1. 94caf1f Add guice by deathcap · 10 years ago
  2. 0c2835d Start writing class to load plugin manager (incomplete - dependencies) by deathcap · 10 years ago
  3. 0182738 Add missing new SpongeAPI data type methods by deathcap · 10 years ago
  4. 180aee3 Update for SpongeAPI refactor GameRegistry by deathcap · 10 years ago
  5. c92beeb Update SpongeAPI packages for unified data API by deathcap · 10 years ago
  6. f378598 Update for new SpongeAPI event package names by deathcap · 10 years ago
  7. 747cc43 Add most hash maps for shiny GameRegistry by deathcap · 10 years ago
  8. 97eede9 Implement registry get tile entities, biomes, sounds, entities by deathcap · 10 years ago
  9. ca1a26f Update to compile for SpongeAPI 1.1-SNAPSHOT by deathcap · 10 years ago
  10. e313b34 Added injections for config files. by Tad Hardesty · 10 years ago
  11. 9f692e8 Injection and error reporting improvements. by Tad Hardesty · 10 years ago
  12. 29a947c Updated shadow plugin version. by Tad Hardesty · 10 years ago
  13. bf32898 Minor tidying, buildscript fixes. by Tad Hardesty · 10 years ago
  14. 21cb95f Sponge updates. by Tad Hardesty · 10 years ago
  15. 6cf00ba Some simple logging stuff. by Tad Hardesty · 10 years ago
  16. 8fd71d3 Further plugin loading madness. by Tad Hardesty · 10 years ago
  17. 05da310 Added missed mixins.txt. by Tad Hardesty · 10 years ago
  18. baed61e Plugin loading madness. by Tad Hardesty · 10 years ago
  19. 7253b49 Mixin madness. by Tad Hardesty · 10 years ago
  20. c31eb09 Updates for SpongeAPI. by Tad Hardesty · 10 years ago
  21. a3b8e3a Misc updates. by Tad Hardesty · 10 years ago
  22. acc88f4 Some more event stuff. by Tad Hardesty · 10 years ago
  23. 6123d13 Some plugin, event, and registry stuff. by Tad Hardesty · 10 years ago
  24. f4092ca Initial commit. by Tad Hardesty · 10 years ago
  25. f0a7122 Add /particle command to call into Spigot API by deathcap · 10 years ago
  26. 8735fbc Prevent human entities to be set on fire if in creative or spectator mode by jimmikaelkael · 10 years ago
  27. 1e5a868 Take doFireTick gamerule in account by jimmikaelkael · 10 years ago
  28. da129c0 Set a few blocks on fire where lightning strikes by jimmikaelkael · 10 years ago
  29. 1d71102 Check in GlowPlayer.damage method if the player can actually take damages before to apply it by jimmikaelkael · 10 years ago
  30. 2e27f76 Fixes, use Entity max fire ticks when lightning bolt set entities on fire by jimmikaelkael · 10 years ago
  31. 5d59fa3 Re-target lightning randomly on nearby living entities by jimmikaelkael · 10 years ago
  32. 5fcd8ba Check if lightning target block is receiving rain by jimmikaelkael · 10 years ago
  33. f0a126e Improve biomes climate by jimmikaelkael · 10 years ago
  34. 7571e55 Fixes for lightning strike on entities by jimmikaelkael · 10 years ago
  35. 17a607f Updated GlowLightningStrike to utilize less RAM by removing unecessary values. Updated distances to be entirely based off of the squared distance by zachoooo · 10 years ago
  36. 82eb1ee Updated GlowLightningStrike to include a calculated distance ssquared value for comparison to Location#distanceSquared(). Also fixed indentation. by zachoooo · 10 years ago
  37. e6c629f Updated distance to distanceSquared to improve performance and also added damage variable for use in the future when we have a method for calculating damage based off of armor and enchantments by zachoooo · 10 years ago
  38. 1df03e0 Updated GlowLightningStrike to damage living entities and ignite them based off of their distance to the strike (Fixes #203) by zachoooo · 10 years ago
  39. 39079ef Mark player placed leaves blocks as non decayable by jimmikaelkael · 10 years ago
  40. 95f1c3c Remove Random instances in BlockType subclasses by jimmikaelkael · 10 years ago
  41. 1be40c1 I had a bad idea doing this, let's revert and see if it breaks something by jimmikaelkael · 10 years ago
  42. 3cb7a3a force pulse on liquid decorations by mastercoms · 10 years ago
  43. 25bad3b Ask for physics update when placing flowing liquids from biome decorators by jimmikaelkael · 10 years ago
  44. ea8182f Merge pull request #29 from jimmikaelkael/biomegrid by mastercoms · 10 years ago
  45. f30acb6 Set top part of double plant to air when bottom is changed fixes #26 by mastercoms · 10 years ago
  46. e22b75b Fix biomes for the Nether and TheEnd by jimmikaelkael · 10 years ago
  47. bb01c49 Avoid structures to spawn in ocean biomes by jimmikaelkael · 10 years ago
  48. 4485c69 Merge pull request #17 from jimmikaelkael/nethergen by mastercoms · 10 years ago
