1. 33003d5 Push version. by momothereal · 8 years ago
  2. 017694d Fix furnaces not getting pulsed, fixes #440. by momothereal · 8 years ago
  3. bb97d4e Revert "Generator settings" by momothereal · 8 years ago
  4. 481f4de Generator settings by mastercoms · 8 years ago
  5. 919d273 Version. by momothereal · 8 years ago
  6. 324d00f Fix renaming function in Anvils. (#354) by momothereal · 8 years ago
  7. e508057 Update API information by mastercoms · 8 years ago
  8. 57ae60a Help people find the content they need by mastercoms · 8 years ago
  9. 6047a1f Entity knockback (air hockey simulator 2017) by mastercoms · 8 years ago
  10. c4da39a version by mastercoms · 8 years ago
  11. 7a9002b Merge branch 'master' of https://github.com/GlowstoneMC/Glowstone by mastercoms · 8 years ago
  12. 44ba17b Improve physics, but it's still glitchy :) by mastercoms · 8 years ago
  13. fc5479a Update README.md by mastercoms · 8 years ago
  14. 0b5d23c Enhance fall damage code, fix entity physics by mastercoms · 8 years ago
  15. 6063650 Don't check for on ground when it isn't properly implemented yet by mastercoms · 8 years ago
  16. 61ef812 Only calculate fall damage when not on the ground by mastercoms · 8 years ago
  17. c73886f Apply velocity modifications when appropriate by mastercoms · 8 years ago
  18. f106c8f Some fixes for fall damage by mastercoms · 8 years ago
  19. 2f45cfc Fix inventory system for offhand (fixes #434) by mastercoms · 8 years ago
  20. 18a3802 Fix armor check for player inventory test by mastercoms · 8 years ago
  21. e479462 Fix chunks being bright at night (#446) by Pokechu22 · 8 years ago
  22. 3d40795 Do not allow a null offhand by mastercoms · 8 years ago
  23. cf25dc2 Use main hand for setting item in hand drop chance by mastercoms · 8 years ago
  24. a7ca110 Merge branch 'master' of https://github.com/GlowstoneMC/Glowstone by mastercoms · 8 years ago
  25. daea24d Sane inventory management. by mastercoms · 8 years ago
  26. 2f07a0c remove unused import by mastercoms · 8 years ago
  27. 90717ae This was supposed to be in 1.12-snapshots by mastercoms · 8 years ago
  28. de7c817 Allow for sleeping around neutral zombie pigmen by mastercoms · 8 years ago
  29. c415d2b Fix damage conditional for fall damage by mastercoms · 8 years ago
  30. 2da7c21 Don't try to set items into the nonslot slot by mastercoms · 8 years ago
  31. d9f67bd Clean up fall damage code by mastercoms · 8 years ago
  32. b3144af Bump version from block entities update by mastercoms · 8 years ago
  33. 59b26a9 Update tile entities (now block entities). Fixes #426 by mastercoms · 8 years ago
  34. 2d862dc Make Javadocs fail less by mastercoms · 8 years ago
  35. 96bd6de Bump version because of PR by mastercoms · 8 years ago
  36. dd0bec5 Implement chunk section palettes (#444) by Pokechu22 · 8 years ago
  37. 162016c HACK! Fixes #428 by mastercoms · 8 years ago
  38. 49903ee Clean up some more usage code by mastercoms · 8 years ago
  39. 90eb1e3 Prevent duplicate item usage by mastercoms · 8 years ago
  40. 0b42a86 Invert stairs at proper clickedloc (#443) by mastercoms · 8 years ago
  41. fb1525a Damage and ignite players in lava by mastercoms · 8 years ago
  42. 0ec7d25 Fix fall damage regression, fixes #432 by mastercoms · 8 years ago
  43. 789da9e Fix trapdoor inversion as well by mastercoms · 8 years ago
  44. d8dd93c Fix inverted slab detection. Fixes #443 by mastercoms · 8 years ago
  45. 90161f8 Bump version by mastercoms · 8 years ago
  46. 7b708b2 Allow for extensions of some classes by mastercoms · 8 years ago
  47. ad42391 Fix some movement and fall damage bugs by mastercoms · 8 years ago
  48. d3c896b Correct forge server type, add metrics setting by mastercoms · 8 years ago
  49. 7d5258d Begin new monthly snapshot by mastercoms · 8 years ago
  50. d5e4e54 2017.2 release by mastercoms · 8 years ago 2017.2
  51. 719a939 Fixes #438 by mastercoms · 8 years ago
  52. 9e0e517 Set server-ip and port after binding by momothereal · 8 years ago
