1. d89fd0a Finalize MobStates by mastercoms · 8 years ago
  2. 1dcb393 Hacking on mob states by mastercoms · 8 years ago
  3. 354640b Use custom classloader (compatible with Java 8 & 9) by mastercoms · 8 years ago
  4. d917c6c Add base color to banner meta, add Shield meta by momothereal · 8 years ago
  5. 7dca6ab Fix style errors by Momo · 8 years ago
  6. b389d2d Implement affectsSpawning, viewdistance, fix noteblock pitch by mastercoms · 8 years ago
  7. 66feb80 Actually set player resource pack status by mastercoms · 8 years ago
  8. 2808057 Implement resource pack hash and status by mastercoms · 8 years ago
  9. 3df967e Use method for player physics by mastercoms · 8 years ago
  10. 03d9e54 Fix physics bugs by mastercoms · 8 years ago
  11. 6d6b5bd Implement some new player features by mastercoms · 8 years ago
  12. 752a8f0 Merge branch 'master' of https://github.com/GlowstoneMC/Glowstone by mastercoms · 8 years ago
  13. 19b0839 move spigot by mastercoms · 8 years ago
  14. 0dcb502 Fix ServerShim by mastercoms · 8 years ago
  15. 96ac02e Use Convert utility class by mastercoms · 8 years ago
  16. e5f9321 Implement latest Glowkit changes by mastercoms · 8 years ago
  17. 0883f33 Improve physics for some simple entities by mastercoms · 8 years ago
  18. 328b64b Add player metadata in index by mastercoms · 8 years ago
  19. 0352199 Anvil rename and enchantment book support by mastercoms · 8 years ago
  20. fcda474 Increase spawn finder range by mastercoms · 8 years ago
  21. 3a7305d Remove resolution changing, fix fill mode by mastercoms · 8 years ago
  22. 7b2c1d8 Add biomeheight config, density fill mode and offset. Reset worlds.yml. by mastercoms · 8 years ago
  23. d1f90b5 Implement a few Player.Spigot methods by mastercoms · 8 years ago
  24. c5590aa Allow for density resolution scaling by mastercoms · 8 years ago
  25. ea4fb4b Better velocity physics, but gravity is still wack by mastercoms · 8 years ago
  26. 6b2359a Remove redundant git ignores which were causing problems by mastercoms · 8 years ago
  27. f1289e0 Generator settings by mastercoms · 8 years ago
  28. 2439355 Generator settings by mastercoms · 8 years ago
  29. 017694d Fix furnaces not getting pulsed, fixes #440. by momothereal · 8 years ago
  30. bb97d4e Revert "Generator settings" by momothereal · 8 years ago
  31. 481f4de Generator settings by mastercoms · 8 years ago
  32. 324d00f Fix renaming function in Anvils. (#354) by momothereal · 8 years ago
  33. 6047a1f Entity knockback (air hockey simulator 2017) by mastercoms · 8 years ago
  34. 44ba17b Improve physics, but it's still glitchy :) by mastercoms · 8 years ago
  35. 0b5d23c Enhance fall damage code, fix entity physics by mastercoms · 8 years ago
  36. 6063650 Don't check for on ground when it isn't properly implemented yet by mastercoms · 8 years ago
  37. 61ef812 Only calculate fall damage when not on the ground by mastercoms · 8 years ago
  38. c73886f Apply velocity modifications when appropriate by mastercoms · 8 years ago
  39. f106c8f Some fixes for fall damage by mastercoms · 8 years ago
  40. 2f45cfc Fix inventory system for offhand (fixes #434) by mastercoms · 8 years ago
  41. 18a3802 Fix armor check for player inventory test by mastercoms · 8 years ago
  42. e479462 Fix chunks being bright at night (#446) by Pokechu22 · 8 years ago
  43. 3d40795 Do not allow a null offhand by mastercoms · 8 years ago
  44. cf25dc2 Use main hand for setting item in hand drop chance by mastercoms · 8 years ago
  45. a7ca110 Merge branch 'master' of https://github.com/GlowstoneMC/Glowstone by mastercoms · 8 years ago
  46. daea24d Sane inventory management. by mastercoms · 8 years ago
  47. 2f07a0c remove unused import by mastercoms · 8 years ago
  48. 90717ae This was supposed to be in 1.12-snapshots by mastercoms · 8 years ago
  49. de7c817 Allow for sleeping around neutral zombie pigmen by mastercoms · 8 years ago
  50. c415d2b Fix damage conditional for fall damage by mastercoms · 8 years ago
  51. 2da7c21 Don't try to set items into the nonslot slot by mastercoms · 8 years ago
