- b4e531e Some progress towards Sponge plugin loading by deathcap · 10 years ago
- ab09a22 Re-add guice dependency by deathcap · 10 years ago
- dbb5d2a Update SpongeAPI by deathcap · 10 years ago
- 94caf1f Add guice by deathcap · 10 years ago
- 0c2835d Start writing class to load plugin manager (incomplete - dependencies) by deathcap · 10 years ago
- 0182738 Add missing new SpongeAPI data type methods by deathcap · 10 years ago
- 180aee3 Update for SpongeAPI refactor GameRegistry by deathcap · 10 years ago
- c92beeb Update SpongeAPI packages for unified data API by deathcap · 10 years ago
- f378598 Update for new SpongeAPI event package names by deathcap · 10 years ago
- a524801 Add SpongeAPI as git subproject by deathcap · 10 years ago
- 8c4fc17 Add SpongeAPI to Maven POM by deathcap · 10 years ago
- 747cc43 Add most hash maps for shiny GameRegistry by deathcap · 10 years ago
- 97eede9 Implement registry get tile entities, biomes, sounds, entities by deathcap · 10 years ago
- ca1a26f Update to compile for SpongeAPI 1.1-SNAPSHOT by deathcap · 10 years ago
- e313b34 Added injections for config files. by Tad Hardesty · 10 years ago
- 9f692e8 Injection and error reporting improvements. by Tad Hardesty · 10 years ago
- 29a947c Updated shadow plugin version. by Tad Hardesty · 10 years ago
- bf32898 Minor tidying, buildscript fixes. by Tad Hardesty · 10 years ago
- 21cb95f Sponge updates. by Tad Hardesty · 10 years ago
- 6cf00ba Some simple logging stuff. by Tad Hardesty · 10 years ago
- 8fd71d3 Further plugin loading madness. by Tad Hardesty · 10 years ago
- 05da310 Added missed mixins.txt. by Tad Hardesty · 10 years ago
- baed61e Plugin loading madness. by Tad Hardesty · 10 years ago
- 7253b49 Mixin madness. by Tad Hardesty · 10 years ago
- c31eb09 Updates for SpongeAPI. by Tad Hardesty · 10 years ago
- a3b8e3a Misc updates. by Tad Hardesty · 10 years ago
- bfb7ffc Added readme. by Tad Hardesty · 10 years ago
- acc88f4 Some more event stuff. by Tad Hardesty · 10 years ago
- 6123d13 Some plugin, event, and registry stuff. by Tad Hardesty · 10 years ago
- f4092ca Initial commit. by Tad Hardesty · 10 years ago
- f0a7122 Add /particle command to call into Spigot API by deathcap · 10 years ago
- 7e45185 correct execution by mastercoms · 10 years ago
- fe5419d fix arguments by mastercoms · 10 years ago
- 6b31547 fix ordering by mastercoms · 10 years ago
- fc2cf7b fix file name and get from artifacts, fix command by mastercoms · 10 years ago
- d07e106 specify the file name, exactly by mastercoms · 10 years ago
- fe18a6d send file and then run it by mastercoms · 10 years ago
- 06be4b8 do it in circle.yml by mastercoms · 10 years ago
- b671290 fix download problems by mastercoms · 10 years ago
- ac5f102 fix permission errors by mastercoms · 10 years ago
- ad8358d setup circleci for deployment by mastercoms · 10 years ago
- 9964a1b create deployment script by mastercoms · 10 years ago
- 01dfcb1 Merge pull request #38 from jimmikaelkael/lightning by mastercoms · 10 years ago
- 8735fbc Prevent human entities to be set on fire if in creative or spectator mode by jimmikaelkael · 10 years ago
- 1e5a868 Take doFireTick gamerule in account by jimmikaelkael · 10 years ago
- da129c0 Set a few blocks on fire where lightning strikes by jimmikaelkael · 10 years ago
- 1d71102 Check in GlowPlayer.damage method if the player can actually take damages before to apply it by jimmikaelkael · 10 years ago
- 2e27f76 Fixes, use Entity max fire ticks when lightning bolt set entities on fire by jimmikaelkael · 10 years ago
- 5d59fa3 Re-target lightning randomly on nearby living entities by jimmikaelkael · 10 years ago
- 5fcd8ba Check if lightning target block is receiving rain by jimmikaelkael · 10 years ago
- f0a126e Improve biomes climate by jimmikaelkael · 10 years ago
- 7571e55 Fixes for lightning strike on entities by jimmikaelkael · 10 years ago
- 17a607f Updated GlowLightningStrike to utilize less RAM by removing unecessary values. Updated distances to be entirely based off of the squared distance by zachoooo · 10 years ago
- 82eb1ee Updated GlowLightningStrike to include a calculated distance ssquared value for comparison to Location#distanceSquared(). Also fixed indentation. by zachoooo · 10 years ago
