- 0307acc Fix sounds on the server side. by Ben Spiers · 10 years ago
- eb5e8b0 Make the reactor use Hohlraums properly by Ben Spiers · 10 years ago
- 143777a Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
- 339e048 After much client code isolation, there should be no more issues on the server side with sounds by Aidan C. Brady · 10 years ago
- 78cb22e Merge pull request #2222 from Adaptivity/development by Aidan · 10 years ago
- c02724d Update ru_RU.lang by Anton · 10 years ago
- 12b6b46 Merge pull request #2221 from halvors/development by Aidan · 10 years ago
- 97e51e0 Cleanup, cleared some warnings. by Halvor Lyche Strandvoll · 10 years ago
- cc5080d Cleanup by Aidan C. Brady · 10 years ago
- 1b813b4 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
- 398fa5d Added that nullary constructor by Aidan C. Brady · 10 years ago
- 4e3999e Make the rendering of Induction Matrix internals a bit nicer. by Ben Spiers · 10 years ago
- 60a32d4 CTM for the Induction Matrix internals. @aidancbrady, what do you think? by Ben Spiers · 10 years ago
- 6502ee0 Cleaned up integration code, added minor aluminum ore processing. Adding new resources for full recipe processing is now stupid easy. by Aidan C. Brady · 10 years ago
- e9a3000 Add Optional removal of IToolHammer. Fixes #2216 by Ben Spiers · 10 years ago
- 01f37e5 Make induction ports work with connected textures. by Ben Spiers · 10 years ago
- ad2a354 Refactored Dust items, removed Obsidian ore processing (doesn't have a use considering Obsidian is just about entirely renewable) by Aidan C. Brady · 10 years ago
- f5d94ca Perfected Portable Tank valve animation by Aidan C. Brady · 10 years ago
- 3c39af4 Added Crescent Hammer support by Aidan C. Brady · 10 years ago
- 6847a1e Minor cleanup by Aidan C. Brady · 10 years ago
- 1f28a9b Transporters now have deeply integrated support for bins, including prediction algorithms by Aidan C. Brady · 10 years ago
- a5a9ab9 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
- 088cd2f A few bin fixes by Aidan C. Brady · 10 years ago
- 2749adc Made sure transporters check strict inventory stack limits, fixed the AE2 interaction by Aidan C. Brady · 10 years ago
- c991e12 Removed test recipe. IMC is done! by Aidan C. Brady · 10 years ago
- bfbddd3 Standardize the names of machine outputs by Aidan C. Brady · 10 years ago
- 1071b57 IMC API for machines! by Aidan C. Brady · 10 years ago
- 749c579 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
- 71420a2 Fixed PlayerSound fade effect by Aidan C. Brady · 10 years ago
- 71a9bfc Make the @Optional removals stricter. by Ben Spiers · 10 years ago
- 9db7896 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
- d1990c2 Finished off Oredictionificator by Aidan C. Brady · 10 years ago
- 797308f Update Forge version. by Ben Spiers · 10 years ago
- 1580d96 Updated CoFH API by Aidan C. Brady · 10 years ago
- 77c68b0 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
- 02cb425 Work on Oredictionificator operations by Aidan C. Brady · 10 years ago
- 9a704f2 Merge pull request #2211 from Dannerick/myDev1 by Aidan · 10 years ago
- d61723c Fixed a few issues - Oredictionificator filter system is done by Aidan C. Brady · 10 years ago
- 2cd3d5d Work on GUI by Aidan C. Brady · 10 years ago
- 2a1fe5b [#2210] fix for NPE on placing an empty gas-burning generator by brian lewis · 10 years ago
- f51c528 Added recipes for new v8 content by Aidan C. Brady · 10 years ago
- 9f20e0b Oredictionificator work by Aidan C. Brady · 10 years ago
- 6870b21 Oredictionificator work by Aidan C. Brady · 10 years ago
- 8a88df5 Start on Oredictionificator! by Aidan C. Brady · 10 years ago
- 6e3efac Hide Heat Transmitter until it's finished by Aidan C. Brady · 10 years ago
- ca16c64 Fixed a crash by Aidan C. Brady · 10 years ago
- 093d18e Implemented a failsafe tick handler in FrequencyManager, fixed a small deactivation mishap by Aidan C. Brady · 10 years ago
- 6801092 Fixed data fetch by Aidan C. Brady · 10 years ago
- f9c10d9 More work on teleporters, implemented chunkloading by Aidan C. Brady · 10 years ago
- 9c21621 Just about finished! Teleporter & Portable Teleporter work with the new frequency system perfectly. by Aidan C. Brady · 10 years ago
- 6d36926 Work on Portable Teleporter, need to fix the screwed up GUI by Aidan C. Brady · 10 years ago
- 9043e12 Work on new Portable Teleporter GUI - going to basically be a clone of the regular teleporter GUI without an inventory view by Aidan C. Brady · 10 years ago
- d16a6f0 Teleporting works! Tomorrow I'll try and implement the Portable Teleporter. by Aidan C. Brady · 10 years ago
- cefd4ba Fixed another NBT issue by Aidan C. Brady · 10 years ago
- c2c3bd1 Many fixes - still need to get private frequencies to load by Aidan C. Brady · 10 years ago
- dc611eb Work on GUI, things are starting to work by Aidan C. Brady · 10 years ago
