| package universalelectricity.compatibility; |
| |
| import universalelectricity.core.UniversalElectricity; |
| import universalelectricity.core.electricity.NetworkLoader; |
| import cpw.mods.fml.common.Loader; |
| |
| /** |
| * The Universal Electricity compatibility module allows your mod to be compatible with most major |
| * power systems in Minecraft. |
| * |
| * @author Calclavia, Micdoodle |
| */ |
| public class Compatibility |
| { |
| /** Version of BuildCraft api compiled with */ |
| public static String BCx_VERSION = "@BCxVersion@"; |
| /** Version of Industrial Craft api compiled with */ |
| public static String ICx_VERSION = "@ICxVersion@"; |
| /** Version of Thermal Expansion api compiled with */ |
| public static String TEx_VERSION = "@TExVersion@"; |
| |
| /** Has the initiate method been called */ |
| public static boolean INIT = false; |
| |
| /** Ratio of Build craft(MJ) power to UE power(Kw). Multiply BC3 power by this to convert to UE */ |
| public static float BC3_RATIO = 2.814f; |
| |
| /** Ratio of Redstone Flux power to UE power(Kw). Multiply TE power by this to convert to UE */ |
| public static float TE_RATIO = BC3_RATIO / 10; |
| |
| /** |
| * Ratio of Industrial craft(EU) power to UE power(Kw). Multiply IC2 power by this to convert to |
| * UE |
| */ |
| public static float IC2_RATIO = 0.11256f; |
| |
| /** |
| * Ratio of UE power(Kw) to Build craft(MJ) power. Multiply UE power by this to convert it to |
| * BC3 power |
| */ |
| public static float TO_BC_RATIO = 1 / BC3_RATIO; |
| |
| /** |
| * Ratio of UE power(Kw) to Redstone Flux power. Multiply UE power by this to convert it to TE |
| * power |
| */ |
| public static float TO_TE_RATIO = 1 / TE_RATIO; |
| |
| /** |
| * Ratio of UE power(KW) to Industrial craft(EU) power. Multiply UE power by this to convert it |
| * to IC2 power |
| */ |
| public static float TO_IC2_RATIO = 1 / IC2_RATIO; |
| |
| /** You must call this function to enable the Universal Network module. */ |
| public static void initiate() |
| { |
| if (!INIT) |
| { |
| /** Outputs basic version information */ |
| System.out.println("[UniversalElectricity] Loading compatibility API version " + UniversalElectricity.VERSION); |
| System.out.println("[UniversalElectricity] Compiled with IndustrialCraft API version " + Compatibility.ICx_VERSION); |
| System.out.println("[UniversalElectricity] Compiled with BuildCraft API version " + Compatibility.BCx_VERSION); |
| System.out.println("[UniversalElectricity] Compiled with ThermalExpansion API version " + Compatibility.TEx_VERSION); |
| |
| /** Loads the configuration and sets all the values. */ |
| UniversalElectricity.CONFIGURATION.load(); |
| IC2_RATIO = (float) UniversalElectricity.CONFIGURATION.get("Compatiblity", "IndustrialCraft Conversion Ratio", IC2_RATIO).getDouble(IC2_RATIO); |
| TE_RATIO = (float) UniversalElectricity.CONFIGURATION.get("Compatiblity", "Thermal Expansion Conversion Ratio", TE_RATIO).getDouble(TE_RATIO); |
| BC3_RATIO = (float) UniversalElectricity.CONFIGURATION.get("Compatiblity", "BuildCraft Conversion Ratio", BC3_RATIO).getDouble(BC3_RATIO); |
| TO_IC2_RATIO = 1 / IC2_RATIO; |
| TO_BC_RATIO = 1 / BC3_RATIO; |
| UniversalElectricity.CONFIGURATION.save(); |
| |
| NetworkLoader.setNetworkClass(UniversalNetwork.class); |
| } |
| } |
| |
| /** Checks using the FML loader too see if IC2 is loaded */ |
| public static boolean isIndustrialCraft2Loaded() |
| { |
| return Loader.isModLoaded("IC2"); |
| } |
| |
| /** Checks using the FML loader too see if BC3 is loaded */ |
| public static boolean isBuildcraftLoaded() |
| { |
| return Loader.isModLoaded("BuildCraft|Energy"); |
| } |
| |
| public static boolean isThermalExpansionLoaded() |
| { |
| return Loader.isModLoaded("ThermalExpansion"); |
| } |
| } |