1. 9d28276 Re-added tab list display. by Tad Hardesty · 11 years ago
  2. 960eea7 Added and load from recipes.yml file. by Tad Hardesty · 11 years ago
  3. 142c3e8 Added biome id conversion and I/O support. by Tad Hardesty · 11 years ago
  4. 2bbfbaf Updated ANSI color support for new color codes. by Tad Hardesty · 11 years ago
  5. 177d4fd Implemented chat tab completion. by Tad Hardesty · 11 years ago
  6. 643595c Vague start on shift-click stuff by Tad Hardesty · 11 years ago
  7. 7793982 Some WindowClick improvements, started slotCanFit, added Ender Chest block. by Tad Hardesty · 11 years ago
  8. faf5914 Added some unit tests for player inventory. by Tad Hardesty · 11 years ago
  9. 083dd75 Bunch of work on inventory and crafting. by Tad Hardesty · 11 years ago
  10. da175bb Quieted some logging, made gamemode change update allowFlight, and added several toString methods. by Tad Hardesty · 11 years ago
  11. 7f30958 Made note blocks interactable, changed sign placement math, added a few item-blocks. by Tad Hardesty · 11 years ago
  12. 8883b1d Wholly revamped BlockPlacementHandler, and some other minor cleanup. by Tad Hardesty · 11 years ago
  13. 1ebae7a Added simple tests for ItemTable and made a couple minor tweaks. by Tad Hardesty · 11 years ago
  14. df6a6d6 Updated mob spawner and note block to new system. by Tad Hardesty · 11 years ago
  15. 8a4d19e Added TileEntity system and implemented sign placement/editing/saving. by Tad Hardesty · 11 years ago
  16. 7cfd9a3 Handle right-clicks on an ItemType basis. Added sign and sugarcane placement. by Tad Hardesty · 11 years ago
  17. 28c6ce7 Started on revamp of block and item type system. by Tad Hardesty · 11 years ago
  18. a8f2a29 Updated bind failure behavior for flow-net change. by Tad Hardesty · 11 years ago
  19. 264e6f6 Base implementation of achievements/stats, without actually tracking anything. by Tad Hardesty · 11 years ago
  20. 3b7d232 Finished updating old message classes. by Tad Hardesty · 11 years ago
  21. 109e2fa Detect and terminate on failure to bind to address (fixes #79). by Tad Hardesty · 11 years ago
  22. 0c57a0e Fixed a weather update issue and separated world age and time of day (fixes #12). by Tad Hardesty · 11 years ago
  23. 7973c22 Implemented createInventory and allow all HumanEntities in GlowInventoryView. by Tad Hardesty · 11 years ago
  24. 3ad2258 Fixed storage of bed location by Tad Hardesty · 11 years ago
  25. 0e29b93 Switched to read/writeBoolean in a few places. by Tad Hardesty · 11 years ago
  26. 839298b Further minor GlowPlayer tidying and implementation of sleepingIgnored, abilities, and health scaling. by Tad Hardesty · 11 years ago
  27. 375eb1a Significantly tidied GlowPlayer and implemented player weather and resource packs. by Tad Hardesty · 11 years ago
  28. 12dd82d Implemented effect and sound playing, added particle packet, and removed dead unit tests. by Tad Hardesty · 11 years ago
  29. 6993b12 Removed StorageQueue in favor of the scheduler. by Tad Hardesty · 11 years ago
  30. 576f046 Added tracking of client's listening plugin channels and sending server's listening channels. by Tad Hardesty · 11 years ago
  31. 7b0ba8a Removed extra Swing stuff from ConsoleManager. by Tad Hardesty · 11 years ago
  32. 7418937 Removed broken JTerminal gui and adjusted config (closes #82). by Tad Hardesty · 11 years ago
  33. e14e07a Fixed fallthrough for repeating tasks in GlowScheduler. by Tad Hardesty · 11 years ago
