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copyada29202014-06-09 23:52:48 +02001// AST walker module for Mozilla Parser API compatible trees
2
3(function(mod) {
4 if (typeof exports == "object" && typeof module == "object") return mod(exports); // CommonJS
5 if (typeof define == "function" && define.amd) return define(["exports"], mod); // AMD
6 mod((this.acorn || (this.acorn = {})).walk = {}); // Plain browser env
7})(function(exports) {
8 "use strict";
9
10 // A simple walk is one where you simply specify callbacks to be
11 // called on specific nodes. The last two arguments are optional. A
12 // simple use would be
13 //
14 // walk.simple(myTree, {
15 // Expression: function(node) { ... }
16 // });
17 //
18 // to do something with all expressions. All Parser API node types
19 // can be used to identify node types, as well as Expression,
20 // Statement, and ScopeBody, which denote categories of nodes.
21 //
22 // The base argument can be used to pass a custom (recursive)
23 // walker, and state can be used to give this walked an initial
24 // state.
25 exports.simple = function(node, visitors, base, state) {
26 if (!base) base = exports.base;
27 function c(node, st, override) {
28 var type = override || node.type, found = visitors[type];
29 base[type](node, st, c);
30 if (found) found(node, st);
31 }
32 c(node, state);
33 };
34
35 // An ancestor walk builds up an array of ancestor nodes (including
36 // the current node) and passes them to the callback as the state parameter.
37 exports.ancestor = function(node, visitors, base, state) {
38 if (!base) base = exports.base;
39 if (!state) state = [];
40 function c(node, st, override) {
41 var type = override || node.type, found = visitors[type];
42 if (node != st[st.length - 1]) {
43 st = st.slice();
44 st.push(node);
45 }
46 base[type](node, st, c);
47 if (found) found(node, st);
48 }
49 c(node, state);
50 };
51
52 // A recursive walk is one where your functions override the default
53 // walkers. They can modify and replace the state parameter that's
54 // threaded through the walk, and can opt how and whether to walk
55 // their child nodes (by calling their third argument on these
56 // nodes).
57 exports.recursive = function(node, state, funcs, base) {
58 var visitor = funcs ? exports.make(funcs, base) : base;
59 function c(node, st, override) {
60 visitor[override || node.type](node, st, c);
61 }
62 c(node, state);
63 };
64
65 function makeTest(test) {
66 if (typeof test == "string")
67 return function(type) { return type == test; };
68 else if (!test)
69 return function() { return true; };
70 else
71 return test;
72 }
73
74 function Found(node, state) { this.node = node; this.state = state; }
75
76 // Find a node with a given start, end, and type (all are optional,
77 // null can be used as wildcard). Returns a {node, state} object, or
78 // undefined when it doesn't find a matching node.
79 exports.findNodeAt = function(node, start, end, test, base, state) {
80 test = makeTest(test);
81 try {
82 if (!base) base = exports.base;
83 var c = function(node, st, override) {
84 var type = override || node.type;
85 if ((start == null || node.start <= start) &&
86 (end == null || node.end >= end))
87 base[type](node, st, c);
88 if (test(type, node) &&
89 (start == null || node.start == start) &&
90 (end == null || node.end == end))
91 throw new Found(node, st);
92 };
93 c(node, state);
94 } catch (e) {
95 if (e instanceof Found) return e;
96 throw e;
97 }
98 };
99
100 // Find the innermost node of a given type that contains the given
101 // position. Interface similar to findNodeAt.
102 exports.findNodeAround = function(node, pos, test, base, state) {
103 test = makeTest(test);
104 try {
105 if (!base) base = exports.base;
106 var c = function(node, st, override) {
107 var type = override || node.type;
108 if (node.start > pos || node.end < pos) return;
109 base[type](node, st, c);
110 if (test(type, node)) throw new Found(node, st);
111 };
112 c(node, state);
113 } catch (e) {
114 if (e instanceof Found) return e;
115 throw e;
116 }
117 };
118
119 // Find the outermost matching node after a given position.
