1. 660a5d8 Use PlayerReader and PlayerProfile to create GlowPlayers (fixes #113). by Tad Hardesty · 10 years ago
  2. b56a61b Further player data stuff: by Tad Hardesty · 10 years ago
  3. 8a11fe4 Split player data out of WorldMetadataService (partially done): by Tad Hardesty · 10 years ago
  4. bf3f452 Changed entity initialization to take location rather than server and world. by Tad Hardesty · 10 years ago
  5. 22cd9e7 Properly implemented experience/levelling math (fixes #117). by Tad Hardesty · 10 years ago
  6. 4c6cd40 Added drop information for blocks with non-standard drops (see #98). by warriordog · 10 years ago
  7. 69fd08d Changed offline-mode UUID to match Vanilla. by Tad Hardesty · 10 years ago
  8. 1c86346 Added /tellraw command (closes #124). by deathcap · 10 years ago
  9. 694d7be Call weather and thunder change events. by Tad Hardesty · 10 years ago
  10. 61d5070 Use EventFactory in StatusRequestHandler, minor EventFactory cleanup. by Tad Hardesty · 10 years ago
  11. d979924 Made todo comments more uniform. by Tad Hardesty · 10 years ago
  12. c8cba8b Set item tables's hash map initial capacity to 512 to speed registration. by OverCaste · 10 years ago
  13. 28a4cc2 Suppressed warnings in TagType to placate javac. by Tad Hardesty · 10 years ago
  14. e4accc3 Cleaned up world-change/respawn logic and fixed respawning (fixes #102). by Tad Hardesty · 10 years ago
  15. 2754261 Fixed NPE trying to tab-complete nonexistent commands. by Tad Hardesty · 10 years ago
  16. 98b9bdb Removed org.bouncycastle libraries to reduce filesize significantly. by OverCaste · 10 years ago
  17. 2e422d0 Fixed sound message encoding and added simple block place sound (see #99). by Tad Hardesty · 10 years ago
  18. f250bfb Added warning for turning off online-mode (fixes #93). by Will Franzen · 10 years ago
  19. 8a192e5 Queue UpdateSignMessages until after block changes, fixing things like copy/pasting and being denied sign destruction. by Tad Hardesty · 10 years ago
  20. b6c730d Fixes to DiggingHandler's event firing and reverting on cancel. by Tad Hardesty · 10 years ago
  21. 9aaa1e7 Fixed arm swing animation and not being able to fly if Creative is default. by Tad Hardesty · 10 years ago
  22. 1ff4a50 Improved the Readme with more extensive information and better credits. by Tad Hardesty · 11 years ago
  23. 58dcb1b Various minor cleanup and fixes to eyeHeight and channel events. by Tad Hardesty · 10 years ago
  24. 9287485 Added extra isActive() during establishment check, improved log rotation. by Tad Hardesty · 10 years ago
  25. fe51140 Various network and usability fixes: by Tad Hardesty · 10 years ago
  26. 9827627 Some world saving and session management fixes: by Tad Hardesty · 10 years ago
  27. e9121a5 Added NibbleArray for storing metadata, light, and skylight. Reduces memory impact of loaded chunks significantly. by Tad Hardesty · 10 years ago
  28. 0a1e375 A couple of bugfixes to block placement: by Tad Hardesty · 10 years ago
  29. 842de6b Rearranged createExplosion variants and added a few ItemPlaceAs entries. by Tad Hardesty · 10 years ago
  30. 13d9d5c Reduced extraneous chunk sends on login, and some minor fixes: by Tad Hardesty · 10 years ago
  31. 1251b5e Various world fixes: by Tad Hardesty · 10 years ago
  32. c68306c Some reorganization and minor fixes to world I/O in preparation for big fixes. by Tad Hardesty · 10 years ago
  33. 495959e Some fixups to RegionFile to fix wildly incorrect structure on Linux. Chunks still sometimes broken. by Tad Hardesty · 10 years ago
