| Glowstone++ |
| =========== |
| |
| Glowstone++ is an experimental fork of [Glowstone](https://github.com/GlowstoneMC/Glowstone) |
| |
| https://img.shields.io/circleci/project/deathcap/GlowstonePlusPlus.svg |
| |
| --- |
| |
| Introduction |
| ------------ |
| Glowstone is a lightweight, from scratch, open source |
| [Minecraft](http://minecraft.net) server written in Java that supports plugins |
| written for the [Bukkit](http://bukkit.org) API. |
| |
| The main goals of the project are to provide a lightweight implementation |
| of the Bukkit API and Minecraft server where exact vanilla functionality is |
| not needed or higher performance is desired than the official software can |
| deliver. Glowstone makes use of a thread-per-world model and performs |
| synchronization only when necessitated by the Bukkit API. |
| |
| Features |
| -------- |
| Glowstone has a few key advantages over CraftBukkit: |
| * It is **100% open source**. While CraftBukkit and most other mods are open |
| source, they rely on decompiled Minecraft source code. Glowstone's code is |
| completely original. |
| * Because of this, it is easy to contribute to Glowstone's development. The |
| barrier of entry to contributions is lower because there is no need to work |
| around decompiled source or maintain a minimal diff. |
| * Glowstone supports all plugins written for the Bukkit API natively. In |
| practice, some plugins may try to make use of parts of the API which are not |
| yet implemented, but in a completed state Glowstone would support all plugins. |
| * Glowstone's simplicity affords it a performance improvement over CraftBukkit |
| and other servers, making it especially suited for situations where a large |
| amount of players must be supported but Vanilla game features are not needed. |
| |
| However, there are several drawbacks: |
| * Glowstone **is not finished**. Nothing is guaranteed to work, though many things |
| are likely to. If in doubt, ask in `#glowstone`. |
| * Vanilla survival features are entirely absent (mobs, hunger, health, so on). |
| Glowstone cannot yet replicate a vanilla survival environment. These will be |
| added over time. |
| * Bukkit plugins which expect the presence of CraftBukkit-specific code |
| (that in the `org.bukkit.craftbukkit` or `net.minecraft.server` packages) |
| will not work on Glowstone unless they are designed to fail gracefully. |
| * Glowstone is not produced by the Bukkit team, and while we do make an effort |
| to produce quality work, Glowstone does not undergo the same rigorious testing |
| as the Bukkit project. |
| |
| Some of the key features that have been implemented are: |
| * World loading, saving, and streaming to players. |
| * Player interaction with the world (building, digging). |
| * Somewhat-complete inventory support. |
| * A simple world generator (support for others through Bukkit). |
| * World weather (rain, thunder/lightning). |
| * Op, ban, IP ban, and whitelist support. |
| * Many of the advanced API features of Bukkit. |
| |
| Building and Running |
| -------------------- |
| Glowstone can be built with the |
| [Java Development Kit](http://oracle.com/technetwork/java/javase/downloads) and |
| [Maven](https://maven.apache.org) The command `mvn package` will build Glowstone and |
| place the final jar in `target/` named `glowstone++-1.8.3-SNAPSHOT.jar`. |
| |
| Running Glowstone is simple because its dependencies are shaded into the output |
| jar at compile time. Simply execute `java -jar glowstone++.jar` along with any |
| extra JVM options desired. A variety of command-line options are also available - |
| run `java -jar glowstone++.jar --help` for more information. |
| |
| By default, configuration is stored in the `config/` subdirectory and logs |
| are stored in the `logs/` subdirectory. The main configuration file is |
| `config/glowstone.yml`, which replaces CraftBukkit's `server.properties` and |
| `bukkit.yml`. Settings from these two files will be copied over to Glowstone's |
| configuration during the default configuration generation process. |
| |
| Glowstone uses [JLine](http://jline.sf.net) for console input and colored |
| console output. The JLine console can be disabled in the configuration if a |
| flat console is desired. |
| |
| Docs and Support |
| ------------- |
| The best place to receive support is on the [Glowstone Forums](https://forums.glowstone.net/), |
| where you can ask a question and someone who knows the answer can respond. |
| If you prefer IRC, visit our IRC channel `#glowstone` on EsperNet (`irc.esper.net`). |
| |
| User and contributor documentation and other articles can be found on the |
| [GitHub wiki](https://github.com/SpaceManiac/Glowstone/wiki). |
| Javadocs can be generated by using the `mvn javadoc:javadoc` command and are |
| placed in the `target/site/apidocs/` directory, but these are incomplete |
| -in some places and in general the code is the best reference. |
| |
| |
| For documentation on the Glowkit API (an updated Bukkit which is used to |
| write plugins), see the [Glowkit Javadocs](http://build.greatmancode.com/job/Glowkit/javadoc/), |
| or visit the official [Bukkit Javadocs](http://jd.bukkit.org/). |
| |
| Credits |
| ------- |
| * [The Minecraft Coalition](http://wiki.vg/) and [`#mcdevs`](http://mcdevs.org/) - |
| protocol and file formats research. |
| * [The Bukkit team](http://bukkit.org) for their outstandingly well-designed |
| plugin API. |
| * [Trustin Lee](http://gleamynode.net) - author of the |
| [Netty](http://netty.io/) library. |
| * [Graham Edgecombe](https://github.com/grahamedgecombe/) - author of the |
| original [Lightstone](https://github.com/grahamedgecombe/lightstone). |
| * All the people behind [Maven](https://maven.apache.org) and |
| [Java](http://java.oracle.com). |
| * [Notch](http://mojang.com/notch) and the rest of |
| [Mojang](http://mojang.com) - for making such an awesome game in the first |
| place! |
| |
| Copyright |
| --------- |
| Glowstone is open-source software released under the MIT license. Please see |
| the `LICENSE` file for details. |