| // AST walker module for Mozilla Parser API compatible trees |
| |
| (function(mod) { |
| if (typeof exports == "object" && typeof module == "object") return mod(exports); // CommonJS |
| if (typeof define == "function" && define.amd) return define(["exports"], mod); // AMD |
| mod((this.acorn || (this.acorn = {})).walk = {}); // Plain browser env |
| })(function(exports) { |
| "use strict"; |
| |
| // A simple walk is one where you simply specify callbacks to be |
| // called on specific nodes. The last two arguments are optional. A |
| // simple use would be |
| // |
| // walk.simple(myTree, { |
| // Expression: function(node) { ... } |
| // }); |
| // |
| // to do something with all expressions. All Parser API node types |
| // can be used to identify node types, as well as Expression, |
| // Statement, and ScopeBody, which denote categories of nodes. |
| // |
| // The base argument can be used to pass a custom (recursive) |
| // walker, and state can be used to give this walked an initial |
| // state. |
| exports.simple = function(node, visitors, base, state) { |
| if (!base) base = exports.base; |
| function c(node, st, override) { |
| var type = override || node.type, found = visitors[type]; |
| base[type](node, st, c); |
| if (found) found(node, st); |
| } |
| c(node, state); |
| }; |
| |
| // An ancestor walk builds up an array of ancestor nodes (including |
| // the current node) and passes them to the callback as the state parameter. |
| exports.ancestor = function(node, visitors, base, state) { |
| if (!base) base = exports.base; |
| if (!state) state = []; |
| function c(node, st, override) { |
| var type = override || node.type, found = visitors[type]; |
| if (node != st[st.length - 1]) { |
| st = st.slice(); |
| st.push(node); |
| } |
| base[type](node, st, c); |
| if (found) found(node, st); |
| } |
| c(node, state); |
| }; |
| |
| // A recursive walk is one where your functions override the default |
| // walkers. They can modify and replace the state parameter that's |
| // threaded through the walk, and can opt how and whether to walk |
| // their child nodes (by calling their third argument on these |
| // nodes). |
| exports.recursive = function(node, state, funcs, base) { |
| var visitor = funcs ? exports.make(funcs, base) : base; |
| function c(node, st, override) { |
| visitor[override || node.type](node, st, c); |
| } |
| c(node, state); |
| }; |
| |
| function makeTest(test) { |
| if (typeof test == "string") |
| return function(type) { return type == test; }; |
| else if (!test) |
| return function() { return true; }; |
| else |
| return test; |
| } |
| |
| function Found(node, state) { this.node = node; this.state = state; } |
| |
| // Find a node with a given start, end, and type (all are optional, |
| // null can be used as wildcard). Returns a {node, state} object, or |
| // undefined when it doesn't find a matching node. |
| exports.findNodeAt = function(node, start, end, test, base, state) { |
| test = makeTest(test); |
| try { |
| if (!base) base = exports.base; |
| var c = function(node, st, override) { |
| var type = override || node.type; |
| if ((start == null || node.start <= start) && |
| (end == null || node.end >= end)) |
| base[type](node, st, c); |
| if (test(type, node) && |
| (start == null || node.start == start) && |
| (end == null || node.end == end)) |
| throw new Found(node, st); |
| }; |
| c(node, state); |
| } catch (e) { |
| if (e instanceof Found) return e; |
| throw e; |
| } |
| }; |
| |
| // Find the innermost node of a given type that contains the given |
| // position. Interface similar to findNodeAt. |
| exports.findNodeAround = function(node, pos, test, base, state) { |
| test = makeTest(test); |
| try { |
| if (!base) base = exports.base; |
| var c = function(node, st, override) { |
| var type = override || node.type; |
