- f749882 Fixed incorrect slot conversions in creative mode and exclusion of last 4 hotbar slots. by Tad Hardesty · 11 years ago
- 7bf6bf5 Started on better inventory system using InventoryView and monitoring. by Tad Hardesty · 11 years ago
- 25bd4eb Added CloseWindow, OpenWindow, Transaction, WindowClick, WindowProperty packets. by Tad Hardesty · 11 years ago
- afa250c Fix SetWindowContents encoding and use it when whole inventory contents are set. by Tad Hardesty · 11 years ago
- c1b6db6 Send player's position after the chunks have been sent for smoother load. by Tad Hardesty · 11 years ago
- 529ea6c Implemented MultiBlockChange messages, hopefully finally fixing the chunk generation lag. by Tad Hardesty · 11 years ago
- c1b0e34 Removed trove4j dependency favor of EnumSet and BlockIterator and disabled mysql and sqlite dependencies. by Tad Hardesty · 11 years ago
- b69cfae Fixed handling of events during shutdown, an NPE in BlockPlacementHandler, and some incorrect UnsafeValues behavior. by Tad Hardesty · 11 years ago
- d5b2226 Cleaned up shutdown logic (fixes #31): by Tad Hardesty · 11 years ago
- 2da89fd Fixed heldItemSlot not actually getting set. by Tad Hardesty · 11 years ago
- 502c089 Updated bans to new Bukkit API and Minecraft ban file format. by Tad Hardesty · 11 years ago
- 33f0782 Updated to Bukkit 1.7.2-R0.3. Commands work but alias system will need examining. by Tad Hardesty · 11 years ago
- e3a0744 Added outbound HeldItemSlotMessage functionality. by Tad Hardesty · 11 years ago
- 8fb22f1 Removed GlowItemStack and added start of NBT ItemMeta handling. by Tad Hardesty · 11 years ago
- 596a4d2 Java version is now 1.7. Further move to new NBT stuff. by Tad Hardesty · 11 years ago
- 94d272b Switched to new NBT features where possible. Fail events quieter while shutting down. by Tad Hardesty · 11 years ago
- ce668a8 Started on revamp of NBT utilities. by Tad Hardesty · 11 years ago
- f302767 Moved inventory packets to own package, changed Slot to use ItemStack, and added Contents. by Tad Hardesty · 11 years ago
- 6a22742 More protocol updates: by Tad Hardesty · 11 years ago
- deac50c A bit of cleanup: by Tad Hardesty · 11 years ago
- 8a75ed9 Switch to thread-per-world design for ticking by zml · 11 years ago
- 60f32b9 Minor correctness fixes: by Tad Hardesty · 11 years ago
- c4644ee Updated message classes for flow-net change. by Tad Hardesty · 11 years ago
- 54db50d Added EntityHeadRotation message. Refactored entity update/spawn message creation to allow multiple messages, and put base update in Entity. by Tad Hardesty · 11 years ago
- 7c41995 Players can now see each other move: by Tad Hardesty · 11 years ago
- 065a84d Further work on entity packet update: by Tad Hardesty · 11 years ago
- 0f7b619 Revamped entity metadata system and added some things to TagCompoundUtils. by Tad Hardesty · 11 years ago
- 5357763 Started on updating entity packets (not functional). by Tad Hardesty · 11 years ago
- bc88c8b Added ClientSettings and PluginMessage packets: by Tad Hardesty · 11 years ago
- 08feedc Update for flow-networking changes by Jack Huey · 11 years ago
- 6eb7f39 Improved command handling: by Tad Hardesty · 11 years ago
- 85495c5 Improved server list handling (with icon support) and actually reload config on reload. by Tad Hardesty · 11 years ago
- 7135b5c Updated protocols for flow-net change. by Tad Hardesty · 11 years ago
- 1003f1f Updated and tidied codecs for silly flow-net business. by Tad Hardesty · 11 years ago
- ca02c93 Added shortcut register inbound and outbound methods. by Tad Hardesty · 11 years ago
- b99d1e4 Migrated Health, Experience, SetWindowSlot packets. by Tad Hardesty · 11 years ago
- 4353194 Updated ChunkBulkMessage to flow-net. by Tad Hardesty · 11 years ago
- 52d32b4 Cleanup and fixes to networking: by Tad Hardesty · 11 years ago
- 5fd07be Implemented encrypted connections. by desmin88 · 11 years ago
- 3f32a8e Big flow-networking update. by desmin88 · 11 years ago
- b5dca8f Begin work on encrypted authentication, decryption of secret and tokens. by desmin88 · 11 years ago
- 88716fc Implemented isPrimaryThread and callSyncMethod, along with helper syncIfNeeded. by Tad Hardesty · 11 years ago
- 793c07d Moved some inventory stuff from Player to HumanEntity. by Tad Hardesty · 11 years ago
- 29f7cc2 Tidied and implemented a few minor properties in Entity and LivingEntity (sans actual functionality). by Tad Hardesty · 11 years ago
- c590dcb Tidied Block and BlockState and implemented some missing methods. by Tad Hardesty · 11 years ago
- 4fdfa1a Added configuration key for console mode and implemented colors on Windows. by Tad Hardesty · 11 years ago
- 61cc5fb Implemented tab-completion and updated JLine version. by Tad Hardesty · 11 years ago
- 2b2ef52 Redid large amounts of ConsoleManager to be more sane. by Tad Hardesty · 11 years ago
