- 1daa297 Fixed some world I/O incompatibilities with vanilla MC (see #78). by Tad Hardesty · 11 years ago
- cdf1bbd Avoid use of printStackTrace. by Tad Hardesty · 11 years ago
- 423d1f8 Cleanup and seralization fixes to GlowOfflinePlayer. by Tad Hardesty · 11 years ago
- 97bda6f Fixed incorrect world UUID saving. by Tad Hardesty · 11 years ago
- ced07ad Minor cleanup. by Tad Hardesty · 11 years ago
- 7c30e2e Flush packets before setting protocol (fixes #91). by Tad Hardesty · 11 years ago
- 0e0fe39 More fixes to world I/O for new NBT stuff. by Tad Hardesty · 11 years ago
- f9f7b3b Removed remaining author tags in NBT package by Tad Hardesty · 11 years ago
- b27b310 Further improvements and cleanup, and complete unit tests. by Tad Hardesty · 11 years ago
- 6ddd3db Switched everything to use new NBT stuff, minor improvements. by Tad Hardesty · 11 years ago
- 530b77b Changed tags to not include name, started adding helpers in CompoundTag. by Tad Hardesty · 11 years ago
- e206edb Naive implementations of getPlayer/getOfflinePlayer with UUID. by Tad Hardesty · 11 years ago
- 722281c Added and switched to using sendSignChange. by Tad Hardesty · 11 years ago
- 9657fd5 Updated spawn player packet, works for offline mode, online mode might work but untested by Tad Hardesty · 11 years ago
- 60703e2 Initial 1.7.6 protocol updates, spawn player packet not fixed yet by Tad Hardesty · 11 years ago
- 45eb329 Work on extra configuration (#90): by Tad Hardesty · 11 years ago
- eaf20ef Added help, version, configDir, and configFile command-line options (adds #88). by Tad Hardesty · 11 years ago
- 9d28276 Re-added tab list display. by Tad Hardesty · 11 years ago
- 960eea7 Added and load from recipes.yml file. by Tad Hardesty · 11 years ago
- 142c3e8 Added biome id conversion and I/O support. by Tad Hardesty · 11 years ago
- 2bbfbaf Updated ANSI color support for new color codes. by Tad Hardesty · 11 years ago
- 177d4fd Implemented chat tab completion. by Tad Hardesty · 11 years ago
- 643595c Vague start on shift-click stuff by Tad Hardesty · 11 years ago
- 7793982 Some WindowClick improvements, started slotCanFit, added Ender Chest block. by Tad Hardesty · 11 years ago
- faf5914 Added some unit tests for player inventory. by Tad Hardesty · 11 years ago
- 083dd75 Bunch of work on inventory and crafting. by Tad Hardesty · 11 years ago
- da175bb Quieted some logging, made gamemode change update allowFlight, and added several toString methods. by Tad Hardesty · 11 years ago
- 7f30958 Made note blocks interactable, changed sign placement math, added a few item-blocks. by Tad Hardesty · 11 years ago
- 8883b1d Wholly revamped BlockPlacementHandler, and some other minor cleanup. by Tad Hardesty · 11 years ago
- 1ebae7a Added simple tests for ItemTable and made a couple minor tweaks. by Tad Hardesty · 11 years ago
- df6a6d6 Updated mob spawner and note block to new system. by Tad Hardesty · 11 years ago
- 8a4d19e Added TileEntity system and implemented sign placement/editing/saving. by Tad Hardesty · 11 years ago
- 7cfd9a3 Handle right-clicks on an ItemType basis. Added sign and sugarcane placement. by Tad Hardesty · 11 years ago
- 28c6ce7 Started on revamp of block and item type system. by Tad Hardesty · 11 years ago
- a8f2a29 Updated bind failure behavior for flow-net change. by Tad Hardesty · 11 years ago
- 264e6f6 Base implementation of achievements/stats, without actually tracking anything. by Tad Hardesty · 11 years ago
- 3b7d232 Finished updating old message classes. by Tad Hardesty · 11 years ago
- 109e2fa Detect and terminate on failure to bind to address (fixes #79). by Tad Hardesty · 11 years ago
- 0c57a0e Fixed a weather update issue and separated world age and time of day (fixes #12). by Tad Hardesty · 11 years ago
- 7973c22 Implemented createInventory and allow all HumanEntities in GlowInventoryView. by Tad Hardesty · 11 years ago
- 3ad2258 Fixed storage of bed location by Tad Hardesty · 11 years ago
- 0e29b93 Switched to read/writeBoolean in a few places. by Tad Hardesty · 11 years ago
- 839298b Further minor GlowPlayer tidying and implementation of sleepingIgnored, abilities, and health scaling. by Tad Hardesty · 11 years ago
- 375eb1a Significantly tidied GlowPlayer and implemented player weather and resource packs. by Tad Hardesty · 11 years ago
- 12dd82d Implemented effect and sound playing, added particle packet, and removed dead unit tests. by Tad Hardesty · 11 years ago
- 6993b12 Removed StorageQueue in favor of the scheduler. by Tad Hardesty · 11 years ago
- 576f046 Added tracking of client's listening plugin channels and sending server's listening channels. by Tad Hardesty · 11 years ago
- 7b0ba8a Removed extra Swing stuff from ConsoleManager. by Tad Hardesty · 11 years ago
- 7418937 Removed broken JTerminal gui and adjusted config (closes #82). by Tad Hardesty · 11 years ago
- e14e07a Fixed fallthrough for repeating tasks in GlowScheduler. by Tad Hardesty · 11 years ago
