1. 0d7b241 Walkie Talkie foundation! :D by Aidan C. Brady · 11 years ago
  2. a6ed1c0 Re-added maganese by Aidan C. Brady · 11 years ago
  3. 9194f71 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 11 years ago
  4. b1c2afd Add proper IC2 item support, add maganese for future use by Aidan C. Brady · 11 years ago
  5. 189c6d4 L10n support by popular demand. Closes #204 by Ben Spiers · 11 years ago
  6. 3c73914 Merge branch 'master' of github.com:aidancbrady/Mekanism by Ben Spiers · 11 years ago
  7. 9735363 Update IC2 API, minor enhancements and fixes by Aidan C. Brady · 11 years ago
  8. 155978a Forgot to commit change! by Aidan C. Brady · 11 years ago
  9. bf1150e Fixed minor GUI issues, recipe type interface is now a GuiElement by Aidan C. Brady · 11 years ago
  10. e05479a Update every applicable API, remove some unused imports by Ben Spiers · 11 years ago
  11. 7f4a603 Update ic2 API. AGAIN by Ben Spiers · 11 years ago
  12. a4222a8 Update obf by Ben Spiers · 11 years ago
  13. c53be88 Fix a stupid bug. by Ben Spiers · 11 years ago
  14. 53b659c Merge pull request #264 from DarkGuardsman/master by Ben Spiers · 11 years ago
  15. d70dbe4 Fix concurrent modification exception when unloading chunks. by micdoodle8 · 11 years ago
  16. b021cd6 could be a fix to concur modification error by DarkGuardsman · 11 years ago
  17. fe0b7cd Added universal cable to ore dict for recipe by Calclavia · 11 years ago
  18. 8509eaf Fixed IC2 integration :) by Aidan Brady · 11 years ago
  19. 92bee12 Update IC2 API by Aidan Brady · 11 years ago
  20. a73bf9e Necessary null check by Aidan C. Brady · 11 years ago
  21. 9755b47 Universal cable support for accepting from UE machines. change *Network* to *TransmitterNetwork* in ITransmitter to avoid method name conflicts. by Ben Spiers · 11 years ago
  22. 86b8499 A bit more organizing, nothing API related by Aidan C. Brady · 11 years ago
  23. 6af0b1a Screw it, package organization (sorry, that's an API update) by Aidan C. Brady · 11 years ago
  24. 13a47bb Final changes in upgrade GUI modularization, will work on factory recipe type GUI modularization next by Aidan C. Brady · 11 years ago
  25. 08fda4c Upgrade refactoring, CURRENTLY BROKEN by Aidan Brady · 11 years ago
  26. 7f1b3d6 Tiny cleanup by Aidan Brady · 11 years ago
  27. b540e95 Fix Gas Tank crash by Aidan Brady · 11 years ago
  28. 268a1ec Refresh UE API by Aidan Brady · 11 years ago
  29. 13901f6 Bit of modularization by Aidan Brady · 11 years ago
  30. 55fee96 Updated IC2 API (again), added obsidian 200% ore-to-dust processing by Aidan Brady · 11 years ago
  31. 9a6f4d6 Fix the crashes people are having with checkTransmissionType() by Aidan Brady · 11 years ago
  32. 791c60f Updated UE API by Calclavia · 11 years ago
  33. e228e11 Updated BuildCraft API by Calclavia · 11 years ago
  34. 9b35603 Fix pressurized tubes not connecting to gas transmitters in external mods. by micdoodle8 · 11 years ago
  35. 8e667ef Fix canTransferGas() by micdoodle8 · 11 years ago
  36. 0951acf Remove the old one. Forgot to save the file... by Ben Spiers · 11 years ago
  37. 32c32fb Move checkTransmissionType to TransmissionType. by Ben Spiers · 11 years ago
  38. d18c964 Fix being able to move the electric chest into a different slot using number keys and crashing everything by Ben Spiers · 11 years ago
  39. ecd9f29 Don't emit fluid from active pipes. by Ben Spiers · 11 years ago
  40. 7a7b398 Several bugfixes, overhaul of TileEntity-based upgrade management by Aidan C. Brady · 11 years ago
  41. 081e204 Pressurized tubes transfer gas by Ben Spiers · 11 years ago
  42. 8f4b19f A slightly surprisingly large number of unused imports by Ben Spiers · 11 years ago
  43. 6cf89af Generalise the EnergyMeter. The name may not be entirely accurate any more. by Ben Spiers · 11 years ago
  44. 2045c26 UE update by Ben Spiers · 11 years ago
  45. 65776e3 Fix a bit of wonkiness with pipes, etc. by Ben Spiers · 11 years ago
  46. 486e5aa Make dynamic tanks render gaseous fluids by transparency instead of level. by Ben Spiers · 11 years ago
  47. f39e3a5 Fix chunk-load handler; make it refresh adjacent loaded chunks as well, to by Ben Spiers · 11 years ago
  48. 67687cd I'm an idiot. by Ben Spiers · 11 years ago
  49. 5e379f0 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 11 years ago