- 60469a7 Added very basic ItemFactory and ItemMeta implementations and re-enabled crafting initialization. by Tad Hardesty · 11 years ago
- dd0f7a7 Added simple (no customization) HelpMap implementation. by Tad Hardesty · 11 years ago
- 230d1ef Switched to standard SimpleCommandMap and Bukkit's built-in commands. by Tad Hardesty · 11 years ago
- 4cb6779 Corrected previous build failure. by Tad Hardesty · 11 years ago
- 3d1f1f1 Updated inventories to have owner, type, and new methods. by Tad Hardesty · 11 years ago
- 31ef346 Updated JLine dependency. by Tad Hardesty · 11 years ago
- 9c404be Improved configuration handling, including a better defaults system. by Tad Hardesty · 11 years ago
- 7fd8e6a Removed BlockID and ItemID in favor of Material. by Tad Hardesty · 11 years ago
- 2a2dfb6 Reorganized and implemented some LivingEntity health stuff. by Tad Hardesty · 11 years ago
- 1b57e34 Removed EntityEffect in favor of Bukkit's PotionEffect. by Tad Hardesty · 11 years ago
- ef7526f Only send block changes to players within view, fixing most of the weird lag. by Tad Hardesty · 11 years ago
- 3fd23eb Further work on new chunk handling. by Tad Hardesty · 11 years ago
- efe143f Further work on sane chunk management: by Tad Hardesty · 11 years ago
- 41943ad Cleanup of unused/deprecated chunk loading stuff. Corrected old generator byte order. by Tad Hardesty · 11 years ago
- 002645f Work on making chunks unload when they're not in use. by Tad Hardesty · 11 years ago
- 182e930 Improved GlowWorld constructor and default world creation. by Tad Hardesty · 11 years ago
- fa56a12 Reimplemented chunk snapshots and added back some populators. by Tad Hardesty · 11 years ago
- eb8e9c3 Implemented chunk bulk sending. by Tad Hardesty · 11 years ago
- 283cc8f Improved ChunkManager generation handling, tidied GlowWorld initialization somewhat. by Tad Hardesty · 11 years ago
- 9a5bd5a Update chunk I/O to the Anvil format. by Tad Hardesty · 11 years ago
- 48a09ed Started on changing chunks to use vertical sections. by Tad Hardesty · 11 years ago
- f3956b9 Corrected plugin directory creation by Tad Hardesty · 11 years ago
- 5f3114a Minor cleanup to error messages in MessageMap and scheduler by Tad Hardesty · 11 years ago
- 0e5a5ba Tidied GlowBlock and GlowEntity and implemented metadata methods. by Tad Hardesty · 11 years ago
- 9a430c9 Tidied and implemented parts of GlowWorld, minor GlowServer implementation fixes. by Tad Hardesty · 11 years ago
- c316bfe Organized methods in GlowServer. by Tad Hardesty · 11 years ago
- 488bf50 Not-quite-finished new configuration shenanigans, other minor cleanup. by Tad Hardesty · 11 years ago
- 9bf2ad1 Updated TimeMessage and BlockChangeMessage. by Tad Hardesty · 11 years ago
- e4be9e5 Handle incoming chat and stop handling messages after disconnect. by Tad Hardesty · 11 years ago
- 284584c Network handling improvements: by Tad Hardesty · 11 years ago
- 482dc03 Chunk sending works: by Tad Hardesty · 11 years ago
- 121ee84 Further protocol work (connectable!): by Tad Hardesty · 11 years ago
- b4b8626 Categorized Message classes and added login messages and basic login handler. by Tad Hardesty · 11 years ago
- b308de7 Protocol work and cleanup: by Tad Hardesty · 11 years ago
- f9adcc8 Further protocol updates: by Tad Hardesty · 11 years ago
- b3339df A bit of a start on protocol updates. by Tad Hardesty · 11 years ago
- c2b703c Cleaned up Gradle script, removed non-UTF-8 data in TextWrapper by Tad Hardesty · 11 years ago
- 99d0438 We're back! by Tad Hardesty · 11 years ago
- a8b426a Fix generation of Nether and End by SpaceManiac · 13 years ago
- ca6bbd1 Avoid concurrency problems in SessionRegistry (closes #44) by unknown · 13 years ago
- 310810f Fix coordToIndex, thanks zml2008! (closes #48, closes #51) by SpaceManiac · 13 years ago
- 3348487 Add getAllowEnd() method and create end if enabled in config (closes #52, closes #53) by SpaceManiac · 13 years ago
- ce01174 Implement new ConsoleCommandSender stuff by SpaceManiac · 13 years ago
- e793438 Various tweaks and fixes (closes #46) by zml2008 · 13 years ago
- 1db1e91 Implement TeleportCause for PlayerTeleportEvent. by SpaceManiac · 13 years ago
- 359a28c Added maven site generation. by hef · 13 years ago
- da9cfe5 Headdesk by SpaceManiac · 13 years ago
- 23b13c0 Dependencies and methods that actually exist, mkay? by SpaceManiac · 13 years ago
- 8fba08e Update for Minecraft 1.0.0, some optimizations to TargetBlock by zml2008 · 13 years ago
- 229dd21 Some minor unused import fixes, fix a goofy merge conflict issue by SpaceManiac · 13 years ago
- b9ba43a Implemented basic block physics (falling sand and doublesteps so far). by zml2008 · 13 years ago
- edc96ff This should fix chunk corruption when saving worlds - issue #3 by zml2008 · 13 years ago