1. 10098e3 Fixed missing texture errors, fixed bounding block particles, fixed Digital Miner in-world and item render by aidancbrady · 9 years ago
  2. 20bef9c More things are now rendering properly, we're almost done by aidancbrady · 9 years ago
  3. 8493e6f Begin overhauling TE renders. Certain blocks are gonna need to remain TESRs by aidancbrady · 9 years ago
  4. 8b1017a Lots and lots of fancy rendering! by aidancbrady · 9 years ago
  5. f4023f8 Item and Block render of Personal Chest and Solar Neutron Activator by aidancbrady · 9 years ago
  6. 3b695c1 Fixed lead dust name by aidancbrady · 9 years ago
  7. eea39a4 Fixed glass shadows by aidancbrady · 9 years ago
  8. 28fb0c8 Fixed render transformations by aidancbrady · 9 years ago
  9. 374cc57 Use new GlStateManager methods, got armor models to render (though the transformations seriously need to be updated) by aidancbrady · 9 years ago
  10. a1100dd More render work! by aidancbrady · 9 years ago
  11. 730ee4e Loads and loads of render work. I can see the light at the end of the tunnel by aidancbrady · 9 years ago
  12. 98c5796 Got more CTM stuff rendering by aidancbrady · 9 years ago
  13. d8760b8 CTM work by aidancbrady · 9 years ago
  14. ddfe83c Of course, the issue isn't on Minecraft's end, it has to do with Coord4D hashing. Coord4D no longer extends BlockPos to prevent hash issues by aidancbrady · 9 years ago
  15. c6f3c16 More work by aidancbrady · 9 years ago
  16. eba5f7e Work on TileEntity stuff. Details below. by aidancbrady · 9 years ago
  17. fc7b185 Attempt to fix tile entity persistence by aidancbrady · 9 years ago
  18. fb339a5 Fix goof by aidancbrady · 9 years ago
  19. 3b75d9f Loads of work on CTM, work on fixing multi blocks by aidancbrady · 9 years ago
  20. 07a7391 I did it! CTM works, starting with Dynamic Tank blocks by aidancbrady · 9 years ago
  21. 251ab59 CTM work by aidancbrady · 9 years ago
  22. cfd66a0 Fixed balloon hitbox by aidancbrady · 9 years ago
  23. 3a5edce Merge branch 'development' into 1.8.9 by aidancbrady · 9 years ago
  24. 840af06 Fixed up some textures, start working on a CTM rewrite by aidancbrady · 9 years ago
  25. c29e4ab Work on rendering- need to figure out why flamethrower sound is getting cut off by aidancbrady · 9 years ago
  26. 1b5b4f5 Capes are back in action Nothing's impossible, @unpairedbracket :) by aidancbrady · 9 years ago
  27. 0ec37af Fixed entity renders, fixed robit logic by aidancbrady · 9 years ago
  28. 953428e Merge pull request #3203 from Vexatos/patch-14 by Aidan · 9 years ago
  29. 758bc49 Factory textures & block states, working perfectly by aidancbrady · 9 years ago
  30. 6a14acd Merge branch 'development' into 1.8.9 by aidancbrady · 9 years ago
  31. fbdeb6c Fix states by aidancbrady · 9 years ago
  32. b3b714c Gas Tank and Fluid Tank state management & renders, along with tier colors. I'm getting the hang of this! by aidancbrady · 9 years ago
  33. 4ecde79 Cardboard Box block states and render by aidancbrady · 9 years ago
  34. 13893bd A good bit of work by aidancbrady · 9 years ago
  35. e9802d0 Block texture updates by aidancbrady · 9 years ago
  36. e999680 Machine icon bug fix by aidancbrady · 9 years ago
  37. 115443f Fix salt texture, start on plastic fence render by aidancbrady · 9 years ago
  38. 01a03ec Factory Installer textures, fixed Walkie Talkie and Crafting Formula textures by aidancbrady · 9 years ago
  39. 2f07a92 Merge branch 'development' into 1.8.9 by aidancbrady · 9 years ago
  40. 4f7639f Updated transmitter textures by aidancbrady · 9 years ago
  41. 1e026f4 Finished MekanismTools assets by aidancbrady · 9 years ago
  42. 754d0a1 Merge branch 'development' into 1.8.9 by aidancbrady · 9 years ago
  43. f1fb6f3 Remove old assets by aidancbrady · 9 years ago
  44. b8877f9 Fixed shards, paxel textures, moved MekanismTools resources to individual assets folder by aidancbrady · 9 years ago
  45. a17d46d Shard textures by aidancbrady · 9 years ago
  46. 39f6043 Fixed factory upgrade issue by aidancbrady · 9 years ago
  47. 995d85d Merge branch '1.8.9' of github.com:aidancbrady/Mekanism into 1.8.9 by Ben Spiers · 9 years ago
