1. 0951acf Remove the old one. Forgot to save the file... by Ben Spiers · 11 years ago
  2. 32c32fb Move checkTransmissionType to TransmissionType. by Ben Spiers · 11 years ago
  3. d18c964 Fix being able to move the electric chest into a different slot using number keys and crashing everything by Ben Spiers · 11 years ago
  4. ecd9f29 Don't emit fluid from active pipes. by Ben Spiers · 11 years ago
  5. 7a7b398 Several bugfixes, overhaul of TileEntity-based upgrade management by Aidan C. Brady · 11 years ago
  6. 081e204 Pressurized tubes transfer gas by Ben Spiers · 11 years ago
  7. 8f4b19f A slightly surprisingly large number of unused imports by Ben Spiers · 11 years ago
  8. 6cf89af Generalise the EnergyMeter. The name may not be entirely accurate any more. by Ben Spiers · 11 years ago
  9. 2045c26 UE update by Ben Spiers · 11 years ago
  10. 65776e3 Fix a bit of wonkiness with pipes, etc. by Ben Spiers · 11 years ago
  11. 486e5aa Make dynamic tanks render gaseous fluids by transparency instead of level. by Ben Spiers · 11 years ago
  12. f39e3a5 Fix chunk-load handler; make it refresh adjacent loaded chunks as well, to by Ben Spiers · 11 years ago
  13. 67687cd I'm an idiot. by Ben Spiers · 11 years ago
  14. 5e379f0 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 11 years ago
  15. 5072b20 Updated IC2 API, modularized energy management by Aidan C. Brady · 11 years ago
  16. d9c94cc Add missing import by Ben Spiers · 11 years ago
  17. e598527 Fix StackOverflowException on getNetwork. by Ben Spiers · 11 years ago
  18. 19cea5b PowerReceiver can sometimes be null by Ben Spiers · 11 years ago
  19. 1886839 Stop Object3D.getTileEntity() from loading unloaded chunks. by Ben Spiers · 11 years ago
  20. 896daa1 Quick fix by Aidan C. Brady · 11 years ago
  21. de10fa2 Finished new changes, canTransferGas() functionality temporarily severed by Aidan C. Brady · 11 years ago
  22. 30f7bfa Loads of work on modularization, BROKEN BUILD by Aidan Brady · 11 years ago
  23. 046cab7 Base transmitter TileEntity class by Aidan Brady · 11 years ago
  24. f64ea42 Even more modularization by Aidan Brady · 11 years ago
  25. b2f2018 Further modularized transmitter networks by Aidan Brady · 11 years ago
  26. 20728ef Began work on a more modular approach to networks by Aidan C. Brady · 11 years ago
  27. 98a436d Cleanup by Aidan C. Brady · 11 years ago
  28. 38e7721 Merged NEI module, bumped version by Aidan C. Brady · 11 years ago
  29. ed9def2 Will this work? by Ben Spiers · 11 years ago
  30. 2389d3d Re-add and update NEI plugin to work again by Ben Spiers · 11 years ago
  31. 9fae571 Remove dead code by Aidan Brady · 11 years ago
  32. 6ce4465 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  33. 8996b49 Merging with other computer by Aidan Brady · 11 years ago
  34. 7e167b7 Logistical Transporters now have complete network functionality. Actual item transport is the next step! by Aidan Brady · 11 years ago
  35. fe9cd85 Work on Logistical Transporter by Aidan Brady · 11 years ago
  36. 96b192e General rendering improvements by Aidan Brady · 11 years ago
  37. 2553bb4 Minor Electric Pump container fix, cleanup by Aidan Brady · 11 years ago
  38. 7f45043 Minor dynamic tank logic fix by Aidan Brady · 11 years ago
  39. aa69ba4 Fix cast by Aidan Brady · 11 years ago
  40. ffd2588 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  41. 3fd76dc Began work on Logistical Transporter - item transport :) by Aidan Brady · 11 years ago
  42. befd4ad I need to stop leaving those in. by Ben Spiers · 11 years ago
  43. 472050e So apparently kilojoules are the base unit now. OK. by Ben Spiers · 11 years ago
  44. 49fc056 My approach to Universal Cables rendering power. They render with by Ben Spiers · 11 years ago
  45. 8ee17b2 Bring other network types up to speed with EnergyNetwork by Ben Spiers · 11 years ago
  46. 837689a Transmitter Network Interface by Ben Spiers · 11 years ago
  47. 503c4eb Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  48. 47c36f1 Added redstone control to machines, generators, Energy Cubes and Gas Tanks; fixed Heat Generator NBT bug by Aidan Brady · 11 years ago
  49. 534234a Should fix robit crash when placed on non-chargepad tileEntities by Ben Spiers · 11 years ago
  50. f48997a Merge branch 'master' of github.com:aidancbrady/Mekanism by Ben Spiers · 11 years ago