  52. d9f67bd Clean up fall damage code by mastercoms · 8 years ago
  53. 59b26a9 Update tile entities (now block entities). Fixes #426 by mastercoms · 8 years ago
  54. dd0bec5 Implement chunk section palettes (#444) by Pokechu22 · 8 years ago
  55. 162016c HACK! Fixes #428 by mastercoms · 8 years ago
  56. 49903ee Clean up some more usage code by mastercoms · 8 years ago
  57. 90eb1e3 Prevent duplicate item usage by mastercoms · 8 years ago
  58. 0b42a86 Invert stairs at proper clickedloc (#443) by mastercoms · 8 years ago
  59. fb1525a Damage and ignite players in lava by mastercoms · 8 years ago
  60. 0ec7d25 Fix fall damage regression, fixes #432 by mastercoms · 8 years ago
  61. 789da9e Fix trapdoor inversion as well by mastercoms · 8 years ago
  62. d8dd93c Fix inverted slab detection. Fixes #443 by mastercoms · 8 years ago
  63. 7b708b2 Allow for extensions of some classes by mastercoms · 8 years ago
  64. ad42391 Fix some movement and fall damage bugs by mastercoms · 8 years ago
  65. d3c896b Correct forge server type, add metrics setting by mastercoms · 8 years ago
  66. 719a939 Fixes #438 by mastercoms · 8 years ago
  67. 9e0e517 Set server-ip and port after binding by momothereal · 8 years ago
  68. 5739b7b Set server IP/Port before loading plugins by momothereal · 8 years ago
  69. f342d64 Fix TextMessage#flatten() throwing cast exceptions (#425) by MrPowerGamerBR · 8 years ago
  70. 8a57f8a Revert bf991605f694314a7891e04ef2440118bbf8b6d3 by mastercoms · 8 years ago
  71. 0f4057b Fix various issues relating to death, ignore position updates from dead players. by momothereal · 8 years ago
  72. bf99160 Remove unneccessary boolean check by mastercoms · 8 years ago
  73. ed791d4 Fix fall distance logic order by mastercoms · 8 years ago
  74. 2e0972a Fix eating in air, fix right clicks, fixes #423 by mastercoms · 8 years ago
  75. b02bdde Remove unused legacy-compatible packets, implement force-gamemode config option. by momothereal · 8 years ago
  76. b5e0a6d Title fixes (#409) by LousyLynx · 8 years ago
  77. f843faf Implement rail placement (#416) by PickNChew · 8 years ago
  78. b94aa67 Fix untracked GlowPlayer change by mastercoms · 8 years ago
  79. 7f46eb9 Fixes #348, better support for unsigned properties by mastercoms · 8 years ago
  80. 1402a2d Fixes #212, and allows for eating food without right clicking a block by mastercoms · 8 years ago
  81. e75259f Use concurrent set for chunk entities to allow for safe unloading by mastercoms · 8 years ago
  82. aa26e04 Fixes #189 by mastercoms · 8 years ago
  83. 92d688e Fixes #369 by mastercoms · 8 years ago
  84. fbecac5 Fixes #422 and other structure misc fixes by mastercoms · 8 years ago
  85. 4e7459d Only remove entities if unloaded chunk is saved by mastercoms · 8 years ago
  86. d6fa74a Unload all chunk data by mastercoms · 8 years ago
  87. c81356f Add new ProxyData constructor for external net plugins by mastercoms · 8 years ago
  88. 9229ed9 Don't generate animals in oceans. by momothereal · 8 years ago
  89. 88e350e Only loop through entities in known chunks by momothereal · 8 years ago
  90. a779b22 * Parallel stream for sending new entities to players by momothereal · 8 years ago
  91. b7d951e Concurrent entity map, make LookAroundTask happen less often by momothereal · 8 years ago
  92. f63bed3 Check if network server exists before stopping it. by momothereal · 8 years ago
  93. 9ce6940 Finalize player login in separate method. by momothereal · 8 years ago
  94. 4637c87 Compare UUID with .equals; add getter for session in MessageHandler. by momothereal · 8 years ago
  95. 7a48fbb Store serverbootstrapchannel (#419) by Shevchik · 8 years ago
  96. ac76d10 Don't pulse entity AI and physics if the entity isn't in a loaded chunk. by momothereal · 8 years ago
  97. 744b52e Drop data should not default to 1. by momothereal · 8 years ago
  98. 9928f05 Update to latest Glowkit by mastercoms · 8 years ago
  99. 0f957bd Rename TE save IDs (1.11), implement Beacon class (no functionality) by momothereal · 8 years ago
  100. 97ae41b Implement BossBar API by momothereal · 8 years ago