| if (node.start > pos || node.end < pos) return; |
| base[type](node, st, c); |
| if (test(type, node)) throw new Found(node, st); |
| }; |
| c(node, state); |
| } catch (e) { |
| if (e instanceof Found) return e; |
| throw e; |
| } |
| }; |
| |
| // Find the outermost matching node after a given position. |
| exports.findNodeAfter = function(node, pos, test, base, state) { |
| test = makeTest(test); |
| try { |
| if (!base) base = exports.base; |
| var c = function(node, st, override) { |
| if (node.end < pos) return; |
| var type = override || node.type; |
| if (node.start >= pos && test(type, node)) throw new Found(node, st); |
| base[type](node, st, c); |
| }; |
| c(node, state); |
| } catch (e) { |
| if (e instanceof Found) return e; |
| throw e; |
| } |
| }; |
| |
| // Find the outermost matching node before a given position. |
| exports.findNodeBefore = function(node, pos, test, base, state) { |
| test = makeTest(test); |
| if (!base) base = exports.base; |
| var max; |
| var c = function(node, st, override) { |
| if (node.start > pos) return; |
| var type = override || node.type; |
| if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node)) |
| max = new Found(node, st); |
| base[type](node, st, c); |
| }; |
| c(node, state); |
| return max; |
| }; |
| |
| // Used to create a custom walker. Will fill in all missing node |
| // type properties with the defaults. |
| exports.make = function(funcs, base) { |
| if (!base) base = exports.base; |
| var visitor = {}; |
| for (var type in base) visitor[type] = base[type]; |
| for (var type in funcs) visitor[type] = funcs[type]; |
| return visitor; |
| }; |
| |
| function skipThrough(node, st, c) { c(node, st); } |
| function ignore(_node, _st, _c) {} |
| |
| // Node walkers. |
| |
| var base = exports.base = {}; |
| base.Program = base.BlockStatement = function(node, st, c) { |
| for (var i = 0; i < node.body.length; ++i) |
| c(node.body[i], st, "Statement"); |
| }; |
| base.Statement = skipThrough; |
| base.EmptyStatement = ignore; |
| base.ExpressionStatement = function(node, st, c) { |
| c(node.expression, st, "Expression"); |
| }; |
| base.IfStatement = function(node, st, c) { |
| c(node.test, st, "Expression"); |
| c(node.consequent, st, "Statement"); |
| if (node.alternate) c(node.alternate, st, "Statement"); |
| }; |
| base.LabeledStatement = function(node, st, c) { |
| c(node.body, st, "Statement"); |
| }; |
| base.BreakStatement = base.ContinueStatement = ignore; |
| base.WithStatement = function(node, st, c) { |
| c(node.object, st, "Expression"); |
| c(node.body, st, "Statement"); |
| }; |
| base.SwitchStatement = function(node, st, c) { |
| c(node.discriminant, st, "Expression"); |
| for (var i = 0; i < node.cases.length; ++i) { |
| var cs = node.cases[i]; |
| if (cs.test) c(cs.test, st, "Expression"); |
| for (var j = 0; j < cs.consequent.length; ++j) |
| c(cs.consequent[j], st, "Statement"); |
| } |
| }; |
| base.ReturnStatement = function(node, st, c) { |
| if (node.argument) c(node.argument, st, "Expression"); |
| }; |
| base.ThrowStatement = function(node, st, c) { |
| c(node.argument, st, "Expression"); |
| }; |
| base.TryStatement = function(node, st, c) { |
| c(node.block, st, "Statement"); |
| if (node.handler) c(node.handler.body, st, "ScopeBody"); |
| if (node.finalizer) c(node.finalizer, st, "Statement"); |
| }; |
| base.WhileStatement = function(node, st, c) { |
| c(node.test, st, "Expression"); |
| c(node.body, st, "Statement"); |
| }; |
| base.DoWhileStatement = base.WhileStatement; |
| base.ForStatement = function(node, st, c) { |
| if (node.init) c(node.init, st, "ForInit"); |
| if (node.test) c(node.test, st, "Expression"); |
| if (node.update) c(node.update, st, "Expression"); |
| c(node.body, st, "Statement"); |
| }; |
| base.ForInStatement = function(node, st, c) { |
