- 1f7d9be Merge branch 'itemframes' Continuation of @wow4201's Item Frames by deathcap · 11 years ago
- 4be0b8b Merge branch 'config' Generate default glowstone.yml from ServerConfig.Key by deathcap · 11 years ago
- d14c080 Merge branch 'bonemeal' Bonemeal interaction by deathcap · 11 years ago
- 93528b7 Merge branch 'doublechest' Support for multi-block inventories (Double chests) by deathcap · 11 years ago
- 6df54a3 Merge branch 'bukkitapi183' by deathcap · 11 years ago
- 8dde1c5 Rename this fork to Glowstone++ for now by deathcap · 11 years ago
- c32842c Some progress on porting the Banner API by deathcap · 11 years ago
- 6bef095 Fix ambiguous getTargetBlock() call in PlayerSwingArmHandler by deathcap · 11 years ago
- 5f60e34 Remove custom naming methods now part of superclass by deathcap · 11 years ago
- a86f5b8 Fix location of methods now that entities are now CommandSenders and Permissibles by deathcap · 11 years ago
- 248e43d Implement the non-deprecated LivingEntity API block target methods by deathcap · 11 years ago
- 0b1152a Implement setType(Material,boolean), second parameter is whether to apply physics by deathcap · 11 years ago
- e84e478 Update builtin recipe material names for 9f44e7aaec395f1dfb80e2b5ccd6aeff8fcbfe3b by deathcap · 11 years ago
- b2850c3 Fix tests, new achievements and statistics in API by deathcap · 11 years ago
- 5603036 Remove last references to Material.LOCKED_CHEST by deathcap · 11 years ago
- 4b0664e Add missing methods for new APIs by deathcap · 11 years ago
- 9f44e7a Update to use Spigot's 1.8 Material names by deathcap · 11 years ago
- a7d6e5d Spigot has a completely different API for banners - begin porting converting by deathcap · 11 years ago
- 16cb7d5 Fixed incorrect reference in ToolType. by Tad Hardesty · 11 years ago
- 575d55c Tidied world I/O somewhat. by Tad Hardesty · 11 years ago
- 66fb303 Made use of Lombok in a few more places. by Tad Hardesty · 11 years ago
- a0c9234 Cleaned up some warnings and unused code. by Tad Hardesty · 11 years ago
- 267b8c8 Improved fire placement, digging, and physics (fixes #612). by Tad Hardesty · 11 years ago
- 08c652b Don't set AIR_TIME by Aaron Hill · 11 years ago
- 6f4428c Fix melee-damage related bugs by Aaron Hill · 11 years ago
- 5544b9d Add missing semicolon by Aaron Hill · 11 years ago
- c2bf599 Player isn't needed for metadata by Aaron Hill · 11 years ago
- 223721d Fix even more capitalization by Aaron Hill · 11 years ago
- f42ccad More capitalization by Aaron Hill · 11 years ago
- c1a4c36 Capitalize by Aaron Hill · 11 years ago
- 6e3b3c6 Make variables private by Aaron Hill · 11 years ago
- 859868f Check type of interaction by Aaron Hill · 11 years ago
- 1a2202f Remove commented out code by Aaron Hill · 11 years ago
- dc5e30d Reduce switch by Aaron Hill · 11 years ago
- d8e865f Make rot private by Aaron Hill · 11 years ago
- 3ab933d Fix TODO note by Aaron Hill · 11 years ago
- 04cd7b5 Remove whitespace by Aaron Hill · 11 years ago
- 62eabed Everything works now by Aaron Hill · 11 years ago
- fa18768 Fix spelling by Aaron Hill · 11 years ago
- d62b9b1 Use new 1.8 rotations by Aaron Hill · 11 years ago
- 7378adb Checkstyle fixups by Aaron Hill · 11 years ago
- e8ae9d4 rename SetItemInFrame to SetIteminFrame by wow4201 · 12 years ago
- 3e04fd0 Item Frames, Full implementation by wow4201 · 12 years ago
- 3848233 Downgraded sqlite version to fix plugin problems. by Tad Hardesty · 11 years ago
- cd65e98 Allow opening written books. by Aaron Hill · 11 years ago
- 6c39649 Corrected liquid block data behavior. by Tad Hardesty · 11 years ago
- 912f867 Minor code cleanup. by Tad Hardesty · 11 years ago
- a4e35c3 Added better bind error messages (closes #586). by Tad Hardesty · 11 years ago
- 1be5df0 Provide a view for getOnlinePlayers(). by ZephireNZ · 11 years ago
- 5303fee Added player notification for difficulty changes. by Tad Hardesty · 11 years ago
- 96e6bbe Improved potion effect support (fixes #588). by Tad Hardesty · 11 years ago
