blob: ef0d9657e733da35c2977c44b7a9ef71c8fb06ac [file] [log] [blame] [raw]
package universalelectricity.core.item;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
/**
* Some helper functions for electric items.
*
* @author Calclavia
*
*/
public class ElectricItemHelper
{
/**
* Recharges an electric item.
*
* @param joules - The joules being provided to the electric item
* @return The total amount of joules provided by the provider.
*/
public static float chargeItem(ItemStack itemStack, float joules)
{
if (itemStack != null)
{
if (itemStack.getItem() instanceof IItemElectric)
{
return ((IItemElectric) itemStack.getItem()).recharge(itemStack, Math.min(((IItemElectric) itemStack.getItem()).getTransfer(itemStack), joules), true);
}
}
return 0;
}
/**
* Decharges an electric item.
*
* @param joules - The joules being withdrawn from the electric item
* @return The total amount of joules the provider received.
*/
public static float dischargeItem(ItemStack itemStack, float joules)
{
if (itemStack != null)
{
if (itemStack.getItem() instanceof IItemElectric)
{
return ((IItemElectric) itemStack.getItem()).discharge(itemStack, Math.min(((IItemElectric) itemStack.getItem()).getMaxElectricityStored(itemStack), joules), true);
}
}
return 0;
}
/**
* Returns an uncharged version of the electric item. Use this if you want the crafting recipe
* to use a charged version of the electric item instead of an empty version of the electric
* item
*
* @return An electrical ItemStack with a specific charge.
*/
public static ItemStack getWithCharge(ItemStack itemStack, float joules)
{
if (itemStack != null)
{
if (itemStack.getItem() instanceof IItemElectric)
{
((IItemElectric) itemStack.getItem()).setElectricity(itemStack, joules);
return itemStack;
}
}
return itemStack;
}
public static ItemStack getWithCharge(Item item, float joules)
{
return getWithCharge(new ItemStack(item), joules);
}
public static ItemStack getCloneWithCharge(ItemStack itemStack, float joules)
{
return getWithCharge(itemStack.copy(), joules);
}
public static ItemStack getUncharged(ItemStack itemStack)
{
return getWithCharge(itemStack, 0);
}
public static ItemStack getUncharged(Item item)
{
return getUncharged(new ItemStack(item));
}
}