  34. bebcccf Removed blank Unsupported class from last commit by Tad Hardesty · 11 years ago
  35. 561b0be Updated readme, license, and logo and removed outdated documentation. by Tad Hardesty · 11 years ago
  36. a8fbcc9 Started on updating WindowClickHandler. by Tad Hardesty · 11 years ago
  37. d171e8f More inventory work: by Tad Hardesty · 11 years ago
  38. f749882 Fixed incorrect slot conversions in creative mode and exclusion of last 4 hotbar slots. by Tad Hardesty · 11 years ago
  39. 7bf6bf5 Started on better inventory system using InventoryView and monitoring. by Tad Hardesty · 11 years ago
  40. 25bd4eb Added CloseWindow, OpenWindow, Transaction, WindowClick, WindowProperty packets. by Tad Hardesty · 11 years ago
  41. afa250c Fix SetWindowContents encoding and use it when whole inventory contents are set. by Tad Hardesty · 11 years ago
  42. c1b6db6 Send player's position after the chunks have been sent for smoother load. by Tad Hardesty · 11 years ago
  43. 529ea6c Implemented MultiBlockChange messages, hopefully finally fixing the chunk generation lag. by Tad Hardesty · 11 years ago
  44. c1b0e34 Removed trove4j dependency favor of EnumSet and BlockIterator and disabled mysql and sqlite dependencies. by Tad Hardesty · 11 years ago
  45. b69cfae Fixed handling of events during shutdown, an NPE in BlockPlacementHandler, and some incorrect UnsafeValues behavior. by Tad Hardesty · 11 years ago
  46. d5b2226 Cleaned up shutdown logic (fixes #31): by Tad Hardesty · 11 years ago
  47. 2da89fd Fixed heldItemSlot not actually getting set. by Tad Hardesty · 11 years ago
  48. 502c089 Updated bans to new Bukkit API and Minecraft ban file format. by Tad Hardesty · 11 years ago
  49. 33f0782 Updated to Bukkit 1.7.2-R0.3. Commands work but alias system will need examining. by Tad Hardesty · 11 years ago
  50. e3a0744 Added outbound HeldItemSlotMessage functionality. by Tad Hardesty · 11 years ago
  51. 8fb22f1 Removed GlowItemStack and added start of NBT ItemMeta handling. by Tad Hardesty · 11 years ago
  52. 596a4d2 Java version is now 1.7. Further move to new NBT stuff. by Tad Hardesty · 11 years ago
  53. 94d272b Switched to new NBT features where possible. Fail events quieter while shutting down. by Tad Hardesty · 11 years ago
  54. ce668a8 Started on revamp of NBT utilities. by Tad Hardesty · 11 years ago
  55. f302767 Moved inventory packets to own package, changed Slot to use ItemStack, and added Contents. by Tad Hardesty · 11 years ago
  56. 6a22742 More protocol updates: by Tad Hardesty · 11 years ago
  57. deac50c A bit of cleanup: by Tad Hardesty · 11 years ago
  58. 8a75ed9 Switch to thread-per-world design for ticking by zml · 11 years ago
  59. 60f32b9 Minor correctness fixes: by Tad Hardesty · 11 years ago
  60. c4644ee Updated message classes for flow-net change. by Tad Hardesty · 11 years ago
  61. 54db50d Added EntityHeadRotation message. Refactored entity update/spawn message creation to allow multiple messages, and put base update in Entity. by Tad Hardesty · 11 years ago
  62. 7c41995 Players can now see each other move: by Tad Hardesty · 11 years ago
  63. 065a84d Further work on entity packet update: by Tad Hardesty · 11 years ago
  64. 0f7b619 Revamped entity metadata system and added some things to TagCompoundUtils. by Tad Hardesty · 11 years ago
  65. 5357763 Started on updating entity packets (not functional). by Tad Hardesty · 11 years ago
