1. 2f6ccc2 Further tidied up command line handling. by Tad Hardesty · 10 years ago
  2. d986e8e Handle invalid command line parameters with a warning only. by bendem · 10 years ago
  3. a85637d Added command line parameters for jline. by William Lebel · 10 years ago
  4. dc35436 Added more command-line parameters. by Jerom van der Sar · 10 years ago
  5. 62590b7 Added checkstyle and fixed code to obey it (thanks @meggawatts). by Tad Hardesty · 10 years ago
  6. 64345cd Added basic potion effect definitions (fixes #295). by Tad Hardesty · 10 years ago
  7. 2ea5576 Simplified dig and place logic slightly. by Tad Hardesty · 10 years ago
  8. 9c54b73 Revamped place and dig event handling. by SonarBeserk · 10 years ago
  9. c41bf0e Made some utility classes final. by Tad Hardesty · 10 years ago
  10. d3ed79e Tidied up EventFactory and its uses. by Tad Hardesty · 10 years ago
  11. d2e4454 Implemented AsyncPlayerChatEvent (fixes #103). by Tad Hardesty · 10 years ago
  12. b4ecf2c Provide hostname in PlayerLoginEvent. by Tad Hardesty · 10 years ago
  13. 266ba97 Prevent clients logging in multiple times (fixes #150). by JeromSar · 10 years ago
  14. 0c6e09d Handle status packets asynchronously. by coelho · 10 years ago
  15. d70a3e8 Implement container blocks dropping their contents. by dequis · 10 years ago
  16. 7dae0f0 Added block placement handling for beds (see #119). by Max Sandholm · 10 years ago
  17. 32496b0 Added block placement handling for buttons (see #119). by Jerom van der Sar · 10 years ago
  18. 367f1b8 Handle target blocks gracefully (fixes #172). by Jerom van der Sar · 10 years ago
  19. f78a5ed Added call to LightningStrikeEvent. by Kyle Clemens · 10 years ago
  20. 32bb7d7 Added block placement handling for ladders and vines (see #119). by ZachBora · 10 years ago
  21. a4d17e2 Changed sound radius to be min(volume * 16, 16). by coelho · 10 years ago
  22. 3641cf4 Fixed disconnect when sending empty chunks. by coelho · 10 years ago
  23. a041edd Made logger use more uniform (fixes #255). by Tad Hardesty · 10 years ago
  24. daaae74 Switched to building against Glowkit. by Tad Hardesty · 10 years ago
  25. 9eaa2c1 Fixed loading of blocks with high IDs. by Tad Hardesty · 10 years ago
  26. a357d2c Added missing Override annotations, fixed GlowWorld and GlowPlayer line endings. by Tad Hardesty · 10 years ago
  27. 09062c0 Fixed skylight in empty ChunkSnapshot sections to be 15 instead of 0. by Mike Primm · 10 years ago
  28. 3550e78 Limit player yaw to values in the [0,360). Fixes #173. by Jonas Seibert · 10 years ago
  29. 1225861 Included a copy of the GPL in the distribution (fixes #147). by Tad Hardesty · 10 years ago
  30. c0d7fc5 Made warning on incorrect MaterialData more uniform, improved formatting. by Tad Hardesty · 10 years ago
  31. 19c7ec3 Improved canAbsorb and added canOverride, implemented for slab, fire, and tall grass. by Tad Hardesty · 10 years ago
  32. 61914c1 Added block placement handling for several blocks (see #119). by ZachBora · 10 years ago
  33. 37b40f6 Recount non-air after chunk generation (fixes #239). by Tad Hardesty · 10 years ago
  34. 3b50ad7 Load mob spawners and NBT lists more cleanly (fixes #135). by Tad Hardesty · 10 years ago
  35. b6a27d4 Use 16-bit (MC 1.8) block types internally. by coelho · 10 years ago
  36. 8d9cf2f Added block placement handling for several blocks (see #119). by Kyle Clemens · 10 years ago
  37. 346fae6 Tidied error messages on unclean disconnects (fixed #110). by Tad Hardesty · 10 years ago
  38. 7919845 Fixed sneaking and sprinting handling in PlayerActionHandler (fixes #165). by Tad Hardesty · 10 years ago
  39. d8f6c6a Fixed decoding of client brand, some PluginMessage tidying (fixes #161). by Tad Hardesty · 10 years ago
  40. 04626f6 Fixed InteractEntityMessage decoding (fixes #163). by Tad Hardesty · 10 years ago
  41. 477ea51 Revamped bulk sending to split chunks by how big they are. by Tad Hardesty · 10 years ago
  42. 0b483f2 Added generateExtBlockSections support and handled generator errors better. by Tad Hardesty · 10 years ago
  43. 82f6b33 Corrected when fallback commands are registered. by Tad Hardesty · 10 years ago
  44. 28a179e Changed wgen to treat 128 as world height in all cases (fixes #151). by Tad Hardesty · 10 years ago
  45. b66684a Added various command-line options. by JeromSar · 10 years ago
  46. b43cf57 Tweaked chunks per bulk packet down again (fixes #145). by Tad Hardesty · 10 years ago
  47. 20aafbc Fixed chunk depth (fixes #137), chunk sending, and MultiBlockChange handling. by Tad Hardesty · 10 years ago
  48. 40d9363 Fixed readBlockPosition in negative coordinates. by Tad Hardesty · 10 years ago
  49. 6bc1b91 Updated version number for 1.8. by Tad Hardesty · 10 years ago
  50. c28dec1 Some minor cleanup in the net package. by Tad Hardesty · 10 years ago
  51. c35489f Improved UserListItem message to support setPlayerListName once again. by Tad Hardesty · 10 years ago
