1. 4c70794 Properly handle generators with null spawns (#536) by mastercoms · 7 years ago
  2. cd86771 Implement paintings (#535) by Martin Panzer · 7 years ago
  3. d15acb4 Clean-up unnecessary comments and sout (#533) by louxiu · 7 years ago
  4. d027037 Add boat recipes (#534) by Martin Panzer · 7 years ago
  5. 568759b Clean-up Item Frames (#532) by Martin Panzer · 7 years ago
  6. 0ca6710 Fix shift click when crafting and refresh the crafting result slot (#527) by Florent Clarret · 7 years ago
  7. b79d4d3 Implement playsound command (#531) by Florent Clarret · 7 years ago
  8. 123d959 Implement ender crystals (#530) by Martin Panzer · 7 years ago
  9. 0cc7310 Implement boats (#529) by Martin Panzer · 7 years ago
  10. 17b1c67 GPGPU Surface Noise (#528) by mastercoms · 7 years ago
  11. acd4661 Fix NPE in matchesWildcard by mastercoms · 7 years ago
  12. 7057d5e Support multiple passengers (#524) by Martin Panzer · 7 years ago
  13. 9d6a98b Better support for off-hand in item usage. by momothereal · 7 years ago
  14. fe14e9e Fix multiple issues with entity interaction and off-hand support by momothereal · 7 years ago
  15. cb9e4d8 Fix Horse storage loading (for cases like spawn eggs), make horse babies the same style/color as parent. by momothereal · 7 years ago
  16. 1a3a37b Implement /toggledownfall, /spawnpoint, /setidletimeout and /setworldspawn (#523) by Florent Clarret · 7 years ago
  17. ccd47f2 Add off hand support for Armor stands (#520) by Martin Panzer · 7 years ago
  18. db95165 Add me, seed, xp and defaultgamemode commands (#521) by FlorentClarret · 7 years ago
  19. 771eb2a Adds banlist command (#518) by FlorentClarret · 7 years ago
  20. 3b985a8 SmallCaveDecorator -> SurfaceCaveDecorator by momothereal · 7 years ago
  21. 77ddd8f Try to use Perlin noise for cave generation by momothereal · 7 years ago
  22. 1c23dee Tweak caves a little, factor-in depth in generation by momothereal · 7 years ago
  23. e1dc54a Make surface caves less vertical by momothereal · 7 years ago
  24. e4a5889 Start work on surface caves by momothereal · 7 years ago
  25. 9531b34 Exclude armor/shield slots in InventoryMonitor when looking in another inventory. by momothereal · 7 years ago
  26. 13b0baa Fix /tellraw command, allow for array of Text components (fixes GH-433) by momothereal · 7 years ago
  27. 26d6849 Fix multiple explosion-related problems (#517) by Martin Panzer · 7 years ago
  28. 36d17c5 Check for cancelled state for certain events (fixes GH-516) by momothereal · 7 years ago
  29. c1e7cf7 Actually damage when falling (fix regression) by momothereal · 7 years ago
  30. 120ce9a Set last damage (and cause) after calling EntityDamageEvents by momothereal · 7 years ago
  31. 02321e7 Respawn on ground (#513) by Martin Panzer · 7 years ago
  32. a756e06 Fix incorrect arg length in /tell by momothereal · 7 years ago
  33. b77bd82 Make furnaces show as burning when cooking/burning (fixes GH-474) by momothereal · 7 years ago
  34. 4db9257 Add parrots to registry. by momothereal · 7 years ago
  35. aa20bbc Forcefully kill players even if they are in creative/survival (fixes GH-512) by momothereal · 7 years ago
  36. 501cc98 Make tnt explosions more vanilla like (#511) by Martin Panzer · 7 years ago
  37. 5baa000 Make explosions visible (#509) by Martin Panzer · 7 years ago
  38. 0826543 Incomplete /tp implementation by momothereal · 7 years ago
  39. 5f44aaa Implement /clear by momothereal · 7 years ago
  40. cbe5135 Fix RCON decoding by momothereal · 7 years ago
  41. ff4da00 Implement /save-all, /save-on and /save-off by momothereal · 7 years ago
  42. 363b16b Implement /weather by momothereal · 7 years ago
  43. 439dc9a Implement /time by momothereal · 7 years ago
  44. 7dfc6fa Don't duplicate Bootstrap variable inherited from super-class in Rcon, fixes #497 by momothereal · 7 years ago
  45. bd1e31a Tab-complete for /whitelist by momothereal · 7 years ago
  46. 6797e38 Fix minor formatting issue by momothereal · 7 years ago
  47. 33e60b6 Implement /whitelist by momothereal · 7 years ago
  48. 1a4c77b Implement /pardon and /pardon-ip by momothereal · 7 years ago
  49. 0e18ff8 Implement /difficulty and /kill by momothereal · 7 years ago