  66. bc88c8b Added ClientSettings and PluginMessage packets: by Tad Hardesty · 11 years ago
  67. 08feedc Update for flow-networking changes by Jack Huey · 11 years ago
  68. 6eb7f39 Improved command handling: by Tad Hardesty · 11 years ago
  69. 85495c5 Improved server list handling (with icon support) and actually reload config on reload. by Tad Hardesty · 11 years ago
  70. 7135b5c Updated protocols for flow-net change. by Tad Hardesty · 11 years ago
  71. 1003f1f Updated and tidied codecs for silly flow-net business. by Tad Hardesty · 11 years ago
  72. ca02c93 Added shortcut register inbound and outbound methods. by Tad Hardesty · 11 years ago
  73. b99d1e4 Migrated Health, Experience, SetWindowSlot packets. by Tad Hardesty · 11 years ago
  74. 4353194 Updated ChunkBulkMessage to flow-net. by Tad Hardesty · 11 years ago
  75. 52d32b4 Cleanup and fixes to networking: by Tad Hardesty · 11 years ago
  76. 5fd07be Implemented encrypted connections. by desmin88 · 11 years ago
  77. 3f32a8e Big flow-networking update. by desmin88 · 11 years ago
  78. b5dca8f Begin work on encrypted authentication, decryption of secret and tokens. by desmin88 · 11 years ago
  79. 88716fc Implemented isPrimaryThread and callSyncMethod, along with helper syncIfNeeded. by Tad Hardesty · 11 years ago
  80. 793c07d Moved some inventory stuff from Player to HumanEntity. by Tad Hardesty · 11 years ago
  81. 29f7cc2 Tidied and implemented a few minor properties in Entity and LivingEntity (sans actual functionality). by Tad Hardesty · 11 years ago
  82. c590dcb Tidied Block and BlockState and implemented some missing methods. by Tad Hardesty · 11 years ago
  83. 4fdfa1a Added configuration key for console mode and implemented colors on Windows. by Tad Hardesty · 11 years ago
  84. 61cc5fb Implemented tab-completion and updated JLine version. by Tad Hardesty · 11 years ago
  85. 2b2ef52 Redid large amounts of ConsoleManager to be more sane. by Tad Hardesty · 11 years ago
  86. 60469a7 Added very basic ItemFactory and ItemMeta implementations and re-enabled crafting initialization. by Tad Hardesty · 11 years ago
  87. dd0f7a7 Added simple (no customization) HelpMap implementation. by Tad Hardesty · 11 years ago
  88. 230d1ef Switched to standard SimpleCommandMap and Bukkit's built-in commands. by Tad Hardesty · 11 years ago
  89. 4cb6779 Corrected previous build failure. by Tad Hardesty · 11 years ago
  90. 3d1f1f1 Updated inventories to have owner, type, and new methods. by Tad Hardesty · 11 years ago
  91. 31ef346 Updated JLine dependency. by Tad Hardesty · 11 years ago
  92. 9c404be Improved configuration handling, including a better defaults system. by Tad Hardesty · 11 years ago
  93. 7fd8e6a Removed BlockID and ItemID in favor of Material. by Tad Hardesty · 11 years ago
  94. 2a2dfb6 Reorganized and implemented some LivingEntity health stuff. by Tad Hardesty · 11 years ago
  95. 1b57e34 Removed EntityEffect in favor of Bukkit's PotionEffect. by Tad Hardesty · 11 years ago
  96. ef7526f Only send block changes to players within view, fixing most of the weird lag. by Tad Hardesty · 11 years ago
  97. 3fd23eb Further work on new chunk handling. by Tad Hardesty · 11 years ago
  98. efe143f Further work on sane chunk management: by Tad Hardesty · 11 years ago
  99. 41943ad Cleanup of unused/deprecated chunk loading stuff. Corrected old generator byte order. by Tad Hardesty · 11 years ago
  100. 002645f Work on making chunks unload when they're not in use. by Tad Hardesty · 11 years ago