  48. 4e90ca9 Pretty sure that should be a || by Ben Spiers · 9 years ago
  49. 384cf17 Get capabilities off the ground by Ben Spiers · 9 years ago
  50. 0d53e5e Update de_DE.lang by Vexatos · 9 years ago
  51. 2ac38b5 Walkie Talkie textures! by aidancbrady · 9 years ago
  52. 045b211 Merge branch 'development' into 1.8.9 by aidancbrady · 9 years ago
  53. 8c6a7c0 Fancy Energy Cube colors! by aidancbrady · 9 years ago
  54. feb22b2 A better fix by aidancbrady · 9 years ago
  55. 3a8f964 Merge branch 'development' into 1.8.9 by aidancbrady · 9 years ago
  56. bc72ea2 Crash check by aidancbrady · 9 years ago
  57. dd9de63 Side config fixes by aidancbrady · 9 years ago
  58. 1d389d9 Re-added balloon model thing by aidancbrady · 9 years ago
  59. 0c41c26 Fixed HDPE and Control Circuit textures, half-finished work on balloons by aidancbrady · 9 years ago
  60. 076fc3c Merge branch 'development' into 1.8.9 by aidancbrady · 9 years ago
  61. dc4c882 Bump API version numbers by aidancbrady · 9 years ago
  62. 0ddc8da Remove Lead Dust clone by aidancbrady · 9 years ago
  63. f03aced Get some item resource textures working by aidancbrady · 9 years ago
  64. 117076f Fix up some things by Ben Spiers · 9 years ago
  65. c7e54f8 Minor rendering updates by aidancbrady · 9 years ago
  66. b44c6f3 Separate vertical and horizontal textures for small transmitters by aidancbrady · 9 years ago
  67. d228841 Re-added balloon and flamethrower models by aidancbrady · 9 years ago
  68. cfff1d5 Fixed Balloon entity data watcher by aidancbrady · 9 years ago
  69. 85c6766 Merge branch 'development' into 1.8.9 by Ben Spiers · 9 years ago
  70. 185ea3c Experiments with Capabilities. by Ben Spiers · 9 years ago
  71. bebad0c Experimental new MCMultipart rewrite of transmitters. by Ben Spiers · 9 years ago
  72. 4720e8f Fixed Energy Cube crafting by aidancbrady · 9 years ago
  73. fe99d25 Add network layer to make security preferences persistent by aidancbrady · 9 years ago
  74. c4520a0 Crash fixes by aidancbrady · 9 years ago
  75. d98c4c1 Crash fix by aidancbrady · 9 years ago
  76. cdcaabe Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by aidancbrady · 9 years ago
  77. 1038c60 Fixed Fuelwood Heater side interaction by aidancbrady · 9 years ago
  78. 90ddf20 Update de_DE.lang by Vexatos · 9 years ago
  79. 2e2f4ce Merge branch 'development' into 1.8.9 by Ben Spiers · 9 years ago
  80. fc7fa74 More models by Ben Spiers · 9 years ago
  81. 8e3d08d Some rough model improvements (tiers not done) by Ben Spiers · 9 years ago
  82. 1ddb56c More unit fixes by aidancbrady · 9 years ago
  83. 32c1708 Add appropriate transmission priorities for side config interfaces, fixed temp units by aidancbrady · 9 years ago
  84. feb48db Fixed Resistive Heater energy unit conversion by aidancbrady · 9 years ago
  85. f84e529 Gas Generator fixes by aidancbrady · 9 years ago
  86. ba8e5e1 Fixed resetting of gas data in Gas-Burning Generator by aidancbrady · 9 years ago
  87. 55df74e Improve handling of energy cube item model by Ben Spiers · 9 years ago
  88. 16c7dc9 More rendering fixes by aidancbrady · 9 years ago
  89. 47fd07f Rendering fixes by aidancbrady · 9 years ago
  90. 5825c84 Merge branch 'development' into 1.8.9 by Ben Spiers · 9 years ago
  91. 79d7d8b Fix up some more models, register StateMappers using the right function at the right time. by Ben Spiers · 9 years ago
  92. 5aa8041 Fixed WAILA interactions by aidancbrady · 9 years ago
  93. 7efa4bc Fixing things by Ben Spiers · 9 years ago
  94. 6b10690 Fixed Bin WAILA display by aidancbrady · 9 years ago
  95. 973339f Fixed Fluid and Gas Tank WAILA displays by aidancbrady · 9 years ago
  96. c2aa94d Player-relative block hardness for security-configured machines by aidancbrady · 9 years ago
  97. 42cb905 Tiny cleanup by aidancbrady · 9 years ago
  98. 1325b77 Prefilled Gas Tanks option by aidancbrady · 9 years ago
  99. 541a802 Merge pull request #3186 from Buildstarted/dev by Aidan · 9 years ago
  100. 7a77c4f fixed method indexes for peripherals by Ben Dornis · 9 years ago