- 848565e Fix lastIndexOf in SuperList by Marcos Vives Del Sol · 10 years ago
- 66c0627 Fix style by Marcos Vives Del Sol · 10 years ago
- 94f93b7 Use new SuperList for SuperInventories by Marcos Vives Del Sol · 10 years ago
- 27d0318 Add new useful JCF classes by Marcos Vives Del Sol · 10 years ago
- 1face10 Use iterators for better performance by Marcos Vives Del Sol · 10 years ago
- 86af22e Keep metadata when creating new stacks in inventories by Marcos Vives Del Sol · 10 years ago
- c7d130a bug fix: northern/eastern chest is top of inventory (left side in bukkit), southern/western is bottom of inventory (right side in bukkit) by Tonodus · 10 years ago
- 81c2f9c bug fix: NullPointerException in GlowBaseInventory by Tonodus · 10 years ago
- 11b5dbd bug fix: content of TEChest don't get saved if BlockChest#update() is called by Tonodus · 10 years ago
- 0ce428f bug fix: ClassCastException (WindowClickHandler expected GlowInventory; changed => GlowBaseInventory) by Tonodus · 10 years ago
- 1c74d8e correct placing for double chests by Tonodus · 10 years ago
- 343bc2a Fix formatting by Marcos Vives Del Sol · 10 years ago
- 29425da Add tests for new collection objects by Marcos Vives Del Sol · 10 years ago
- 4a92a05 Further work for Double chests by Marcos Vives Del Sol · 10 years ago
- cf5b5b7 Ongoing work for Double Chest inventories by Marcos Vives Del Sol · 10 years ago
- 7f4d7c3 Use a new class for Inventory slots by Marcos Vives Del Sol · 10 years ago
- 7197543 Split GlowInventory's addItem and removeItem by Marcos Vives Del Sol · 10 years ago
- c2d4858 Remove direct array access in GlowInventory and return copies (mimics CB behaviour) by Marcos Vives Del Sol · 10 years ago
- 80da285 Fixed or added several broken inventories. by ZephireNZ · 10 years ago
- 88e3c28 Fetch UUIDs from Mojang if needed (fixes #227, fixes #365). by Gareth Coles · 10 years ago
- df5da9d Interpret world seed as number if possible (fixes #427). by Tad Hardesty · 10 years ago
- e854d50 Added query support (closes #377). by johni0702 · 10 years ago
- 956c618 Show entity held item and equipment to players (fixes #164). by johni0702 · 10 years ago
- 6a3e8f6 Checkstyle additions and matching style fix. by Tad Hardesty · 10 years ago
- d5a1f56 Removed TextWrapper in favor of the client word-wrapping. by Tad Hardesty · 10 years ago
- 51e0b34 Added player visibility API (closes #121). by johni0702 · 10 years ago
- 9a1a93b Convert data types during server.properties migration (fixes #392). by johni0702 · 10 years ago
- b431f69 Fixed support for 1.8's string-based item ids. by Tad Hardesty · 10 years ago
- 2ce2199 Minor style fixes. by Tad Hardesty · 10 years ago
- f8fefaf Added proxy support (fixes #114). Thanks @Johni0702! by Tad Hardesty · 10 years ago
- 84813d8 Protocol test functionality and style fixes. by Tad Hardesty · 10 years ago
- 433d7bf Added networking unit tests. by William Lebel · 10 years ago
- f6319cf Switched to Lombok for message classes. by Tad Hardesty · 10 years ago
- 81631df Paramaterized constants and ItemTable tests. by Tad Hardesty · 10 years ago
- 042330d Implemented ability to show particle effects. by Tad Hardesty · 10 years ago
- b50d1d5 Minor cleanup. by Tad Hardesty · 10 years ago
- f77c9b8 Refactored out use of JSONObject in the protocol in favor of TextMessage. by Tad Hardesty · 10 years ago
- 7facfec Added note about Trello to CONTRIBUTING.md. by Aaron Hill · 10 years ago
- cfcac25 Added snow block placement handling. by XXLuigiMario · 10 years ago
- 45039a2 Added Eclipse project name override to build script. by jimmikaelkael · 10 years ago
- 181284f Consider world created before WorldLoadEvent is called. by Tad Hardesty · 10 years ago
- 2690d3f Fixed swords stopping digging in Survival mode (fixes #349). by mastercoms · 10 years ago
- edb096f Fixed outer skin layers not appearing (fixes #162). by Tad Hardesty · 10 years ago
- 5d54121 Improved tree support and fixed lack of tree generation (fixes #101). by Tad Hardesty · 10 years ago
- 1fa24a7 Reverted project name change for now. by Tad Hardesty · 10 years ago
- ed97e68 Added Eclipse and IDEA gradle plugins and title-cased project name. by jimmikaelkael · 10 years ago
- 58e3bf0 Implemented 1.8 codecs and add 1 to max packet in GlowProtocol. by William Lebel · 10 years ago
- 2cb16e4 Added config option for keeping spawn chunks loaded. by mastercoms · 10 years ago
- 37076f0 Use difficulty set in config (thanks @wow4201). by Tad Hardesty · 10 years ago
- a8d6eef Toggle between normal and inverted daylight sensor on interact. by Aaron Hill · 10 years ago
