- 266ba97 Prevent clients logging in multiple times (fixes #150). by JeromSar · 10 years ago
- 15ec82a Updated remapper (fixes #268). by Tad Hardesty · 10 years ago
- 0c6e09d Handle status packets asynchronously. by coelho · 10 years ago
- d70a3e8 Implement container blocks dropping their contents. by dequis · 10 years ago
- 7dae0f0 Added block placement handling for beds (see #119). by Max Sandholm · 10 years ago
- 32496b0 Added block placement handling for buttons (see #119). by Jerom van der Sar · 10 years ago
- 367f1b8 Handle target blocks gracefully (fixes #172). by Jerom van der Sar · 10 years ago
- f78a5ed Added call to LightningStrikeEvent. by Kyle Clemens · 10 years ago
- bbc3960 Added CONTRIBUTING.md (thanks @JeromSar). by Tad Hardesty · 10 years ago
- 32bb7d7 Added block placement handling for ladders and vines (see #119). by ZachBora · 10 years ago
- a4d17e2 Changed sound radius to be min(volume * 16, 16). by coelho · 10 years ago
- 3641cf4 Fixed disconnect when sending empty chunks. by coelho · 10 years ago
- a041edd Made logger use more uniform (fixes #255). by Tad Hardesty · 10 years ago
- f735b08 Fixed Travis publication. by Tad Hardesty · 10 years ago
- daaae74 Switched to building against Glowkit. by Tad Hardesty · 10 years ago
- 427b9e1 Added remapper plugin for Bukkit backwards compatibility. by Tad Hardesty · 10 years ago
- b21292c Implemented artifact upload with travis. by William Lebel · 10 years ago
- 9eaa2c1 Fixed loading of blocks with high IDs. by Tad Hardesty · 10 years ago
- a357d2c Added missing Override annotations, fixed GlowWorld and GlowPlayer line endings. by Tad Hardesty · 10 years ago
- 09062c0 Fixed skylight in empty ChunkSnapshot sections to be 15 instead of 0. by Mike Primm · 10 years ago
- 74efe31 Added .gitattributes to enforce LF line endings. by Kyle Clemens · 10 years ago
- 3550e78 Limit player yaw to values in the [0,360). Fixes #173. by Jonas Seibert · 10 years ago
- 1225861 Included a copy of the GPL in the distribution (fixes #147). by Tad Hardesty · 10 years ago
- c0d7fc5 Made warning on incorrect MaterialData more uniform, improved formatting. by Tad Hardesty · 10 years ago
- 19c7ec3 Improved canAbsorb and added canOverride, implemented for slab, fire, and tall grass. by Tad Hardesty · 10 years ago
- 61914c1 Added block placement handling for several blocks (see #119). by ZachBora · 10 years ago
- 37b40f6 Recount non-air after chunk generation (fixes #239). by Tad Hardesty · 10 years ago
- 3b50ad7 Load mob spawners and NBT lists more cleanly (fixes #135). by Tad Hardesty · 10 years ago
- b6a27d4 Use 16-bit (MC 1.8) block types internally. by coelho · 10 years ago
- 8d9cf2f Added block placement handling for several blocks (see #119). by Kyle Clemens · 10 years ago
- 346fae6 Tidied error messages on unclean disconnects (fixed #110). by Tad Hardesty · 10 years ago
- 7919845 Fixed sneaking and sprinting handling in PlayerActionHandler (fixes #165). by Tad Hardesty · 10 years ago
- d8f6c6a Fixed decoding of client brand, some PluginMessage tidying (fixes #161). by Tad Hardesty · 10 years ago
- 04626f6 Fixed InteractEntityMessage decoding (fixes #163). by Tad Hardesty · 10 years ago
- 477ea51 Revamped bulk sending to split chunks by how big they are. by Tad Hardesty · 10 years ago
- 0b483f2 Added generateExtBlockSections support and handled generator errors better. by Tad Hardesty · 10 years ago
- 82f6b33 Corrected when fallback commands are registered. by Tad Hardesty · 10 years ago
- 28a179e Changed wgen to treat 128 as world height in all cases (fixes #151). by Tad Hardesty · 10 years ago
- ac22b74 Fixed gradle manifest reference. Thanks @Grinch, @scooterboo, @lukespragg. by Tad Hardesty · 10 years ago
- b66684a Added various command-line options. by JeromSar · 10 years ago
- b43cf57 Tweaked chunks per bulk packet down again (fixes #145). by Tad Hardesty · 10 years ago
- 20aafbc Fixed chunk depth (fixes #137), chunk sending, and MultiBlockChange handling. by Tad Hardesty · 10 years ago
- 5b6d309 Fix missing property 'bukkitVersion' in Gradle 2.x by Steven Downer · 10 years ago
- 40d9363 Fixed readBlockPosition in negative coordinates. by Tad Hardesty · 10 years ago
- 6bc1b91 Updated version number for 1.8. by Tad Hardesty · 10 years ago
- c28dec1 Some minor cleanup in the net package. by Tad Hardesty · 10 years ago
- c35489f Improved UserListItem message to support setPlayerListName once again. by Tad Hardesty · 10 years ago
- a6eb00b Use configured shutdown message when kicking players (see #134). by Tad Hardesty · 10 years ago
- 8935e95 Upped version for 1.8-pre3. by Tad Hardesty · 10 years ago
- 2809ae9 Tidied BlockChange and MultiBlockChange codecs. by Tad Hardesty · 10 years ago