  53. 5739b7b Set server IP/Port before loading plugins by momothereal · 8 years ago
  54. fdfc304 Bump version for PR by mastercoms · 8 years ago
  55. f342d64 Fix TextMessage#flatten() throwing cast exceptions (#425) by MrPowerGamerBR · 8 years ago
  56. 8a57f8a Revert bf991605f694314a7891e04ef2440118bbf8b6d3 by mastercoms · 8 years ago
  57. 0f4057b Fix various issues relating to death, ignore position updates from dead players. by momothereal · 8 years ago
  58. bf99160 Remove unneccessary boolean check by mastercoms · 8 years ago
  59. 09bb18a Merge master into master by mastercoms · 8 years ago
  60. ed791d4 Fix fall distance logic order by mastercoms · 8 years ago
  61. 835ea91 Minecraft version should start at 0 by mastercoms · 8 years ago
  62. 9cc0cc9 Update to versioning scheme by mastercoms · 8 years ago
  63. 8581305 Version bump by mastercoms · 8 years ago
  64. 2e0972a Fix eating in air, fix right clicks, fixes #423 by mastercoms · 8 years ago
  65. b02bdde Remove unused legacy-compatible packets, implement force-gamemode config option. by momothereal · 8 years ago
  66. b5e0a6d Title fixes (#409) by LousyLynx · 8 years ago
  67. f843faf Implement rail placement (#416) by PickNChew · 8 years ago
  68. b94aa67 Fix untracked GlowPlayer change by mastercoms · 8 years ago
  69. 7f46eb9 Fixes #348, better support for unsigned properties by mastercoms · 8 years ago
  70. 1402a2d Fixes #212, and allows for eating food without right clicking a block by mastercoms · 8 years ago
  71. 014a734 bump version by mastercoms · 8 years ago
  72. e75259f Use concurrent set for chunk entities to allow for safe unloading by mastercoms · 8 years ago
  73. aa26e04 Fixes #189 by mastercoms · 8 years ago
  74. 92d688e Fixes #369 by mastercoms · 8 years ago
  75. fbecac5 Fixes #422 and other structure misc fixes by mastercoms · 8 years ago
  76. cd891fc Downgrade compiler plugin due to regression by mastercoms · 8 years ago
  77. 762b51a Snapshot versioning allows Maven to be less strict with versioning by mastercoms · 8 years ago
  78. b274bc0 Bump version by mastercoms · 8 years ago
  79. 4e7459d Only remove entities if unloaded chunk is saved by mastercoms · 8 years ago
  80. d6fa74a Unload all chunk data by mastercoms · 8 years ago
  81. 02aa5c7 Bump version by mastercoms · 8 years ago
  82. 2bded71 Update pom.xml by mastercoms · 8 years ago
  83. a1aa6ef Update dev.sh by mastercoms · 8 years ago
  84. a5a63ed It's not a snapshot version if every change bumps the version by mastercoms · 8 years ago
  85. c81356f Add new ProxyData constructor for external net plugins by mastercoms · 8 years ago
  86. 9229ed9 Don't generate animals in oceans. by momothereal · 8 years ago
  87. 88e350e Only loop through entities in known chunks by momothereal · 8 years ago
  88. a779b22 * Parallel stream for sending new entities to players by momothereal · 8 years ago
  89. b7d951e Concurrent entity map, make LookAroundTask happen less often by momothereal · 8 years ago
  90. 15d7171 Update version based on new schema by mastercoms · 8 years ago
  91. f63bed3 Check if network server exists before stopping it. by momothereal · 8 years ago
  92. 9ce6940 Finalize player login in separate method. by momothereal · 8 years ago
  93. 4637c87 Compare UUID with .equals; add getter for session in MessageHandler. by momothereal · 8 years ago
  94. 6785ad7 Bump trivial version due to PR by mastercoms · 8 years ago
  95. 7a48fbb Store serverbootstrapchannel (#419) by Shevchik · 8 years ago
  96. 1b05626 Don't shade powermock, which is only used for tests by mastercoms · 8 years ago
  97. eca308e Update Glowstone logo file by momothereal · 8 years ago
  98. ac76d10 Don't pulse entity AI and physics if the entity isn't in a loaded chunk. by momothereal · 8 years ago
  99. 744b52e Drop data should not default to 1. by momothereal · 8 years ago
  100. 9928f05 Update to latest Glowkit by mastercoms · 8 years ago