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/*
* Copyright (c) 2010-2011 Graham Edgecombe.
*
* This file is part of Lightstone.
*
* Lightstone is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Lightstone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Lightstone. If not, see <http://www.gnu.org/licenses/>.
*/
package net.lightstone.task;
/**
* Represents a task which is executed periodically.
* @author Graham Edgecombe
*/
public abstract class Task {
/**
* The number of ticks between calls to the {@link #execute()} method.
*/
private int ticks;
/**
* The current count of remaining ticks.
*/
private int counter;
/**
* A flag which indicates if this task is running.
*/
private boolean running = true;
/**
* Creates a new task with the specified number of ticks between
* consecutive calls to {@link #execute()}.
* @param ticks The number of ticks.
*/
public Task(int ticks) {
this.ticks = ticks;
this.counter = ticks;
}
/**
* Sets the number of ticks.
* @param ticks The number of ticks.
*/
public void setTicks(int ticks) {
this.ticks = ticks;
}
/**
* Stops this task.
*/
public void stop() {
running = false;
}
/**
* Checks if this task is running.
* @return {@code true} if so, {@code false} if not.
*/
public boolean isRunning() {
return running;
}
/**
* Checks if this task has stopped.
* @return {@code true} if so, {@code false} if not.
*/
public boolean isStopped() {
return !running;
}
/**
* Called when this task should be executed.
*/
public abstract void execute();
/**
* Called every 'pulse' which is around 200ms in Minecraft. This method
* updates the counters and calls {@link #execute()} if necessary.
* @return The {@link #isRunning()} flag.
*/
boolean pulse() {
if (!running)
return false;
if (--counter == 0) {
counter = ticks;
execute();
}
return running;
}
}