1. fb3e3ba Revert "Introducing Java 9 support! (#649)" (#651) by mastercoms · 7 years ago
  2. 3f96747 Introducing Java 9 support! (#649) by smartboyathome · 7 years ago
  3. e44b5c3 Remove unused variables in GlowItem (#650) by Niklas Merkelt · 7 years ago
  4. 5e58958 Implement ItemSpawnEvent and ItemDespawnEvent (#643) by Momo · 7 years ago
  5. 0dd59dd Fix extra space by mastercoms · 7 years ago
  6. dc58d03 Implement ender pearls (#602) by mastercoms · 7 years ago
  7. 736b3bd Boss bars for Wither & Ender Dragon (#642) by Chris Hennick · 7 years ago
  8. 04f7469 Fix #609 (#628) by Chris Hennick · 7 years ago
  9. f0cd032 Eliminate BossBarManager (#641) by Chris Hennick · 7 years ago
  10. 1b54eb5 Abstract PlayerStatisticIoService. by momothereal · 7 years ago
  11. 783d5d3 Add world name parameter in WorldStorageProvider factory to avoid world conflicts. by momothereal · 7 years ago
  12. 434d52a Refactor EntityManager to use a Multimap (#636) by Chris Hennick · 7 years ago
  13. e8744d2 Refactor BossBar management (#633) by Chris Hennick · 7 years ago
  14. bd64e08 Rename GlowEntity.getDirection to GlowEntity.getCardinalFacing (#640) by Chris Hennick · 7 years ago
  15. 7126e1f Fix existing CheckStyle issues (GlowBufUtils..GlowChunkData) (#639) by Chris Hennick · 7 years ago
  16. 3dff817 Fix existing CheckStyle issues (FlowerForestPopulator..GlowBrewerInventory) (#638) by Chris Hennick · 7 years ago
  17. 31c7ac8 Fix existing CheckStyle issues (DefaultGameMode..Flower) (#637) by Chris Hennick · 7 years ago
  18. 68a3630 Fix existing CheckStyle issues (CameraCodec..DeadBushDecorator) (#635) by Chris Hennick · 7 years ago
  19. e6d261c Fix existing CheckStyle issues (BlockLiquid..Cactus) (#634) by Chris Hennick · 7 years ago
  20. ac1f08e Fix existing CheckStyle issues (B..BlockLava) (#632) by Chris Hennick · 7 years ago
  21. 29b0efb Refactor 4 Message classes to take Location constructor param (#622) by Chris Hennick · 7 years ago
  22. 0c87ea5 Lombokify GlowMinecart (#626) by Chris Hennick · 7 years ago
  23. 35fff3e Initial /clone command implementation (#590) by smartboyathome · 7 years ago
  24. 79eb4dd Clean up and fix several issues regarding player profiles (#604) by kaenganxt · 7 years ago
  25. 5cf5a60 Fix existing CheckStyle issues (A) (#618) by Chris Hennick · 7 years ago
  26. f3262f8 Implement Fire Resistance Potion (#625) by Chris Hennick · 7 years ago
  27. f3d6c96 Clean up chunk locking code. (#623) by smartboyathome · 7 years ago
  28. 026ca40 Fix TallGrassDecorator exception if there's a hole in bedrock (#631) by Chris Hennick · 7 years ago
  29. 587ac2b Add log4j configuration (#629) by Chris Hennick · 7 years ago
  30. a822f0c Implement GlowMapRenderer.render() (#608) by Chris Hennick · 7 years ago
  31. 7cb4894 Skip library loading when system ClassLoader isn't a URLClassLoader (#615) by Chris Hennick · 7 years ago
  32. e7a5c6d Fix GlowServer after WorldStorageProvider implementation (#617) by smartboyathome · 7 years ago
  33. 49a7d10 Allow plugins to specify a custom WorldStorageProvider. (#616) by smartboyathome · 7 years ago
  34. 6079941 Added help prompt for /glowstone command. by momothereal · 7 years ago
  35. 89f3731 Partial implementation of sendMap (#605) by Chris Hennick · 7 years ago
  36. c4b9ed6 Close inventory when player is teleported. Fixes #594 by momothereal · 7 years ago
  37. 9254c74 Fix some issues with block/item interaction (see #595) by momothereal · 7 years ago
  38. e67c3f3 Material based ItemTable (#603) by mastercoms · 7 years ago
  39. 9236c10 Attempt at fixing test on CircleCI by momothereal · 7 years ago
  40. f5645e6 Remove unused imports by mastercoms · 7 years ago
  41. bae2966 Make the equipment spawn message a bit more future proof by mastercoms · 7 years ago
  42. 7156494 Use main hand method in EquipmentMonitor by mastercoms · 7 years ago
  43. 49ab0e4 Use origin API in FallingBlock by mastercoms · 7 years ago
  44. 743a59a Remove improper getAttribute overrides by mastercoms · 7 years ago
  45. c1c4742 Fix deprecated Spell usage by mastercoms · 7 years ago
  46. b458756 Remove improper getOrigin overrides by mastercoms · 7 years ago
  47. 4afd300 Fix slots in human entity spawn message by mastercoms · 7 years ago
  48. cab97ba Add igniting block information to BlockBurnEvent by mastercoms · 7 years ago
