1. 58f44cd Slightly cheaper unicable tiers by Aidan C. Brady · 11 years ago
  2. c4e6792 Chemical Crystalizer base tile code by Aidan C. Brady · 11 years ago
  3. 6a18c33 Finished Chemical Dissolution Chamber tile code by Aidan C. Brady · 11 years ago
  4. 03fa654 Start on Chemical Dissolution Chamber base code by Aidan C. Brady · 11 years ago
  5. 72e10a8 Just about finished base Chemical Washer code by Aidan C. Brady · 11 years ago
  6. 9032895 Finished recipe system for new machines. by Aidan C. Brady · 11 years ago
  7. b0fbaba Start work on recipe systems by Aidan C. Brady · 11 years ago
  8. b180f4e Started on new machines by Aidan C. Brady · 11 years ago
  9. b51e4df Fix a small BC bug by Aidan Brady · 11 years ago
  10. ac00850 Balloons can be popped by arrows/etc, touched up Robit GUI bleeding text by Aidan C. Brady · 11 years ago
  11. c1aadd2 NEI localization stuff by Aidan Brady · 11 years ago
  12. ba62cc5 Fix that sound issue by Aidan C. Brady · 11 years ago
  13. 7537d53 Fix JABBA dupe bug by Aidan C. Brady · 11 years ago
  14. eca663a Added missing macerator recipes by Aidan C. Brady · 11 years ago
  15. a2c392f Fixed dumb cardboard boxes by Aidan C. Brady · 11 years ago
  16. e11a79b Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  17. a001abd Fix Cardboard Box recipe by Aidan C. Brady · 11 years ago
  18. 56943c8 Fix transmitter issue by Aidan Brady · 11 years ago
  19. 0a0e329 Ore gasses! For use in T4 (5x) ore processing. by Aidan C. Brady · 11 years ago
  20. 7c5fe23 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  21. 6f723f6 Crystals! Currently useless. by Aidan C. Brady · 11 years ago
  22. 1ca4aa6 Factories now accept proper gasses by Aidan Brady · 11 years ago
  23. 52aa704 Add in textures for some future stuff by Aidan C. Brady · 11 years ago
  24. ad38b6f Minor fix by Aidan C. Brady · 11 years ago
  25. 93b7321 T3 ore processing now uses Hydrogen Chloride by Aidan C. Brady · 11 years ago
  26. 8c05c53 A few recipe enhancements by Aidan C. Brady · 11 years ago
  27. 740f458 Fix NEI support to dynamically accept different gas types by Aidan C. Brady · 11 years ago
  28. ee2b81c Fix up Clay Block recipe by Aidan Brady · 11 years ago
  29. 31fbf5e Added clay recipe, thanks @VapourDrive! by Aidan C. Brady · 11 years ago
  30. 769a8a8 Work on things! by Aidan C. Brady · 11 years ago
  31. a4017fc Work on things! by Aidan Brady · 11 years ago
  32. 6eb72a7 Whoops! Fixed crash… by Aidan Brady · 11 years ago
  33. f5c607b Fix up blacklist for cardboard boxes! by Aidan Brady · 11 years ago
  34. 705352e Finish NEI support for Advanced Machines (I think) by Aidan C. Brady · 11 years ago
  35. 7db4a11 Fixes by Aidan C. Brady · 11 years ago
  36. 0314b11 Hopefully fix some things by Aidan C. Brady · 11 years ago
  37. 74a64b3 pulpWood for sawdust by Aidan C. Brady · 11 years ago
  38. 9b7abb8 Added null check by Aidan C. Brady · 11 years ago
  39. 61306fd More work on things by Aidan C. Brady · 11 years ago
  40. 95a3084 Work on basic block multi-id-meta stuff by Aidan C. Brady · 11 years ago
  41. af1ab18 Finish Salination Controller rendering, start work on a separate Salination Controller block. by Aidan C. Brady · 11 years ago
  42. 0f06146 You think sleep can stop me? HA! ...work on rendering. by Aidan C. Brady · 11 years ago
  43. 41b2d1c Start on Salination Plant fancy render by Aidan Brady · 11 years ago
  44. 44ae2e8 Added null check for Vaygrim by Aidan Brady · 11 years ago
  45. fedb728 Oops! by Aidan Brady · 11 years ago
  46. db02927 Fix up GUIs by Aidan Brady · 11 years ago
  47. 175f3e8 Got GUIs working with new fanciness by Aidan Brady · 11 years ago
  48. 9acc264 A few fixes by Aidan Brady · 11 years ago
  49. da6c0a2 Finish base code for gas-based advanced machinery by Aidan Brady · 11 years ago
  50. 4fb335b Lay down framework for gas-based advanced machines by Aidan Brady · 11 years ago
  51. 1de691b Fix stacking of brine buckets by Aidan Brady · 11 years ago
  52. 6d366c0 Brine Buckets! by Aidan Brady · 11 years ago