- ffd04c4 Implemented help.yml loading (closes #90). by Tad Hardesty · 11 years ago
- e75792e Implemented doDaylightCycle, doTileDrops, and reducedDebugInfo. by Tad Hardesty · 11 years ago
- 2634e8d Added better game rule map and default values (see #455). by jimmikaelkael · 11 years ago
- ce8b93b Implemented door placement and interaction (see #119). by Chiori Greene · 11 years ago
- 81c4230 Update SuperListIterator.java by Marcos Vives Del Sol · 11 years ago
- 1988784 Prevent player to use bonemeal in adventure mode by jimmikaelkael · 11 years ago
- e0d2120 Merge branch 'master' into pr-358 by dequis · 11 years ago
- f4f75b5 Fix double plant by jimmikaelkael · 11 years ago
- ba8528f Fix a bug with cocoa by jimmikaelkael · 11 years ago
- 5a649cf Use diamond operator by jimmikaelkael · 11 years ago
- 65a4f53 Changes to conform to latest commit on master by jimmikaelkael · 11 years ago
- 5ebc124 Update BlockMushroom to use Dirt MaterialData by jimmikaelkael · 11 years ago
- 9479b89 Update BlockTallGrass to use DoublePlant MaterialData by jimmikaelkael · 11 years ago
- 5824b5f Update BlockDoublePlant to use DoublePlant MaterialData by jimmikaelkael · 11 years ago
- 5a88e96 Check above block is air when growing tall grass by jimmikaelkael · 11 years ago
- 8d64eee Extend some classes from BlockAttachable by jimmikaelkael · 11 years ago
- 97f59f8 Fix seeds, potatoes and carrots placement checks by jimmikaelkael · 11 years ago
- 9899c63 Fix cocoa beans placement check by jimmikaelkael · 11 years ago
- 48a7d90 Destroy DoublePlant entirely by jimmikaelkael · 11 years ago
- 330cb64 Make use of the BONEMEAL_USE effect by jimmikaelkael · 11 years ago
- e8c750d Add ItemStack parameter to getDrops() method overrides by jimmikaelkael · 11 years ago
- 0a070d8 Place back saplings in case StructureGrowEvent is cancelled by jimmikaelkael · 11 years ago
- fcc387d Merge content of #434 by jimmikaelkael · 11 years ago
- 837467c Fill BlockMushroom and BlockSapling grow() method by jimmikaelkael · 11 years ago
- 8a2a72d Fix equality checks by jimmikaelkael · 11 years ago
- 02d8632 Remove BlockPlant as it's not required here by jimmikaelkael · 11 years ago
- 5f88c51 Make random a protected static field of BlockType by jimmikaelkael · 11 years ago
- c009655 Modify BlockTallGrass by jimmikaelkael · 11 years ago
- 4c3b374 Add BlockStem, remove BlockMelonStem and BlockPumpkinStem by jimmikaelkael · 11 years ago
- 67f02fc Add BlockSapling by jimmikaelkael · 11 years ago
- 1f32faa Add BlockMushroom by jimmikaelkael · 11 years ago
- 3be70b4 Add BlockGrass by jimmikaelkael · 11 years ago
- 80052bb Add BlockDoublePlant by jimmikaelkael · 11 years ago
- 8e1fcfd Add BlockCrops by jimmikaelkael · 11 years ago
- c45a287 Add BlockPlant by jimmikaelkael · 11 years ago
- d09f072 Add BlockCocoa by jimmikaelkael · 11 years ago
- ca246bb Add ItemDye by jimmikaelkael · 11 years ago
- 1837737 Add IBlockGrowable interface by jimmikaelkael · 11 years ago
- a1a7fc7 Added actual height map storage to improve performance. by Tad Hardesty · 11 years ago
- 80ee09c Added void damage, dealt to entities with y < -64 (thanks @BigxMac). by Tad Hardesty · 11 years ago
- 39ca0ab Added support for melee attacks by players. by turt2live · 11 years ago
- aaa3e8a Added damage due to cactus blocks. by BigxMac · 11 years ago
- 5ebf0fe Basic item drop entity support (closes #4)! by Tad Hardesty · 11 years ago
- 82fa4ef Merge with upstream by Marcos Vives Del Sol · 11 years ago
- 474be7d A basic start on physics, including bounding box search. by Tad Hardesty · 12 years ago
- 3997385 Allow dropping items in most cases. by Tonodus · 12 years ago
- 0f93dfa Improved "Outdated client/server" messages. by Tad Hardesty · 11 years ago
- 978b3e7 Filter invalid item IDs (fixes #168). by Tad Hardesty · 11 years ago
- 592b90c Various world loading improvements and fixes (closes #466). by Tad Hardesty · 11 years ago