  34. 90c8c56 Update to Bukkit for 1.7.9 by Tad Hardesty · 10 years ago
  35. 9b5721c Basic chest inventory and I/O support (no double chests or facing directions). by Tad Hardesty · 10 years ago
  36. 937be61 Experimental mitigation for #92. by Tad Hardesty · 10 years ago
  37. 00c5347 Cleanup to world storage system, minor ItemMeta/Entity storage fixes. by Tad Hardesty · 10 years ago
  38. b24743c Switched to diamond operator in a few missed places (closes #83). by Tad Hardesty · 10 years ago
  39. 7a39f40 Switched to Diamond Operator (for #83). by Joshua Rodriguez · 10 years ago
  40. a0ca01b Changed world init sequence to match CraftBukkit more closely. by Tad Hardesty · 10 years ago
  41. 6f42ff8 Changed weather to only happen in normal world and handle case where no chunks are loaded (see #94). by Tad Hardesty · 10 years ago
  42. ef85f89 Switched to try-with-resources in a few places (for #83). by Tad Hardesty · 10 years ago
  43. 35e7c91 Quieted world load messages and fixed ByteArrayTag toString. by Tad Hardesty · 10 years ago
  44. 1daa297 Fixed some world I/O incompatibilities with vanilla MC (see #78). by Tad Hardesty · 10 years ago
  45. cdf1bbd Avoid use of printStackTrace. by Tad Hardesty · 10 years ago
  46. 423d1f8 Cleanup and seralization fixes to GlowOfflinePlayer. by Tad Hardesty · 10 years ago
  47. 97bda6f Fixed incorrect world UUID saving. by Tad Hardesty · 10 years ago
  48. ced07ad Minor cleanup. by Tad Hardesty · 10 years ago
  49. 7c30e2e Flush packets before setting protocol (fixes #91). by Tad Hardesty · 10 years ago
  50. 0e0fe39 More fixes to world I/O for new NBT stuff. by Tad Hardesty · 10 years ago
  51. f9f7b3b Removed remaining author tags in NBT package by Tad Hardesty · 10 years ago
  52. b27b310 Further improvements and cleanup, and complete unit tests. by Tad Hardesty · 10 years ago
  53. 6ddd3db Switched everything to use new NBT stuff, minor improvements. by Tad Hardesty · 11 years ago
  54. 530b77b Changed tags to not include name, started adding helpers in CompoundTag. by Tad Hardesty · 11 years ago
  55. e206edb Naive implementations of getPlayer/getOfflinePlayer with UUID. by Tad Hardesty · 10 years ago
  56. 722281c Added and switched to using sendSignChange. by Tad Hardesty · 10 years ago
  57. 9657fd5 Updated spawn player packet, works for offline mode, online mode might work but untested by Tad Hardesty · 11 years ago
  58. 60703e2 Initial 1.7.6 protocol updates, spawn player packet not fixed yet by Tad Hardesty · 11 years ago
  59. 45eb329 Work on extra configuration (#90): by Tad Hardesty · 11 years ago
  60. 1b9431c Improved versioning in build.gradle by Tad Hardesty · 11 years ago
  61. eaf20ef Added help, version, configDir, and configFile command-line options (adds #88). by Tad Hardesty · 11 years ago
  62. 9d28276 Re-added tab list display. by Tad Hardesty · 11 years ago
  63. 960eea7 Added and load from recipes.yml file. by Tad Hardesty · 11 years ago
  64. 142c3e8 Added biome id conversion and I/O support. by Tad Hardesty · 11 years ago
  65. 2bbfbaf Updated ANSI color support for new color codes. by Tad Hardesty · 11 years ago
  66. 177d4fd Implemented chat tab completion. by Tad Hardesty · 11 years ago
  67. 643595c Vague start on shift-click stuff by Tad Hardesty · 11 years ago
  68. 7793982 Some WindowClick improvements, started slotCanFit, added Ender Chest block. by Tad Hardesty · 11 years ago