  52. a6eb00b Use configured shutdown message when kicking players (see #134). by Tad Hardesty · 10 years ago
  53. 8935e95 Upped version for 1.8-pre3. by Tad Hardesty · 10 years ago
  54. 2809ae9 Tidied BlockChange and MultiBlockChange codecs. by Tad Hardesty · 10 years ago
  55. 4eeb6d2 Updated sign handling to reflect use of json. by Tad Hardesty · 10 years ago
  56. bcf1745 Added compression threshold configuration option. by Tad Hardesty · 10 years ago
  57. 85fe91c Corrected UUID field in SpawnPlayerCodec. by Tad Hardesty · 10 years ago
  58. 59aa896 Added codecs and stub handlers for spectate and resource pack status. by Tad Hardesty · 10 years ago
  59. 3b21b89 Fixed byte order and max packet size for chunk sending. by Tad Hardesty · 10 years ago
  60. 6a237bf Whitespace, imports, and final cleanup to net package. by Tad Hardesty · 10 years ago
  61. 32aa64d Fixed encryption, tidied up GlowSession somewhat. by Tad Hardesty · 10 years ago
  62. c72446d Implemented protocol compression, including some corner case handling. by Tad Hardesty · 10 years ago
  63. 5641b20 Stab at encryption in new pipeline, non-functional. by Tad Hardesty · 10 years ago
  64. a6ad391 Started on compression and encryption pipeline components. by Tad Hardesty · 10 years ago
  65. e9a4587 Added experimental new Netty pipeline. by Tad Hardesty · 10 years ago
  66. 779c46b Corrected UserListItemCodec and upped version for 1.8-pre2. by Tad Hardesty · 10 years ago
  67. 5236d80 Optimized GlowProtocol implementation and protocol selection somewhat. by Tad Hardesty · 10 years ago
  68. 84e35b1 Updated login packets. by Tad Hardesty · 10 years ago
  69. 5ed8895 Updated chunk data, chunk bulk, and part of user list item messages. by Tad Hardesty · 10 years ago
  70. 6029ec7 Switched to window type strings and new NBT wire format. by Tad Hardesty · 10 years ago
  71. 17549f9 Continued work on protocol update. by Tad Hardesty · 10 years ago
  72. d8360ca Started on 1.8 protocol update. by Tad Hardesty · 10 years ago
  73. c83a35e Initial version info and data type changes. by Tad Hardesty · 10 years ago
  74. 926872a Fixed an NPE with desyncs during drags, minor tweaks to open/close handling. by Tad Hardesty · 10 years ago
  75. c206e97 Cleaned recipe-checking logic and fixed missing new-style wildcard support. by Tad Hardesty · 10 years ago
  76. efba2be Implemented drag and double-click, fixed errors clicking outside window. by Tad Hardesty · 10 years ago
  77. a9be4c8 Revamped WindowClickHandler to make use of WindowClickLogic. by Tad Hardesty · 10 years ago
  78. ff34e7f Minor documentation and test improvements. by Tad Hardesty · 10 years ago
  79. 1557a2a Started on better window click handling. by Tad Hardesty · 10 years ago
  80. c36f463 Updated bans to use json - still name-based, no migration (see #123). by Tad Hardesty · 10 years ago
  81. fc7dd4a Updated ops list and whitelist to use UUIDs and json format (see #123). by Tad Hardesty · 10 years ago
  82. d4c052b Implemented book support and improved ItemFactory equals (closes #109). by Tad Hardesty · 10 years ago
  83. 740765d Corrected a comment and added a missing @Override. by Tad Hardesty · 10 years ago
  84. 008f4ca Fixed errors trying to save out lightning bolts. by Tad Hardesty · 10 years ago
  85. 4760c99 Improvements to entity metadata and I/O: by Tad Hardesty · 10 years ago
  86. c5a36eb More entity improvements: by Tad Hardesty · 10 years ago
  87. d98e5b8 Many changes to support actual entity spawning: by Tad Hardesty · 10 years ago
  88. fde032a Minor cleanup and fixes and better NbtSerialization documentation. by Tad Hardesty · 10 years ago
  89. b6f21ab Added more MetadataIndex values, tests, and changed Tameable handling. by Tad Hardesty · 10 years ago
  90. 940d0df Completely revamped entity storage system (fixes #115). by Tad Hardesty · 10 years ago
  91. 660a5d8 Use PlayerReader and PlayerProfile to create GlowPlayers (fixes #113). by Tad Hardesty · 10 years ago
  92. b56a61b Further player data stuff: by Tad Hardesty · 10 years ago
  93. 8a11fe4 Split player data out of WorldMetadataService (partially done): by Tad Hardesty · 10 years ago
  94. bf3f452 Changed entity initialization to take location rather than server and world. by Tad Hardesty · 10 years ago
  95. 22cd9e7 Properly implemented experience/levelling math (fixes #117). by Tad Hardesty · 10 years ago
  96. 4c6cd40 Added drop information for blocks with non-standard drops (see #98). by warriordog · 10 years ago
  97. 69fd08d Changed offline-mode UUID to match Vanilla. by Tad Hardesty · 10 years ago
  98. 1c86346 Added /tellraw command (closes #124). by deathcap · 10 years ago
  99. 694d7be Call weather and thunder change events. by Tad Hardesty · 10 years ago
  100. 61d5070 Use EventFactory in StatusRequestHandler, minor EventFactory cleanup. by Tad Hardesty · 10 years ago