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package obsidian.api;
import java.util.List;
import buildcraft.api.power.IPowerReceptor;
import universalelectricity.implement.IElectricityReceiver;
import universalelectricity.implement.IJouleStorage;
import dan200.computer.api.IPeripheral;
import ic2.api.IEnergySink;
import ic2.api.IWrenchable;
import net.minecraft.src.*;
import net.minecraftforge.common.ISidedInventory;
/**
* A group of common methods used by all Obsidian Ingots machines.
* @author AidanBrady
*
*/
public interface IElectricMachine extends IPowerReceptor, IEnergySink, IJouleStorage, IElectricityReceiver, IEnergyAcceptor, IPeripheral
{
/**
* Update call for machines. Use instead of updateEntity() - it's called every tick.
*/
public void onUpdate();
/**
* Whether or not this machine can operate.
* @return can operate
*/
public boolean canOperate();
/**
* Runs this machine's operation -- or smelts the item.
*/
public void operate();
/**
* Gets the recipe vector from the machine tile entity.
* @return recipes
*/
public List getRecipes();
/**
* Sets this machine's active state, sending a packet to the server if it differs from the previous update.
* @param active
*/
public void setActive(boolean active);
}