  50. 4465341 Incomplete Advancement basic implementation. by momothereal · 7 years ago
  51. 19791da Use CommandUtils for various command implementations by momothereal · 7 years ago
  52. 896bbc4 Allow use of item names without namespace in /give by momothereal · 7 years ago
  53. c320b00 Revert previous commit due to regression and incorrect fix by momothereal · 7 years ago
  54. 85f3e55 Add BlockType#createBlock(), potential fix for GH-496 (Signs) by momothereal · 7 years ago
  55. e23f1c9 Fix metrics UUID by mastercoms · 7 years ago
  56. b01b8fe Remove function debug line by momothereal · 7 years ago
  57. ff6912d Implement /give command, use ItemIds for Material<->Name by momothereal · 7 years ago
  58. 623de2f Fix javadoc warnings by momothereal · 7 years ago
  59. 75cbccb Make Glowstone colorful again! (1.12) (#477) by mastercoms · 7 years ago
  60. cdc53f4 Don't drop empty items when breaking containers, added ImmutableItemStack. by momothereal · 7 years ago 2017.6.0
  61. 8b3d13e Don't prepare spawn too early when loading world metadata. Closes GH-490 by momothereal · 7 years ago
  62. f5abedc Enhance prepare spawn code by mastercoms · 7 years ago
  63. 9cc4e4d Don't use a service for metrics by mastercoms · 7 years ago
  64. 768d46f Implement ender dragon IO (fixes #489) by mastercoms · 7 years ago
  65. 90ddb81 Fix metrics not submitting data by mastercoms · 7 years ago
  66. 4f6b416 Use scheduler thread pool to save player data by mastercoms · 7 years ago
  67. 8b399a1 Improve cleanup for setting bottom of a double plant by mastercoms · 7 years ago
  68. 19ab987 Fix lake water being too high by mastercoms · 7 years ago
  69. 6e01acd Optimize section on save by mastercoms · 7 years ago
  70. 2e03fa9 Remove empty AI task by mastercoms · 7 years ago
  71. 1e896c0 Use NBT to initialize block entities by mastercoms · 7 years ago
  72. 2853616 setBiome used block coordinates for getChunk by mastercoms · 7 years ago
  73. e5b2873 Implement ender dragon. Fixes #482 by mastercoms · 7 years ago
  74. 2b9ba70 Fix possible NPE when updating unattached blocks (#483) by satoshinm · 7 years ago
  75. 06a721e Fix inverted condition causing NPE crafting. Closes GH-486 (#487) by satoshinm · 7 years ago
  76. 99342e5 Default gravity to on by mastercoms · 7 years ago
  77. a73887b Check for correct object within score entry by mastercoms · 7 years ago
  78. c25153a Use weaker PotionEffectType for static getById by mastercoms · 7 years ago
  79. 4c9f326 Spawn the ender dragon in the end by mastercoms · 7 years ago
  80. 58ab634 Spawn witches in huts by mastercoms · 7 years ago
  81. 614506c Actually use structure populator for superflat generator by mastercoms · 7 years ago
  82. 5faac53 Properly spawn item frame by mastercoms · 7 years ago
  83. 5f7827a Properly spawn armor stand by mastercoms · 7 years ago
  84. 16ecb03 Use equals for Integer optional by mastercoms · 7 years ago
  85. 42b2275 Short circuit powered check in dispenser by mastercoms · 7 years ago
  86. 4a0b408 Remove invalid Lombok annotations within GlowOfflinePlayer by mastercoms · 7 years ago
  87. 36833f5 Throw NoSuchElementException for InventoryIterator by mastercoms · 7 years ago
  88. dd707a3 Check correct Sign class in hopper by mastercoms · 7 years ago
  89. ff3f2bb Fix infinite recursion in StructureBuilder by mastercoms · 7 years ago
  90. 7f5ea42 Fix bugs in physics pulse by mastercoms · 7 years ago
  91. 81f0617 Simplify Optional logic in ReflectiveValue by mastercoms · 7 years ago
  92. 88a62f4 Fix ice being removed from lakes by mastercoms · 7 years ago
  93. 8fa6600 Don't change durability if the item is empty by mastercoms · 7 years ago
  94. 229a2ab Simplify if statement for crops by mastercoms · 7 years ago
  95. b31b24c Use entrySet instead of keySet where optimal by mastercoms · 7 years ago
  96. 5b3b3e5 Use diamond operator in Metrics by mastercoms · 7 years ago
  97. 50d5a77 Use charAt for String checks by mastercoms · 7 years ago
  98. cdee554 Use shift operation where possible by mastercoms · 7 years ago
  99. 18b09d3 Simplify boolean logic by mastercoms · 7 years ago
  100. aae5539 Remove unnecessary unboxing by mastercoms · 7 years ago