blob: 3f216250ddaa8ee5b4d3d43f099f201991633d7b [file] [log] [blame] [raw]
package net.glowstone.chunk;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Random;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import lombok.Data;
import lombok.Getter;
import lombok.Setter;
import net.glowstone.EventFactory;
import net.glowstone.GlowServer;
import net.glowstone.GlowWorld;
import net.glowstone.block.GlowBlock;
import net.glowstone.block.GlowBlockState;
import net.glowstone.block.ItemTable;
import net.glowstone.block.blocktype.BlockType;
import net.glowstone.block.entity.BlockEntity;
import net.glowstone.entity.GlowEntity;
import net.glowstone.net.message.play.game.ChunkDataMessage;
import net.glowstone.util.TickUtil;
import net.glowstone.util.nbt.CompoundTag;
import org.bukkit.Chunk;
import org.bukkit.Difficulty;
import org.bukkit.Material;
import org.bukkit.World.Environment;
import org.bukkit.entity.Entity;
import org.bukkit.event.world.ChunkUnloadEvent;
/**
* Represents a chunk of the map.
*
* @author Graham Edgecombe
*/
public class GlowChunk implements Chunk {
/**
* The width of a chunk (x axis).
*/
public static final int WIDTH = 16;
/**
* The height of a chunk (z axis).
*/
public static final int HEIGHT = 16;
/**
* The depth of a chunk (y axis).
*/
public static final int DEPTH = 256;
/**
* The Y depth of a single chunk section.
*/
public static final int SEC_DEPTH = 16;
/**
* The number of chunk sections in a single chunk column.
*/
public static final int SEC_COUNT = DEPTH / SEC_DEPTH;
/**
* The world of this chunk.
*/
@Getter
private final GlowWorld world;
/**
* The x-coordinate of this chunk.
*/
@Getter
private final int x;
/**
* The z-coordinate of this chunk.
*/
@Getter
private final int z;
/**
* The block entities that reside in this chunk.
*/
private final HashMap<Integer, BlockEntity> blockEntities = new HashMap<>();
/**
* The entities that reside in this chunk.
*/
private final Set<GlowEntity> entities = ConcurrentHashMap.newKeySet(4);
/**
* The array of chunk sections this chunk contains, or null if it is unloaded.
*
* @return The chunk sections array.
*/
@Getter
private ChunkSection[] sections;
/**
* The array of biomes this chunk contains, or null if it is unloaded.
*/
private byte[] biomes;
/**
* The height map values values of each column, or null if it is unloaded. The height for a
* column is one plus the y-index of the highest non-air block in the column.
*/
private byte[] heightMap;
/**
* Whether the chunk has been populated by special features. Used in map generation.
*
* @param populated Population status.
* @return Population status.
*/
@Getter
@Setter
private boolean populated;
@Setter
private int isSlimeChunk = -1;
@Getter
@Setter
private long inhabitedTime;
/**
* Creates a new chunk with a specified X and Z coordinate.
*
* @param x The X coordinate.
* @param z The Z coordinate.
*/
GlowChunk(GlowWorld world, int x, int z) {
this.world = world;
this.x = x;
this.z = z;
}
// ======== Basic stuff ========
@Override
public String toString() {
return "GlowChunk{world=" + world.getName() + ",x=" + x + ",z=" + z + '}';
}
@Override
public GlowBlock getBlock(int x, int y, int z) {
return new GlowBlock(this, this.x << 4 | x & 0xf, y & 0xff, this.z << 4 | z & 0xf);
}
@Override
public Entity[] getEntities() {
return entities.toArray(new Entity[entities.size()]);
}
public Collection<GlowEntity> getRawEntities() {
return entities;
}
@Override
@Deprecated
public GlowBlockState[] getTileEntities() {
return getBlockEntities();
}
/**
* Returns the states of the block entities (e.g. container blocks) in this chunk.
