1. 720a056 Bump version due to PR by mastercoms · 8 years ago
  2. f171c82 Add dispense armor feature (#470) by Christian7573 · 8 years ago
  3. 4692285 Add /glowstone eval subcommand by momothereal · 8 years ago
  4. 5fc6c85 Add inventory utility for random slots by momothereal · 8 years ago
  5. ca2cce7 Update bounding box on physics update by mastercoms · 8 years ago
  6. 2bcf31f Introduce /glowstone command (tools, debugging). by momothereal · 8 years ago
  7. fae0ea9 Pistons produce smoke when used by momothereal · 8 years ago
  8. 447c945 Respect Entity#setGravity(false). Closes GH-454 by Satoshi N. M · 8 years ago
  9. 4506e5d Slight improvements to ai by mastercoms · 8 years ago
  10. ab8f1c1 Start zombie AI by mastercoms · 8 years ago
  11. 5871c65 Merge branch '2017.4-ai' by mastercoms · 8 years ago
  12. fde4ddd Finalize physics changes by mastercoms · 8 years ago
  13. 710f4df Unified physics, with bounding box support by mastercoms · 8 years ago
  14. 6d249db Bounding box based physics by mastercoms · 8 years ago
  15. d84a767 Update for latest Glowkit by mastercoms · 8 years ago
  16. 59b7706 Default book generation ordinal. by momothereal · 8 years ago
  17. 0fc7562 base client impl by mastercoms · 8 years ago
  18. 5ec6cd4 make punch not so strong by mastercoms · 8 years ago
  19. 38e12bb smart physics by mastercoms · 8 years ago
  20. 4a25a4a Simple calculations until we get this right by mastercoms · 8 years ago
  21. 7001c58 Some more work on physics by mastercoms · 8 years ago
  22. c246bfa Some fixes with attached blocks (torches in particular) by momothereal · 8 years ago
  23. 6746720 Add purpur stairs to item table by momothereal · 8 years ago
  24. 7aef0a9 Implement End Rod by momothereal · 8 years ago
  25. 87f6d26 Implement purpur block & purpur pillar by momothereal · 8 years ago
  26. b952968 Fix doMobSpawning preventing on-ground decorators by momothereal · 8 years ago
  27. 8d45691 Fix some issues with rabbit by momothereal · 8 years ago
  28. e350371 More accurate entity physics by mastercoms · 8 years ago
  29. 1aff33a Entity physics/movement update by mastercoms · 8 years ago
  30. 213d442 Disable physics for item frames by mastercoms · 8 years ago
  31. a65ef5d Don't search for block entities on new chunks by mastercoms · 8 years ago
  32. 5ca2234 Reduce performance impact of opportunistic block entity creation by mastercoms · 8 years ago
  33. d57c034 Include some minor changes from the reverted network update by mastercoms · 8 years ago
  34. 2d295f1 Use setRawLocation instead of velocity (still bugged) by momothereal · 8 years ago
  35. 5051c7e Push current work on movement helper (broken) by momothereal · 8 years ago
  36. 73228f1 Revert network updates by momothereal · 8 years ago
  37. 3fa828b Fix an issue with the default DnsAddressResolver (netty 4.1) by momothereal · 8 years ago
  38. 3000d42 Add remaining /worldborder subcommands (add, warning, damage) by momothereal · 8 years ago
  39. 2212f12 Fix incorrect isInside() logic by momothereal · 8 years ago
  40. 5171632 World Border implementation by momothereal · 8 years ago
  41. 6e38964 Send destroy packet for removed entities (#453) by momothereal · 8 years ago
  42. 1999ea5 Improve network code by mastercoms · 8 years ago
  43. 47b0e0b Change SHOW_NAME_TAG getter to boolean by momothereal · 8 years ago
  44. 2b731f3 OpenCL support by mastercoms · 8 years ago
  45. c69e57f Fix doMobSpawning, make LookAroundTask more likely by momothereal · 8 years ago
  46. 86c8cd3 Changes to LookAround/Player tasks, EntityDecorator by momothereal · 8 years ago
  47. d89fd0a Finalize MobStates by mastercoms · 8 years ago
  48. 1dcb393 Hacking on mob states by mastercoms · 8 years ago
  49. 354640b Use custom classloader (compatible with Java 8 & 9) by mastercoms · 8 years ago
  50. d917c6c Add base color to banner meta, add Shield meta by momothereal · 8 years ago
  51. 7dca6ab Fix style errors by Momo · 8 years ago
