| package mekanism.client.gui; |
| |
| import java.util.List; |
| |
| import mekanism.api.ListUtils; |
| import mekanism.client.gui.GuiEnergyInfo.IInfoHandler; |
| import mekanism.client.gui.GuiProgress.IProgressInfoHandler; |
| import mekanism.client.gui.GuiProgress.ProgressBar; |
| import mekanism.client.gui.GuiSlot.SlotOverlay; |
| import mekanism.client.gui.GuiSlot.SlotType; |
| import mekanism.common.inventory.container.ContainerChanceMachine; |
| import mekanism.common.tile.TileEntityChanceMachine; |
| import mekanism.common.util.MekanismUtils; |
| |
| import net.minecraft.entity.player.InventoryPlayer; |
| import cpw.mods.fml.relauncher.Side; |
| import cpw.mods.fml.relauncher.SideOnly; |
| |
| import org.lwjgl.opengl.GL11; |
| |
| @SideOnly(Side.CLIENT) |
| public class GuiChanceMachine extends GuiMekanism |
| { |
| public TileEntityChanceMachine tileEntity; |
| |
| public GuiChanceMachine(InventoryPlayer inventory, TileEntityChanceMachine tentity) |
| { |
| super(tentity, new ContainerChanceMachine(inventory, tentity)); |
| tileEntity = tentity; |
| |
| guiElements.add(new GuiRedstoneControl(this, tileEntity, tileEntity.guiLocation)); |
| guiElements.add(new GuiUpgradeManagement(this, tileEntity, tileEntity.guiLocation)); |
| guiElements.add(new GuiConfigurationTab(this, tileEntity, tileEntity.guiLocation)); |
| guiElements.add(new GuiPowerBar(this, tileEntity, tileEntity.guiLocation, 164, 15)); |
| guiElements.add(new GuiEnergyInfo(new IInfoHandler() { |
| @Override |
| public List<String> getInfo() |
| { |
| String multiplier = MekanismUtils.getEnergyDisplay(MekanismUtils.getEnergyPerTick(tileEntity, tileEntity.ENERGY_PER_TICK)); |
| return ListUtils.asList("Using: " + multiplier + "/t", "Needed: " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxEnergy()-tileEntity.getEnergy())); |
| } |
| }, this, tileEntity.guiLocation)); |
| |
| guiElements.add(new GuiSlot(SlotType.INPUT, this, tileEntity.guiLocation, 55, 16)); |
| guiElements.add(new GuiSlot(SlotType.POWER, this, tileEntity.guiLocation, 55, 52).with(SlotOverlay.POWER)); |
| guiElements.add(new GuiSlot(SlotType.OUTPUT_WIDE, this, tileEntity.guiLocation, 111, 30)); |
| |
| guiElements.add(new GuiProgress(new IProgressInfoHandler() |
| { |
| @Override |
| public double getProgress() |
| { |
| return tileEntity.getScaledProgress(); |
| } |
| }, getProgressType(), this, tileEntity.guiLocation, 77, 37)); |
| } |
| |
| public ProgressBar getProgressType() |
| { |
| return ProgressBar.BLUE; |
| } |
| |
| @Override |
| protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) |
| { |
| fontRendererObj.drawString(tileEntity.getInventoryName(), 45, 6, 0x404040); |
| fontRendererObj.drawString(MekanismUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040); |
| |
| super.drawGuiContainerForegroundLayer(mouseX, mouseY); |
| } |
| |
| @Override |
| protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY) |
| { |
| mc.renderEngine.bindTexture(tileEntity.guiLocation); |
| GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); |
| int guiWidth = (width - xSize) / 2; |
| int guiHeight = (height - ySize) / 2; |
| drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize); |
| |
| super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY); |
| } |
| } |