120 exports.findNodeAfter = function(node, pos, test, base, state) {
121 test = makeTest(test);
122 try {
123 if (!base) base = exports.base;
124 var c = function(node, st, override) {
125 if (node.end < pos) return;
126 var type = override || node.type;
127 if (node.start >= pos && test(type, node)) throw new Found(node, st);
128 base[type](node, st, c);
129 };
130 c(node, state);
131 } catch (e) {
132 if (e instanceof Found) return e;
133 throw e;
134 }
135 };
136
137 // Find the outermost matching node before a given position.
138 exports.findNodeBefore = function(node, pos, test, base, state) {
139 test = makeTest(test);
140 if (!base) base = exports.base;
141 var max;
142 var c = function(node, st, override) {
143 if (node.start > pos) return;
144 var type = override || node.type;
145 if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node))
146 max = new Found(node, st);
147 base[type](node, st, c);
148 };
149 c(node, state);
150 return max;
151 };
152
153 // Used to create a custom walker. Will fill in all missing node
154 // type properties with the defaults.
155 exports.make = function(funcs, base) {
156 if (!base) base = exports.base;
157 var visitor = {};
158 for (var type in base) visitor[type] = base[type];
159 for (var type in funcs) visitor[type] = funcs[type];
160 return visitor;
161 };
162
163 function skipThrough(node, st, c) { c(node, st); }
164 function ignore(_node, _st, _c) {}
165
166 // Node walkers.
167
168 var base = exports.base = {};
169 base.Program = base.BlockStatement = function(node, st, c) {
170 for (var i = 0; i < node.body.length; ++i)
171 c(node.body[i], st, "Statement");
172 };
173 base.Statement = skipThrough;
174 base.EmptyStatement = ignore;
175 base.ExpressionStatement = function(node, st, c) {
176 c(node.expression, st, "Expression");
177 };
178 base.IfStatement = function(node, st, c) {
179 c(node.test, st, "Expression");
180 c(node.consequent, st, "Statement");
181 if (node.alternate) c(node.alternate, st, "Statement");
182 };
183 base.LabeledStatement = function(node, st, c) {
184 c(node.body, st, "Statement");
185 };
186 base.BreakStatement = base.ContinueStatement = ignore;
187 base.WithStatement = function(node, st, c) {
188 c(node.object, st, "Expression");
189 c(node.body, st, "Statement");
190 };
191 base.SwitchStatement = function(node, st, c) {
192 c(node.discriminant, st, "Expression");
193 for (var i = 0; i < node.cases.length; ++i) {
194 var cs = node.cases[i];
195 if (cs.test) c(cs.test, st, "Expression");
196 for (var j = 0; j < cs.consequent.length; ++j)
197 c(cs.consequent[j], st, "Statement");
198 }
199 };
200 base.ReturnStatement = function(node, st, c) {
201 if (node.argument) c(node.argument, st, "Expression");
202 };
203 base.ThrowStatement = function(node, st, c) {
204 c(node.argument, st, "Expression");
205 };
206 base.TryStatement = function(node, st, c) {
207 c(node.block, st, "Statement");
208 if (node.handler) c(node.handler.body, st, "ScopeBody");
209 if (node.finalizer) c(node.finalizer, st, "Statement");
210 };
211 base.WhileStatement = function(node, st, c) {
212 c(node.test, st, "Expression");
213 c(node.body, st, "Statement");
214 };
215 base.DoWhileStatement = base.WhileStatement;
216 base.ForStatement = function(node, st, c) {
217 if (node.init) c(node.init, st, "ForInit");
218 if (node.test) c(node.test, st, "Expression");
219 if (node.update) c(node.update, st, "Expression");
220 c(node.body, st, "Statement");
221 };
222 base.ForInStatement = function(node, st, c) {
223 c(node.left, st, "ForInit");
224 c(node.right, st, "Expression");
225 c(node.body, st, "Statement");
226 };
227 base.ForInit = function(node, st, c) {
