- 51e0b34 Added player visibility API (closes #121). by johni0702 · 10 years ago
- 9a1a93b Convert data types during server.properties migration (fixes #392). by johni0702 · 10 years ago
- b431f69 Fixed support for 1.8's string-based item ids. by Tad Hardesty · 10 years ago
- 2ce2199 Minor style fixes. by Tad Hardesty · 10 years ago
- f8fefaf Added proxy support (fixes #114). Thanks @Johni0702! by Tad Hardesty · 10 years ago
- 84813d8 Protocol test functionality and style fixes. by Tad Hardesty · 10 years ago
- 433d7bf Added networking unit tests. by William Lebel · 10 years ago
- f6319cf Switched to Lombok for message classes. by Tad Hardesty · 10 years ago
- 81631df Paramaterized constants and ItemTable tests. by Tad Hardesty · 10 years ago
- 042330d Implemented ability to show particle effects. by Tad Hardesty · 10 years ago
- b50d1d5 Minor cleanup. by Tad Hardesty · 10 years ago
- f77c9b8 Refactored out use of JSONObject in the protocol in favor of TextMessage. by Tad Hardesty · 10 years ago
- 7facfec Added note about Trello to CONTRIBUTING.md. by Aaron Hill · 10 years ago
- cfcac25 Added snow block placement handling. by XXLuigiMario · 10 years ago
- 45039a2 Added Eclipse project name override to build script. by jimmikaelkael · 10 years ago
- 181284f Consider world created before WorldLoadEvent is called. by Tad Hardesty · 10 years ago
- 2690d3f Fixed swords stopping digging in Survival mode (fixes #349). by mastercoms · 10 years ago
- edb096f Fixed outer skin layers not appearing (fixes #162). by Tad Hardesty · 10 years ago
- 5d54121 Improved tree support and fixed lack of tree generation (fixes #101). by Tad Hardesty · 10 years ago
- 1fa24a7 Reverted project name change for now. by Tad Hardesty · 10 years ago
- ed97e68 Added Eclipse and IDEA gradle plugins and title-cased project name. by jimmikaelkael · 10 years ago
- 58e3bf0 Implemented 1.8 codecs and add 1 to max packet in GlowProtocol. by William Lebel · 10 years ago
- 2cb16e4 Added config option for keeping spawn chunks loaded. by mastercoms · 10 years ago
- 37076f0 Use difficulty set in config (thanks @wow4201). by Tad Hardesty · 10 years ago
- a8d6eef Toggle between normal and inverted daylight sensor on interact. by Aaron Hill · 10 years ago
- 0a659d0 Handle torch placement (see #119). by Tad Hardesty · 10 years ago
- 5a6084c Added ClientSettings to players for storing settings sent by the client. by Tad Hardesty · 10 years ago
- 2f6ccc2 Further tidied up command line handling. by Tad Hardesty · 10 years ago
- d986e8e Handle invalid command line parameters with a warning only. by bendem · 10 years ago
- a85637d Added command line parameters for jline. by William Lebel · 10 years ago
- dc35436 Added more command-line parameters. by Jerom van der Sar · 10 years ago
- 62590b7 Added checkstyle and fixed code to obey it (thanks @meggawatts). by Tad Hardesty · 10 years ago
- 64345cd Added basic potion effect definitions (fixes #295). by Tad Hardesty · 10 years ago
- 2ea5576 Simplified dig and place logic slightly. by Tad Hardesty · 10 years ago
- 9c54b73 Revamped place and dig event handling. by SonarBeserk · 10 years ago
- c41bf0e Made some utility classes final. by Tad Hardesty · 10 years ago
- d3ed79e Tidied up EventFactory and its uses. by Tad Hardesty · 10 years ago
- d2e4454 Implemented AsyncPlayerChatEvent (fixes #103). by Tad Hardesty · 10 years ago
- b4ecf2c Provide hostname in PlayerLoginEvent. by Tad Hardesty · 10 years ago
- 266ba97 Prevent clients logging in multiple times (fixes #150). by JeromSar · 10 years ago
- 15ec82a Updated remapper (fixes #268). by Tad Hardesty · 10 years ago
- 0c6e09d Handle status packets asynchronously. by coelho · 10 years ago
- d70a3e8 Implement container blocks dropping their contents. by dequis · 10 years ago
- 7dae0f0 Added block placement handling for beds (see #119). by Max Sandholm · 10 years ago
- 32496b0 Added block placement handling for buttons (see #119). by Jerom van der Sar · 10 years ago
- 367f1b8 Handle target blocks gracefully (fixes #172). by Jerom van der Sar · 10 years ago
- f78a5ed Added call to LightningStrikeEvent. by Kyle Clemens · 10 years ago
- bbc3960 Added CONTRIBUTING.md (thanks @JeromSar). by Tad Hardesty · 10 years ago
- 32bb7d7 Added block placement handling for ladders and vines (see #119). by ZachBora · 10 years ago
- a4d17e2 Changed sound radius to be min(volume * 16, 16). by coelho · 10 years ago
- 3641cf4 Fixed disconnect when sending empty chunks. by coelho · 10 years ago
- a041edd Made logger use more uniform (fixes #255). by Tad Hardesty · 10 years ago
