1. 8a72d3c mock getChannel to fix tests by mastercoms · 3 years, 5 months ago
  2. 1d35e56 skip block state altogether by mastercoms · 3 years, 5 months ago
  3. 2fb6d6b accidentally removed used import by mastercoms · 3 years, 5 months ago
  4. 1b728e6 fix unused imports by mastercoms · 3 years, 5 months ago
  5. c0e2322 skip physics updates in generation by mastercoms · 3 years, 5 months ago
  6. 0159c6a use new api to pool chunk messages by mastercoms · 3 years, 5 months ago
  7. 91a0734 reduce allocations for entity manager grouped map by mastercoms · 3 years, 5 months ago
  8. 6c92b76 use Int2ObjectMap to avoid boxing for block entities by mastercoms · 3 years, 5 months ago
  9. 32c20c1 do not recreate state data when not needed by mastercoms · 3 years, 5 months ago
  10. a882864 optimize compression handler by mastercoms · 3 years, 5 months ago
  11. c72142b skip map boxing and abstraction for GlowChunk.Key by mastercoms · 3 years, 5 months ago
  12. 93c314e simplify logic in getChunk by mastercoms · 3 years, 5 months ago
  13. 446df82 fix population running when generation is disabled by mastercoms · 3 years, 5 months ago
  14. 25ccc1b fix values view & iterator being created every empty tick by mastercoms · 3 years, 5 months ago
  15. 275a15e Linkstone runtime support (#952) by Aki · 3 years, 5 months ago
  16. 1624f60 Add GlowAdvancementDisplay flags (#1105) by x4e · 3 years, 10 months ago
  17. e0a1589 Allow blocks to fall when placed directly on a non solid block (#1106) by x4e · 3 years, 10 months ago
  18. 4ebe170 Add vine physics (#1107) by x4e · 3 years, 10 months ago
  19. 663cea6 It's 2021 (2) by mastercoms · 3 years, 11 months ago
  20. 51048fd avoid unnecessary boxing (#1102) by KisaragiEffective · 3 years, 12 months ago
  21. bf37d6e fix method parameter by mastercoms · 3 years, 12 months ago
  22. f24c9dc update some APIs in GlowInventory by mastercoms · 3 years, 12 months ago
  23. ccf869d add equipmentSlot field to inventory slot by mastercoms · 3 years, 12 months ago
  24. 4bd5b6c update distribution license by mastercoms · 4 years, 4 months ago
  25. 5e0ad72 Implement WrittenBook open. Fix WritableBook sign (#1099) by SHADOWDANCH · 4 years, 6 months ago
  26. 322b7de Adds missing cauldron-item interactions. (#1097) by Emre Özcan · 4 years, 6 months ago
  27. 365a74b Update EntityEffectMessage. Optimize PotionEffect's pulsing (#1098) by SHADOWDANCH · 4 years, 6 months ago
  28. c4c59a7 Implement Beacon logic (#1092) by SHADOWDANCH · 4 years, 7 months ago
  29. 3c14954 Add background option to GlowAdvancementDisplay. Fix client crash (#1093) by SHADOWDANCH · 4 years, 7 months ago
  30. 1b0cea8 Fix potion effects display to self (#1090) by SHADOWDANCH · 4 years, 7 months ago
  31. 0f75caa update repo URL default and fix logging depends in CB compatibility bundle by mastercoms · 4 years, 9 months ago
  32. 6cbb8bb Fire PlayerChangedMainHandEvent (#1088) by SHADOWDANCH · 4 years, 9 months ago
  33. d1fe1e9 Add unimplemented methods from Glowkit update. by Alex Abbott · 4 years, 9 months ago
  34. b1a1b5a Fix import spacing violations (checkstyle) (#1086) by Arne Brasseur · 4 years, 10 months ago
  35. a44bb83 add GravityAccel to GlowAnimal (#1084) by ㄗㄠˋ ㄑㄧˊ · 4 years, 10 months ago
  36. 4681a72 github wiki was replaced by Glowstone docs (#1083) by ㄗㄠˋ ㄑㄧˊ · 4 years, 10 months ago
  37. 9b7d569 Fix wrong coordinates passed to isSnowy (#1075) by Muqsit Rayyan · 4 years, 10 months ago
  38. cf11388 Use synchronizedSet (#1072) by PayDevD · 4 years, 11 months ago
  39. 89e000f replace non-enum collections with enum collections (#1066) by KisaragiEffective · 5 years ago
  40. 2676d00 Fix raw types (#1057) by KisaragiEffective · 5 years ago
  41. 846c6b5 Implement EntityAddToWorld event firing (#1063) by Alexander Kostyurenko · 5 years ago
  42. 2fee158 Fix some issue with the /glowstone command. by momothereal · 5 years ago
  43. cdf3bb8 Fire PlayerInitialSpawnEvent (#922) (#1051) by Caleb Sacks · 5 years ago
  44. 760bff1 fix javadoc by mastercoms · 5 years ago
  45. c1fa660 Send real player entity id, implement EntityResurrectEvent, fix #1049 (#1050) by SHADOWDANCH · 5 years ago
  46. b3b6502 Make login DNS server configurable in glowstone.yml (#1044) by smartboyathome · 5 years ago
  47. 00c156d Fix #1042 (#1043) by Chris Hennick · 5 years ago
  48. 9696b2f Animal feeding improvements (#1025) by Chris Hennick · 6 years ago
  49. d4812fe Command i18n through /testforblocks, and associated refactors (#1035) by Chris Hennick · 6 years ago