*
* @return the states of the block entities in this chunk
*/
public GlowBlockState[] getBlockEntities() {
List<GlowBlockState> states = new ArrayList<>(blockEntities.size());
for (BlockEntity blockEntity : blockEntities.values()) {
GlowBlockState state = blockEntity.getState();
if (state != null) {
states.add(state);
}
}
return states.toArray(new GlowBlockState[states.size()]);
}
public Collection<BlockEntity> getRawBlockEntities() {
return Collections.unmodifiableCollection(blockEntities.values());
}
/**
* Formula taken from Minecraft Gamepedia.
* https://minecraft.gamepedia.com/Slime#.22Slime_chunks.22
*/
@Override
public boolean isSlimeChunk() {
if (isSlimeChunk == -1) {
boolean isSlimeChunk = new Random(this.world.getSeed()
+ (long) (this.x * this.x * 0x4c1906)
+ (long) (this.x * 0x5ac0db)
+ (long) (this.z * this.z) * 0x4307a7L
+ (long) (this.z * 0x5f24f) ^ 0x3ad8025f).nextInt(10) == 0;
this.isSlimeChunk = (isSlimeChunk ? 1 : 0);
}
return this.isSlimeChunk == 1;
}
@Override
public GlowChunkSnapshot getChunkSnapshot() {
return getChunkSnapshot(true, false, false);
}
@Override
public GlowChunkSnapshot getChunkSnapshot(boolean includeMaxBlockY, boolean includeBiome,
boolean includeBiomeTempRain) {
return new GlowChunkSnapshot(x, z, world, sections,
includeMaxBlockY ? heightMap.clone() : null, includeBiome ? biomes.clone() : null,
includeBiomeTempRain, isSlimeChunk());
}
@Override
public boolean isLoaded() {
return sections != null;
}
@Override
public boolean load() {
return load(true);
}
@Override
public boolean load(boolean generate) {
return isLoaded() || world.getChunkManager().loadChunk(this, generate);
}
@Override
public boolean unload() {
return unload(true, true);
}
@Override
public boolean unload(boolean save) {
return unload(save, true);
}
@Override
public boolean unload(boolean save, boolean safe) {
if (!isLoaded()) {
return true;
}
if (safe && world.isChunkInUse(x, z)) {
return false;
}
if (save && !world.getChunkManager().performSave(this)) {
return false;
}
if (EventFactory.getInstance()
.callEvent(new ChunkUnloadEvent(this)).isCancelled()) {
return false;
}
sections = null;
biomes = null;
heightMap = null;
blockEntities.clear();
if (save) {
for (GlowEntity entity : entities) {
entity.remove();
}
entities.clear();
}
return true;
}
// ======== Helper Functions ========
/**
* Initialize this chunk from the given sections.
*
* @param initSections The {@link ChunkSection}s to use. Should have a length of {@value
* #SEC_COUNT}.
*/
public void initializeSections(ChunkSection[] initSections) {
if (isLoaded()) {
GlowServer.logger.log(Level.SEVERE,
"Tried to initialize already loaded chunk (" + x + "," + z + ")",
new Throwable());
return;
}
if (initSections.length != SEC_COUNT) {
GlowServer.logger.log(Level.WARNING,
"Got an unexpected section length - wanted " + SEC_COUNT + ", but length was "
+ initSections.length,
new Throwable());
}
//GlowServer.logger.log(Level.INFO, "Initializing chunk ({0},{1})", new Object[]{x, z});
sections = new ChunkSection[SEC_COUNT];
biomes = new byte[WIDTH * HEIGHT];
heightMap = new byte[WIDTH * HEIGHT];
for (int y = 0; y < SEC_COUNT && y < initSections.length; y++) {
if (initSections[y] != null) {
initializeSection(y, initSections[y]);
}
}
}
private void initializeSection(int y, ChunkSection section) {
sections[y] = section;
}
/**
* If needed, create a new block entity at the given location.
