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package mekanism.common.inventory.container;
import mekanism.common.IElectricChest;
import mekanism.common.block.BlockMachine.MachineType;
import mekanism.common.inventory.slot.SlotElectricChest;
import mekanism.common.inventory.slot.SlotEnergy.SlotDischarge;
import mekanism.common.tile.TileEntityElectricChest;
import mekanism.common.util.ChargeUtils;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ContainerElectricChest extends Container
{
private TileEntityElectricChest tileEntity;
private IInventory itemInventory;
private boolean isBlock;
public ContainerElectricChest(InventoryPlayer inventory, TileEntityElectricChest tentity, IInventory inv, boolean b)
{
tileEntity = tentity;
itemInventory = inv;
isBlock = b;
if(isBlock)
{
tileEntity.open(inventory.player);
tileEntity.openInventory();
}
else {
itemInventory.openInventory();
}
for(int slotY = 0; slotY < 6; slotY++)
{
for(int slotX = 0; slotX < 9; slotX++)
{
addSlotToContainer(new SlotElectricChest(getInv(), slotX + slotY * 9, 8 + slotX * 18, 26 + slotY * 18));
}
}
addSlotToContainer(new SlotDischarge(getInv(), 54, 180, 11));
int slotX;
for(slotX = 0; slotX < 3; ++slotX)
{
for(int slotY = 0; slotY < 9; ++slotY)
{
addSlotToContainer(new SlotElectricChest(inventory, slotY + slotX * 9 + 9, 8 + slotY * 18, 148 + slotX * 18));
}
}
for(slotX = 0; slotX < 9; ++slotX)
{
addSlotToContainer(new SlotElectricChest(inventory, slotX, 8 + slotX * 18, 206));
}
}
public IInventory getInv()
{
if(isBlock)
{
return tileEntity;
}
else {
return itemInventory;
}
}
@Override
public void onContainerClosed(EntityPlayer entityplayer)
{
super.onContainerClosed(entityplayer);
if(isBlock)
{
tileEntity.close(entityplayer);
tileEntity.closeInventory();
}
else {
itemInventory.closeInventory();
}
}
@Override
public boolean canInteractWith(EntityPlayer entityplayer)
{
if(isBlock)
{
return tileEntity.isUseableByPlayer(entityplayer);
}
return true;
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slotID)
{
ItemStack stack = null;
Slot currentSlot = (Slot)inventorySlots.get(slotID);
if(currentSlot != null && currentSlot.getHasStack())
{
ItemStack slotStack = currentSlot.getStack();
stack = slotStack.copy();
if(ChargeUtils.canBeDischarged(slotStack))
{
if(slotID != 54)
{
if(!mergeItemStack(slotStack, 54, 55, false))
{
return null;
}
}
else if(slotID == 54)
{
if(!mergeItemStack(slotStack, 55, inventorySlots.size(), true))
{
return null;
}
}
}
else {
if(slotID < 54)
{
if(!mergeItemStack(slotStack, 55, inventorySlots.size(), true))
{
return null;
}
}
else if(!mergeItemStack(slotStack, 0, 54, false))
{
return null;
}
}
if(slotStack.stackSize == 0)
{
currentSlot.putStack((ItemStack)null);
}
else {
currentSlot.onSlotChanged();
}
if(slotStack.stackSize == stack.stackSize)
{
return null;
}
currentSlot.onPickupFromSlot(player, slotStack);
}
return stack;
}
@Override
public ItemStack slotClick(int slotNumber, int destSlot, int modifier, EntityPlayer player)
{
if(modifier == 2 && destSlot >= 0 && destSlot < 9)
{
ItemStack itemStack = player.inventory.getStackInSlot(destSlot);
if(itemStack != null && itemStack.getItem() instanceof IElectricChest)
{
if(MachineType.get(itemStack) == MachineType.ELECTRIC_CHEST)
{
return null;
}
}
}
return super.slotClick(slotNumber, destSlot, modifier, player);
}
}