  50. 5072b20 Updated IC2 API, modularized energy management by Aidan C. Brady · 11 years ago
  51. d9c94cc Add missing import by Ben Spiers · 11 years ago
  52. e598527 Fix StackOverflowException on getNetwork. by Ben Spiers · 11 years ago
  53. 19cea5b PowerReceiver can sometimes be null by Ben Spiers · 11 years ago
  54. 1886839 Stop Object3D.getTileEntity() from loading unloaded chunks. by Ben Spiers · 11 years ago
  55. 896daa1 Quick fix by Aidan C. Brady · 11 years ago
  56. de10fa2 Finished new changes, canTransferGas() functionality temporarily severed by Aidan C. Brady · 11 years ago
  57. 30f7bfa Loads of work on modularization, BROKEN BUILD by Aidan Brady · 11 years ago
  58. 046cab7 Base transmitter TileEntity class by Aidan Brady · 11 years ago
  59. f64ea42 Even more modularization by Aidan Brady · 11 years ago
  60. b2f2018 Further modularized transmitter networks by Aidan Brady · 11 years ago
  61. 20728ef Began work on a more modular approach to networks by Aidan C. Brady · 11 years ago
  62. 98a436d Cleanup by Aidan C. Brady · 11 years ago
  63. 38e7721 Merged NEI module, bumped version by Aidan C. Brady · 11 years ago
  64. 2389d3d Re-add and update NEI plugin to work again by Ben Spiers · 11 years ago
  65. 9fae571 Remove dead code by Aidan Brady · 11 years ago
  66. 6ce4465 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  67. 8996b49 Merging with other computer by Aidan Brady · 11 years ago
  68. 7e167b7 Logistical Transporters now have complete network functionality. Actual item transport is the next step! by Aidan Brady · 11 years ago
  69. fe9cd85 Work on Logistical Transporter by Aidan Brady · 11 years ago
  70. 96b192e General rendering improvements by Aidan Brady · 11 years ago
  71. 2553bb4 Minor Electric Pump container fix, cleanup by Aidan Brady · 11 years ago
  72. 7f45043 Minor dynamic tank logic fix by Aidan Brady · 11 years ago
  73. aa69ba4 Fix cast by Aidan Brady · 11 years ago
  74. ffd2588 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  75. 3fd76dc Began work on Logistical Transporter - item transport :) by Aidan Brady · 11 years ago
  76. befd4ad I need to stop leaving those in. by Ben Spiers · 11 years ago
  77. 472050e So apparently kilojoules are the base unit now. OK. by Ben Spiers · 11 years ago
  78. 49fc056 My approach to Universal Cables rendering power. They render with by Ben Spiers · 11 years ago
  79. 8ee17b2 Bring other network types up to speed with EnergyNetwork by Ben Spiers · 11 years ago
  80. 837689a Transmitter Network Interface by Ben Spiers · 11 years ago
  81. 503c4eb Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  82. 47c36f1 Added redstone control to machines, generators, Energy Cubes and Gas Tanks; fixed Heat Generator NBT bug by Aidan Brady · 11 years ago
  83. 534234a Should fix robit crash when placed on non-chargepad tileEntities by Ben Spiers · 11 years ago
  84. f48997a Merge branch 'master' of github.com:aidancbrady/Mekanism by Ben Spiers · 11 years ago
  85. 0d99b90 Add a nullcheck that was crashing someone. by Ben Spiers · 11 years ago
  86. 04e7fdc Make the transmitters' internal renders look a bit nicer (hopefully also a bit by Ben Spiers · 11 years ago
  87. c642792 Use DisplayInteger to abstract away some GL11 calls by Ben Spiers · 11 years ago
  88. 55bde8a There is now a configurable delay between state updates, closes #177 by Aidan Brady · 11 years ago
  89. 9e51cdd Fixed Energy Cube/Generator UE energy outputting by Aidan Brady · 11 years ago
  90. 773f407 Minor Robit AI enhancements by Aidan Brady · 11 years ago
  91. 768f76e Fixed Robit crashing, added EnergyMeter recipe to master by Aidan Brady · 11 years ago
  92. ec42d43 Fixed Forestry integration by Aidan Brady · 11 years ago
  93. 333896b Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  94. d56eed2 Cleanups! by Aidan Brady · 11 years ago
  95. 260b9ed Stop the new renderer from just creating infinite new displaylists. by Ben Spiers · 11 years ago
  96. 7bbcc1c Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  97. 4c50c44 Better BC item integration, javadocs, cleanup by Aidan Brady · 11 years ago
  98. 415360a Fix factory guis by Ben Spiers · 11 years ago
  99. 1b64d07 @Aidancbrady, why did osmium armour think it's made of diamond? I've by Ben Spiers · 11 years ago
  100. 7c71adc Well, I don't know why the old way was broken but it's fixed now. by Ben Spiers · 11 years ago