| c(node.left, st, "ForInit"); |
| c(node.right, st, "Expression"); |
| c(node.body, st, "Statement"); |
| }; |
| base.ForInit = function(node, st, c) { |
| if (node.type == "VariableDeclaration") c(node, st); |
| else c(node, st, "Expression"); |
| }; |
| base.DebuggerStatement = ignore; |
| |
| base.FunctionDeclaration = function(node, st, c) { |
| c(node, st, "Function"); |
| }; |
| base.VariableDeclaration = function(node, st, c) { |
| for (var i = 0; i < node.declarations.length; ++i) { |
| var decl = node.declarations[i]; |
| if (decl.init) c(decl.init, st, "Expression"); |
| } |
| }; |
| |
| base.Function = function(node, st, c) { |
| c(node.body, st, "ScopeBody"); |
| }; |
| base.ScopeBody = function(node, st, c) { |
| c(node, st, "Statement"); |
| }; |
| |
| base.Expression = skipThrough; |
| base.ThisExpression = ignore; |
| base.ArrayExpression = function(node, st, c) { |
| for (var i = 0; i < node.elements.length; ++i) { |
| var elt = node.elements[i]; |
| if (elt) c(elt, st, "Expression"); |
| } |
| }; |
| base.ObjectExpression = function(node, st, c) { |
| for (var i = 0; i < node.properties.length; ++i) |
| c(node.properties[i].value, st, "Expression"); |
| }; |
| base.FunctionExpression = base.FunctionDeclaration; |
| base.SequenceExpression = function(node, st, c) { |
| for (var i = 0; i < node.expressions.length; ++i) |
| c(node.expressions[i], st, "Expression"); |
| }; |
| base.UnaryExpression = base.UpdateExpression = function(node, st, c) { |
| c(node.argument, st, "Expression"); |
| }; |
| base.BinaryExpression = base.AssignmentExpression = base.LogicalExpression = function(node, st, c) { |
| c(node.left, st, "Expression"); |
| c(node.right, st, "Expression"); |
| }; |
| base.ConditionalExpression = function(node, st, c) { |
| c(node.test, st, "Expression"); |
| c(node.consequent, st, "Expression"); |
| c(node.alternate, st, "Expression"); |
| }; |
| base.NewExpression = base.CallExpression = function(node, st, c) { |
| c(node.callee, st, "Expression"); |
| if (node.arguments) for (var i = 0; i < node.arguments.length; ++i) |
| c(node.arguments[i], st, "Expression"); |
| }; |
| base.MemberExpression = function(node, st, c) { |
| c(node.object, st, "Expression"); |
| if (node.computed) c(node.property, st, "Expression"); |
| }; |
| base.Identifier = base.Literal = ignore; |
| |
| // A custom walker that keeps track of the scope chain and the |
| // variables defined in it. |
| function makeScope(prev, isCatch) { |
| return {vars: Object.create(null), prev: prev, isCatch: isCatch}; |
| } |
| function normalScope(scope) { |
| while (scope.isCatch) scope = scope.prev; |
| return scope; |
| } |
| exports.scopeVisitor = exports.make({ |
| Function: function(node, scope, c) { |
| var inner = makeScope(scope); |
| for (var i = 0; i < node.params.length; ++i) |
| inner.vars[node.params[i].name] = {type: "argument", node: node.params[i]}; |
| if (node.id) { |
| var decl = node.type == "FunctionDeclaration"; |
| (decl ? normalScope(scope) : inner).vars[node.id.name] = |
| {type: decl ? "function" : "function name", node: node.id}; |
| } |
| c(node.body, inner, "ScopeBody"); |
| }, |
| TryStatement: function(node, scope, c) { |
| c(node.block, scope, "Statement"); |
| if (node.handler) { |
| var inner = makeScope(scope, true); |
| inner.vars[node.handler.param.name] = {type: "catch clause", node: node.handler.param}; |
| c(node.handler.body, inner, "ScopeBody"); |
| } |
| if (node.finalizer) c(node.finalizer, scope, "Statement"); |
| }, |
| VariableDeclaration: function(node, scope, c) { |
| var target = normalScope(scope); |
| for (var i = 0; i < node.declarations.length; ++i) { |
| var decl = node.declarations[i]; |
| target.vars[decl.id.name] = {type: "var", node: decl.id}; |
| if (decl.init) c(decl.init, scope, "Expression"); |
| } |
| } |
| }); |
| |
| }); |