1. 70ae22a Delete unused mixins.txt file by mastercoms · 7 years ago
  2. a73887b Check for correct object within score entry by mastercoms · 7 years ago
  3. c25153a Use weaker PotionEffectType for static getById by mastercoms · 7 years ago
  4. 4c9f326 Spawn the ender dragon in the end by mastercoms · 7 years ago
  5. 58ab634 Spawn witches in huts by mastercoms · 7 years ago
  6. 614506c Actually use structure populator for superflat generator by mastercoms · 7 years ago
  7. 5faac53 Properly spawn item frame by mastercoms · 7 years ago
  8. 5f7827a Properly spawn armor stand by mastercoms · 7 years ago
  9. 16ecb03 Use equals for Integer optional by mastercoms · 7 years ago
  10. 42b2275 Short circuit powered check in dispenser by mastercoms · 7 years ago
  11. 4a0b408 Remove invalid Lombok annotations within GlowOfflinePlayer by mastercoms · 7 years ago
  12. 36833f5 Throw NoSuchElementException for InventoryIterator by mastercoms · 7 years ago
  13. dd707a3 Check correct Sign class in hopper by mastercoms · 7 years ago
  14. ff3f2bb Fix infinite recursion in StructureBuilder by mastercoms · 7 years ago
  15. 7f5ea42 Fix bugs in physics pulse by mastercoms · 7 years ago
  16. 81f0617 Simplify Optional logic in ReflectiveValue by mastercoms · 7 years ago
  17. 88a62f4 Fix ice being removed from lakes by mastercoms · 7 years ago
  18. 8fa6600 Don't change durability if the item is empty by mastercoms · 7 years ago
  19. 229a2ab Simplify if statement for crops by mastercoms · 7 years ago
  20. b31b24c Use entrySet instead of keySet where optimal by mastercoms · 7 years ago
  21. 5b3b3e5 Use diamond operator in Metrics by mastercoms · 7 years ago
  22. 50d5a77 Use charAt for String checks by mastercoms · 7 years ago
  23. cdee554 Use shift operation where possible by mastercoms · 7 years ago
  24. 18b09d3 Simplify boolean logic by mastercoms · 7 years ago
  25. aae5539 Remove unnecessary unboxing by mastercoms · 7 years ago
  26. 9c9da7d Use foreach in ProbableValue by mastercoms · 7 years ago
  27. bc2a4db Generify EntityStore better by mastercoms · 7 years ago
  28. e16e5bc Simplify a few map statements by mastercoms · 7 years ago
  29. 4262591 Simplify lambda in glowstone command by mastercoms · 7 years ago
  30. 38de5d8 Simplify a few collections statements by mastercoms · 7 years ago
  31. 1ab6f05 Remove unneeded zero length array allocation by mastercoms · 7 years ago
  32. 6e381a5 Fix memory leak in http handler by mastercoms · 7 years ago
  33. e96f84b Fix inner class usage by mastercoms · 7 years ago
  34. d584aab Change to assertThat on more assertions by mastercoms · 7 years ago
  35. 264f94a Improve tests by mastercoms · 7 years ago
  36. 586fb93 Fix a few Javadoc issues by mastercoms · 7 years ago
  37. 1260810 Use IdleStateHandler for read and write timeouts (#480) by louxiu · 7 years ago
  38. e0df79d bump version by mastercoms · 8 years ago
  39. 47bd2a3 Fix server UUID generation by mastercoms · 8 years ago
  40. dd3eb75 Fix style errors with bStats by mastercoms · 8 years ago
  41. 68884ba Use bStats by mastercoms · 8 years ago
  42. 1fa409d Correct URL in Sponge notice by mastercoms · 8 years ago
  43. 40ef8fa Implement block breaking animation (#473) by satoshinm · 8 years ago
  44. 582cb12 Fix warning loading Bukkit plugins also supporting Sponge (#475) by satoshinm · 8 years ago
  45. 6c843a8 Fix jack-o'-lantern orientation on placement. Closes GH-478 (#479) by satoshinm · 8 years ago
  46. a7778dd Update to ReflectionProcessor: add support for enum by momothereal · 8 years ago
  47. e77de71 Don't ignore meta when adding items (#466) by momothereal · 8 years ago
  48. 3f2b2ed Change default book generation ordinal to null. by momothereal · 8 years ago
  49. ddfe1b3 Fix formatting issue by mastercoms · 8 years ago
