1. 51e0b34 Added player visibility API (closes #121). by johni0702 · 10 years ago
  2. 9a1a93b Convert data types during server.properties migration (fixes #392). by johni0702 · 10 years ago
  3. b431f69 Fixed support for 1.8's string-based item ids. by Tad Hardesty · 10 years ago
  4. 2ce2199 Minor style fixes. by Tad Hardesty · 10 years ago
  5. f8fefaf Added proxy support (fixes #114). Thanks @Johni0702! by Tad Hardesty · 10 years ago
  6. 84813d8 Protocol test functionality and style fixes. by Tad Hardesty · 10 years ago
  7. 433d7bf Added networking unit tests. by William Lebel · 10 years ago
  8. f6319cf Switched to Lombok for message classes. by Tad Hardesty · 10 years ago
  9. 81631df Paramaterized constants and ItemTable tests. by Tad Hardesty · 10 years ago
  10. 042330d Implemented ability to show particle effects. by Tad Hardesty · 10 years ago
  11. b50d1d5 Minor cleanup. by Tad Hardesty · 10 years ago
  12. f77c9b8 Refactored out use of JSONObject in the protocol in favor of TextMessage. by Tad Hardesty · 10 years ago
  13. cfcac25 Added snow block placement handling. by XXLuigiMario · 10 years ago
  14. 181284f Consider world created before WorldLoadEvent is called. by Tad Hardesty · 10 years ago
  15. 2690d3f Fixed swords stopping digging in Survival mode (fixes #349). by mastercoms · 10 years ago
  16. edb096f Fixed outer skin layers not appearing (fixes #162). by Tad Hardesty · 10 years ago
  17. 5d54121 Improved tree support and fixed lack of tree generation (fixes #101). by Tad Hardesty · 10 years ago
  18. 58e3bf0 Implemented 1.8 codecs and add 1 to max packet in GlowProtocol. by William Lebel · 10 years ago
  19. 2cb16e4 Added config option for keeping spawn chunks loaded. by mastercoms · 10 years ago
  20. 37076f0 Use difficulty set in config (thanks @wow4201). by Tad Hardesty · 10 years ago
  21. a8d6eef Toggle between normal and inverted daylight sensor on interact. by Aaron Hill · 10 years ago
  22. 0a659d0 Handle torch placement (see #119). by Tad Hardesty · 10 years ago
  23. 5a6084c Added ClientSettings to players for storing settings sent by the client. by Tad Hardesty · 10 years ago
  24. 2f6ccc2 Further tidied up command line handling. by Tad Hardesty · 10 years ago
  25. d986e8e Handle invalid command line parameters with a warning only. by bendem · 10 years ago
  26. a85637d Added command line parameters for jline. by William Lebel · 10 years ago
  27. dc35436 Added more command-line parameters. by Jerom van der Sar · 10 years ago
  28. 62590b7 Added checkstyle and fixed code to obey it (thanks @meggawatts). by Tad Hardesty · 10 years ago
  29. 64345cd Added basic potion effect definitions (fixes #295). by Tad Hardesty · 10 years ago
  30. 2ea5576 Simplified dig and place logic slightly. by Tad Hardesty · 10 years ago
  31. 9c54b73 Revamped place and dig event handling. by SonarBeserk · 10 years ago
  32. c41bf0e Made some utility classes final. by Tad Hardesty · 10 years ago
  33. d3ed79e Tidied up EventFactory and its uses. by Tad Hardesty · 10 years ago
  34. d2e4454 Implemented AsyncPlayerChatEvent (fixes #103). by Tad Hardesty · 10 years ago
  35. b4ecf2c Provide hostname in PlayerLoginEvent. by Tad Hardesty · 10 years ago
  36. 266ba97 Prevent clients logging in multiple times (fixes #150). by JeromSar · 10 years ago
  37. 0c6e09d Handle status packets asynchronously. by coelho · 10 years ago
  38. d70a3e8 Implement container blocks dropping their contents. by dequis · 10 years ago
  39. 7dae0f0 Added block placement handling for beds (see #119). by Max Sandholm · 10 years ago
  40. 32496b0 Added block placement handling for buttons (see #119). by Jerom van der Sar · 10 years ago
  41. 367f1b8 Handle target blocks gracefully (fixes #172). by Jerom van der Sar · 10 years ago
  42. f78a5ed Added call to LightningStrikeEvent. by Kyle Clemens · 10 years ago
  43. 32bb7d7 Added block placement handling for ladders and vines (see #119). by ZachBora · 10 years ago
  44. a4d17e2 Changed sound radius to be min(volume * 16, 16). by coelho · 10 years ago
  45. 3641cf4 Fixed disconnect when sending empty chunks. by coelho · 10 years ago
  46. a041edd Made logger use more uniform (fixes #255). by Tad Hardesty · 10 years ago
  47. daaae74 Switched to building against Glowkit. by Tad Hardesty · 10 years ago
  48. 9eaa2c1 Fixed loading of blocks with high IDs. by Tad Hardesty · 10 years ago
  49. a357d2c Added missing Override annotations, fixed GlowWorld and GlowPlayer line endings. by Tad Hardesty · 10 years ago
  50. 09062c0 Fixed skylight in empty ChunkSnapshot sections to be 15 instead of 0. by Mike Primm · 10 years ago
  51. 3550e78 Limit player yaw to values in the [0,360). Fixes #173. by Jonas Seibert · 10 years ago
  52. 1225861 Included a copy of the GPL in the distribution (fixes #147). by Tad Hardesty · 10 years ago