*
* @param cx the X coordinate of the BlockEntity
* @param cy the Y coordinate of the BlockEntity
* @param cz the Z coordinate of the BlockEntity
* @param type the type of BlockEntity
* @return The BlockEntity that was created.
*/
public BlockEntity createEntity(int cx, int cy, int cz, int type) {
Material material = Material.getMaterial(type);
switch (material) {
case SIGN:
case SIGN_POST:
case WALL_SIGN:
case BED_BLOCK:
case CHEST:
case TRAPPED_CHEST:
case BURNING_FURNACE:
case FURNACE:
case DISPENSER:
case DROPPER:
case END_GATEWAY:
case HOPPER:
case MOB_SPAWNER:
case NOTE_BLOCK:
case JUKEBOX:
case BREWING_STAND:
case SKULL:
case COMMAND:
case COMMAND_CHAIN:
case COMMAND_REPEATING:
case BEACON:
case BANNER:
case WALL_BANNER:
case STANDING_BANNER:
case FLOWER_POT:
case STRUCTURE_BLOCK:
case WHITE_SHULKER_BOX:
case ORANGE_SHULKER_BOX:
case MAGENTA_SHULKER_BOX:
case LIGHT_BLUE_SHULKER_BOX:
case YELLOW_SHULKER_BOX:
case LIME_SHULKER_BOX:
case PINK_SHULKER_BOX:
case GRAY_SHULKER_BOX:
case SILVER_SHULKER_BOX:
case CYAN_SHULKER_BOX:
case PURPLE_SHULKER_BOX:
case BLUE_SHULKER_BOX:
case BROWN_SHULKER_BOX:
case GREEN_SHULKER_BOX:
case RED_SHULKER_BOX:
case BLACK_SHULKER_BOX:
case ENCHANTMENT_TABLE:
case ENDER_CHEST:
case DAYLIGHT_DETECTOR:
case DAYLIGHT_DETECTOR_INVERTED:
case REDSTONE_COMPARATOR_OFF:
case REDSTONE_COMPARATOR_ON:
BlockType blockType = ItemTable.instance().getBlock(material);
if (blockType == null) {
return null;
}
try {
BlockEntity entity = blockType.createBlockEntity(this, cx, cy, cz);
if (entity == null) {
return null;
}
blockEntities.put(coordinateToIndex(cx, cz, cy), entity);
return entity;
} catch (Exception ex) {
GlowServer.logger
.log(Level.SEVERE, "Unable to initialize block entity for " + type, ex);
return null;
}
default:
return null;
}
}
// ======== Data access ========
/**
* Attempt to get the ChunkSection at the specified height.
*
* @param y the y value.
* @return The ChunkSection, or null if it is empty.
*/
private ChunkSection getSection(int y) {
int idx = y >> 4;
if (y < 0 || y >= DEPTH || !load() || idx >= sections.length) {
return null;
}
return sections[idx];
}
/**
* Attempt to get the block entity located at the given coordinates.
*
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @return A GlowBlockState if the entity exists, or null otherwise.
*/
public BlockEntity getEntity(int x, int y, int z) {
if (y >= DEPTH || y < 0) {
return null;
}
load();
return blockEntities.get(coordinateToIndex(x, z, y));
}
/**
* Gets the type of a block within this chunk.
*
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @return The type.
*/
public int getType(int x, int z, int y) {
ChunkSection section = getSection(y);
return section == null ? 0 : section.getType(x, y, z) >> 4;
}
/**
* Sets the type of a block within this chunk.
*
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @param type The type.