- 0a659d0 Handle torch placement (see #119). by Tad Hardesty · 10 years ago
- 5a6084c Added ClientSettings to players for storing settings sent by the client. by Tad Hardesty · 10 years ago
- 2f6ccc2 Further tidied up command line handling. by Tad Hardesty · 10 years ago
- d986e8e Handle invalid command line parameters with a warning only. by bendem · 10 years ago
- a85637d Added command line parameters for jline. by William Lebel · 10 years ago
- dc35436 Added more command-line parameters. by Jerom van der Sar · 10 years ago
- 62590b7 Added checkstyle and fixed code to obey it (thanks @meggawatts). by Tad Hardesty · 10 years ago
- 64345cd Added basic potion effect definitions (fixes #295). by Tad Hardesty · 10 years ago
- 2ea5576 Simplified dig and place logic slightly. by Tad Hardesty · 10 years ago
- 9c54b73 Revamped place and dig event handling. by SonarBeserk · 10 years ago
- c41bf0e Made some utility classes final. by Tad Hardesty · 10 years ago
- d3ed79e Tidied up EventFactory and its uses. by Tad Hardesty · 10 years ago
- d2e4454 Implemented AsyncPlayerChatEvent (fixes #103). by Tad Hardesty · 10 years ago
- b4ecf2c Provide hostname in PlayerLoginEvent. by Tad Hardesty · 10 years ago
- 266ba97 Prevent clients logging in multiple times (fixes #150). by JeromSar · 10 years ago
- 15ec82a Updated remapper (fixes #268). by Tad Hardesty · 10 years ago
- 0c6e09d Handle status packets asynchronously. by coelho · 10 years ago
- d70a3e8 Implement container blocks dropping their contents. by dequis · 10 years ago
- 7dae0f0 Added block placement handling for beds (see #119). by Max Sandholm · 10 years ago
- 32496b0 Added block placement handling for buttons (see #119). by Jerom van der Sar · 10 years ago
- 367f1b8 Handle target blocks gracefully (fixes #172). by Jerom van der Sar · 10 years ago
- f78a5ed Added call to LightningStrikeEvent. by Kyle Clemens · 10 years ago
- bbc3960 Added CONTRIBUTING.md (thanks @JeromSar). by Tad Hardesty · 10 years ago
- 32bb7d7 Added block placement handling for ladders and vines (see #119). by ZachBora · 10 years ago
- a4d17e2 Changed sound radius to be min(volume * 16, 16). by coelho · 10 years ago
- 3641cf4 Fixed disconnect when sending empty chunks. by coelho · 10 years ago
- a041edd Made logger use more uniform (fixes #255). by Tad Hardesty · 10 years ago
- f735b08 Fixed Travis publication. by Tad Hardesty · 10 years ago
- daaae74 Switched to building against Glowkit. by Tad Hardesty · 10 years ago
- 427b9e1 Added remapper plugin for Bukkit backwards compatibility. by Tad Hardesty · 10 years ago
- b21292c Implemented artifact upload with travis. by William Lebel · 10 years ago
- 9eaa2c1 Fixed loading of blocks with high IDs. by Tad Hardesty · 10 years ago
- a357d2c Added missing Override annotations, fixed GlowWorld and GlowPlayer line endings. by Tad Hardesty · 10 years ago
- 09062c0 Fixed skylight in empty ChunkSnapshot sections to be 15 instead of 0. by Mike Primm · 10 years ago
- 74efe31 Added .gitattributes to enforce LF line endings. by Kyle Clemens · 10 years ago
- 3550e78 Limit player yaw to values in the [0,360). Fixes #173. by Jonas Seibert · 10 years ago
- 1225861 Included a copy of the GPL in the distribution (fixes #147). by Tad Hardesty · 10 years ago
- c0d7fc5 Made warning on incorrect MaterialData more uniform, improved formatting. by Tad Hardesty · 10 years ago
- 19c7ec3 Improved canAbsorb and added canOverride, implemented for slab, fire, and tall grass. by Tad Hardesty · 10 years ago
- 61914c1 Added block placement handling for several blocks (see #119). by ZachBora · 10 years ago
- 37b40f6 Recount non-air after chunk generation (fixes #239). by Tad Hardesty · 10 years ago
- 3b50ad7 Load mob spawners and NBT lists more cleanly (fixes #135). by Tad Hardesty · 10 years ago
- b6a27d4 Use 16-bit (MC 1.8) block types internally. by coelho · 10 years ago
- 8d9cf2f Added block placement handling for several blocks (see #119). by Kyle Clemens · 10 years ago
- 346fae6 Tidied error messages on unclean disconnects (fixed #110). by Tad Hardesty · 10 years ago
- 7919845 Fixed sneaking and sprinting handling in PlayerActionHandler (fixes #165). by Tad Hardesty · 10 years ago
- d8f6c6a Fixed decoding of client brand, some PluginMessage tidying (fixes #161). by Tad Hardesty · 10 years ago
- 04626f6 Fixed InteractEntityMessage decoding (fixes #163). by Tad Hardesty · 10 years ago
- 477ea51 Revamped bulk sending to split chunks by how big they are. by Tad Hardesty · 10 years ago
- 0b483f2 Added generateExtBlockSections support and handled generator errors better. by Tad Hardesty · 10 years ago