blob: fd79437823a7082c191bab34d7f9eb7b48dd2641 [file] [log] [blame] [raw]
package cofh.api.block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
/**
* Implemented on Blocks which have some method of being instantly dismantled.
*
* @author King Lemming
*
*/
public interface IDismantleable {
/**
* Dismantles the block. If returnBlock is true, the drop(s) should be placed into the player's inventory.
*/
public ItemStack dismantleBlock(EntityPlayer player, World world, int x, int y, int z, boolean returnBlock);
/**
* Return true if the block can be dismantled. The criteria for this is entirely up to the block.
*/
public boolean canDismantle(EntityPlayer player, World world, int x, int y, int z);
}