1. e780872 zombie stubs by mastercoms · 5 years ago
  2. 41dd233 generator 1.13 progress, breeding api by mastercoms · 5 years ago
  3. f326533 clean up unused arrays in new particle class by mastercoms · 5 years ago
  4. 9e1f3d1 finish up new particle representation by mastercoms · 5 years ago
  5. 08c041a in progress particle system rewrite by mastercoms · 5 years ago
  6. 3c78ea1 a bit more 1.13 work by mastercoms · 5 years ago
  7. 1c1da04 more 1.13 work by mastercoms · 5 years ago
  8. 19b6009 update lombok by mastercoms · 5 years ago
  9. 33ba29b 1.13 tags work, finish up inventory errors by mastercoms · 5 years ago
  10. 68278cb fix bad import styling by mastercoms · 5 years ago
  11. f4a2a38 starting on 1.13 progress again by mastercoms · 5 years ago
  12. aa8d01b Merge branch 'dev' into 1.13-hack by mastercoms · 5 years ago
  13. 00c156d Fix #1042 (#1043) by Chris Hennick · 5 years ago
  14. b04846b Merge branch '1.13' into 1.13-hack by Chris Hennick · 6 years ago
  15. 9696b2f Animal feeding improvements (#1025) by Chris Hennick · 6 years ago
  16. 560e5e1 Update GlowBoat by Chris Hennick · 6 years ago
  17. 6bcb91b Typo fix by Chris Hennick · 6 years ago
  18. 27725af Strengthen MaterialUtil sanity check by Chris Hennick · 6 years ago
  19. b5511b7 Update Lootable implementation in GlowContainer by Chris Hennick · 6 years ago
  20. 3a9c790 Update FlowerType by Chris Hennick · 6 years ago
  21. a00e1b6 Update GlowNoteBlock by Chris Hennick · 6 years ago
  22. 93a7ca6 Update GlowDesertTemple and GlowBannerMatcher by Chris Hennick · 6 years ago
  23. b9c03ce Add sanity checks for reflectively-generated sets in MaterialUtil by Chris Hennick · 6 years ago
  24. a728b5c Handle air variants by Chris Hennick · 6 years ago
  25. ce7cd42 Update tool names by Chris Hennick · 6 years ago
  26. a591538 Update ItemTable, and add necessary TODOs by Chris Hennick · 6 years ago
  27. c01af1a Fix GlowMetaItem, and set some necessary args in pom.xml by Chris Hennick · 6 years ago
  28. 4e9333b More updates by Chris Hennick · 6 years ago
  29. b8a0fe4 More updates, but still more needed by Chris Hennick · 6 years ago
  30. 48e9bbe Update GlowBlock by Chris Hennick · 6 years ago
  31. 222ba77 Use getMaterialFromBaseId where still needed by Chris Hennick · 6 years ago
  32. c053bf5 Updates to GlowPlayer, StatisticMap, ChunkManager by Chris Hennick · 6 years ago
  33. cfba494 More updates by Chris Hennick · 6 years ago
  34. 521ce07 Implement KeyedBossBar by Chris Hennick · 6 years ago
  35. 4438431 Update BlockTallGrass and DiggingHandler by Chris Hennick · 6 years ago
  36. 1e5df3d Stub out some missing new methods by Chris Hennick · 6 years ago
  37. a38a109 Update remaining biome names by Chris Hennick · 6 years ago
  38. f722acf More updated biome names, and restore deleted BiomeHeight class by Chris Hennick · 6 years ago
  39. 82c4165 Partial update to 1.13.2 for biomes etc. by Chris Hennick · 6 years ago
  40. 0cb80da Merge branch 'dev' into 1.13, and partial bug fixes by Chris Hennick · 6 years ago
  41. d4812fe Command i18n through /testforblocks, and associated refactors (#1035) by Chris Hennick · 6 years ago
  42. d6ed91c Localize /testfor by Chris Hennick · 6 years ago
  43. 83ce4ab Replace redundant immutable empty list with Collections.emptyList() by Chris Hennick · 6 years ago
  44. 7c941fe use dns_port constant by mastercoms · 6 years ago
  45. c4653f9 fix imports and types by mastercoms · 6 years ago
  46. 478d0b1 Fix Pythonic syntax for comment by mastercoms · 6 years ago
  47. 512ba7e Implement slime blocks pushing and proper handling of non-movable blocks by pistons (#1017) by Nikita Medvedev · 6 years ago
  48. d486808 fix DNS resolution issues by mastercoms · 6 years ago
  49. 7e6da83 Replace ad-hoc Validator class with Java Predicate (#1034) by Marcos Del Sol Vives · 6 years ago
  50. 62537b5 Revert "Use Collections.emptyList()" by Chris Hennick · 6 years ago
  51. 0c1ec07 Use Collections.emptyList() by Chris Hennick · 6 years ago
  52. 8b2bdb2 Azure: JDK 11 and code coverage (#1032) by Gareth Coles · 6 years ago
