blob: 10d9ca3539c86b89333e1f6a0e5c3058b50433ef [file] [log] [blame] [raw]
package calclavia.lib.flag;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
/**
* All the different types of flags that can be registered.
*
* @author Calclavia
*
*/
public class FlagRegistry
{
public static final String DEFAULT_NAME = "ModFlags";
private static final HashMap<String, ModFlag> MOD_FLAGS = new HashMap<String, ModFlag>();
public static final List<String> flags = new ArrayList<String>();
public static boolean isInitiated = false;
public static void registerModFlag(String name, ModFlag flagData)
{
MOD_FLAGS.put(name, flagData);
}
public static ModFlag getModFlag(String name)
{
return MOD_FLAGS.get(name);
}
/**
* Registers a flag name, allowing it to be used and called by the player. Call this in your
* mod's init function.
*/
public static String registerFlag(String name)
{
if (!isInitiated)
{
isInitiated = true;
}
name = name.toLowerCase();
if (!flags.contains(name))
{
flags.add(name);
}
return name;
}
}