*/
public void setType(int x, int z, int y, int type) {
if (type < 0 || type > 0xfff) {
throw new IllegalArgumentException("Block type out of range: " + type);
}
ChunkSection section = getSection(y);
if (section == null) {
if (type == 0) {
// don't need to create chunk for air
return;
} else {
// create new ChunkSection for this y coordinate
int idx = y >> 4;
if (y < 0 || y >= DEPTH || idx >= sections.length) {
// y is out of range somehow
return;
}
sections[idx] = section = new ChunkSection();
}
}
// destroy any block entity there
int blockEntityIndex = coordinateToIndex(x, z, y);
if (blockEntities.containsKey(blockEntityIndex)) {
blockEntities.remove(blockEntityIndex).destroy();
}
// update the air count and height map
int heightIndex = z * WIDTH + x;
if (type == 0) {
if (heightMap[heightIndex] == y + 1) {
// erased just below old height map -> lower
heightMap[heightIndex] = (byte) lowerHeightMap(x, y, z);
}
} else {
if (heightMap[heightIndex] <= y) {
// placed between old height map and top -> raise
heightMap[heightIndex] = (byte) Math.min(y + 1, 255);
}
}
// update the type - also sets metadata to 0
section.setType(x, y, z, (char) (type << 4));
if (section.isEmpty()) {
// destroy the empty section
sections[y / SEC_DEPTH] = null;
return;
}
// create a new block entity if we need
createEntity(x, y, z, type);
}
/**
* Scan downwards to determine the new height map value.
*/
private int lowerHeightMap(int x, int y, int z) {
for (--y; y >= 0; --y) {
if (getType(x, z, y) != 0) {
break;
}
}
return y + 1;
}
/**
* Gets the metadata of a block within this chunk.
*
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @return The metadata.
*/
public int getMetaData(int x, int z, int y) {
ChunkSection section = getSection(y);
return section == null ? 0 : section.getType(x, y, z) & 0xF;
}
/**
* Sets the metadata of a block within this chunk.
*
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @param metaData The metadata.
*/
public void setMetaData(int x, int z, int y, int metaData) {
if (metaData < 0 || metaData >= 16) {
throw new IllegalArgumentException("Metadata out of range: " + metaData);
}
ChunkSection section = getSection(y);
if (section == null) {
return; // can't set metadata on an empty section
}
int type = section.getType(x, y, z);
if (type == 0) {
return; // can't set metadata on air
}
section.setType(x, y, z, (char) (type & 0xfff0 | metaData));
}
/**
* Gets the sky light level of a block within this chunk.
*
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @return The sky light level.
*/
public byte getSkyLight(int x, int z, int y) {
ChunkSection section = getSection(y);
return section == null ? ChunkSection.EMPTY_SKYLIGHT : section.getSkyLight(x, y, z);
}
/**
* Sets the sky light level of a block within this chunk.
*
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @param skyLight The sky light level.
*/
public void setSkyLight(int x, int z, int y, int skyLight) {
ChunkSection section = getSection(y);
if (section == null) {
return; // can't set light on an empty section
}
section.setSkyLight(x, y, z, (byte) skyLight);
}
/**
* Gets the block light level of a block within this chunk.
*
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @return The block light level.
*/
public byte getBlockLight(int x, int z, int y) {
ChunkSection section = getSection(y);
return section == null ? ChunkSection.EMPTY_BLOCK_LIGHT : section.getBlockLight(x, y, z);
}
/**
* Sets the block light level of a block within this chunk.
*
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @param blockLight The block light level.
*/
public void setBlockLight(int x, int z, int y, int blockLight) {
ChunkSection section = getSection(y);
if (section == null) {
return; // can't set light on an empty section
}
section.setBlockLight(x, y, z, (byte) blockLight);
}
/**
* Gets the biome of a column within this chunk.
*
* @param x The X coordinate.
* @param z The Z coordinate.
* @return The biome.
*/
public int getBiome(int x, int z) {
if (biomes == null && !load()) {
return 0;
}
return biomes[z * WIDTH + x] & 0xFF;
}
/**
* Sets the biome of a column within this chunk.
*
* @param x The X coordinate.
* @param z The Z coordinate.