- f735b08 Fixed Travis publication. by Tad Hardesty · 10 years ago
- daaae74 Switched to building against Glowkit. by Tad Hardesty · 10 years ago
- 427b9e1 Added remapper plugin for Bukkit backwards compatibility. by Tad Hardesty · 10 years ago
- b21292c Implemented artifact upload with travis. by William Lebel · 10 years ago
- 9eaa2c1 Fixed loading of blocks with high IDs. by Tad Hardesty · 10 years ago
- a357d2c Added missing Override annotations, fixed GlowWorld and GlowPlayer line endings. by Tad Hardesty · 10 years ago
- 09062c0 Fixed skylight in empty ChunkSnapshot sections to be 15 instead of 0. by Mike Primm · 10 years ago
- 74efe31 Added .gitattributes to enforce LF line endings. by Kyle Clemens · 10 years ago
- 3550e78 Limit player yaw to values in the [0,360). Fixes #173. by Jonas Seibert · 10 years ago
- 1225861 Included a copy of the GPL in the distribution (fixes #147). by Tad Hardesty · 10 years ago
- c0d7fc5 Made warning on incorrect MaterialData more uniform, improved formatting. by Tad Hardesty · 10 years ago
- 19c7ec3 Improved canAbsorb and added canOverride, implemented for slab, fire, and tall grass. by Tad Hardesty · 10 years ago
- 61914c1 Added block placement handling for several blocks (see #119). by ZachBora · 10 years ago
- 37b40f6 Recount non-air after chunk generation (fixes #239). by Tad Hardesty · 10 years ago
- 3b50ad7 Load mob spawners and NBT lists more cleanly (fixes #135). by Tad Hardesty · 10 years ago
- b6a27d4 Use 16-bit (MC 1.8) block types internally. by coelho · 10 years ago
- 8d9cf2f Added block placement handling for several blocks (see #119). by Kyle Clemens · 10 years ago
- 346fae6 Tidied error messages on unclean disconnects (fixed #110). by Tad Hardesty · 10 years ago
- 7919845 Fixed sneaking and sprinting handling in PlayerActionHandler (fixes #165). by Tad Hardesty · 10 years ago
- d8f6c6a Fixed decoding of client brand, some PluginMessage tidying (fixes #161). by Tad Hardesty · 10 years ago
- 04626f6 Fixed InteractEntityMessage decoding (fixes #163). by Tad Hardesty · 10 years ago
- 477ea51 Revamped bulk sending to split chunks by how big they are. by Tad Hardesty · 10 years ago
- 0b483f2 Added generateExtBlockSections support and handled generator errors better. by Tad Hardesty · 10 years ago
- 82f6b33 Corrected when fallback commands are registered. by Tad Hardesty · 10 years ago
- 28a179e Changed wgen to treat 128 as world height in all cases (fixes #151). by Tad Hardesty · 10 years ago
- ac22b74 Fixed gradle manifest reference. Thanks @Grinch, @scooterboo, @lukespragg. by Tad Hardesty · 10 years ago
- b66684a Added various command-line options. by JeromSar · 10 years ago
- b43cf57 Tweaked chunks per bulk packet down again (fixes #145). by Tad Hardesty · 10 years ago
- 20aafbc Fixed chunk depth (fixes #137), chunk sending, and MultiBlockChange handling. by Tad Hardesty · 10 years ago
- 5b6d309 Fix missing property 'bukkitVersion' in Gradle 2.x by Steven Downer · 10 years ago
- 40d9363 Fixed readBlockPosition in negative coordinates. by Tad Hardesty · 10 years ago
- 6bc1b91 Updated version number for 1.8. by Tad Hardesty · 10 years ago
- c28dec1 Some minor cleanup in the net package. by Tad Hardesty · 10 years ago
- c35489f Improved UserListItem message to support setPlayerListName once again. by Tad Hardesty · 10 years ago
- a6eb00b Use configured shutdown message when kicking players (see #134). by Tad Hardesty · 10 years ago
- 8935e95 Upped version for 1.8-pre3. by Tad Hardesty · 10 years ago
- 2809ae9 Tidied BlockChange and MultiBlockChange codecs. by Tad Hardesty · 10 years ago
- 4eeb6d2 Updated sign handling to reflect use of json. by Tad Hardesty · 10 years ago
- bcf1745 Added compression threshold configuration option. by Tad Hardesty · 10 years ago
- 85fe91c Corrected UUID field in SpawnPlayerCodec. by Tad Hardesty · 10 years ago
- 59aa896 Added codecs and stub handlers for spectate and resource pack status. by Tad Hardesty · 10 years ago
- 3b21b89 Fixed byte order and max packet size for chunk sending. by Tad Hardesty · 10 years ago
- 6a237bf Whitespace, imports, and final cleanup to net package. by Tad Hardesty · 10 years ago
- 32aa64d Fixed encryption, tidied up GlowSession somewhat. by Tad Hardesty · 10 years ago
- c72446d Implemented protocol compression, including some corner case handling. by Tad Hardesty · 10 years ago
- 5641b20 Stab at encryption in new pipeline, non-functional. by Tad Hardesty · 10 years ago
- a6ad391 Started on compression and encryption pipeline components. by Tad Hardesty · 10 years ago
- e9a4587 Added experimental new Netty pipeline. by Tad Hardesty · 10 years ago