  51. 0d99b90 Add a nullcheck that was crashing someone. by Ben Spiers · 11 years ago
  52. 04e7fdc Make the transmitters' internal renders look a bit nicer (hopefully also a bit by Ben Spiers · 11 years ago
  53. c642792 Use DisplayInteger to abstract away some GL11 calls by Ben Spiers · 11 years ago
  54. 55bde8a There is now a configurable delay between state updates, closes #177 by Aidan Brady · 11 years ago
  55. 9e51cdd Fixed Energy Cube/Generator UE energy outputting by Aidan Brady · 11 years ago
  56. 773f407 Minor Robit AI enhancements by Aidan Brady · 11 years ago
  57. 768f76e Fixed Robit crashing, added EnergyMeter recipe to master by Aidan Brady · 11 years ago
  58. ec42d43 Fixed Forestry integration by Aidan Brady · 11 years ago
  59. 333896b Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  60. d56eed2 Cleanups! by Aidan Brady · 11 years ago
  61. 260b9ed Stop the new renderer from just creating infinite new displaylists. by Ben Spiers · 11 years ago
  62. 7bbcc1c Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  63. 4c50c44 Better BC item integration, javadocs, cleanup by Aidan Brady · 11 years ago
  64. 415360a Fix factory guis by Ben Spiers · 11 years ago
  65. 1b64d07 @Aidancbrady, why did osmium armour think it's made of diamond? I've by Ben Spiers · 11 years ago
  66. 7c71adc Well, I don't know why the old way was broken but it's fixed now. by Ben Spiers · 11 years ago
  67. 423db88 Transmitter rendering improvements. by Ben Spiers · 11 years ago
  68. 0b5d188 More ratio fixes, Electric Chest GUI now has energy tooltip by Aidan Brady · 11 years ago
  69. fc964ad Cleanups, fixed UE ratios by Aidan Brady · 11 years ago
  70. 1953e16 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  71. c389f5b Updated to new BuildCraft API, Universal Cable BuildCraft support temporarily broken. by Aidan Brady · 11 years ago
  72. 248a976 Possible hotfix for optifine crash by Ben Spiers · 11 years ago
  73. 5f27a06 Merge pull request #203 from ruifung/patch-1 by Calclavia · 11 years ago
  74. 04a3d0f Update README.md by ruifung · 11 years ago
  75. 60d9ac6 Oops. by Ben Spiers · 11 years ago
  76. b3909b7 Add debug info to EnergyMeter by Ben Spiers · 11 years ago
  77. 30ca7d8 Add ability to manually force-fix a network using a configurator by Ben Spiers · 11 years ago
  78. b01cf3b Make it so that /mk is always available in SSP by Ben Spiers · 11 years ago
  79. 18519b5 Fix the EnergyNetwork memory leak. by Ben Spiers · 11 years ago
  80. c2c031e Clean up a bit of unnecessary logic by Ben Spiers · 11 years ago
  81. 735b281 Fix a little derp in getPower() by Ben Spiers · 11 years ago
  82. 6a56211 Fix ArrayIndexOutOfBoundsException in Electric Chest when attached to AE import buses and presumably other things. by Ben Spiers · 11 years ago
  83. 0188882 Fix the Electric Pump's render texture by Ben Spiers · 11 years ago
  84. 3cd0106 Welcome to the team, @unpairedbracket! by Aidan · 11 years ago
  85. db5588d Fixed StackOverflowException with MFR, fixed incorrect UE charging values by Aidan Brady · 11 years ago
  86. aa3dcd0 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  87. dedb2eb Fixed ControlCircuit recipe bug by Aidan Brady · 11 years ago
  88. 0ea223f Update build.xml by Calclavia · 11 years ago
  89. fdb05ab Merge pull request #198 from calclavia/patch-1 by Calclavia · 11 years ago
  90. 73bda3e Fixes Mekanism causing constant broken builds by Calclavia · 11 years ago
  91. db8725e Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  92. 5d26f8e Updated to new UE, not done with complete implementation by Aidan Brady · 11 years ago
  93. 734835e Hopefully prevent potential (race condition?) NPE in osmium compressor. by Ben Spiers · 11 years ago
  94. 13400fd Bumped version to 5.5.7 by Aidan Brady · 11 years ago
  95. cd53a8b Re-commit Dynamic Tank fix by Aidan Brady · 11 years ago
  96. 26e86c8 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  97. cfc5dff First 1.6 push, still work to be done by Aidan Brady · 11 years ago
  98. ec9d74f Hopefully solve all the rendering-based memory leaks by Ben Spiers · 11 years ago
  99. 14c56c6 Fix infinite liquid dupe bug. by Ben Spiers · 11 years ago
  100. 92c3cb6 Fix Mechanical Pipe non-vanilla liquid rendering. Closes #186 by Ben Spiers · 11 years ago