  53. c0d7fc5 Made warning on incorrect MaterialData more uniform, improved formatting. by Tad Hardesty · 10 years ago
  54. 19c7ec3 Improved canAbsorb and added canOverride, implemented for slab, fire, and tall grass. by Tad Hardesty · 10 years ago
  55. 61914c1 Added block placement handling for several blocks (see #119). by ZachBora · 10 years ago
  56. 37b40f6 Recount non-air after chunk generation (fixes #239). by Tad Hardesty · 10 years ago
  57. 3b50ad7 Load mob spawners and NBT lists more cleanly (fixes #135). by Tad Hardesty · 10 years ago
  58. b6a27d4 Use 16-bit (MC 1.8) block types internally. by coelho · 10 years ago
  59. 8d9cf2f Added block placement handling for several blocks (see #119). by Kyle Clemens · 10 years ago
  60. 346fae6 Tidied error messages on unclean disconnects (fixed #110). by Tad Hardesty · 10 years ago
  61. 7919845 Fixed sneaking and sprinting handling in PlayerActionHandler (fixes #165). by Tad Hardesty · 10 years ago
  62. d8f6c6a Fixed decoding of client brand, some PluginMessage tidying (fixes #161). by Tad Hardesty · 10 years ago
  63. 04626f6 Fixed InteractEntityMessage decoding (fixes #163). by Tad Hardesty · 10 years ago
  64. 477ea51 Revamped bulk sending to split chunks by how big they are. by Tad Hardesty · 10 years ago
  65. 0b483f2 Added generateExtBlockSections support and handled generator errors better. by Tad Hardesty · 10 years ago
  66. 82f6b33 Corrected when fallback commands are registered. by Tad Hardesty · 10 years ago
  67. 28a179e Changed wgen to treat 128 as world height in all cases (fixes #151). by Tad Hardesty · 10 years ago
  68. b66684a Added various command-line options. by JeromSar · 10 years ago
  69. b43cf57 Tweaked chunks per bulk packet down again (fixes #145). by Tad Hardesty · 10 years ago
  70. 20aafbc Fixed chunk depth (fixes #137), chunk sending, and MultiBlockChange handling. by Tad Hardesty · 10 years ago
  71. 40d9363 Fixed readBlockPosition in negative coordinates. by Tad Hardesty · 10 years ago
  72. 6bc1b91 Updated version number for 1.8. by Tad Hardesty · 10 years ago
  73. c28dec1 Some minor cleanup in the net package. by Tad Hardesty · 10 years ago
  74. c35489f Improved UserListItem message to support setPlayerListName once again. by Tad Hardesty · 10 years ago
  75. a6eb00b Use configured shutdown message when kicking players (see #134). by Tad Hardesty · 10 years ago
  76. 8935e95 Upped version for 1.8-pre3. by Tad Hardesty · 10 years ago
  77. 2809ae9 Tidied BlockChange and MultiBlockChange codecs. by Tad Hardesty · 10 years ago
  78. 4eeb6d2 Updated sign handling to reflect use of json. by Tad Hardesty · 10 years ago
  79. bcf1745 Added compression threshold configuration option. by Tad Hardesty · 10 years ago
  80. 85fe91c Corrected UUID field in SpawnPlayerCodec. by Tad Hardesty · 10 years ago
  81. 59aa896 Added codecs and stub handlers for spectate and resource pack status. by Tad Hardesty · 10 years ago
  82. 3b21b89 Fixed byte order and max packet size for chunk sending. by Tad Hardesty · 10 years ago
  83. 6a237bf Whitespace, imports, and final cleanup to net package. by Tad Hardesty · 10 years ago
  84. 32aa64d Fixed encryption, tidied up GlowSession somewhat. by Tad Hardesty · 10 years ago
  85. c72446d Implemented protocol compression, including some corner case handling. by Tad Hardesty · 10 years ago
  86. 5641b20 Stab at encryption in new pipeline, non-functional. by Tad Hardesty · 10 years ago
  87. a6ad391 Started on compression and encryption pipeline components. by Tad Hardesty · 10 years ago
  88. e9a4587 Added experimental new Netty pipeline. by Tad Hardesty · 10 years ago
  89. 779c46b Corrected UserListItemCodec and upped version for 1.8-pre2. by Tad Hardesty · 10 years ago
  90. 5236d80 Optimized GlowProtocol implementation and protocol selection somewhat. by Tad Hardesty · 10 years ago
  91. 84e35b1 Updated login packets. by Tad Hardesty · 10 years ago
  92. 5ed8895 Updated chunk data, chunk bulk, and part of user list item messages. by Tad Hardesty · 10 years ago
  93. 6029ec7 Switched to window type strings and new NBT wire format. by Tad Hardesty · 10 years ago
  94. 17549f9 Continued work on protocol update. by Tad Hardesty · 10 years ago
  95. d8360ca Started on 1.8 protocol update. by Tad Hardesty · 10 years ago
  96. c83a35e Initial version info and data type changes. by Tad Hardesty · 10 years ago
  97. 926872a Fixed an NPE with desyncs during drags, minor tweaks to open/close handling. by Tad Hardesty · 10 years ago
  98. c206e97 Cleaned recipe-checking logic and fixed missing new-style wildcard support. by Tad Hardesty · 10 years ago
  99. efba2be Implemented drag and double-click, fixed errors clicking outside window. by Tad Hardesty · 10 years ago
  100. a9be4c8 Revamped WindowClickHandler to make use of WindowClickLogic. by Tad Hardesty · 10 years ago