  49. 8d7611a liquid physics without double plant bug by mastercoms · 10 years ago
  50. 3cf2d63 Revert double plant 'fix' by mastercoms · 10 years ago
  51. e468283 completelely recieve -> receive by mastercoms · 10 years ago
  52. fe82676 slightly improve performance, fix spelling errors, expand javadocs by mastercoms · 10 years ago
  53. 746dca3 fix doubleplant method, insert spacing by mastercoms · 10 years ago
  54. bb78470 fix spacing, clean imports by mastercoms · 10 years ago
  55. ee499ff cleanup by mastercoms · 10 years ago
  56. 98955ac water physics by mastercoms · 10 years ago
  57. 1b3bdf2 Moved DesertWellDecorator class in the overworld decorators package by jimmikaelkael · 10 years ago
  58. 38b5874 Shortened imports in NetherPopulator class by jimmikaelkael · 10 years ago
  59. f94bc27 Add glowstone blob population to Nether by jimmikaelkael · 10 years ago
  60. 4dbd3a4 Add lava population to Nether (missing physics in order to flow) by jimmikaelkael · 10 years ago
  61. 24b3551 Add fire population to Nether by jimmikaelkael · 10 years ago
  62. 5520947 Add brown and red mushrooms population to Nether by jimmikaelkael · 10 years ago
  63. ab457dc Add quartz ore population to Nether by jimmikaelkael · 10 years ago
  64. f637537 Add basic Nether generation by jimmikaelkael · 10 years ago
  65. e5a976e Fix new worlds starting off with thundering rain. Closes GH-15 by deathcap · 10 years ago
  66. 6d20d45 Fix structure generation, missing StructurePopulator from bad merge. Closes GH-10 by deathcap · 10 years ago
  67. 725c222 Merge pull request #7 from deathcap/sparticles by deathcap · 10 years ago
  68. b1303b3 Fix particles with MaterialData through Spigot's Particle API by deathcap · 10 years ago
  69. 0822eaa Correct the particle enums and IDs by deathcap · 10 years ago
  70. cc759de Fix ParticleTest testGetData() by deathcap · 10 years ago
  71. 8b11583 Update for new effect API enum constants by deathcap · 10 years ago
  72. b57ea48 set creative inventory item fixes #8 by mastercoms · 10 years ago
  73. 11202c9 Merge branch 'noteblocks' Add Noteblocks and Jukeboxes by deathcap · 10 years ago
  74. d0b16cf Merge branch 'click-logic' Fixed window click logic by deathcap · 10 years ago
  75. bd5fe03 Correct the GAME_VERSION constant by deathcap · 10 years ago
  76. 3b968c1 Remove stray import by deathcap · 10 years ago
  77. 3f5da4f Start porting particles from Glowkit API to Spigot API by deathcap · 10 years ago
  78. 41717ca Merge branch 'flowerpot' Add flower pot implementation by deathcap · 10 years ago
  79. 699947c Merge branch 'raceconditions' Fix race conditions by deathcap · 10 years ago
  80. 831b811 Merge branch 'readtimeout' Switch to Netty ReadTimeoutHandler by deathcap · 10 years ago
  81. 88bf270 Merge branch 'block-ticking' Add basic random blocks tick by deathcap · 10 years ago
  82. 800f5c0 Merge branch 'nbt-structures' Add more biome decorators by deathcap · 10 years ago
  83. b8515c9 Correction of minor "Rule Violation" by Nosliw · 10 years ago
  84. 7536db1 Efficiency Increase by Nosliw · 10 years ago
  85. 735b4cc Update previous merge to use Spigot's EnchantingInventory API by deathcap · 10 years ago
  86. 14152de Merge branch 'impl-ench' Enchantments implementation by deathcap · 10 years ago
  87. 7c0de39 Merge branch 'bed' Add bed interaction / sleeping by deathcap · 10 years ago
  88. 9b35bcd Merge branch 'attributes' Attributes by deathcap · 10 years ago
  89. 26ca399 Fix setting playEffect ignoreDistance by deathcap · 10 years ago
  90. 10ecaee Merge branch 'suffocation' Add Block Suffocation by deathcap · 10 years ago
  91. 8e2fcb6 Update to use Banner.Pattern instead of BannerPattern API by deathcap · 10 years ago
  92. 6cbbecc Update getMinedDrops() for by deathcap · 10 years ago
  93. 92c9d0c Merge branch 'cauldron' Adding cauldron by deathcap · 10 years ago
  94. 3eff41c Merge branch 'tnt_drops' Fix GlowBlock#getDrops() and #breakNaturally() by deathcap · 10 years ago
  95. 2e2926e Merge branch 'build-height' Add support for configurable world height by deathcap · 10 years ago
  96. fbdee0d Merge branch 'worldgen2' Add overworld world generator by deathcap · 10 years ago
  97. f62c253 Update to use Rabbit.Type instead of RabbitType by deathcap · 10 years ago
  98. c37ac2a Merge branch 'entities-passive-part1' Add Part 1 of Passive Entities [Entities] by deathcap · 10 years ago
  99. 53691c3 Fix bonemealing grass not working from bad merge of drops PR by deathcap · 10 years ago
  100. b576b1e Merge branch 'biomegrid' Add biomegrid by deathcap · 10 years ago