  53. 01bc256 MC-123880: use correct flag on 1.13+ (#1030) by kashike · 6 years ago
  54. f11d55f Merge branch 'dev' into 1.13-hack by momothereal · 6 years ago
  55. f8938f8 i18nize and refactor GlowstoneCommand (#1026) by Chris Hennick · 6 years ago
  56. 0dc70b3 Reduce some duplication in networking-related code (#1028) by kashike · 6 years ago
  57. 7a2cb23 supply a consumer with each 'cut' when splitting experience (#1027) by kashike · 6 years ago
  58. 58f8aa4 Use constants for gamerule names (#1029) by kashike · 6 years ago
  59. a9445ff Finish localizing TellrawCommand by Chris Hennick · 6 years ago
  60. 9424a9e Finish localizing SetBlockCommand by Chris Hennick · 6 years ago
  61. 669ad8d Item amount decrement is now applied on block place (fixes #1012) (#1022) by Jacob G · 6 years ago
  62. b5cc02a Regional difficulty (#1019) by VaiTon · 6 years ago
  63. 8124225 Revert "Animal feeding fixes:" by Chris Hennick · 6 years ago
  64. 6680d94 Revert "Implements love mode duration and particle emission." by Chris Hennick · 6 years ago
  65. 54c3ff3 Implements love mode duration and particle emission. by Chris Hennick · 6 years ago
  66. b98953e Animal feeding fixes: by Chris Hennick · 6 years ago
  67. 04ccbda Simplify computeGrowthAmount by Chris Hennick · 6 years ago
  68. 3192c0f Implemented statistic tracking (#1021) by VaiTon · 6 years ago
  69. 6710673 Implements missing events (#1018) by VaiTon · 6 years ago
  70. 7951f06 Implement BlockPistonRetractEvent firing (#1014) by Nikita Medvedev · 6 years ago
  71. b2b0720 Merge branch 'dev' into 1.13 by mastercoms · 6 years ago
  72. eb966b3 Merge branch 'dev' into 1.13-hack by mastercoms · 6 years ago
  73. 55b43af Implement BlockPistonExtendEvent (#1013) by Nikita Medvedev · 6 years ago
  74. a133cfa Implement Player locale Setting (#1011) by heisluft · 6 years ago
  75. 015daf7 RegionFile fixes and improvements (#997) by Andrew Steinborn · 6 years ago
  76. 867df01 i18nize /pardonip, /playsound and /say (#1004) by Chris Hennick · 6 years ago
  77. 0b55ac3 Localize achievement names (#1005) by Chris Hennick · 6 years ago
  78. 46780de [i18n] Partially i18nize all remaining commands (#1003) by Chris Hennick · 6 years ago
  79. 3146ae7 This cast must be explicit when using the JDK 11 compiler. by Chris Hennick · 6 years ago
  80. c993dd1 i18n: Commands E-O (#1001) by Chris Hennick · 6 years ago
  81. 57c7b28 Update built-in JAR license (2019) by Momo · 6 years ago
  82. 8241f28 Make System.out and System.err non-auto-flushing, but flush them every tick. by Chris Hennick · 6 years ago
  83. d9edea4 Refactor EnchantCommand by Chris Hennick · 6 years ago
  84. e856bd3 i18nize /deop and /difficulty; extract out LocalizedEnumNames (#1000) by Chris Hennick · 6 years ago
  85. 9615bd9 i18n refactor: include Locale and ResourceBundle as CommandMessages members (#999) by Chris Hennick · 6 years ago
  86. c9bf415 Add test for mutated state changing IDs by momothereal · 6 years ago
  87. 4068d58 Better hashing for loaders by momothereal · 6 years ago
  88. 4150950 Ground work for BlockData mapping by momothereal · 6 years ago
  89. 6dc4281 Make world joinable (empty world temporarily) by momothereal · 6 years ago
  90. f31979d Merge remote-tracking branch 'origin/dev' into dev by Chris Hennick · 6 years ago
  91. af166e7 Handle null in getLocale() May fix #998 by Chris Hennick · 6 years ago
  92. 8b27328 Checkstyle issues by momothereal · 6 years ago
  93. 32fd45d New network Mob IDs and Object IDs by momothereal · 6 years ago
  94. 81b7f0e Update Slot serialization to 1.13.2 by momothereal · 6 years ago
  95. 2352183 Merge branch 'dev' into 1.13-hack by momothereal · 6 years ago
  96. 2e8ce31 Don't even calculate possible physics during world load by momothereal · 6 years ago
  97. b4ad19f Skip physic updates during world generation/initialization by momothereal · 6 years ago
  98. 28b480e Merge remote-tracking branch 'origin/dev' into dev by Chris Hennick · 6 years ago
  99. 8dd2dce Fix #994 by Chris Hennick · 6 years ago
  100. d1bedb0 i18nize /clone, /defaultgamemode, /gamemode (#989) by Chris Hennick · 6 years ago