  50. 3fdb00e Finish previous commit by mastercoms · 8 years ago
  51. f5dc919 Improve nether portal creation by mastercoms · 8 years ago
  52. 2ad0f85 update bounding box on all location changes by mastercoms · 8 years ago
  53. 6e744e5 nonfunctional nether portal creation by mastercoms · 8 years ago
  54. ba4ca86 Update bounding box every pulse, make item physics less broken (but they still are, sometimes) by momothereal · 8 years ago
  55. ce7da29 Fix multiple issues with signs (closes GH-370) by momothereal · 8 years ago
  56. 69ad87d Break sign when attached block is broken (partial #370) by momothereal · 8 years ago
  57. 720a056 Bump version due to PR by mastercoms · 8 years ago
  58. f171c82 Add dispense armor feature (#470) by Christian7573 · 8 years ago
  59. 4692285 Add /glowstone eval subcommand by momothereal · 8 years ago
  60. 5fc6c85 Add inventory utility for random slots by momothereal · 8 years ago
  61. ca2cce7 Update bounding box on physics update by mastercoms · 8 years ago
  62. 2bcf31f Introduce /glowstone command (tools, debugging). by momothereal · 8 years ago
  63. fae0ea9 Pistons produce smoke when used by momothereal · 8 years ago
  64. 0c5910f Bump version due to PR by mastercoms · 8 years ago
  65. 447c945 Respect Entity#setGravity(false). Closes GH-454 by Satoshi N. M · 8 years ago
  66. d4e849a Start 2017.5 snapshots by mastercoms · 8 years ago
  67. e09773a 2017.4 by mastercoms · 8 years ago 2017.4
  68. 4506e5d Slight improvements to ai by mastercoms · 8 years ago
  69. ab8f1c1 Start zombie AI by mastercoms · 8 years ago
  70. 5871c65 Merge branch '2017.4-ai' by mastercoms · 8 years ago
  71. fde4ddd Finalize physics changes by mastercoms · 8 years ago
  72. 710f4df Unified physics, with bounding box support by mastercoms · 8 years ago
  73. 6d249db Bounding box based physics by mastercoms · 8 years ago
  74. d84a767 Update for latest Glowkit by mastercoms · 8 years ago
  75. 59b7706 Default book generation ordinal. by momothereal · 8 years ago
  76. 0fc7562 base client impl by mastercoms · 8 years ago
  77. 5ec6cd4 make punch not so strong by mastercoms · 8 years ago
  78. 38e12bb smart physics by mastercoms · 8 years ago
  79. 4a25a4a Simple calculations until we get this right by mastercoms · 8 years ago
  80. 7001c58 Some more work on physics by mastercoms · 8 years ago
  81. c246bfa Some fixes with attached blocks (torches in particular) by momothereal · 8 years ago
  82. 6746720 Add purpur stairs to item table by momothereal · 8 years ago
  83. 7aef0a9 Implement End Rod by momothereal · 8 years ago
  84. d41604c Bump version by momothereal · 8 years ago
  85. 87f6d26 Implement purpur block & purpur pillar by momothereal · 8 years ago
  86. b952968 Fix doMobSpawning preventing on-ground decorators by momothereal · 8 years ago
  87. 3c28a7a Bump version by momothereal · 8 years ago
  88. 8d45691 Fix some issues with rabbit by momothereal · 8 years ago
  89. e350371 More accurate entity physics by mastercoms · 8 years ago
  90. 54cea53 Bump version by mastercoms · 8 years ago
  91. 1aff33a Entity physics/movement update by mastercoms · 8 years ago
  92. 2ffef1c Bump version by mastercoms · 8 years ago
  93. 213d442 Disable physics for item frames by mastercoms · 8 years ago
  94. 2c7d02d Use JLine2 website by mastercoms · 8 years ago
  95. a65ef5d Don't search for block entities on new chunks by mastercoms · 8 years ago
  96. 5ca2234 Reduce performance impact of opportunistic block entity creation by mastercoms · 8 years ago
  97. d57c034 Include some minor changes from the reverted network update by mastercoms · 8 years ago
  98. 2d295f1 Use setRawLocation instead of velocity (still bugged) by momothereal · 8 years ago
  99. 5051c7e Push current work on movement helper (broken) by momothereal · 8 years ago
  100. 080d459 Bump version by Momo · 8 years ago