- 76b93be More teleporter work. Getting pretty complicated, hopefully I can pull this off by Aidan C. Brady · 10 years ago
- 855a5ac Code cleanup by Aidan C. Brady · 10 years ago
- a86bb36 Merge pull request #2193 from Siigari/development by Aidan · 10 years ago
- 8da2383 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
- 7cfc0c5 Merge pull request #2192 from Siigari/master by Aidan · 10 years ago
- c394c7c Merge pull request #2186 from Archtikz/development by Aidan · 10 years ago
- 5e5975b Work on new teleporter system - still a lot to do by Aidan C. Brady · 10 years ago
- 605532a Added frequency framework, should make creating frequency-based teleportation networks a breeze by Aidan C. Brady · 10 years ago
- 71d712e Remastered and looped audio correctly. by Siigari · 10 years ago
- 58ea87f Remastered and downmixed audio, improved levels and created seamless looping. by Siigari · 10 years ago
- 1d4ff14 Some more work on the Seismic Reader, tooltips and scaling changes by Archtikz · 10 years ago
- 6ebf226 Make sure to save chunk changes by Aidan C. Brady · 10 years ago
- e3ca5cc Implemented the new systems in factories and chemical crystallizers, added better configurator mode switch tooltips by Aidan C. Brady · 10 years ago
- 93df968 Added remaining framework for gas/fluid tank handling, finished new configuration implementation for PRC and Chemical Injection Chamber by Aidan C. Brady · 10 years ago
- 4f91277 Completely remade Seismic Reader, may not be 100% efficient as it could by Archtikz · 10 years ago
- 18e23bb Better tooltips by Aidan C. Brady · 10 years ago
- 8ce105d More configuration work by Aidan C. Brady · 10 years ago
- 1f59f8c Finished implementation of sided energy configuration. Yay! by Aidan C. Brady · 10 years ago
- e706501 Added energy config readiness to all configurable machines, still yet to actually implement energy management by Aidan C. Brady · 10 years ago
- 1bff3a9 Just about finished new Side Configuration GUI by Aidan C. Brady · 10 years ago
- 28b2098 Quick fix for transporter color issue by Aidan C. Brady · 10 years ago
- 78c3fe5 Finished the separation of transporter and side configs by Aidan C. Brady · 10 years ago
- c84e131 Work on configuration GUI by Aidan C. Brady · 10 years ago
- 3f41027 Started work on the new configuration interfaces, separated the transporter configuration from general side configuration, reorganized GUI elements into their own package by Aidan C. Brady · 10 years ago
- 4085cb2 Fixed a few bugs with the new system by Aidan C. Brady · 10 years ago
- d4d7e88 Developed and implemented the foundation for Item/Gas/Energy/Fluid/Heat dynamic side configuration. by Aidan C. Brady · 10 years ago
- 35518ad Fixed some tooltips, Hohlraum now properly accepts D-T fuel, added Hohlraum recipe, added lithium to EIM recipes by Aidan C. Brady · 10 years ago
- c1fc1c7 Added hohlraum, added D-T fuel recipe to Chemical Infuser, added a few missing tooltips by Aidan C. Brady · 10 years ago
- 55ed9cd Fixed machines not saving state after being installed by Aidan C. Brady · 10 years ago
- ff91bf7 Added new "machines" section to config - specifically enable or disable any core Mekanism machinery, including options to remove already-existing machinery from worlds by Aidan C. Brady · 10 years ago
- 6d291c8 Fixed PRC energy usage by Aidan C. Brady · 10 years ago
- 1237230 Fixed PRC varying reaction time not being applied by Aidan C. Brady · 10 years ago
- abd581b Factory Installers are done! by Aidan C. Brady · 10 years ago
- 274930f Initial work complete for factory installers! Still need to add recipes and algorithm to transform generic machines into basic factories by Aidan C. Brady · 10 years ago
- 6889bba Added the visuals tab. Easier than I thought! by Aidan C. Brady · 10 years ago
- f6a34f5 Added another special character to filters by Aidan C. Brady · 10 years ago
- 420a04c Added recipes for Induction Casing and Induction Ports, better recipes for Dynamic Tank blocks, fixed a few other recipe bugs by Aidan C. Brady · 10 years ago
- bb718de Induction Cell & Induction Provider recipes by Aidan C. Brady · 10 years ago
- 6f0cf3a Fixed many bugs! by Aidan C. Brady · 10 years ago
- 09f1a04 Doubled filter max string length from 12 characters to 24 characters, allows hyphens and spaces in filters, developed and integrated new fancy auto-scaling text renderer to prevent text overlap by Aidan C. Brady · 10 years ago
- 7d17192 Cardboard Box no longer picks up blocks that have -1 hardness values, also prevented Electric Chests from being vulnerable to explosives when locked by Aidan C. Brady · 10 years ago
- b2e5329 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
- 0ae8315 Merge pull request #2165 from Dannerick/myDev1 by Aidan · 10 years ago
- 145f2bf Merge branch 'master' into development by Aidan C. Brady · 10 years ago