Rivoreo Source Code Repositories
src.rivoreo.one
/
glowstone
/
3997385b73133601f67e1dfabe687b6ccbcda372
/
src
3997385
Allow dropping items in most cases.
by Tonodus
· 10 years ago
0f93dfa
Improved "Outdated client/server" messages.
by Tad Hardesty
· 10 years ago
978b3e7
Filter invalid item IDs (fixes #168).
by Tad Hardesty
· 10 years ago
592b90c
Various world loading improvements and fixes (closes #466).
by Tad Hardesty
· 10 years ago
a1e88c7
Removed redundant BlockType#onBreak method.
by Tad Hardesty
· 10 years ago
5832722
Added simple library downloading for database drivers (see #143).
by Tad Hardesty
· 10 years ago
cf54f5b
Implemented basic block physics (see #40).
by Tonodus
· 10 years ago
1311a2a
Print and use correct port after binding (fixes #571).
by Aaron Hill
· 10 years ago
37f01ea
Keep track of entity IDs across worlds (fixes #486 and #447).
by johni0702
· 10 years ago
6c6b63e
Implemented explosions and some flint & steel behavior.
by Tonodus
· 10 years ago
6e86a71
Implemented sponge block functionality.
by Marcos Vives Del Sol
· 10 years ago
87fa006
Disabled console check for now (see #586).
by Tad Hardesty
· 10 years ago
23a4b82
Check for and warn on lack of console (fixes #581).
by Tad Hardesty
· 10 years ago
f9ed4a9
Added missing deprecated scheduler methods.
by Tad Hardesty
· 10 years ago
060ff74
Fixed spectator mode noclip and added game mode event.
by Aaron Hill
· 10 years ago
35f6f25
Minor tidying in GlowEnchantment.
by Tad Hardesty
· 10 years ago
8bd7c73
Added basic enchantment definitions (fixes #262).
by Tad Hardesty
· 10 years ago
292f452
Validate locations in teleport (fixes #475).
by Tad Hardesty
· 10 years ago
d07e99d
Changed signs to use TextMessage for storage (fixes #528).
by Tad Hardesty
· 10 years ago
c1aae5c
Fixed firework effects not storing fade colors correctly.
by Tad Hardesty
· 10 years ago
6fc57f9
Added simple achievement message and fire event.
by Tad Hardesty
· 10 years ago
edd6382
Corrected formatting on new resource pack methods.
by Tad Hardesty
· 10 years ago
c061fac
Implemented tool-sensitive block drop handling.
by Tonodus
· 10 years ago
6fba836
Added blockDestroy method to BlockType.
by Chiori Greene
· 10 years ago
b9ec84c
Implemented missing effects from Minecraft 1.7.
by Marcos Vives Del Sol
· 10 years ago
66295d0
Implemented resource pack event and methods for 1.8.
by Aaron Hill
· 10 years ago
a128bc2
Fixed the whitelist state not being persisted.
by Lee Mracek
· 10 years ago
43b30d9
Added decorators for biome-specific features.
by jimmikaelkael
· 10 years ago
bac4337
Added more tree generators.
by jimmikaelkael
· 10 years ago
3a7e400
Added firework and firework charge item metas.
by ZephireNZ
· 10 years ago
edbd3e0
Added armor coloring with LeatherArmorMeta.
by ZephireNZ
· 10 years ago
f8608d8
Improved weather with thunder sounds and rain/cloud density.
by jimmikaelkael
· 10 years ago
6916962
Removed UuidUtils.fetchUuid in favor of ProfileCache.
by Tad Hardesty
· 10 years ago
05dbe06
Implemented wall and standing banners.
by ZephireNZ
· 10 years ago
36d2bf0
Added support for player and mob heads.
by ZephireNZ
· 10 years ago
3e0e9bb
Implemented remote console (rcon) support (closes #451).
by Aaron Hill
· 10 years ago
8fef597
Fire PlayerItemHeldEvent when players switch their held item.
by Aaron Hill
· 10 years ago
acc5ed2
Fixed hoe interaction with coarse dirt and podzol.
by jimmikaelkael
· 10 years ago
400ae0c
Fixed ShapedRecipe matching (fixes #465).
by Alex Spieksma
· 10 years ago
9f19dc9
Added placement and interact handling for fence gates and trapdoors.
by Tonodus
· 10 years ago
7e92617
Fixed PlayerMoveEvent handling and teleportation offset.
by Tad Hardesty
· 10 years ago
9a5b822
Added huge mushroom and more tree generation.
by jimmikaelkael
· 10 years ago
281e3c1
Call PlayerMoveEvent.
by dequis
· 10 years ago
6cafd1d
Added a blank 'server.ip' key to the default glowstone.yml.
by bendem
· 10 years ago
788a2c9
Implemented basic farming support.
by jimmikaelkael
· 10 years ago
3334d1d
Implemented buckets.
by Thomas Caserta
· 10 years ago
67ef56c
Added RedundantModifier checkstyle rule.
by Tad Hardesty
· 10 years ago
cf9580d
Added 1.8 crafing recipes (see #314).
by dequis
· 10 years ago
6990b33
Completely obliterate rogue threads on exit (fixes #179).