- bebcccf Removed blank Unsupported class from last commit by Tad Hardesty · 11 years ago
- 561b0be Updated readme, license, and logo and removed outdated documentation. by Tad Hardesty · 11 years ago
- a8fbcc9 Started on updating WindowClickHandler. by Tad Hardesty · 11 years ago
- d171e8f More inventory work: by Tad Hardesty · 11 years ago
- f749882 Fixed incorrect slot conversions in creative mode and exclusion of last 4 hotbar slots. by Tad Hardesty · 11 years ago
- 7bf6bf5 Started on better inventory system using InventoryView and monitoring. by Tad Hardesty · 11 years ago
- 25bd4eb Added CloseWindow, OpenWindow, Transaction, WindowClick, WindowProperty packets. by Tad Hardesty · 11 years ago
- afa250c Fix SetWindowContents encoding and use it when whole inventory contents are set. by Tad Hardesty · 11 years ago
- c1b6db6 Send player's position after the chunks have been sent for smoother load. by Tad Hardesty · 11 years ago
- 529ea6c Implemented MultiBlockChange messages, hopefully finally fixing the chunk generation lag. by Tad Hardesty · 11 years ago
- c1b0e34 Removed trove4j dependency favor of EnumSet and BlockIterator and disabled mysql and sqlite dependencies. by Tad Hardesty · 11 years ago
- b69cfae Fixed handling of events during shutdown, an NPE in BlockPlacementHandler, and some incorrect UnsafeValues behavior. by Tad Hardesty · 11 years ago
- d5b2226 Cleaned up shutdown logic (fixes #31): by Tad Hardesty · 11 years ago
- 2da89fd Fixed heldItemSlot not actually getting set. by Tad Hardesty · 11 years ago
- 502c089 Updated bans to new Bukkit API and Minecraft ban file format. by Tad Hardesty · 11 years ago
- 33f0782 Updated to Bukkit 1.7.2-R0.3. Commands work but alias system will need examining. by Tad Hardesty · 11 years ago
- e3a0744 Added outbound HeldItemSlotMessage functionality. by Tad Hardesty · 11 years ago
- 8fb22f1 Removed GlowItemStack and added start of NBT ItemMeta handling. by Tad Hardesty · 11 years ago
- 596a4d2 Java version is now 1.7. Further move to new NBT stuff. by Tad Hardesty · 11 years ago
- 94d272b Switched to new NBT features where possible. Fail events quieter while shutting down. by Tad Hardesty · 11 years ago
- ce668a8 Started on revamp of NBT utilities. by Tad Hardesty · 11 years ago
- f302767 Moved inventory packets to own package, changed Slot to use ItemStack, and added Contents. by Tad Hardesty · 11 years ago
- 6a22742 More protocol updates: by Tad Hardesty · 11 years ago
- deac50c A bit of cleanup: by Tad Hardesty · 11 years ago
- 8a75ed9 Switch to thread-per-world design for ticking by zml · 11 years ago
- 60f32b9 Minor correctness fixes: by Tad Hardesty · 11 years ago
- c4644ee Updated message classes for flow-net change. by Tad Hardesty · 11 years ago
- 54db50d Added EntityHeadRotation message. Refactored entity update/spawn message creation to allow multiple messages, and put base update in Entity. by Tad Hardesty · 11 years ago
- 7c41995 Players can now see each other move: by Tad Hardesty · 11 years ago
- 065a84d Further work on entity packet update: by Tad Hardesty · 11 years ago
- 0f7b619 Revamped entity metadata system and added some things to TagCompoundUtils. by Tad Hardesty · 11 years ago
- 5357763 Started on updating entity packets (not functional). by Tad Hardesty · 11 years ago
- bc88c8b Added ClientSettings and PluginMessage packets: by Tad Hardesty · 11 years ago
- 08feedc Update for flow-networking changes by Jack Huey · 11 years ago
- 6eb7f39 Improved command handling: by Tad Hardesty · 11 years ago
- 85495c5 Improved server list handling (with icon support) and actually reload config on reload. by Tad Hardesty · 11 years ago
- 7135b5c Updated protocols for flow-net change. by Tad Hardesty · 11 years ago
- 1003f1f Updated and tidied codecs for silly flow-net business. by Tad Hardesty · 11 years ago
- ca02c93 Added shortcut register inbound and outbound methods. by Tad Hardesty · 11 years ago
- b99d1e4 Migrated Health, Experience, SetWindowSlot packets. by Tad Hardesty · 11 years ago
- 4353194 Updated ChunkBulkMessage to flow-net. by Tad Hardesty · 11 years ago
- 52d32b4 Cleanup and fixes to networking: by Tad Hardesty · 11 years ago
- 5fd07be Implemented encrypted connections. by desmin88 · 11 years ago
- 3f32a8e Big flow-networking update. by desmin88 · 11 years ago
- b5dca8f Begin work on encrypted authentication, decryption of secret and tokens. by desmin88 · 11 years ago
- 88716fc Implemented isPrimaryThread and callSyncMethod, along with helper syncIfNeeded. by Tad Hardesty · 11 years ago
- 793c07d Moved some inventory stuff from Player to HumanEntity. by Tad Hardesty · 11 years ago
- 29f7cc2 Tidied and implemented a few minor properties in Entity and LivingEntity (sans actual functionality). by Tad Hardesty · 11 years ago
- c590dcb Tidied Block and BlockState and implemented some missing methods. by Tad Hardesty · 11 years ago
- 4fdfa1a Added configuration key for console mode and implemented colors on Windows. by Tad Hardesty · 11 years ago