commit | 98c0c7cf9d0f2429d01e614ebd1d63a6b356f31f | [log] [download] |
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author | Cedric De Brito <cdebrito@nvidia.com> | Mon Jul 02 14:35:04 2018 +0200 |
committer | Cedric De Brito <cdebrito@nvidia.com> | Mon Jul 02 14:35:04 2018 +0200 |
tree | 688b5944c581dd686d82128533e56fc1556c636d | |
parent | 1466e0b7f29176a1c1792ecc28fa64e29d5aaa69 [diff] |
Fix bug in frame decompress example The decompression was failing as the srcEnd pointer in decompress_file_internal was wrongly computed beyond the end of the memory block. We need to account for the fact that the header ("info") was already read in the calling function ("alreadyConsumed").
LZ4 is lossless compression algorithm, providing compression speed at 400 MB/s per core, scalable with multi-cores CPU. It features an extremely fast decoder, with speed in multiple GB/s per core, typically reaching RAM speed limits on multi-core systems.
Speed can be tuned dynamically, selecting an “acceleration” factor which trades compression ratio for more speed up. On the other end, a high compression derivative, LZ4_HC, is also provided, trading CPU time for improved compression ratio. All versions feature the same decompression speed.
LZ4 library is provided as open-source software using BSD 2-Clause license.
Branch | Status |
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master | |
dev |
Branch Policy:
- The “master” branch is considered stable, at all times.
- The “dev” branch is the one where all contributions must be merged before being promoted to master.
- If you plan to propose a patch, please commit into the “dev” branch, or its own feature branch. Direct commit to “master” are not permitted.
The benchmark uses lzbench, from @inikep compiled with GCC v7.3.0 on Linux 64-bits (Debian 4.15.17-1). The reference system uses a Core i7-6700K CPU @ 4.0GHz. Benchmark evaluates the compression of reference Silesia Corpus in single-thread mode.
Compressor | Ratio | Compression | Decompression |
---|---|---|---|
memcpy | 1.000 | 13100 MB/s | 13100 MB/s |
LZ4 default (v1.8.2) | 2.101 | 730 MB/s | 3900 MB/s |
LZO 2.09 | 2.108 | 630 MB/s | 800 MB/s |
QuickLZ 1.5.0 | 2.238 | 530 MB/s | 720 MB/s |
Snappy 1.1.4 | 2.091 | 525 MB/s | 1750 MB/s |
Zstandard 1.3.4 -1 | 2.877 | 470 MB/s | 1380 MB/s |
LZF v3.6 | 2.073 | 380 MB/s | 840 MB/s |
zlib deflate 1.2.11 -1 | 2.730 | 100 MB/s | 380 MB/s |
LZ4 HC -9 (v1.8.2) | 2.721 | 40 MB/s | 3920 MB/s |
zlib deflate 1.2.11 -6 | 3.099 | 34 MB/s | 410 MB/s |
LZ4 is also compatible and well optimized for x32 mode, for which it provides some additional speed performance.
make make install # this command may require root access
LZ4's Makefile
supports standard Makefile conventions, including staged installs, redirection, or command redefinition. It is compatible with parallel builds (-j#
).
The raw LZ4 block compression format is detailed within lz4_Block_format.
To compress an arbitrarily long file or data stream, multiple blocks are required. Organizing these blocks and providing a common header format to handle their content is the purpose of the Frame format, defined into lz4_Frame_format. Interoperable versions of LZ4 must respect this frame format.
Beyond the C reference source, many contributors have created versions of lz4 in multiple languages (Java, C#, Python, Perl, Ruby, etc.). A list of known source ports is maintained on the LZ4 Homepage.