commit | e5b57c3c6647bb679f633ec4a8d5b2cbdf2a9082 | [log] [download] |
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author | Aidan Brady <aidancbrady@aol.com> | Thu Nov 22 21:22:11 2012 -0500 |
committer | Aidan Brady <aidancbrady@aol.com> | Thu Nov 22 21:22:11 2012 -0500 |
tree | 21e3a748f2683f59360ea7e0c983aa4902b728e1 | |
parent | 35b6e52fa8e415ff49294bf2f6367b4d98c436fa [diff] |
v5 Pre-Release #1 *Added missing javadocs. *Fixed incomplete/misleading javadocs. *Removed unneeded imports. *Moved EnumGas to it's own class in mekanism.api. *Fixed Refined Obsidian GUI. *Made Energized Bow store it's fire state in NBT. *Fixed Advanced Solar Generator GUI. *Fixed crafting recipes and removed old Ore Dictionary registrations.
Source code. More information can be found on the mod's forum post.
Mekanism is a Minecraft add-on featuring special machinery that can be used to create powerful tools, armor and weapons. It also includes an energy system that can be implemented by different mods.
Mod Terms and Conditions:
This is my mod. All code, textures and ideas are due to my hard work. You may modify the source code for your own personal use, but you may not release it unless your purpose meets one of the following conditions:
The mod has not been updated for over 8 months by me and only me, aidancbrady.
The mod has not been updated for two full Minecraft releases (e.g. 1.4 -> 1.6)
You have my sole permission and credit me in your post.
Using my source code in your own mod is also strictly prohibited unless I have said otherwise.
API Terms and Conditions:
If you end up using my API and bundle it in your own mod, you will have to follow a few guidelines.
You will credit me in your post.
I have the right to put your mod in the ‘add-ons’ section of the mod's post.
You will not release the raw source code of the API, or distribute the compiled build in any way.
Mod Pack Terms and Conditions:
So you want to use Mekanism in your mod pack? Still a few rules for you.
You will credit me AND include a link to Mekanism's official post on MinecraftForum.
I have the right to put your mod pack in the ‘mod packs’ section of the mod's post.
You will not distribute the mod anywhere other than in the pack itself.
Head Developer: aidancbrady
Contributors: viper283, Condo97
Credits:
Thanks to AbrarSyed, Lunatrius, and AtomicStryker for helping me with the port to 1.3.2.
Thanks to _303 and skyboy for helping me with animated machine textures.
Thanks to Mattredsox and Calclavia for helping me out with UE's electricity system.
Last but not least, thanks to Alblaka, SirSengir, CovertJaguar, Calclavia and dan200 for their wonderful APIs and descriptive javadocs.