- e6c629f Updated distance to distanceSquared to improve performance and also added damage variable for use in the future when we have a method for calculating damage based off of armor and enchantments by zachoooo · 10 years ago
- 1df03e0 Updated GlowLightningStrike to damage living entities and ignite them based off of their distance to the strike (Fixes #203) by zachoooo · 10 years ago
- 53ebe9f Merge pull request #37 from jimmikaelkael/leaves by mastercoms · 10 years ago
- 39079ef Mark player placed leaves blocks as non decayable by jimmikaelkael · 10 years ago
- 0c0b112 Merge pull request #35 from jimmikaelkael/blockrandom by mastercoms · 10 years ago
- 95f1c3c Remove Random instances in BlockType subclasses by jimmikaelkael · 10 years ago
- fe9f664 Update API: Disable Spigot version check by deathcap · 10 years ago
- 143d14c Merge pull request #30 from jimmikaelkael/liquidflow by mastercoms · 10 years ago
- 1be40c1 I had a bad idea doing this, let's revert and see if it breaks something by jimmikaelkael · 10 years ago
- 3cb7a3a force pulse on liquid decorations by mastercoms · 10 years ago
- 25bad3b Ask for physics update when placing flowing liquids from biome decorators by jimmikaelkael · 10 years ago
- ea8182f Merge pull request #29 from jimmikaelkael/biomegrid by mastercoms · 10 years ago
- f30acb6 Set top part of double plant to air when bottom is changed fixes #26 by mastercoms · 10 years ago
- e22b75b Fix biomes for the Nether and TheEnd by jimmikaelkael · 10 years ago
- bb01c49 Avoid structures to spawn in ocean biomes by jimmikaelkael · 10 years ago
- c362dc2 Merge pull request #24 from deathcap/build-status by deathcap · 10 years ago
- 80103af Update README.md by mastercoms · 10 years ago
- 82a311a Show build status from master only by mastercoms · 10 years ago
- 82d8352 Update all CircleCI links to only include master branch by deathcap · 10 years ago
- 4485c69 Merge pull request #17 from jimmikaelkael/nethergen by mastercoms · 10 years ago
- c231ce9 Merge branch 'liquid-physics' by mastercoms · 10 years ago
- 8d7611a liquid physics without double plant bug by mastercoms · 10 years ago
- 3cf2d63 Revert double plant 'fix' by mastercoms · 10 years ago
- e468283 completelely recieve -> receive by mastercoms · 10 years ago
- fe82676 slightly improve performance, fix spelling errors, expand javadocs by mastercoms · 10 years ago
- 746dca3 fix doubleplant method, insert spacing by mastercoms · 10 years ago
- bb78470 fix spacing, clean imports by mastercoms · 10 years ago
- ee499ff cleanup by mastercoms · 10 years ago
- 98955ac water physics by mastercoms · 10 years ago
- 1b3bdf2 Moved DesertWellDecorator class in the overworld decorators package by jimmikaelkael · 10 years ago
- 38b5874 Shortened imports in NetherPopulator class by jimmikaelkael · 10 years ago
- f94bc27 Add glowstone blob population to Nether by jimmikaelkael · 10 years ago
- 4dbd3a4 Add lava population to Nether (missing physics in order to flow) by jimmikaelkael · 10 years ago
- 2b52fa4 only show downloads from master by default by mastercoms · 10 years ago
- 24b3551 Add fire population to Nether by jimmikaelkael · 10 years ago
- 5520947 Add brown and red mushrooms population to Nether by jimmikaelkael · 10 years ago
- ab457dc Add quartz ore population to Nether by jimmikaelkael · 10 years ago
- f637537 Add basic Nether generation by jimmikaelkael · 10 years ago
- e5a976e Fix new worlds starting off with thundering rain. Closes GH-15 by deathcap · 10 years ago
- 6d20d45 Fix structure generation, missing StructurePopulator from bad merge. Closes GH-10 by deathcap · 10 years ago
- 725c222 Merge pull request #7 from deathcap/sparticles by deathcap · 10 years ago
- c250956 Update Glowkit subproject for enhanced Spigot Particle API by deathcap · 10 years ago
- b1303b3 Fix particles with MaterialData through Spigot's Particle API by deathcap · 10 years ago
- 0822eaa Correct the particle enums and IDs by deathcap · 10 years ago
- cc759de Fix ParticleTest testGetData() by deathcap · 10 years ago
- 8b11583 Update for new effect API enum constants by deathcap · 10 years ago