicts, fix my translation. by Ben Spiers · 11 years ago
- be96cb6 Fixed Bounding Blocks causing crashes by Aidan C. Brady · 11 years ago
- 1e6cc09 Fix balloons flying away after chunk unload by Aidan C. Brady · 11 years ago
- 0193659 Switch the injection chamber to use HCl, up the difficulty of obtaining sulphur dust to prepare for sulphuric acid's use in top-tier processing. by Ben Spiers · 11 years ago
- 7109e84 Gui element stuff. by Ben Spiers · 11 years ago
- c20282d Update .gitignore for moved builds by Ben Spiers · 11 years ago
- 7c4d0ba Properly register items, kill old transmitter code and converter as users will be starting from a clean world by Aidan C. Brady · 11 years ago
- 7b5dd5c Remove println, we're golden guys :) by Aidan C. Brady · 11 years ago
- a231e18 Whoops! Mekanism should load now... by Aidan C. Brady · 11 years ago
- 3a5e182 I guess I don't need CCL by Aidan C. Brady · 11 years ago
- 56f3c7f Hopefully that'll do it! by Aidan C. Brady · 11 years ago
- ae38aef Hopefully get that manifest working by Aidan C. Brady · 11 years ago
- d325373 Force a manifest by Aidan C. Brady · 11 years ago
- dce4c91 Fix? by Aidan C. Brady · 11 years ago
- f2b4849 Hopefully get a load plugin working by Aidan C. Brady · 11 years ago
- 33af84b And the Electric Chest by Ben Spiers · 11 years ago
- 6dd01ea Nerf speed upgrades like I said I was going to and then forgot. by Ben Spiers · 11 years ago
- 4e276f4 Fix tooltips being annoying with NEI's rendering of 3D blocks. by Ben Spiers · 11 years ago
- 392f930 Hopefully make gradle delete the everything jar after building and extracting the other jars. by Ben Spiers · 11 years ago
- 0dd45ef Undo the attempt, I’ll leave this up to you @unpairedbracket by Aidan Brady · 11 years ago
- 05bbcd4 Attempt to remove MekanismAll, I really have no idea what I’m doing though by Aidan Brady · 11 years ago
- ce6321a Remove @Override, thanks @Kobata by Aidan Brady · 11 years ago
- 3ed6584 Fix, perhaps? by Aidan Brady · 11 years ago
- de06b70 Launch, not laumch by Aidan Brady · 11 years ago
- 709ae89 Make gradle put jars in the same places as ant and put together MDK zips, and version them properly. It also reobfuscates JItemMultipart subclasses properly if that's what you were fighting with, @aidancbrady. by Ben Spiers · 11 years ago
- a155754 Pull my own version of MItemMultiPart by Aidan Brady · 11 years ago
- 537e599 DepLoader, hope this works by Aidan Brady · 11 years ago
- e3b3f89 Remove failed fix attempt by Aidan Brady · 11 years ago
- d293eea Let’s hope this works by Aidan Brady · 11 years ago
- c33400b Don’t download FMP, use provided src by Aidan Brady · 11 years ago
- 7c0ed22 Fixes by Aidan Brady · 11 years ago
- 62eb4f6 Lies -> by Aidan Brady · 11 years ago
- 255f2dc Another build attempt by Aidan Brady · 11 years ago
- 64e8dbe Fix bad characters by Aidan Brady · 11 years ago
- 72fe9ac Call releaseJars by Aidan Brady · 11 years ago
- 4f68913 Maybe fix build? Also temporarily adding FMP lib by Aidan Brady · 11 years ago
- 36c6b8c Build work by Aidan Brady · 11 years ago
- 55a0e39 Digital Miner inverse mode by Aidan C. Brady · 11 years ago
- c824aea Start work on inverse DM filter system by Aidan C. Brady · 11 years ago
- 5a35957 Update ItemAttacher to work with new transmitters by Aidan Brady · 11 years ago