  50. d6ed91c Localize /testfor by Chris Hennick · 6 years ago
  51. 83ce4ab Replace redundant immutable empty list with Collections.emptyList() by Chris Hennick · 6 years ago
  52. 7c941fe use dns_port constant by mastercoms · 6 years ago
  53. c4653f9 fix imports and types by mastercoms · 6 years ago
  54. 478d0b1 Fix Pythonic syntax for comment by mastercoms · 6 years ago
  55. 512ba7e Implement slime blocks pushing and proper handling of non-movable blocks by pistons (#1017) by Nikita Medvedev · 6 years ago
  56. d486808 fix DNS resolution issues by mastercoms · 6 years ago
  57. 7e6da83 Replace ad-hoc Validator class with Java Predicate (#1034) by Marcos Del Sol Vives · 6 years ago
  58. 62537b5 Revert "Use Collections.emptyList()" by Chris Hennick · 6 years ago
  59. 0c1ec07 Use Collections.emptyList() by Chris Hennick · 6 years ago
  60. 8b2bdb2 Azure: JDK 11 and code coverage (#1032) by Gareth Coles · 6 years ago
  61. f8938f8 i18nize and refactor GlowstoneCommand (#1026) by Chris Hennick · 6 years ago
  62. 0dc70b3 Reduce some duplication in networking-related code (#1028) by kashike · 6 years ago
  63. 7a2cb23 supply a consumer with each 'cut' when splitting experience (#1027) by kashike · 6 years ago
  64. 58f8aa4 Use constants for gamerule names (#1029) by kashike · 6 years ago
  65. a9445ff Finish localizing TellrawCommand by Chris Hennick · 6 years ago
  66. 9424a9e Finish localizing SetBlockCommand by Chris Hennick · 6 years ago
  67. 669ad8d Item amount decrement is now applied on block place (fixes #1012) (#1022) by Jacob G · 6 years ago
  68. b5cc02a Regional difficulty (#1019) by VaiTon · 6 years ago
  69. 8124225 Revert "Animal feeding fixes:" by Chris Hennick · 6 years ago
  70. 6680d94 Revert "Implements love mode duration and particle emission." by Chris Hennick · 6 years ago
  71. 54c3ff3 Implements love mode duration and particle emission. by Chris Hennick · 6 years ago
  72. b98953e Animal feeding fixes: by Chris Hennick · 6 years ago
  73. 04ccbda Simplify computeGrowthAmount by Chris Hennick · 6 years ago
  74. 3192c0f Implemented statistic tracking (#1021) by VaiTon · 6 years ago
  75. 6710673 Implements missing events (#1018) by VaiTon · 6 years ago
  76. 7951f06 Implement BlockPistonRetractEvent firing (#1014) by Nikita Medvedev · 6 years ago
  77. 55b43af Implement BlockPistonExtendEvent (#1013) by Nikita Medvedev · 6 years ago
  78. a133cfa Implement Player locale Setting (#1011) by heisluft · 6 years ago
  79. 015daf7 RegionFile fixes and improvements (#997) by Andrew Steinborn · 6 years ago
  80. 867df01 i18nize /pardonip, /playsound and /say (#1004) by Chris Hennick · 6 years ago
  81. 0b55ac3 Localize achievement names (#1005) by Chris Hennick · 6 years ago
  82. 46780de [i18n] Partially i18nize all remaining commands (#1003) by Chris Hennick · 6 years ago
  83. 3146ae7 This cast must be explicit when using the JDK 11 compiler. by Chris Hennick · 6 years ago
  84. c993dd1 i18n: Commands E-O (#1001) by Chris Hennick · 6 years ago
  85. 57c7b28 Update built-in JAR license (2019) by Momo · 6 years ago
  86. 8241f28 Make System.out and System.err non-auto-flushing, but flush them every tick. by Chris Hennick · 6 years ago
  87. d9edea4 Refactor EnchantCommand by Chris Hennick · 6 years ago
  88. e856bd3 i18nize /deop and /difficulty; extract out LocalizedEnumNames (#1000) by Chris Hennick · 6 years ago
  89. 9615bd9 i18n refactor: include Locale and ResourceBundle as CommandMessages members (#999) by Chris Hennick · 6 years ago
  90. f31979d Merge remote-tracking branch 'origin/dev' into dev by Chris Hennick · 6 years ago
  91. af166e7 Handle null in getLocale() May fix #998 by Chris Hennick · 6 years ago
  92. 2e8ce31 Don't even calculate possible physics during world load by momothereal · 6 years ago
  93. b4ad19f Skip physic updates during world generation/initialization by momothereal · 6 years ago
  94. 28b480e Merge remote-tracking branch 'origin/dev' into dev by Chris Hennick · 6 years ago
  95. 8dd2dce Fix #994 by Chris Hennick · 6 years ago
  96. d1bedb0 i18nize /clone, /defaultgamemode, /gamemode (#989) by Chris Hennick · 6 years ago
  97. c414a64 Optimization: don't fire a task if it has no handlers by Chris Hennick · 6 years ago
  98. 80eb03a Revert "Limit of 64 threads per scheduler (may fix #994)" by Chris Hennick · 6 years ago
  99. 5ed4969 Refactor for shallower nesting by Chris Hennick · 6 years ago
  100. 249f660 Fix an exception from SugarCaneDecorator in holey worlds by Chris Hennick · 6 years ago