* @param biome The biome.
*/
public void setBiome(int x, int z, int biome) {
if (biomes == null) {
return;
}
biomes[z * WIDTH + x] = (byte) biome;
}
/**
* Set the entire biome array of this chunk.
*
* @param newBiomes The biome array.
*/
public void setBiomes(byte... newBiomes) {
if (biomes == null) {
throw new IllegalStateException("Must initialize chunk first");
}
if (newBiomes.length != biomes.length) {
throw new IllegalArgumentException("Biomes array not of length " + biomes.length);
}
System.arraycopy(newBiomes, 0, biomes, 0, biomes.length);
}
/**
* Get the height map value of a column within this chunk.
*
* @param x The X coordinate.
* @param z The Z coordinate.
* @return The height map value.
*/
public int getHeight(int x, int z) {
if (heightMap == null && !load()) {
return 0;
}
return heightMap[z * WIDTH + x] & 0xff;
}
public double getRegionalDifficulty() {
final double moonPhase = world.getMoonPhase();
final long worldTime = world.getFullTime();
final Difficulty worldDifficulty = world.getDifficulty();
double totalTimeFactor;
if (worldTime > (21 * TickUtil.TICKS_PER_HOUR)) {
totalTimeFactor = 0.25;
} else if (worldTime < TickUtil.TICKS_PER_HOUR) {
totalTimeFactor = 0;
} else {
totalTimeFactor = (worldTime - TickUtil.TICKS_PER_HOUR) / 5760000d;
}
double chunkFactor;
if (inhabitedTime > (50 * TickUtil.TICKS_PER_HOUR)) {
chunkFactor = 1;
} else {
chunkFactor = inhabitedTime / 3600000d;
}
if (worldDifficulty != Difficulty.HARD) {
chunkFactor *= 3d / 4d;
}
if (moonPhase / 4 > totalTimeFactor) {
chunkFactor += totalTimeFactor;
} else {
chunkFactor += moonPhase / 4;
}
if (worldDifficulty == Difficulty.EASY) {
chunkFactor /= 2;
}
double regionalDifficulty = 0.75 + totalTimeFactor + chunkFactor;
if (worldDifficulty == Difficulty.NORMAL) {
regionalDifficulty *= 2;
}
if (worldDifficulty == Difficulty.HARD) {
regionalDifficulty *= 3;
}
return regionalDifficulty;
}
public double getClampedRegionalDifficulty() {
final double rd = getRegionalDifficulty();
if (rd < 2.0) {
return 0;
} else if (rd > 4.0) {
return 1;
} else {
return (rd - 2) / 2;
}
}
/**
* Set the entire height map of this chunk.
*
* @param newHeightMap The height map.
*/
public void setHeightMap(int... newHeightMap) {
if (heightMap == null) {
throw new IllegalStateException("Must initialize chunk first");
}
if (newHeightMap.length != heightMap.length) {
throw new IllegalArgumentException("Height map not of length " + heightMap.length);
}
for (int i = 0; i < heightMap.length; ++i) {
heightMap[i] = (byte) newHeightMap[i];
}
}
// ======== Helper functions ========
/**
* Automatically fill the height map after chunks have been initialized.
*/
public void automaticHeightMap() {
// determine max Y chunk section at a time
int sy = sections.length - 1;
for (; sy >= 0; --sy) {
if (sections[sy] != null) {
break;
}
}
int y = (sy + 1) << 4;
for (int x = 0; x < WIDTH; ++x) {
for (int z = 0; z < HEIGHT; ++z) {
heightMap[z * WIDTH + x] = (byte) lowerHeightMap(x, y, z);
}
}
}
/**
* Converts a three-dimensional coordinate to an index within the one-dimensional arrays.
*
* @param x The X coordinate.
* @param z The Z coordinate.
* @param y The Y coordinate.
* @return The index within the arrays.