  53. 4d29a57 A few fixes, new textures by Aidan Brady · 11 years ago
  54. 3e6a017 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  55. d3ae5be Work on things! by Aidan C. Brady · 11 years ago
  56. 4e49ec6 Remove redundant energy unit in cable tooltip. by ruifung · 11 years ago
  57. f6bca1d Added Salination Plant component recipes, removed a few printlns, more descriptive multiblock issue notifications by Aidan C. Brady · 11 years ago
  58. ee0193c Made that sawmill quieter by Aidan Brady · 11 years ago
  59. 053b6f3 Salination Controller GUI handler because I’m nice by Aidan Brady · 11 years ago
  60. e83455a Fix cable tooltip by Aidan Brady · 11 years ago
  61. 40663d6 Fixed #838, thanks @Not-steve by Aidan Brady · 11 years ago
  62. 9c5ee1e Fix silk not working by Aidan Brady · 11 years ago
  63. 7d69639 A few bug fixes by Aidan C. Brady · 11 years ago
  64. b893498 Fix spawner config by Aidan C. Brady · 11 years ago
  65. 5e775a9 Fixed recipe conflict by Aidan C. Brady · 11 years ago
  66. ab58f76 Tooltips! by Aidan C. Brady · 11 years ago
  67. d03b2b2 Fix Gas Masks making you completely invincible by Aidan C. Brady · 11 years ago
  68. da8a1a7 Fixes! :) by Aidan C. Brady · 11 years ago
  69. fe2deb9 And yet more Salination Plant work! by Aidan C. Brady · 11 years ago
  70. ae5fe1c Just about finished Salination Plant multiblock stuff by Aidan C. Brady · 11 years ago
  71. 5142251 Don't auto-build multiblock by Aidan C. Brady · 11 years ago
  72. 992b24e Fixes by Aidan C. Brady · 11 years ago
  73. 98f3f54 More salivation plant work by Aidan C. Brady · 11 years ago
  74. e726e50 Work on Salination Plants by Aidan C. Brady · 11 years ago
  75. 7ed788c Finalized Salination Controller algo by Aidan C. Brady · 11 years ago
  76. 56db973 Work on multiblock algorithm by Aidan C. Brady · 11 years ago
  77. 804d071 More work on salivation controllers by Aidan C. Brady · 11 years ago
  78. 83ee208 Added a few cool textures, neatened up Salination Tank structure code by Aidan C. Brady · 11 years ago
  79. fb140d4 Fix silly recipe bug by Aidan Brady · 11 years ago
  80. 71cfd3c Better textures, sounds for Chemical Infuser, Chemical Oxidizer & Precision Sawmill, sounds now fade in by Aidan Brady · 11 years ago
  81. 8f6b618 Work on recipes, fixed a few bugs by Aidan Brady · 11 years ago
  82. 0aafa16 Fix a few things, start on recipes by Aidan Brady · 11 years ago
  83. 398dffb Added config option to disable Cardboard Boxes picking up spawners by Aidan Brady · 11 years ago
  84. 4d9c2ad Fixed Gas Mask location by Aidan C. Brady · 11 years ago
  85. b82f96d Fixed a few textures, added Salt, added NEI recipe handler for Precision Sawmill by Aidan C. Brady · 11 years ago
  86. 3016917 Fixed Cardboard side texture by Aidan C. Brady · 11 years ago
  87. dd8e77d Precision Sawmill textures by Aidan C. Brady · 11 years ago
  88. 5dfee9e Precision Sawmill and overall Chance Machine framework GUI & Container by Aidan C. Brady · 11 years ago
  89. 19b36e9 Work on Precision Sawmill, added Sawdust, finished ChanceMachine tile and recipe foundation by Aidan C. Brady · 11 years ago
  90. 763c5de Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
  91. 5ffd553 Start on to-be-named log processor by Aidan Brady · 11 years ago
  92. ebdbdbe Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  93. 89a70f4 Cardboard Boxes. Yep :) by Aidan C. Brady · 11 years ago
  94. 2717f6f Redstone sensitivity on transmitters. by Ben Spiers · 11 years ago
  95. f59e12d Fix Atomic Disassembler vein issue by Aidan Brady · 11 years ago
  96. 9eef8c4 Allow for SMP-side mc dir access by Aidan Brady · 11 years ago
  97. 16219e5 Fix a few debug codes by Aidan C. Brady · 11 years ago
  98. d3f4934 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  99. 282c6fc Fixed that crash by Aidan C. Brady · 11 years ago
  100. a1cc44b Iteration #2 of salination plants, they have a more defined shape now but the algorithm seems very costly so it only does it when configurated. Still work to do. by Ben Spiers · 11 years ago