  49. 9b04959 Remove useless check from InventoryUtil#isEmpty by mastercoms · 7 years ago
  50. 90d9dd1 Merge branch 'dev' of github.com:GlowstoneMC/Glowstone into dev by mastercoms · 7 years ago
  51. de154ee Remove unused import by mastercoms · 7 years ago
  52. 9c9ffd9 Use main hand methods in LivingEntityStore by mastercoms · 7 years ago
  53. c262154 Less confusing ocelot type get by mastercoms · 7 years ago
  54. 83a5c1f Offhand support for player interact event by mastercoms · 7 years ago
  55. 681c692 Specify hand in BlockPlaceEvent by mastercoms · 7 years ago
  56. 8434fad Use EntityType super constructor in entity stores by mastercoms · 7 years ago
  57. 48b46fd Paragraph should be on same line (google style) by momothereal · 7 years ago
  58. 1737423 Remove unused import by mastercoms · 7 years ago
  59. 0fe5070 Use bootstrap config instead of deprecated direct getter by mastercoms · 7 years ago
  60. b9aa9a3 Pooled ByteBuf allocator is now the default by mastercoms · 7 years ago
  61. 43a1f78 Update to flow network 1.2.2 by mastercoms · 7 years ago
  62. 2b53708 Remove extra paragraph tag in Javadoc by momothereal · 7 years ago
  63. 080917b Add separate method for custom entity spawning by momothereal · 7 years ago
  64. 002bf47 Use proxy data in ping (#600) by kamcio96 · 7 years ago
  65. b21ace3 Add documentation to GlowServer by Momo · 7 years ago
  66. 582a524 Make it more elegant by kamcio96 · 7 years ago
  67. cc3cdc1 Fix exception when pinging from bungeecord (#599) by kaenganxt · 7 years ago
  68. 4c3bd01 Implement more methods in GlowPlayer.Spigot (#598) by Niklas Merkelt · 7 years ago
  69. 7f3fb14 Sign editor fixes (#596) by kaenganxt · 7 years ago
  70. 2ad4d75 Improve hanging entities (#597) by kaenganxt · 7 years ago
  71. 7266e84 remove extra semicolon by mastercoms · 7 years ago
  72. b96dfc9 accurate sound location by mastercoms · 7 years ago
  73. 0d5604e Optimize chunk streaming by mastercoms · 7 years ago
  74. 940adcd Add space to console prompt, like in vanilla by mastercoms · 7 years ago
  75. a1d7d11 Simplify zlib input stream method by mastercoms · 7 years ago
  76. 3179cef Region file and cache improvements by mastercoms · 7 years ago
  77. d45ff84 Fix isTouchingMaterial docs grammar by mastercoms · 7 years ago
  78. 34ce26b Tweaks to region files by mastercoms · 7 years ago
  79. 885a927 Remove type check from unloadWorld by mastercoms · 7 years ago
  80. a74134e Clean up code by mastercoms · 7 years ago
  81. 98aeb19 Region file init improvements by mastercoms · 7 years ago
  82. c1c8551 Remove useless list initialization in GlowBanner by mastercoms · 7 years ago
  83. fb4bf35 Update Glowkit by mastercoms · 7 years ago
  84. 573d75c GlowChunk.ChunkKeyStore.get -> GlowChunk.Key.of by momothereal · 7 years ago
  85. c8804a4 Simplify ChunkKeyStore get method. by momothereal · 7 years ago
  86. 6c4b675 Use FastUtil Long2ObjectOpenHashMap instead of Trove. by momothereal · 7 years ago
  87. 96bdd23 Use Trove's TLongObjectHashMap for chunk key indexing. by momothereal · 7 years ago
  88. e28cd97 Removed some more redundancy related to ChunkKeys. by momothereal · 7 years ago
  89. 57f1b8d Avoid getting the chunk of a block (and loading the Key) for no reason. by momothereal · 7 years ago
  90. 66381a2 Food level for regeneration is at 18 and above. by momothereal · 7 years ago
  91. 33ece8a Only check for fall distance if the entity has moved (not only rotated) by momothereal · 7 years ago
  92. e310070 Attempt at fixing fall damage (fallDistance wasn't being reset enough) by momothereal · 7 years ago
  93. 082108d Update location after gravity application, fixes #591 by momothereal · 7 years ago
  94. 44f4218 Fix issues with crafting inventory, fix NPE when using Glowstone in an IDE. by momothereal · 7 years ago
  95. 6d00594 Add /setblock command (related to #499) by momothereal · 7 years ago
  96. aab7327 Avoid useless Collection -> array cloning when not necessary by momothereal · 7 years ago
  97. 6ce1436 Centralize Item ID tab-completion by momothereal · 7 years ago
  98. 7772c02 Fix fire not getting updated on tick. Closes #435 (#589) by Tim Hagemann · 7 years ago
  99. 48f60c4 Fix items not breaking correctly. by momothereal · 7 years ago
  100. b1c0ac4 Fix item durability when digging blocks. by momothereal · 7 years ago