*/
private int coordinateToIndex(int x, int z, int y) {
if (x < 0 || z < 0 || y < 0 || x >= WIDTH || z >= HEIGHT || y >= DEPTH) {
throw new IndexOutOfBoundsException(
"Coords (x=" + x + ",y=" + y + ",z=" + z + ") invalid");
}
return (y * HEIGHT + z) * WIDTH + x;
}
/**
* Creates a new {@link ChunkDataMessage} which can be sent to a client to stream this entire
* chunk to them.
*
* @return The {@link ChunkDataMessage}.
*/
public ChunkDataMessage toMessage() {
// this may need to be changed to "true" depending on resolution of
// some inconsistencies on the wiki
return toMessage(world.getEnvironment() == Environment.NORMAL);
}
/**
* Creates a new {@link ChunkDataMessage} which can be sent to a client to stream this entire
* chunk to them.
*
* @param skylight Whether to include skylight data.
* @return The {@link ChunkDataMessage}.
*/
public ChunkDataMessage toMessage(boolean skylight) {
return toMessage(skylight, true);
}
/**
* Creates a new {@link ChunkDataMessage} which can be sent to a client to stream parts of this
* chunk to them.
*
* @param skylight Whether to include skylight data.
* @param entireChunk Whether to send all chunk sections.
* @return The {@link ChunkDataMessage}.
*/
public ChunkDataMessage toMessage(boolean skylight, boolean entireChunk) {
load();
int sectionBitmask = 0;
// filter sectionBitmask based on actual chunk contents
if (sections != null) {
int maxBitmask = (1 << sections.length) - 1;
if (entireChunk) {
sectionBitmask = maxBitmask;
} else {
sectionBitmask &= maxBitmask;
}
for (int i = 0; i < sections.length; ++i) {
if (sections[i] == null || sections[i].isEmpty()) {
// remove empty sections from bitmask
sectionBitmask &= ~(1 << i);
}
}
}
ByteBuf buf = Unpooled.buffer();
if (sections != null) {
// get the list of sections
for (int i = 0; i < sections.length; ++i) {
if ((sectionBitmask & 1 << i) == 0) {
continue;
}
sections[i].writeToBuf(buf, skylight);
}
}
// biomes
if (entireChunk && biomes != null) {
buf.writeBytes(biomes);
}
Set<CompoundTag> blockEntities = new HashSet<>();
for (BlockEntity blockEntity : getRawBlockEntities()) {
CompoundTag tag = new CompoundTag();
blockEntity.saveNbt(tag);
blockEntities.add(tag);
}
return new ChunkDataMessage(x, z, entireChunk, sectionBitmask, buf, blockEntities);
}
public void addTick() {
inhabitedTime++;
}
/**
* A chunk key represents the X and Z coordinates of a chunk in a manner suitable for use as a
* key in a hash table or set.
*/
@Data
public static final class Key {
// Key cache storage
private static final Long2ObjectOpenHashMap<Key> keys
= new Long2ObjectOpenHashMap<>(512, 0.5F);
/**
* The x-coordinate.
*/
private final int x;
/**
* The z-coordinate.
*/
private final int z;
/**
* A pre-computed hash code based on the coordinates.
*/
private final int hashCode;
private Key(int x, int z) {
this.x = x;
this.z = z;
this.hashCode = x * 31 + z;
}
private static long mapCode(int x, int z) {
return (((long) x) << 32) | (z & 0xffffffffL);
}
public static Key of(int x, int z) {
long id = mapCode(x, z);
return keys.computeIfAbsent(id, l -> new Key(x, z));
}
public static Key to(Chunk chunk) {
return of(chunk.getX(), chunk.getZ());
}
@Override
public int hashCode() {
return hashCode;
}
@Override
public boolean equals(Object obj) {
if (obj instanceof Key) {
Key otherKey = ((Key) obj);
return x == otherKey.x && z == otherKey.z;
}
return false;
}
}
}