by mastercoms
· 10 years ago
a4b3372
Fixed not being able to place blocks inside snow.
by Tad Hardesty
· 10 years ago
17e74a8
Fixed color wrapping by converting flat messages to json.
by Tad Hardesty
· 10 years ago
149021f
Implemented basic damage functionality, including drowning.
by Paul
· 10 years ago
3166294
Added ender portal support (see #325).
by johni0702
· 10 years ago
80da285
Fixed or added several broken inventories.
by ZephireNZ
· 10 years ago
88e3c28
Fetch UUIDs from Mojang if needed (fixes #227, fixes #365).
by Gareth Coles
· 10 years ago
df5da9d
Interpret world seed as number if possible (fixes #427).
by Tad Hardesty
· 10 years ago
e854d50
Added query support (closes #377).
by johni0702
· 10 years ago
956c618
Show entity held item and equipment to players (fixes #164).
by johni0702
· 10 years ago
6a3e8f6
Checkstyle additions and matching style fix.
by Tad Hardesty
· 10 years ago
d5a1f56
Removed TextWrapper in favor of the client word-wrapping.
by Tad Hardesty
· 10 years ago
51e0b34
Added player visibility API (closes #121).
by johni0702
· 10 years ago
9a1a93b
Convert data types during server.properties migration (fixes #392).
by johni0702
· 10 years ago
b431f69
Fixed support for 1.8's string-based item ids.
by Tad Hardesty
· 10 years ago
2ce2199
Minor style fixes.
by Tad Hardesty
· 10 years ago
f8fefaf
Added proxy support (fixes #114). Thanks @Johni0702!
by Tad Hardesty
· 10 years ago
84813d8
Protocol test functionality and style fixes.
by Tad Hardesty
· 10 years ago
433d7bf
Added networking unit tests.
by William Lebel
· 10 years ago
f6319cf
Switched to Lombok for message classes.
by Tad Hardesty
· 10 years ago
81631df
Paramaterized constants and ItemTable tests.
by Tad Hardesty
· 10 years ago
042330d
Implemented ability to show particle effects.
by Tad Hardesty
· 10 years ago
b50d1d5
Minor cleanup.
by Tad Hardesty
· 10 years ago
f77c9b8
Refactored out use of JSONObject in the protocol in favor of TextMessage.
by Tad Hardesty
· 10 years ago
cfcac25
Added snow block placement handling.
by XXLuigiMario
· 10 years ago
181284f
Consider world created before WorldLoadEvent is called.
by Tad Hardesty
· 10 years ago
2690d3f
Fixed swords stopping digging in Survival mode (fixes #349).
by mastercoms
· 10 years ago
edb096f
Fixed outer skin layers not appearing (fixes #162).
by Tad Hardesty
· 10 years ago
5d54121
Improved tree support and fixed lack of tree generation (fixes #101).
by Tad Hardesty
· 10 years ago
58e3bf0
Implemented 1.8 codecs and add 1 to max packet in GlowProtocol.
by William Lebel
· 10 years ago
2cb16e4
Added config option for keeping spawn chunks loaded.
by mastercoms
· 10 years ago
37076f0
Use difficulty set in config (thanks @wow4201).
by Tad Hardesty
· 10 years ago
a8d6eef
Toggle between normal and inverted daylight sensor on interact.
by Aaron Hill
· 10 years ago
0a659d0
Handle torch placement (see #119).
by Tad Hardesty
· 10 years ago
5a6084c
Added ClientSettings to players for storing settings sent by the client.
by Tad Hardesty
· 10 years ago
2f6ccc2
Further tidied up command line handling.
by Tad Hardesty
· 10 years ago
d986e8e
Handle invalid command line parameters with a warning only.
by bendem
· 10 years ago
a85637d
Added command line parameters for jline.
by William Lebel
· 10 years ago
dc35436
Added more command-line parameters.
by Jerom van der Sar
· 10 years ago
62590b7
Added checkstyle and fixed code to obey it (thanks @meggawatts).
by Tad Hardesty
· 10 years ago
64345cd
Added basic potion effect definitions (fixes #295).
by Tad Hardesty
· 10 years ago
2ea5576
Simplified dig and place logic slightly.
by Tad Hardesty
· 10 years ago
9c54b73
Revamped place and dig event handling.
by SonarBeserk
· 10 years ago
c41bf0e
Made some utility classes final.
by Tad Hardesty
· 10 years ago
d3ed79e
Tidied up EventFactory and its uses.
by Tad Hardesty
· 10 years ago
d2e4454
Implemented AsyncPlayerChatEvent (fixes #103).
by Tad Hardesty
· 10 years ago
b4ecf2c
Provide hostname in PlayerLoginEvent.
by Tad Hardesty
· 10 years ago
266ba97
Prevent clients logging in multiple times (fixes #150).
by JeromSar
· 10 years ago
0c6e09d
Handle status packets asynchronously.
by coelho
· 10 years ago
d70a3e8
Implement container blocks dropping their contents.
by dequis
· 10 years ago
7dae0f0
Added block placement handling for beds (see #119).
by Max Sandholm
· 10 years ago
32496b0
Added block placement handling for buttons (see #119).
by Jerom van der Sar
· 10 years ago
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