- 4eeb6d2 Updated sign handling to reflect use of json. by Tad Hardesty · 10 years ago
- bcf1745 Added compression threshold configuration option. by Tad Hardesty · 10 years ago
- 85fe91c Corrected UUID field in SpawnPlayerCodec. by Tad Hardesty · 10 years ago
- 59aa896 Added codecs and stub handlers for spectate and resource pack status. by Tad Hardesty · 10 years ago
- 3b21b89 Fixed byte order and max packet size for chunk sending. by Tad Hardesty · 10 years ago
- 6a237bf Whitespace, imports, and final cleanup to net package. by Tad Hardesty · 10 years ago
- 32aa64d Fixed encryption, tidied up GlowSession somewhat. by Tad Hardesty · 10 years ago
- c72446d Implemented protocol compression, including some corner case handling. by Tad Hardesty · 10 years ago
- 5641b20 Stab at encryption in new pipeline, non-functional. by Tad Hardesty · 10 years ago
- a6ad391 Started on compression and encryption pipeline components. by Tad Hardesty · 10 years ago
- e9a4587 Added experimental new Netty pipeline. by Tad Hardesty · 10 years ago
- 779c46b Corrected UserListItemCodec and upped version for 1.8-pre2. by Tad Hardesty · 10 years ago
- 5236d80 Optimized GlowProtocol implementation and protocol selection somewhat. by Tad Hardesty · 10 years ago
- 84e35b1 Updated login packets. by Tad Hardesty · 10 years ago
- 5ed8895 Updated chunk data, chunk bulk, and part of user list item messages. by Tad Hardesty · 10 years ago
- 6029ec7 Switched to window type strings and new NBT wire format. by Tad Hardesty · 10 years ago
- 17549f9 Continued work on protocol update. by Tad Hardesty · 10 years ago
- d8360ca Started on 1.8 protocol update. by Tad Hardesty · 10 years ago
- c83a35e Initial version info and data type changes. by Tad Hardesty · 10 years ago
- 926872a Fixed an NPE with desyncs during drags, minor tweaks to open/close handling. by Tad Hardesty · 10 years ago
- c206e97 Cleaned recipe-checking logic and fixed missing new-style wildcard support. by Tad Hardesty · 10 years ago
- efba2be Implemented drag and double-click, fixed errors clicking outside window. by Tad Hardesty · 10 years ago
- a9be4c8 Revamped WindowClickHandler to make use of WindowClickLogic. by Tad Hardesty · 10 years ago
- ff34e7f Minor documentation and test improvements. by Tad Hardesty · 10 years ago
- 1557a2a Started on better window click handling. by Tad Hardesty · 10 years ago
- c36f463 Updated bans to use json - still name-based, no migration (see #123). by Tad Hardesty · 10 years ago
- fc7dd4a Updated ops list and whitelist to use UUIDs and json format (see #123). by Tad Hardesty · 10 years ago
- fce340c Build against newer flow-networking snapshots. by Tad Hardesty · 10 years ago
- d4c052b Implemented book support and improved ItemFactory equals (closes #109). by Tad Hardesty · 10 years ago
- 92c5189 Added a Kiwi IRC link to README for easy access. by UltraFTW · 10 years ago
- 740765d Corrected a comment and added a missing @Override. by Tad Hardesty · 10 years ago
- 008f4ca Fixed errors trying to save out lightning bolts. by Tad Hardesty · 10 years ago
- 4760c99 Improvements to entity metadata and I/O: by Tad Hardesty · 10 years ago
- c5a36eb More entity improvements: by Tad Hardesty · 10 years ago
- d98e5b8 Many changes to support actual entity spawning: by Tad Hardesty · 10 years ago
- fde032a Minor cleanup and fixes and better NbtSerialization documentation. by Tad Hardesty · 10 years ago
- b6f21ab Added more MetadataIndex values, tests, and changed Tameable handling. by Tad Hardesty · 10 years ago
- 940d0df Completely revamped entity storage system (fixes #115). by Tad Hardesty · 10 years ago
- 660a5d8 Use PlayerReader and PlayerProfile to create GlowPlayers (fixes #113). by Tad Hardesty · 10 years ago
- b56a61b Further player data stuff: by Tad Hardesty · 10 years ago
- 8a11fe4 Split player data out of WorldMetadataService (partially done): by Tad Hardesty · 10 years ago
- bf3f452 Changed entity initialization to take location rather than server and world. by Tad Hardesty · 10 years ago
- 22cd9e7 Properly implemented experience/levelling math (fixes #117). by Tad Hardesty · 10 years ago
- 4c6cd40 Added drop information for blocks with non-standard drops (see #98). by warriordog · 10 years ago
- 69fd08d Changed offline-mode UUID to match Vanilla. by Tad Hardesty · 10 years ago
- 1c86346 Added /tellraw command (closes #124). by deathcap · 10 years ago
- 694d7be Call weather and thunder change events. by Tad Hardesty · 10 years ago
- 61d5070 Use EventFactory in StatusRequestHandler, minor EventFactory cleanup. by Tad Hardesty · 10 years ago
- d979924 Made todo comments more uniform. by Tad Hardesty · 10 years ago
- c8cba8b Set item tables's hash map initial capacity to 512 to speed registration. by OverCaste · 10 years ago