  52. b389d2d Implement affectsSpawning, viewdistance, fix noteblock pitch by mastercoms · 8 years ago
  53. 66feb80 Actually set player resource pack status by mastercoms · 8 years ago
  54. 2808057 Implement resource pack hash and status by mastercoms · 8 years ago
  55. 3df967e Use method for player physics by mastercoms · 8 years ago
  56. 03d9e54 Fix physics bugs by mastercoms · 8 years ago
  57. 6d6b5bd Implement some new player features by mastercoms · 8 years ago
  58. 752a8f0 Merge branch 'master' of https://github.com/GlowstoneMC/Glowstone by mastercoms · 8 years ago
  59. 19b0839 move spigot by mastercoms · 8 years ago
  60. 0dcb502 Fix ServerShim by mastercoms · 8 years ago
  61. 96ac02e Use Convert utility class by mastercoms · 8 years ago
  62. e5f9321 Implement latest Glowkit changes by mastercoms · 8 years ago
  63. 0883f33 Improve physics for some simple entities by mastercoms · 8 years ago
  64. 328b64b Add player metadata in index by mastercoms · 8 years ago
  65. 0352199 Anvil rename and enchantment book support by mastercoms · 8 years ago
  66. fcda474 Increase spawn finder range by mastercoms · 8 years ago
  67. 3a7305d Remove resolution changing, fix fill mode by mastercoms · 8 years ago
  68. 7b2c1d8 Add biomeheight config, density fill mode and offset. Reset worlds.yml. by mastercoms · 8 years ago
  69. d1f90b5 Implement a few Player.Spigot methods by mastercoms · 8 years ago
  70. c5590aa Allow for density resolution scaling by mastercoms · 8 years ago
  71. ea4fb4b Better velocity physics, but gravity is still wack by mastercoms · 8 years ago
  72. 6b2359a Remove redundant git ignores which were causing problems by mastercoms · 8 years ago
  73. f1289e0 Generator settings by mastercoms · 8 years ago
  74. 2439355 Generator settings by mastercoms · 8 years ago
  75. 017694d Fix furnaces not getting pulsed, fixes #440. by momothereal · 8 years ago
  76. bb97d4e Revert "Generator settings" by momothereal · 8 years ago
  77. 481f4de Generator settings by mastercoms · 8 years ago
  78. 324d00f Fix renaming function in Anvils. (#354) by momothereal · 8 years ago
  79. 6047a1f Entity knockback (air hockey simulator 2017) by mastercoms · 8 years ago
  80. 44ba17b Improve physics, but it's still glitchy :) by mastercoms · 8 years ago
  81. 0b5d23c Enhance fall damage code, fix entity physics by mastercoms · 8 years ago
  82. 6063650 Don't check for on ground when it isn't properly implemented yet by mastercoms · 8 years ago
  83. 61ef812 Only calculate fall damage when not on the ground by mastercoms · 8 years ago
  84. c73886f Apply velocity modifications when appropriate by mastercoms · 8 years ago
  85. f106c8f Some fixes for fall damage by mastercoms · 8 years ago
  86. 2f45cfc Fix inventory system for offhand (fixes #434) by mastercoms · 8 years ago
  87. 18a3802 Fix armor check for player inventory test by mastercoms · 8 years ago
  88. e479462 Fix chunks being bright at night (#446) by Pokechu22 · 8 years ago
  89. 3d40795 Do not allow a null offhand by mastercoms · 8 years ago
  90. cf25dc2 Use main hand for setting item in hand drop chance by mastercoms · 8 years ago
  91. a7ca110 Merge branch 'master' of https://github.com/GlowstoneMC/Glowstone by mastercoms · 8 years ago
  92. daea24d Sane inventory management. by mastercoms · 8 years ago
  93. 2f07a0c remove unused import by mastercoms · 8 years ago
  94. 90717ae This was supposed to be in 1.12-snapshots by mastercoms · 8 years ago
  95. de7c817 Allow for sleeping around neutral zombie pigmen by mastercoms · 8 years ago
  96. c415d2b Fix damage conditional for fall damage by mastercoms · 8 years ago
  97. 2da7c21 Don't try to set items into the nonslot slot by mastercoms · 8 years ago
  98. d9f67bd Clean up fall damage code by mastercoms · 8 years ago
  99. 59b26a9 Update tile entities (now block entities). Fixes #426 by mastercoms · 8 years ago
  100. dd0bec5 Implement chunk section palettes (#444) by Pokechu22 · 8 years ago