  69. faf5914 Added some unit tests for player inventory. by Tad Hardesty · 11 years ago
  70. 083dd75 Bunch of work on inventory and crafting. by Tad Hardesty · 11 years ago
  71. da175bb Quieted some logging, made gamemode change update allowFlight, and added several toString methods. by Tad Hardesty · 11 years ago
  72. 7f30958 Made note blocks interactable, changed sign placement math, added a few item-blocks. by Tad Hardesty · 11 years ago
  73. 8883b1d Wholly revamped BlockPlacementHandler, and some other minor cleanup. by Tad Hardesty · 11 years ago
  74. 1ebae7a Added simple tests for ItemTable and made a couple minor tweaks. by Tad Hardesty · 11 years ago
  75. df6a6d6 Updated mob spawner and note block to new system. by Tad Hardesty · 11 years ago
  76. 8a4d19e Added TileEntity system and implemented sign placement/editing/saving. by Tad Hardesty · 11 years ago
  77. 7cfd9a3 Handle right-clicks on an ItemType basis. Added sign and sugarcane placement. by Tad Hardesty · 11 years ago
  78. 28c6ce7 Started on revamp of block and item type system. by Tad Hardesty · 11 years ago
  79. a8f2a29 Updated bind failure behavior for flow-net change. by Tad Hardesty · 11 years ago
  80. 264e6f6 Base implementation of achievements/stats, without actually tracking anything. by Tad Hardesty · 11 years ago
  81. 3b7d232 Finished updating old message classes. by Tad Hardesty · 11 years ago
  82. 109e2fa Detect and terminate on failure to bind to address (fixes #79). by Tad Hardesty · 11 years ago
  83. 0c57a0e Fixed a weather update issue and separated world age and time of day (fixes #12). by Tad Hardesty · 11 years ago
  84. 7973c22 Implemented createInventory and allow all HumanEntities in GlowInventoryView. by Tad Hardesty · 11 years ago
  85. 3ad2258 Fixed storage of bed location by Tad Hardesty · 11 years ago
  86. 0e29b93 Switched to read/writeBoolean in a few places. by Tad Hardesty · 11 years ago
  87. 839298b Further minor GlowPlayer tidying and implementation of sleepingIgnored, abilities, and health scaling. by Tad Hardesty · 11 years ago
  88. 375eb1a Significantly tidied GlowPlayer and implemented player weather and resource packs. by Tad Hardesty · 11 years ago
  89. 12dd82d Implemented effect and sound playing, added particle packet, and removed dead unit tests. by Tad Hardesty · 11 years ago
  90. 6993b12 Removed StorageQueue in favor of the scheduler. by Tad Hardesty · 11 years ago
  91. 576f046 Added tracking of client's listening plugin channels and sending server's listening channels. by Tad Hardesty · 11 years ago
  92. 7b0ba8a Removed extra Swing stuff from ConsoleManager. by Tad Hardesty · 11 years ago
  93. 7418937 Removed broken JTerminal gui and adjusted config (closes #82). by Tad Hardesty · 11 years ago
  94. e14e07a Fixed fallthrough for repeating tasks in GlowScheduler. by Tad Hardesty · 11 years ago
  95. bebcccf Removed blank Unsupported class from last commit by Tad Hardesty · 11 years ago
  96. 561b0be Updated readme, license, and logo and removed outdated documentation. by Tad Hardesty · 11 years ago
  97. a8fbcc9 Started on updating WindowClickHandler. by Tad Hardesty · 11 years ago
  98. d171e8f More inventory work: by Tad Hardesty · 11 years ago
  99. f749882 Fixed incorrect slot conversions in creative mode and exclusion of last 4 hotbar slots. by Tad Hardesty · 11 years ago
  100. 7bf6bf5 Started on better inventory system using InventoryView and monitoring. by Tad Hardesty · 11 years ago