228 if (node.type == "VariableDeclaration") c(node, st);
229 else c(node, st, "Expression");
230 };
231 base.DebuggerStatement = ignore;
232
233 base.FunctionDeclaration = function(node, st, c) {
234 c(node, st, "Function");
235 };
236 base.VariableDeclaration = function(node, st, c) {
237 for (var i = 0; i < node.declarations.length; ++i) {
238 var decl = node.declarations[i];
239 if (decl.init) c(decl.init, st, "Expression");
240 }
241 };
242
243 base.Function = function(node, st, c) {
244 c(node.body, st, "ScopeBody");
245 };
246 base.ScopeBody = function(node, st, c) {
247 c(node, st, "Statement");
248 };
249
250 base.Expression = skipThrough;
251 base.ThisExpression = ignore;
252 base.ArrayExpression = function(node, st, c) {
253 for (var i = 0; i < node.elements.length; ++i) {
254 var elt = node.elements[i];
255 if (elt) c(elt, st, "Expression");
256 }
257 };
258 base.ObjectExpression = function(node, st, c) {
259 for (var i = 0; i < node.properties.length; ++i)
260 c(node.properties[i].value, st, "Expression");
261 };
262 base.FunctionExpression = base.FunctionDeclaration;
263 base.SequenceExpression = function(node, st, c) {
264 for (var i = 0; i < node.expressions.length; ++i)
265 c(node.expressions[i], st, "Expression");
266 };
267 base.UnaryExpression = base.UpdateExpression = function(node, st, c) {
268 c(node.argument, st, "Expression");
269 };
270 base.BinaryExpression = base.AssignmentExpression = base.LogicalExpression = function(node, st, c) {
271 c(node.left, st, "Expression");
272 c(node.right, st, "Expression");
273 };
274 base.ConditionalExpression = function(node, st, c) {
275 c(node.test, st, "Expression");
276 c(node.consequent, st, "Expression");
277 c(node.alternate, st, "Expression");
278 };
279 base.NewExpression = base.CallExpression = function(node, st, c) {
280 c(node.callee, st, "Expression");
281 if (node.arguments) for (var i = 0; i < node.arguments.length; ++i)
282 c(node.arguments[i], st, "Expression");
283 };
284 base.MemberExpression = function(node, st, c) {
285 c(node.object, st, "Expression");
286 if (node.computed) c(node.property, st, "Expression");
287 };
288 base.Identifier = base.Literal = ignore;
289
290 // A custom walker that keeps track of the scope chain and the
291 // variables defined in it.
292 function makeScope(prev, isCatch) {
293 return {vars: Object.create(null), prev: prev, isCatch: isCatch};
294 }
295 function normalScope(scope) {
296 while (scope.isCatch) scope = scope.prev;
297 return scope;
298 }
299 exports.scopeVisitor = exports.make({
300 Function: function(node, scope, c) {
301 var inner = makeScope(scope);
302 for (var i = 0; i < node.params.length; ++i)
303 inner.vars[node.params[i].name] = {type: "argument", node: node.params[i]};
304 if (node.id) {
305 var decl = node.type == "FunctionDeclaration";
306 (decl ? normalScope(scope) : inner).vars[node.id.name] =
307 {type: decl ? "function" : "function name", node: node.id};
308 }
309 c(node.body, inner, "ScopeBody");
310 },
311 TryStatement: function(node, scope, c) {
312 c(node.block, scope, "Statement");
313 if (node.handler) {
314 var inner = makeScope(scope, true);
315 inner.vars[node.handler.param.name] = {type: "catch clause", node: node.handler.param};
316 c(node.handler.body, inner, "ScopeBody");
317 }
318 if (node.finalizer) c(node.finalizer, scope, "Statement");
319 },
320 VariableDeclaration: function(node, scope, c) {
321 var target = normalScope(scope);
322 for (var i = 0; i < node.declarations.length; ++i) {
323 var decl = node.declarations[i];
324 target.vars[decl.id.name] = {type: "var", node: decl.id};
325 if (decl.init) c(decl.init, scope, "Expression");
326 }
327 }
328 });
329
330});